Impact of digital transformation on the development of new business models and consumer experience:
"This book presents research findings and an innovative and multifaceted perspective of how digital transformation and other innovative technologies can drive new business models and create value experiences for consumers and/or firms"
Saved in:
Other Authors: | , |
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Format: | Electronic eBook |
Language: | English |
Published: |
Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA)
IGI Global
2022.
|
Subjects: | |
Online Access: | DE-863 |
Summary: | "This book presents research findings and an innovative and multifaceted perspective of how digital transformation and other innovative technologies can drive new business models and create value experiences for consumers and/or firms" |
Physical Description: | 22 PDFs (347 Seiten) : illustrations Also available in print. |
Format: | Mode of access: World Wide Web. |
Bibliography: | Includes bibliographical references and index. |
ISBN: | 9781799891819 |
Access: | Restricted to subscribers or individual electronic text purchasers. |
Staff View
MARC
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082 | 7 | |a 338.064 |2 23 | |
245 | 0 | 0 | |a Impact of digital transformation on the development of new business models and consumer experience |c Maria Rodrigues, and João Proença, editor. |
264 | 1 | |a Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) |b IGI Global |c 2022. | |
300 | |a 22 PDFs (347 Seiten) : |b illustrations | ||
336 | |a text |2 rdacontent | ||
337 | |a electronic |2 isbdmedia | ||
338 | |a online resource |2 rdacarrier | ||
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a Chapter 1. Digital transformation demystified: the full story about digital transformation -- Chapter 2. Digital transformation and co-creation of value: the role of digital agility -- Chapter 3. The past, present, and future of e-business models -- Chapter 4. Digital transformation: technology and new business models as drivers of customer experience -- Chapter 5. Music streaming: consumption patterns in digital ambients -- Chapter 6. The development and impact of China's digital transformation in the medical industry -- Chapter 7. E-commerce: the influence of hedonic and utilitarian motivations on generations X, Y, and Z -- Chapter 8. A case study of business innovation through digital technologies -- Chapter 9. Exploring the role of flow in augmented reality for mobile retailing: implications for practice and research -- Chapter 10. The augmented retail store for augmented customer experiences -- Chapter 11. Understanding the application of gamification to business when applied to marketing -- Chapter 12. Digital evolution in brand communication -- Chapter 13. Leveraging social media tools for business purposes -- Chapter 14. Impact of digital transformation via unified communication and collaboration technologies: productivity and innovation at a global enterprise. | |
506 | |a Restricted to subscribers or individual electronic text purchasers. | ||
520 | 3 | |a "This book presents research findings and an innovative and multifaceted perspective of how digital transformation and other innovative technologies can drive new business models and create value experiences for consumers and/or firms" | |
530 | |a Also available in print. | ||
538 | |a Mode of access: World Wide Web. | ||
588 | |a Description based on title screen (IGI Global, viewed 03/19/2022). | ||
650 | 0 | |a Information technology |x Economic aspects. | |
650 | 0 | |a Technological innovations |x Economic aspects. | |
650 | 0 | |a Value. | |
653 | |a Augmented Reality. | ||
653 | |a Business Interactions. | ||
653 | |a Business Models. | ||
653 | |a Business Relationships. | ||
653 | |a Consumer Behavior. | ||
653 | |a Consumer Experience. | ||
653 | |a Digital Environments. | ||
653 | |a Digital Transformation. | ||
653 | |a E-Services. | ||
653 | |a Gamification. | ||
653 | |a Product Design. | ||
653 | |a Virtual Reality. | ||
700 | 1 | |a Proença, João F. |e editor. | |
700 | 1 | |a Rodrigues, Maria Antonia |d 1977- |e editor. | |
710 | 2 | |a IGI Global, |e publisher. | |
776 | 0 | 8 | |i Print version: |z 1799891798 |z 9781799891796 |
966 | 4 | 0 | |l DE-863 |p ZDB-98-IGB |q FWS_PDA_IGB |u http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-9179-6 |3 Volltext |
912 | |a ZDB-98-IGB | ||
049 | |a DE-863 |
Record in the Search Index
DE-BY-FWS_katkey | ZDB-98-IGB-00276093 |
---|---|
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adam_text | |
any_adam_object | |
author2 | Proença, João F. Rodrigues, Maria Antonia 1977- |
author2_role | edt edt |
author2_variant | j f p jf jfp m a r ma mar |
author_facet | Proença, João F. Rodrigues, Maria Antonia 1977- |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | H - Social Science |
callnumber-label | HC79 |
callnumber-raw | HC79.T4 I46 2022eb |
callnumber-search | HC79.T4 I46 2022eb |
callnumber-sort | HC 279 T4 I46 42022EB |
callnumber-subject | HC - Economic History and Conditions |
collection | ZDB-98-IGB |
contents | Chapter 1. Digital transformation demystified: the full story about digital transformation -- Chapter 2. Digital transformation and co-creation of value: the role of digital agility -- Chapter 3. The past, present, and future of e-business models -- Chapter 4. Digital transformation: technology and new business models as drivers of customer experience -- Chapter 5. Music streaming: consumption patterns in digital ambients -- Chapter 6. The development and impact of China's digital transformation in the medical industry -- Chapter 7. E-commerce: the influence of hedonic and utilitarian motivations on generations X, Y, and Z -- Chapter 8. A case study of business innovation through digital technologies -- Chapter 9. Exploring the role of flow in augmented reality for mobile retailing: implications for practice and research -- Chapter 10. The augmented retail store for augmented customer experiences -- Chapter 11. Understanding the application of gamification to business when applied to marketing -- Chapter 12. Digital evolution in brand communication -- Chapter 13. Leveraging social media tools for business purposes -- Chapter 14. Impact of digital transformation via unified communication and collaboration technologies: productivity and innovation at a global enterprise. |
ctrlnum | (CaBNVSL)slc00002418 (OCoLC)1304417698 |
dewey-full | 338.064 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 338 - Production |
dewey-raw | 338.064 |
dewey-search | 338.064 |
dewey-sort | 3338.064 |
dewey-tens | 330 - Economics |
discipline | Wirtschaftswissenschaften |
format | Electronic eBook |
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id | ZDB-98-IGB-00276093 |
illustrated | Illustrated |
indexdate | 2025-03-07T12:04:09Z |
institution | BVB |
isbn | 9781799891819 |
language | English |
oclc_num | 1304417698 |
open_access_boolean | |
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owner_facet | DE-863 DE-BY-FWS |
physical | 22 PDFs (347 Seiten) : illustrations Also available in print. |
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publishDate | 2022 |
publishDateSearch | 2022 |
publishDateSort | 2022 |
publisher | IGI Global |
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spelling | Impact of digital transformation on the development of new business models and consumer experience Maria Rodrigues, and João Proença, editor. Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) IGI Global 2022. 22 PDFs (347 Seiten) : illustrations text rdacontent electronic isbdmedia online resource rdacarrier Includes bibliographical references and index. Chapter 1. Digital transformation demystified: the full story about digital transformation -- Chapter 2. Digital transformation and co-creation of value: the role of digital agility -- Chapter 3. The past, present, and future of e-business models -- Chapter 4. Digital transformation: technology and new business models as drivers of customer experience -- Chapter 5. Music streaming: consumption patterns in digital ambients -- Chapter 6. The development and impact of China's digital transformation in the medical industry -- Chapter 7. E-commerce: the influence of hedonic and utilitarian motivations on generations X, Y, and Z -- Chapter 8. A case study of business innovation through digital technologies -- Chapter 9. Exploring the role of flow in augmented reality for mobile retailing: implications for practice and research -- Chapter 10. The augmented retail store for augmented customer experiences -- Chapter 11. Understanding the application of gamification to business when applied to marketing -- Chapter 12. Digital evolution in brand communication -- Chapter 13. Leveraging social media tools for business purposes -- Chapter 14. Impact of digital transformation via unified communication and collaboration technologies: productivity and innovation at a global enterprise. Restricted to subscribers or individual electronic text purchasers. "This book presents research findings and an innovative and multifaceted perspective of how digital transformation and other innovative technologies can drive new business models and create value experiences for consumers and/or firms" Also available in print. Mode of access: World Wide Web. Description based on title screen (IGI Global, viewed 03/19/2022). Information technology Economic aspects. Technological innovations Economic aspects. Value. Augmented Reality. Business Interactions. Business Models. Business Relationships. Consumer Behavior. Consumer Experience. Digital Environments. Digital Transformation. E-Services. Gamification. Product Design. Virtual Reality. Proença, João F. editor. Rodrigues, Maria Antonia 1977- editor. IGI Global, publisher. Print version: 1799891798 9781799891796 |
spellingShingle | Impact of digital transformation on the development of new business models and consumer experience Chapter 1. Digital transformation demystified: the full story about digital transformation -- Chapter 2. Digital transformation and co-creation of value: the role of digital agility -- Chapter 3. The past, present, and future of e-business models -- Chapter 4. Digital transformation: technology and new business models as drivers of customer experience -- Chapter 5. Music streaming: consumption patterns in digital ambients -- Chapter 6. The development and impact of China's digital transformation in the medical industry -- Chapter 7. E-commerce: the influence of hedonic and utilitarian motivations on generations X, Y, and Z -- Chapter 8. A case study of business innovation through digital technologies -- Chapter 9. Exploring the role of flow in augmented reality for mobile retailing: implications for practice and research -- Chapter 10. The augmented retail store for augmented customer experiences -- Chapter 11. Understanding the application of gamification to business when applied to marketing -- Chapter 12. Digital evolution in brand communication -- Chapter 13. Leveraging social media tools for business purposes -- Chapter 14. Impact of digital transformation via unified communication and collaboration technologies: productivity and innovation at a global enterprise. Information technology Economic aspects. Technological innovations Economic aspects. Value. |
title | Impact of digital transformation on the development of new business models and consumer experience |
title_auth | Impact of digital transformation on the development of new business models and consumer experience |
title_exact_search | Impact of digital transformation on the development of new business models and consumer experience |
title_full | Impact of digital transformation on the development of new business models and consumer experience Maria Rodrigues, and João Proença, editor. |
title_fullStr | Impact of digital transformation on the development of new business models and consumer experience Maria Rodrigues, and João Proença, editor. |
title_full_unstemmed | Impact of digital transformation on the development of new business models and consumer experience Maria Rodrigues, and João Proença, editor. |
title_short | Impact of digital transformation on the development of new business models and consumer experience |
title_sort | impact of digital transformation on the development of new business models and consumer experience |
topic | Information technology Economic aspects. Technological innovations Economic aspects. Value. |
topic_facet | Information technology Economic aspects. Technological innovations Economic aspects. Value. |
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