Disciplinary literacy connections to popular culture in K-12 settings:
"This book is about integrating popular culture into curricula to foster student engagement"--
Gespeichert in:
Weitere Verfasser: | , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) :
IGI Global,
2021.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | "This book is about integrating popular culture into curricula to foster student engagement"-- |
Beschreibung: | 27 PDFs (423 pages) Also available in print. |
Format: | Mode of access: World Wide Web. |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9781799847229 |
Zugangseinschränkungen: | Restricted to subscribers or individual electronic text purchasers. |
Internformat
MARC
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020 | |z 1799847225 | ||
020 | |z 9781799847212 |q hardcover | ||
020 | |z 9781799856269 |q paperback | ||
024 | 7 | |a 10.4018/978-1-7998-4721-2 |2 doi | |
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082 | 7 | |a 372.6 |2 23 | |
245 | 0 | 0 | |a Disciplinary literacy connections to popular culture in K-12 settings |c Leslie Haas and Jill Tussey, editors. |
264 | 1 | |a Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : |b IGI Global, |c 2021. | |
300 | |a 27 PDFs (423 pages) | ||
336 | |a text |2 rdacontent | ||
337 | |a electronic |2 isbdmedia | ||
338 | |a online resource |2 rdacarrier | ||
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a Section 1. Movies, musicals, and media. Chapter 1. "I can't stop singing": using modern musicals to support literacy skills instruction ; Chapter 2. "I will never look at this movie the same again": using critical literacy to examine popular culture texts helps adolescents critique social issues ; Chapter 3. Forecast of transmedia language learning with a chance of meatballs ; Chapter 4. "Just a stupid carrot farm, dumb bunny": a critical media analysis of rural representations in Zootopia -- Section 2. Science fiction, fantasy, and video games. Chapter 5. Exploring science fictional futures with secondary students: practicing critical literacy ; Chapter 6. The role of graphic novels in K-12 classrooms ; Chapter 7. Using fan fiction to bridge students' understanding of science ; Chapter 8. Videogames and sensory theory: enchantment in the 21st century ; Chapter 9. Embracing video games for strategic thinking, collaboration, and communication skills practice ; Chapter 10. The quest for learning: promoting engagement and disciplinary literacy through game-based quests -- Section 3. Engagement and motivation. Chapter 11. The integration of popular culture in K-12 and higher education English language curricula: enhancing ells' literacy development through popular culture ; Chapter 12. Interculturally relevant pedagogy: developing contemporary approach ; Chapter 13. Cultivating social justice through explorations of multimodal pop culture texts ; Chapter 14. Sparking engagement: translating and integrating social media into the literacy environment ; Chapter 15. Using sports to motivate math learners: examples for teaching mathematical literacy ; Chapter 16. How pop culture increases student engagement and reading comprehension. | |
506 | |a Restricted to subscribers or individual electronic text purchasers. | ||
520 | 3 | |a "This book is about integrating popular culture into curricula to foster student engagement"-- |c Provided by publisher. | |
530 | |a Also available in print. | ||
538 | |a Mode of access: World Wide Web. | ||
588 | |a Description based on title screen (IGI Global, viewed 10/24/2020). | ||
650 | 0 | |a Language arts (Elementary) |x Curricula. | |
650 | 0 | |a Language arts (Secondary) |x Curricula. | |
650 | 0 | |a Popular culture in education. | |
650 | 7 | |a Language arts (Elementary) |x Curricula. |2 fast | |
650 | 7 | |a Language arts (Secondary) |x Curricula. |2 fast | |
650 | 7 | |a Popular culture in education. |2 fast | |
700 | 1 | |a Haas, Leslie |d 1969- |e editor. | |
700 | 1 | |a Tussey, Jill |d 1982- |e editor. | |
710 | 2 | |a IGI Global, |e publisher. | |
776 | 0 | |c (Original) |w (DLC)2020010899 | |
776 | 0 | 8 | |i Print version: |z 1799847217 |z 9781799847212 |w (DLC) 2020010899 |
856 | 4 | 0 | |l FWS01 |p ZDB-98-IGB |q FWS_PDA_IGB |u http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-4721-2 |3 Volltext |
912 | |a ZDB-98-IGB | ||
049 | |a DE-863 |
Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-98-IGB-00244552 |
---|---|
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adam_text | |
any_adam_object | |
author2 | Haas, Leslie 1969- Tussey, Jill 1982- |
author2_role | edt edt |
author2_variant | l h lh j t jt |
author_facet | Haas, Leslie 1969- Tussey, Jill 1982- |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | L - Education |
callnumber-label | LB1576 |
callnumber-raw | LB1576 .D57 2021e |
callnumber-search | LB1576 .D57 2021e |
callnumber-sort | LB 41576 D57 42021E |
callnumber-subject | LB - Theory and Practice of Education |
collection | ZDB-98-IGB |
contents | Section 1. Movies, musicals, and media. Chapter 1. "I can't stop singing": using modern musicals to support literacy skills instruction ; Chapter 2. "I will never look at this movie the same again": using critical literacy to examine popular culture texts helps adolescents critique social issues ; Chapter 3. Forecast of transmedia language learning with a chance of meatballs ; Chapter 4. "Just a stupid carrot farm, dumb bunny": a critical media analysis of rural representations in Zootopia -- Section 2. Science fiction, fantasy, and video games. Chapter 5. Exploring science fictional futures with secondary students: practicing critical literacy ; Chapter 6. The role of graphic novels in K-12 classrooms ; Chapter 7. Using fan fiction to bridge students' understanding of science ; Chapter 8. Videogames and sensory theory: enchantment in the 21st century ; Chapter 9. Embracing video games for strategic thinking, collaboration, and communication skills practice ; Chapter 10. The quest for learning: promoting engagement and disciplinary literacy through game-based quests -- Section 3. Engagement and motivation. Chapter 11. The integration of popular culture in K-12 and higher education English language curricula: enhancing ells' literacy development through popular culture ; Chapter 12. Interculturally relevant pedagogy: developing contemporary approach ; Chapter 13. Cultivating social justice through explorations of multimodal pop culture texts ; Chapter 14. Sparking engagement: translating and integrating social media into the literacy environment ; Chapter 15. Using sports to motivate math learners: examples for teaching mathematical literacy ; Chapter 16. How pop culture increases student engagement and reading comprehension. |
ctrlnum | (CaBNVSL)slc00000846 (OCoLC)1201540910 |
dewey-full | 372.6 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 372 - Primary education (Elementary education) |
dewey-raw | 372.6 |
dewey-search | 372.6 |
dewey-sort | 3372.6 |
dewey-tens | 370 - Education |
discipline | Pädagogik |
format | Electronic eBook |
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spelling | Disciplinary literacy connections to popular culture in K-12 settings Leslie Haas and Jill Tussey, editors. Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : IGI Global, 2021. 27 PDFs (423 pages) text rdacontent electronic isbdmedia online resource rdacarrier Includes bibliographical references and index. Section 1. Movies, musicals, and media. Chapter 1. "I can't stop singing": using modern musicals to support literacy skills instruction ; Chapter 2. "I will never look at this movie the same again": using critical literacy to examine popular culture texts helps adolescents critique social issues ; Chapter 3. Forecast of transmedia language learning with a chance of meatballs ; Chapter 4. "Just a stupid carrot farm, dumb bunny": a critical media analysis of rural representations in Zootopia -- Section 2. Science fiction, fantasy, and video games. Chapter 5. Exploring science fictional futures with secondary students: practicing critical literacy ; Chapter 6. The role of graphic novels in K-12 classrooms ; Chapter 7. Using fan fiction to bridge students' understanding of science ; Chapter 8. Videogames and sensory theory: enchantment in the 21st century ; Chapter 9. Embracing video games for strategic thinking, collaboration, and communication skills practice ; Chapter 10. The quest for learning: promoting engagement and disciplinary literacy through game-based quests -- Section 3. Engagement and motivation. Chapter 11. The integration of popular culture in K-12 and higher education English language curricula: enhancing ells' literacy development through popular culture ; Chapter 12. Interculturally relevant pedagogy: developing contemporary approach ; Chapter 13. Cultivating social justice through explorations of multimodal pop culture texts ; Chapter 14. Sparking engagement: translating and integrating social media into the literacy environment ; Chapter 15. Using sports to motivate math learners: examples for teaching mathematical literacy ; Chapter 16. How pop culture increases student engagement and reading comprehension. Restricted to subscribers or individual electronic text purchasers. "This book is about integrating popular culture into curricula to foster student engagement"-- Provided by publisher. Also available in print. Mode of access: World Wide Web. Description based on title screen (IGI Global, viewed 10/24/2020). Language arts (Elementary) Curricula. Language arts (Secondary) Curricula. Popular culture in education. Language arts (Elementary) Curricula. fast Language arts (Secondary) Curricula. fast Popular culture in education. fast Haas, Leslie 1969- editor. Tussey, Jill 1982- editor. IGI Global, publisher. (Original) (DLC)2020010899 Print version: 1799847217 9781799847212 (DLC) 2020010899 FWS01 ZDB-98-IGB FWS_PDA_IGB http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-4721-2 Volltext |
spellingShingle | Disciplinary literacy connections to popular culture in K-12 settings Section 1. Movies, musicals, and media. Chapter 1. "I can't stop singing": using modern musicals to support literacy skills instruction ; Chapter 2. "I will never look at this movie the same again": using critical literacy to examine popular culture texts helps adolescents critique social issues ; Chapter 3. Forecast of transmedia language learning with a chance of meatballs ; Chapter 4. "Just a stupid carrot farm, dumb bunny": a critical media analysis of rural representations in Zootopia -- Section 2. Science fiction, fantasy, and video games. Chapter 5. Exploring science fictional futures with secondary students: practicing critical literacy ; Chapter 6. The role of graphic novels in K-12 classrooms ; Chapter 7. Using fan fiction to bridge students' understanding of science ; Chapter 8. Videogames and sensory theory: enchantment in the 21st century ; Chapter 9. Embracing video games for strategic thinking, collaboration, and communication skills practice ; Chapter 10. The quest for learning: promoting engagement and disciplinary literacy through game-based quests -- Section 3. Engagement and motivation. Chapter 11. The integration of popular culture in K-12 and higher education English language curricula: enhancing ells' literacy development through popular culture ; Chapter 12. Interculturally relevant pedagogy: developing contemporary approach ; Chapter 13. Cultivating social justice through explorations of multimodal pop culture texts ; Chapter 14. Sparking engagement: translating and integrating social media into the literacy environment ; Chapter 15. Using sports to motivate math learners: examples for teaching mathematical literacy ; Chapter 16. How pop culture increases student engagement and reading comprehension. Language arts (Elementary) Curricula. Language arts (Secondary) Curricula. Popular culture in education. Language arts (Elementary) Curricula. fast Language arts (Secondary) Curricula. fast Popular culture in education. fast |
title | Disciplinary literacy connections to popular culture in K-12 settings |
title_auth | Disciplinary literacy connections to popular culture in K-12 settings |
title_exact_search | Disciplinary literacy connections to popular culture in K-12 settings |
title_full | Disciplinary literacy connections to popular culture in K-12 settings Leslie Haas and Jill Tussey, editors. |
title_fullStr | Disciplinary literacy connections to popular culture in K-12 settings Leslie Haas and Jill Tussey, editors. |
title_full_unstemmed | Disciplinary literacy connections to popular culture in K-12 settings Leslie Haas and Jill Tussey, editors. |
title_short | Disciplinary literacy connections to popular culture in K-12 settings |
title_sort | disciplinary literacy connections to popular culture in k 12 settings |
topic | Language arts (Elementary) Curricula. Language arts (Secondary) Curricula. Popular culture in education. Language arts (Elementary) Curricula. fast Language arts (Secondary) Curricula. fast Popular culture in education. fast |
topic_facet | Language arts (Elementary) Curricula. Language arts (Secondary) Curricula. Popular culture in education. |
url | http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-4721-2 |
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