Simulation and game-based learning in emergency and disaster management:
"This book examines the best practices and holistic development when it comes to simulation learning within emergency and disaster management as well as global security. Drawing upon the neuroscience of learning, classroom instruction can be enhanced to incorporate active-experiential learning...
Gespeichert in:
Weitere Verfasser: | , , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) :
IGI Global,
2020.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | "This book examines the best practices and holistic development when it comes to simulation learning within emergency and disaster management as well as global security. Drawing upon the neuroscience of learning, classroom instruction can be enhanced to incorporate active-experiential learning activities that positively impact a learner with long-term information retention. Each simulation project is carried out in different environments, with different goals in mind, and developed under various constraints"-- |
Beschreibung: | 17 PDFs (290 pages) Also available in print. |
Format: | Mode of access: World Wide Web. |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9781799840886 |
Zugangseinschränkungen: | Restricted to subscribers or individual electronic text purchasers. |
Internformat
MARC
LEADER | 00000nam a2200000 i 4500 | ||
---|---|---|---|
001 | ZDB-98-IGB-00244340 | ||
003 | IGIG | ||
005 | 20210410113848.0 | ||
006 | m eo d | ||
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008 | 210411s2020 pau fob 001 0 eng d | ||
010 | |z 2020004190 | ||
020 | |a 9781799840886 |q ebook | ||
020 | |z 1799840883 | ||
020 | |z 9781799840879 |q hardcover | ||
020 | |z 9781799854074 |q paperback | ||
024 | 7 | |a 10.4018/978-1-7998-4087-9 |2 doi | |
035 | |a (CaBNVSL)slc00001325 | ||
035 | |a (OCoLC)1245861102 | ||
040 | |a CaBNVSL |b eng |e rda |c CaBNVSL |d CaBNVSL | ||
050 | 4 | |a HV553 |b .S56 2020e | |
082 | 7 | |a 363.34/8011 |2 23 | |
245 | 0 | 0 | |a Simulation and game-based learning in emergency and disaster management |c Nicole K. Drumhiller, Karen R. Srba, Terri L. Wilkin, editors. |
264 | 1 | |a Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : |b IGI Global, |c 2020. | |
300 | |a 17 PDFs (290 pages) | ||
336 | |a text |2 rdacontent | ||
337 | |a electronic |2 isbdmedia | ||
338 | |a online resource |2 rdacarrier | ||
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a Chapter 1. Introduction to simulation learning in emergency and disaster management -- Chapter 2. Body armor for the mind: preparing mentally for emergency and disaster management -- Chapter 3. Gaming and simulation in public education: teaching others to help themselves and their neighbors -- Chapter 4. Rapid play digital games for emergency management instruction -- Chapter 5. Incisive real-time biosafety decision-making under societal reopening: an ego-level decision-tree understructure for a serious game (in the COVID-19 pandemic era) -- Chapter 6. Combatting the "silo effect" in the online classroom: employing a discussion board-centric approach -- Chapter 7. Simulation scriptwriting and storyboarding design considerations for production -- Chapter 8. Integrating simulations across a curriculum -- Chapter 9. Online simulations and gamification: a case study across an emergency and disaster management program. | |
506 | |a Restricted to subscribers or individual electronic text purchasers. | ||
520 | 3 | |a "This book examines the best practices and holistic development when it comes to simulation learning within emergency and disaster management as well as global security. Drawing upon the neuroscience of learning, classroom instruction can be enhanced to incorporate active-experiential learning activities that positively impact a learner with long-term information retention. Each simulation project is carried out in different environments, with different goals in mind, and developed under various constraints"-- |c Provided by publisher. | |
530 | |a Also available in print. | ||
538 | |a Mode of access: World Wide Web. | ||
588 | |a Description based on title screen (IGI Global, viewed 04/11/2021). | ||
650 | 0 | |a Disaster management. | |
650 | 0 | |a Emergency management |x Planning |x Simulation games. | |
650 | 0 | |a Emergency management |x Planning |x Simulation methods. | |
700 | 1 | |a Drumhiller, Nicole K. |d 1980- |e editor. | |
700 | 1 | |a Srba, Karen R. |d 1966- |e editor. | |
700 | 1 | |a Wilkin, Terri L., |e editor. | |
710 | 2 | |a IGI Global, |e publisher. | |
776 | 0 | |c (Original) |w (DLC)2020004190 | |
776 | 0 | 8 | |i Print version: |z 1799840875 |z 9781799840879 |w (DLC) 2020004190 |
856 | 4 | 0 | |l FWS01 |p ZDB-98-IGB |q FWS_PDA_IGB |u http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-4087-9 |3 Volltext |
912 | |a ZDB-98-IGB | ||
049 | |a DE-863 |
Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-98-IGB-00244340 |
---|---|
_version_ | 1816797083924955136 |
adam_text | |
any_adam_object | |
author2 | Drumhiller, Nicole K. 1980- Srba, Karen R. 1966- Wilkin, Terri L. |
author2_role | edt edt edt |
author2_variant | n k d nk nkd k r s kr krs t l w tl tlw |
author_facet | Drumhiller, Nicole K. 1980- Srba, Karen R. 1966- Wilkin, Terri L. |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | H - Social Science |
callnumber-label | HV553 |
callnumber-raw | HV553 .S56 2020e |
callnumber-search | HV553 .S56 2020e |
callnumber-sort | HV 3553 S56 42020E |
callnumber-subject | HV - Social Pathology, Criminology |
collection | ZDB-98-IGB |
contents | Chapter 1. Introduction to simulation learning in emergency and disaster management -- Chapter 2. Body armor for the mind: preparing mentally for emergency and disaster management -- Chapter 3. Gaming and simulation in public education: teaching others to help themselves and their neighbors -- Chapter 4. Rapid play digital games for emergency management instruction -- Chapter 5. Incisive real-time biosafety decision-making under societal reopening: an ego-level decision-tree understructure for a serious game (in the COVID-19 pandemic era) -- Chapter 6. Combatting the "silo effect" in the online classroom: employing a discussion board-centric approach -- Chapter 7. Simulation scriptwriting and storyboarding design considerations for production -- Chapter 8. Integrating simulations across a curriculum -- Chapter 9. Online simulations and gamification: a case study across an emergency and disaster management program. |
ctrlnum | (CaBNVSL)slc00001325 (OCoLC)1245861102 |
dewey-full | 363.34/8011 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 363 - Other social problems and services |
dewey-raw | 363.34/8011 |
dewey-search | 363.34/8011 |
dewey-sort | 3363.34 48011 |
dewey-tens | 360 - Social problems and services; associations |
discipline | Soziologie |
format | Electronic eBook |
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id | ZDB-98-IGB-00244340 |
illustrated | Not Illustrated |
indexdate | 2024-11-26T14:51:56Z |
institution | BVB |
isbn | 9781799840886 |
language | English |
oclc_num | 1245861102 |
open_access_boolean | |
owner | DE-863 DE-BY-FWS |
owner_facet | DE-863 DE-BY-FWS |
physical | 17 PDFs (290 pages) Also available in print. |
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publishDate | 2020 |
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publisher | IGI Global, |
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spelling | Simulation and game-based learning in emergency and disaster management Nicole K. Drumhiller, Karen R. Srba, Terri L. Wilkin, editors. Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : IGI Global, 2020. 17 PDFs (290 pages) text rdacontent electronic isbdmedia online resource rdacarrier Includes bibliographical references and index. Chapter 1. Introduction to simulation learning in emergency and disaster management -- Chapter 2. Body armor for the mind: preparing mentally for emergency and disaster management -- Chapter 3. Gaming and simulation in public education: teaching others to help themselves and their neighbors -- Chapter 4. Rapid play digital games for emergency management instruction -- Chapter 5. Incisive real-time biosafety decision-making under societal reopening: an ego-level decision-tree understructure for a serious game (in the COVID-19 pandemic era) -- Chapter 6. Combatting the "silo effect" in the online classroom: employing a discussion board-centric approach -- Chapter 7. Simulation scriptwriting and storyboarding design considerations for production -- Chapter 8. Integrating simulations across a curriculum -- Chapter 9. Online simulations and gamification: a case study across an emergency and disaster management program. Restricted to subscribers or individual electronic text purchasers. "This book examines the best practices and holistic development when it comes to simulation learning within emergency and disaster management as well as global security. Drawing upon the neuroscience of learning, classroom instruction can be enhanced to incorporate active-experiential learning activities that positively impact a learner with long-term information retention. Each simulation project is carried out in different environments, with different goals in mind, and developed under various constraints"-- Provided by publisher. Also available in print. Mode of access: World Wide Web. Description based on title screen (IGI Global, viewed 04/11/2021). Disaster management. Emergency management Planning Simulation games. Emergency management Planning Simulation methods. Drumhiller, Nicole K. 1980- editor. Srba, Karen R. 1966- editor. Wilkin, Terri L., editor. IGI Global, publisher. (Original) (DLC)2020004190 Print version: 1799840875 9781799840879 (DLC) 2020004190 FWS01 ZDB-98-IGB FWS_PDA_IGB http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-4087-9 Volltext |
spellingShingle | Simulation and game-based learning in emergency and disaster management Chapter 1. Introduction to simulation learning in emergency and disaster management -- Chapter 2. Body armor for the mind: preparing mentally for emergency and disaster management -- Chapter 3. Gaming and simulation in public education: teaching others to help themselves and their neighbors -- Chapter 4. Rapid play digital games for emergency management instruction -- Chapter 5. Incisive real-time biosafety decision-making under societal reopening: an ego-level decision-tree understructure for a serious game (in the COVID-19 pandemic era) -- Chapter 6. Combatting the "silo effect" in the online classroom: employing a discussion board-centric approach -- Chapter 7. Simulation scriptwriting and storyboarding design considerations for production -- Chapter 8. Integrating simulations across a curriculum -- Chapter 9. Online simulations and gamification: a case study across an emergency and disaster management program. Disaster management. Emergency management Planning Simulation games. Emergency management Planning Simulation methods. |
title | Simulation and game-based learning in emergency and disaster management |
title_auth | Simulation and game-based learning in emergency and disaster management |
title_exact_search | Simulation and game-based learning in emergency and disaster management |
title_full | Simulation and game-based learning in emergency and disaster management Nicole K. Drumhiller, Karen R. Srba, Terri L. Wilkin, editors. |
title_fullStr | Simulation and game-based learning in emergency and disaster management Nicole K. Drumhiller, Karen R. Srba, Terri L. Wilkin, editors. |
title_full_unstemmed | Simulation and game-based learning in emergency and disaster management Nicole K. Drumhiller, Karen R. Srba, Terri L. Wilkin, editors. |
title_short | Simulation and game-based learning in emergency and disaster management |
title_sort | simulation and game based learning in emergency and disaster management |
topic | Disaster management. Emergency management Planning Simulation games. Emergency management Planning Simulation methods. |
topic_facet | Disaster management. Emergency management Planning Simulation games. Emergency management Planning Simulation methods. |
url | http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-4087-9 |
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