Exploring the collective unconscious in the age of digital media:
"This book investigates the cognitive significance of an altered mediated reality that appears to have all the dimensions of a dreamscape, presenting the idea that if the digital media-sphere proves to be structurally and functionally analogous to a dreamscape, the Collective Unconscious and th...
Gespeichert in:
Weitere Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, PA 17033, USA) :
IGI Global,
[2016]
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | "This book investigates the cognitive significance of an altered mediated reality that appears to have all the dimensions of a dreamscape, presenting the idea that if the digital media-sphere proves to be structurally and functionally analogous to a dreamscape, the Collective Unconscious and the Cognitive Unconscious are susceptible to research according to the parameters of hard science"--Provided by publisher. |
Beschreibung: | PDFs (316 pages). Also available in print. |
Format: | Mode of access: World Wide Web. |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9781466698925 |
Zugangseinschränkungen: | Restricted to subscribers or individual electronic text purchasers. |
Internformat
MARC
LEADER | 00000nam a2200000 i 4500 | ||
---|---|---|---|
001 | ZDB-98-IGB-00140975 | ||
003 | IGIG | ||
005 | 20160201113017.0 | ||
006 | m eo d | ||
007 | cr bn |||m|||a | ||
008 | 160130s2016 pau fob 001 0 eng d | ||
010 | |z 2015046872 | ||
020 | |a 9781466698925 |q electronic | ||
020 | |z 9781466698918 |q print | ||
024 | 7 | |a 10.4018/978-1-4666-9891-8 |2 doi | |
035 | |a (CaBNVSL)gtp00564702 | ||
035 | |a (OCoLC)936344583 | ||
040 | |a CaBNVSL |b eng |e rda |c CaBNVSL |d CaBNVSL | ||
050 | 4 | |a BF1001 |b .E97 2016e | |
082 | 7 | |a 154.2 |2 23 | |
245 | 0 | 0 | |a Exploring the collective unconscious in the age of digital media |c Stephen Brock Schafer, editor. |
264 | 1 | |a Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, PA 17033, USA) : |b IGI Global, |c [2016] | |
300 | |a PDFs (316 pages). | ||
336 | |a text |2 rdacontent | ||
337 | |a electronic |2 isbdmedia | ||
338 | |a online resource |2 rdacarrier | ||
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a Exploring dimensions of the media dream: functional context in collective personae / Rollin McCraty, Stephen Brock Schafer -- The dream analog: psychecology video games / Stephen Brock Schafer -- Breaking the frame of digital, dream, and waking realities / Jayne I. Gackenbach, Sarkis Hakopdjanian -- Synchronous physiological electrical fields: function and interface potential / J.F. Pagel -- The collective unconscious as culprit: archetypal projections from the unconscious in video games (and film) / Beat Suter -- Virtual psyche in play and tending the collective unconscious: an archetypal psychology perspective of digital games / Susan Marie Savett -- Vision quest: recreating the mountaineering experience through digital media / Doug Emory -- Jungian reflections on South African cinema: an exploration of cinema and healing / Chris Broodryk -- The group hero: an archetype whose time has come / Claudia Hall -- The media-sphere as dream: researching the contextual unconscious of collectives / Stephen Brock Schafer. | |
506 | |a Restricted to subscribers or individual electronic text purchasers. | ||
520 | 3 | |a "This book investigates the cognitive significance of an altered mediated reality that appears to have all the dimensions of a dreamscape, presenting the idea that if the digital media-sphere proves to be structurally and functionally analogous to a dreamscape, the Collective Unconscious and the Cognitive Unconscious are susceptible to research according to the parameters of hard science"--Provided by publisher. | |
530 | |a Also available in print. | ||
538 | |a Mode of access: World Wide Web. | ||
588 | |a Description based on title screen (IGI Global, viewed 01/30/2016). | ||
650 | 0 | |a Archetype (Psychology) | |
650 | 0 | |a Cognitive psychology. | |
650 | 0 | |a Digital media. | |
650 | 0 | |a Subconsciousness. | |
653 | |a Dreamscapes | ||
653 | |a Media dream | ||
653 | |a Psychological metaverse | ||
653 | |a Video games | ||
653 | |a Virtual psyche | ||
700 | 1 | |a Schafer, Stephen Brock |d 1942- |e editor. | |
710 | 2 | |a IGI Global, |e publisher. | |
776 | 0 | |c (Original) |w (DLC)2015046872 | |
776 | 0 | 8 | |i Print version: |z 1466698918 |z 9781466698918 |w (DLC) 2015046872 |
856 | 4 | 0 | |l FWS01 |p ZDB-98-IGB |q FWS_PDA_IGB |u http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-9891-8 |3 Volltext |
912 | |a ZDB-98-IGB | ||
049 | |a DE-863 |
Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-98-IGB-00140975 |
---|---|
_version_ | 1816797076723335168 |
adam_text | |
any_adam_object | |
author2 | Schafer, Stephen Brock 1942- |
author2_role | edt |
author2_variant | s b s sb sbs |
author_facet | Schafer, Stephen Brock 1942- |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | B - Philosophy, Psychology, Religion |
callnumber-label | BF1001 |
callnumber-raw | BF1001 .E97 2016e |
callnumber-search | BF1001 .E97 2016e |
callnumber-sort | BF 41001 E97 42016E |
callnumber-subject | BF - Psychology |
collection | ZDB-98-IGB |
contents | Exploring dimensions of the media dream: functional context in collective personae / Rollin McCraty, Stephen Brock Schafer -- The dream analog: psychecology video games / Stephen Brock Schafer -- Breaking the frame of digital, dream, and waking realities / Jayne I. Gackenbach, Sarkis Hakopdjanian -- Synchronous physiological electrical fields: function and interface potential / J.F. Pagel -- The collective unconscious as culprit: archetypal projections from the unconscious in video games (and film) / Beat Suter -- Virtual psyche in play and tending the collective unconscious: an archetypal psychology perspective of digital games / Susan Marie Savett -- Vision quest: recreating the mountaineering experience through digital media / Doug Emory -- Jungian reflections on South African cinema: an exploration of cinema and healing / Chris Broodryk -- The group hero: an archetype whose time has come / Claudia Hall -- The media-sphere as dream: researching the contextual unconscious of collectives / Stephen Brock Schafer. |
ctrlnum | (CaBNVSL)gtp00564702 (OCoLC)936344583 |
dewey-full | 154.2 |
dewey-hundreds | 100 - Philosophy & psychology |
dewey-ones | 154 - Subconscious & altered states |
dewey-raw | 154.2 |
dewey-search | 154.2 |
dewey-sort | 3154.2 |
dewey-tens | 150 - Psychology |
discipline | Psychologie |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>03326nam a2200529 i 4500</leader><controlfield tag="001">ZDB-98-IGB-00140975</controlfield><controlfield tag="003">IGIG</controlfield><controlfield tag="005">20160201113017.0</controlfield><controlfield tag="006">m eo d </controlfield><controlfield tag="007">cr bn |||m|||a</controlfield><controlfield tag="008">160130s2016 pau fob 001 0 eng d</controlfield><datafield tag="010" ind1=" " ind2=" "><subfield code="z"> 2015046872</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781466698925</subfield><subfield code="q">electronic</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="z">9781466698918</subfield><subfield code="q">print</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.4018/978-1-4666-9891-8</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(CaBNVSL)gtp00564702</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)936344583</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">CaBNVSL</subfield><subfield code="b">eng</subfield><subfield code="e">rda</subfield><subfield code="c">CaBNVSL</subfield><subfield code="d">CaBNVSL</subfield></datafield><datafield tag="050" ind1=" " ind2="4"><subfield code="a">BF1001</subfield><subfield code="b">.E97 2016e</subfield></datafield><datafield tag="082" ind1="7" ind2=" "><subfield code="a">154.2</subfield><subfield code="2">23</subfield></datafield><datafield tag="245" ind1="0" ind2="0"><subfield code="a">Exploring the collective unconscious in the age of digital media </subfield><subfield code="c">Stephen Brock Schafer, editor.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, PA 17033, USA) :</subfield><subfield code="b">IGI Global,</subfield><subfield code="c">[2016]</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">PDFs (316 pages).</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">electronic</subfield><subfield code="2">isbdmedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="504" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references and index.</subfield></datafield><datafield tag="505" ind1="0" ind2=" "><subfield code="a">Exploring dimensions of the media dream: functional context in collective personae / Rollin McCraty, Stephen Brock Schafer -- The dream analog: psychecology video games / Stephen Brock Schafer -- Breaking the frame of digital, dream, and waking realities / Jayne I. Gackenbach, Sarkis Hakopdjanian -- Synchronous physiological electrical fields: function and interface potential / J.F. Pagel -- The collective unconscious as culprit: archetypal projections from the unconscious in video games (and film) / Beat Suter -- Virtual psyche in play and tending the collective unconscious: an archetypal psychology perspective of digital games / Susan Marie Savett -- Vision quest: recreating the mountaineering experience through digital media / Doug Emory -- Jungian reflections on South African cinema: an exploration of cinema and healing / Chris Broodryk -- The group hero: an archetype whose time has come / Claudia Hall -- The media-sphere as dream: researching the contextual unconscious of collectives / Stephen Brock Schafer.</subfield></datafield><datafield tag="506" ind1=" " ind2=" "><subfield code="a">Restricted to subscribers or individual electronic text purchasers.</subfield></datafield><datafield tag="520" ind1="3" ind2=" "><subfield code="a">"This book investigates the cognitive significance of an altered mediated reality that appears to have all the dimensions of a dreamscape, presenting the idea that if the digital media-sphere proves to be structurally and functionally analogous to a dreamscape, the Collective Unconscious and the Cognitive Unconscious are susceptible to research according to the parameters of hard science"--Provided by publisher.</subfield></datafield><datafield tag="530" ind1=" " ind2=" "><subfield code="a">Also available in print.</subfield></datafield><datafield tag="538" ind1=" " ind2=" "><subfield code="a">Mode of access: World Wide Web.</subfield></datafield><datafield tag="588" ind1=" " ind2=" "><subfield code="a">Description based on title screen (IGI Global, viewed 01/30/2016).</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Archetype (Psychology)</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Cognitive psychology.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Digital media.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Subconsciousness.</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Dreamscapes</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Media dream</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Psychological metaverse</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Video games</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Virtual psyche</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Schafer, Stephen Brock</subfield><subfield code="d">1942-</subfield><subfield code="e">editor.</subfield></datafield><datafield tag="710" ind1="2" ind2=" "><subfield code="a">IGI Global,</subfield><subfield code="e">publisher.</subfield></datafield><datafield tag="776" ind1="0" ind2=" "><subfield code="c">(Original)</subfield><subfield code="w">(DLC)2015046872</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Print version:</subfield><subfield code="z">1466698918</subfield><subfield code="z">9781466698918</subfield><subfield code="w">(DLC) 2015046872</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="l">FWS01</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">FWS_PDA_IGB</subfield><subfield code="u">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-9891-8</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-98-IGB</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-863</subfield></datafield></record></collection> |
id | ZDB-98-IGB-00140975 |
illustrated | Not Illustrated |
indexdate | 2024-11-26T14:51:50Z |
institution | BVB |
isbn | 9781466698925 |
language | English |
oclc_num | 936344583 |
open_access_boolean | |
owner | DE-863 DE-BY-FWS |
owner_facet | DE-863 DE-BY-FWS |
physical | PDFs (316 pages). Also available in print. |
psigel | ZDB-98-IGB |
publishDate | 2016 |
publishDateSearch | 2016 |
publishDateSort | 2016 |
publisher | IGI Global, |
record_format | marc |
spelling | Exploring the collective unconscious in the age of digital media Stephen Brock Schafer, editor. Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, PA 17033, USA) : IGI Global, [2016] PDFs (316 pages). text rdacontent electronic isbdmedia online resource rdacarrier Includes bibliographical references and index. Exploring dimensions of the media dream: functional context in collective personae / Rollin McCraty, Stephen Brock Schafer -- The dream analog: psychecology video games / Stephen Brock Schafer -- Breaking the frame of digital, dream, and waking realities / Jayne I. Gackenbach, Sarkis Hakopdjanian -- Synchronous physiological electrical fields: function and interface potential / J.F. Pagel -- The collective unconscious as culprit: archetypal projections from the unconscious in video games (and film) / Beat Suter -- Virtual psyche in play and tending the collective unconscious: an archetypal psychology perspective of digital games / Susan Marie Savett -- Vision quest: recreating the mountaineering experience through digital media / Doug Emory -- Jungian reflections on South African cinema: an exploration of cinema and healing / Chris Broodryk -- The group hero: an archetype whose time has come / Claudia Hall -- The media-sphere as dream: researching the contextual unconscious of collectives / Stephen Brock Schafer. Restricted to subscribers or individual electronic text purchasers. "This book investigates the cognitive significance of an altered mediated reality that appears to have all the dimensions of a dreamscape, presenting the idea that if the digital media-sphere proves to be structurally and functionally analogous to a dreamscape, the Collective Unconscious and the Cognitive Unconscious are susceptible to research according to the parameters of hard science"--Provided by publisher. Also available in print. Mode of access: World Wide Web. Description based on title screen (IGI Global, viewed 01/30/2016). Archetype (Psychology) Cognitive psychology. Digital media. Subconsciousness. Dreamscapes Media dream Psychological metaverse Video games Virtual psyche Schafer, Stephen Brock 1942- editor. IGI Global, publisher. (Original) (DLC)2015046872 Print version: 1466698918 9781466698918 (DLC) 2015046872 FWS01 ZDB-98-IGB FWS_PDA_IGB http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-9891-8 Volltext |
spellingShingle | Exploring the collective unconscious in the age of digital media Exploring dimensions of the media dream: functional context in collective personae / Rollin McCraty, Stephen Brock Schafer -- The dream analog: psychecology video games / Stephen Brock Schafer -- Breaking the frame of digital, dream, and waking realities / Jayne I. Gackenbach, Sarkis Hakopdjanian -- Synchronous physiological electrical fields: function and interface potential / J.F. Pagel -- The collective unconscious as culprit: archetypal projections from the unconscious in video games (and film) / Beat Suter -- Virtual psyche in play and tending the collective unconscious: an archetypal psychology perspective of digital games / Susan Marie Savett -- Vision quest: recreating the mountaineering experience through digital media / Doug Emory -- Jungian reflections on South African cinema: an exploration of cinema and healing / Chris Broodryk -- The group hero: an archetype whose time has come / Claudia Hall -- The media-sphere as dream: researching the contextual unconscious of collectives / Stephen Brock Schafer. Archetype (Psychology) Cognitive psychology. Digital media. Subconsciousness. |
title | Exploring the collective unconscious in the age of digital media |
title_auth | Exploring the collective unconscious in the age of digital media |
title_exact_search | Exploring the collective unconscious in the age of digital media |
title_full | Exploring the collective unconscious in the age of digital media Stephen Brock Schafer, editor. |
title_fullStr | Exploring the collective unconscious in the age of digital media Stephen Brock Schafer, editor. |
title_full_unstemmed | Exploring the collective unconscious in the age of digital media Stephen Brock Schafer, editor. |
title_short | Exploring the collective unconscious in the age of digital media |
title_sort | exploring the collective unconscious in the age of digital media |
topic | Archetype (Psychology) Cognitive psychology. Digital media. Subconsciousness. |
topic_facet | Archetype (Psychology) Cognitive psychology. Digital media. Subconsciousness. |
url | http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-9891-8 |
work_keys_str_mv | AT schaferstephenbrock exploringthecollectiveunconsciousintheageofdigitalmedia AT igiglobal exploringthecollectiveunconsciousintheageofdigitalmedia |