Escaping Boredom in the Classroom :: Breakouts, Breakout Boxes and Escape Rooms.
Gamification is an entertaining, fun, and educational way to teach and learn English as a second or foreign language and escape boredom in the classroom. This volume presents the general premises of applying gamification to the learning experience and the advantages of implementing escape rooms, bre...
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Newcastle-upon-Tyne :
Cambridge Scholars Publishing,
2022.
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Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | Gamification is an entertaining, fun, and educational way to teach and learn English as a second or foreign language and escape boredom in the classroom. This volume presents the general premises of applying gamification to the learning experience and the advantages of implementing escape rooms, breakouts, and breakout boxes in the classroom. It also considers a wide range of practical proposals in varied subject areas, easily adaptable to any education level and perfect for the practice of lexical and grammatical content for students learning English. |
Beschreibung: | 1 online resource (350 pages) |
ISBN: | 1527579034 9781527579033 |
Internformat
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id | ZDB-4-EBA-on1296429795 |
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isbn | 1527579034 9781527579033 |
language | English |
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spelling | Armie, Madalina. Escaping Boredom in the Classroom : Breakouts, Breakout Boxes and Escape Rooms. Newcastle-upon-Tyne : Cambridge Scholars Publishing, 2022. 1 online resource (350 pages) text txt rdacontent computer c rdamedia online resource cr rdacarrier Gamification is an entertaining, fun, and educational way to teach and learn English as a second or foreign language and escape boredom in the classroom. This volume presents the general premises of applying gamification to the learning experience and the advantages of implementing escape rooms, breakouts, and breakout boxes in the classroom. It also considers a wide range of practical proposals in varied subject areas, easily adaptable to any education level and perfect for the practice of lexical and grammatical content for students learning English. Educational games. http://id.loc.gov/authorities/subjects/sh85041126 Educational games fast Membrive, Verónica. Print version: Armie, Madalina. Escaping Boredom in the Classroom. Newcastle-upon-Tyne : Cambridge Scholars Publisher, ©2022 9781527577756 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=3163210 Volltext |
spellingShingle | Armie, Madalina Escaping Boredom in the Classroom : Breakouts, Breakout Boxes and Escape Rooms. Educational games. http://id.loc.gov/authorities/subjects/sh85041126 Educational games fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh85041126 |
title | Escaping Boredom in the Classroom : Breakouts, Breakout Boxes and Escape Rooms. |
title_auth | Escaping Boredom in the Classroom : Breakouts, Breakout Boxes and Escape Rooms. |
title_exact_search | Escaping Boredom in the Classroom : Breakouts, Breakout Boxes and Escape Rooms. |
title_full | Escaping Boredom in the Classroom : Breakouts, Breakout Boxes and Escape Rooms. |
title_fullStr | Escaping Boredom in the Classroom : Breakouts, Breakout Boxes and Escape Rooms. |
title_full_unstemmed | Escaping Boredom in the Classroom : Breakouts, Breakout Boxes and Escape Rooms. |
title_short | Escaping Boredom in the Classroom : |
title_sort | escaping boredom in the classroom breakouts breakout boxes and escape rooms |
title_sub | Breakouts, Breakout Boxes and Escape Rooms. |
topic | Educational games. http://id.loc.gov/authorities/subjects/sh85041126 Educational games fast |
topic_facet | Educational games. Educational games |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=3163210 |
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