Game development using Python /:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Dullas, Virginia :
Mercury Learning and Information,
[2021]
|
Ausgabe: | Second edition. |
Schlagworte: | |
Online-Zugang: | Volltext |
Beschreibung: | 1 online resource : illustrations |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9781683926252 1683926250 |
Internformat
MARC
LEADER | 00000cam a2200000 i 4500 | ||
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001 | ZDB-4-EBA-on1232235742 | ||
003 | OCoLC | ||
005 | 20241004212047.0 | ||
006 | m o d | ||
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040 | |a N$T |b eng |e rda |e pn |c N$T |d N$T |d OCLCO |d OCLCF |d YDX |d UKAHL |d OCLCO |d OCLCQ |d OCLCO |d OCLCQ |d OCL |d OCLCO |d OCLCL | ||
020 | |a 9781683926252 |q (electronic bk.) | ||
020 | |a 1683926250 |q (electronic bk.) | ||
020 | |z 9781683926276 | ||
035 | |a (OCoLC)1232235742 | ||
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082 | 7 | |a 794.81526 |2 23 | |
049 | |a MAIN | ||
100 | 1 | |a Parker, J. R. |q (Jim R.), |d 1955- |e author. |1 https://id.oclc.org/worldcat/entity/E39PCjD74mTmyxTT4qdrR48mcX |0 http://id.loc.gov/authorities/names/n93014363 | |
245 | 1 | 0 | |a Game development using Python / |c James R. Parker. |
250 | |a Second edition. | ||
264 | 1 | |a Dullas, Virginia : |b Mercury Learning and Information, |c [2021] | |
300 | |a 1 online resource : |b illustrations | ||
336 | |a text |b txt |2 rdacontent | ||
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588 | 0 | |a Online resource; title from PDF title page (EBSCO, viewed January 25, 2021). | |
504 | |a Includes bibliographical references and index. | ||
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650 | 0 | |a Python (Computer program language) |0 http://id.loc.gov/authorities/subjects/sh96008834 | |
650 | 6 | |a Jeux vidéo |x Programmation. | |
650 | 6 | |a Python (Langage de programmation) | |
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650 | 7 | |a Python (Computer program language) |2 fast | |
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Datensatz im Suchindex
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adam_text | |
any_adam_object | |
author | Parker, J. R. (Jim R.), 1955- |
author_GND | http://id.loc.gov/authorities/names/n93014363 |
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author_role | aut |
author_sort | Parker, J. R. 1955- |
author_variant | j r p jr jrp |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | Q - Science |
callnumber-label | QA76 |
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callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
collection | ZDB-4-EBA |
ctrlnum | (OCoLC)1232235742 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
edition | Second edition. |
format | Electronic eBook |
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institution | BVB |
isbn | 9781683926252 1683926250 |
language | English |
oclc_num | 1232235742 |
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spellingShingle | Parker, J. R. (Jim R.), 1955- Game development using Python / Video games Programming. http://id.loc.gov/authorities/subjects/sh95003476 Python (Computer program language) http://id.loc.gov/authorities/subjects/sh96008834 Jeux vidéo Programmation. Python (Langage de programmation) Video games Programming fast Python (Computer program language) fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh95003476 http://id.loc.gov/authorities/subjects/sh96008834 |
title | Game development using Python / |
title_auth | Game development using Python / |
title_exact_search | Game development using Python / |
title_full | Game development using Python / James R. Parker. |
title_fullStr | Game development using Python / James R. Parker. |
title_full_unstemmed | Game development using Python / James R. Parker. |
title_short | Game development using Python / |
title_sort | game development using python |
topic | Video games Programming. http://id.loc.gov/authorities/subjects/sh95003476 Python (Computer program language) http://id.loc.gov/authorities/subjects/sh96008834 Jeux vidéo Programmation. Python (Langage de programmation) Video games Programming fast Python (Computer program language) fast |
topic_facet | Video games Programming. Python (Computer program language) Jeux vidéo Programmation. Python (Langage de programmation) Video games Programming |
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