Unity 2020 by Example: A Project-Based Guide to Building 2D, 3D, Augmented Reality, and Virtual Reality Games from Scratch.

Test your knowledge -- Further reading -- Chapter 4: Continuing the Space Shooter Game -- Technical requirements -- Creating the projectile system -- Implementing the projectile spawn location -- Creating the projectile prefab -- Creating an object pool -- Spawning projectiles -- Configuring project...

Ausführliche Beschreibung

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Bibliographische Detailangaben
1. Verfasser: Wells, Robert
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Birmingham : Packt Publishing, Limited, 2020.
Ausgabe:3rd ed.
Schlagworte:
Online-Zugang:Volltext
Zusammenfassung:Test your knowledge -- Further reading -- Chapter 4: Continuing the Space Shooter Game -- Technical requirements -- Creating the projectile system -- Implementing the projectile spawn location -- Creating the projectile prefab -- Creating an object pool -- Spawning projectiles -- Configuring projectile physics -- Customizing controls -- Creating the score system -- Implementing the score UI -- Scripting the score logic -- Adding the final touches -- Adding a background image -- Implementing background music -- Summary -- Test your knowledge -- Further reading.
Unity is the most exciting and popular game engine. After the latest release, Unity has become the primary source of game and Virtual Reality development throughout the world. In this book, you'll learn how to use Unity by making amazing games from popular genres; from an action shooter to a mindbending puzzle game, from an adventure to a VR game.
Beschreibung:Description based upon print version of record.
Test your knowledge.
Beschreibung:1 online resource (677 p.)
ISBN:9781800200784
1800200781

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