Creative Intelligence CQ@Play: Shaping Your Future in the Fourth Industrial Revolution.
Gespeichert in:
1. Verfasser: | |
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Weitere Verfasser: | |
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Randburg :
Knowledge Resources,
2020.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Beschreibung: | Description based upon print version of record. |
Beschreibung: | 1 online resource (186 p.) |
ISBN: | 9781869228316 1869228316 |
Internformat
MARC
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100 | 1 | |a Jager, Cherylene de. | |
245 | 1 | 0 | |a Creative Intelligence CQ@Play |h [electronic resource] : |b Shaping Your Future in the Fourth Industrial Revolution. |
260 | |a Randburg : |b Knowledge Resources, |c 2020. | ||
300 | |a 1 online resource (186 p.) | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
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500 | |a Description based upon print version of record. | ||
505 | 0 | |a COVER -- TITLE PAGE -- ENDORSEMENTS -- COPYRIGHT PAGE -- FULL TITLE PAGE -- ACKNOWLEDGEMENTS -- TABLE OF CONTENTS -- ABOUT THE AUTHORS -- A WORD... OR TWO -- Chapter 1: Triggers & Trends -- Why the renewed interest in creativity? -- Chapter 2: Determinants Required to Create a Culture Supportive of Creativity -- What are the determinants required tocreate a culture supportive of creativity? -- Reflections -- Chapter 3: Creative Intelligence (CQ) -- Why CQ? -- Reflections -- Chapter 4: Future Skills and Creativity | |
505 | 8 | |a Why is creativity cited to be one of the top ten skills required to enable us to navigate the challenges posed by the 4IR? -- Creativity Self-Test -- Key for scores -- Reflections -- Chapter 5: Ideas... -- Where do ideas come from? -- Reflections -- Chapter 6: The Creative Process -- Does creativity just happen, or can it be willed/orchestrated/manipulated/controlled? -- Reflections -- Chapter 7: Creativity Toolkit and Grab-Pack! -- Can CQ be developed through the use of methodologies, frameworks, techniques and tools? -- How to think like Leonardo da Vinci | |
505 | 8 | |a Divergent thinking andconvergent thinking -- Divergent and Convergent Thinking explained... -- Divergent thinking exercises -- The Triangle Test (The easiest way todevelop and improve your CQ) -- Breaking Paradigms -- The Step-by-Step Guide to Brainstorming -- Brainstorming Exercises -- A brainteaser to get you boiling -- Dilly Dictionary -- The Discontinuity Principle -- More Creativity Crunches -- Be the Inventor -- Think in Opposites -- The Power of Play -- Reflections -- Chapter 8: Design Thinking | |
505 | 8 | |a Is Design Thinking merely a tool used to ignite creativity and innovation or is it a discipline in its own right? -- Reflections -- Chapter 9: Breakthrough Thinking -- What do we need to know about breakthrough thinking? -- Reflections -- Chapter 10: CQ(Creative Intelligence)@ Play... -- What is possible when CQ is @ play? -- Reflections -- Chapter 11: Reflections... -- So where does this leave us? -- A FINAL WORD OR TWO... -- CREATIVITY SMORGASBORD... -- Fifty thrifty thoughts about creativity... -- INTENTIONS... -- EPILOGUE -- ENDNOTES -- INDEX -- BACK COVER | |
650 | 0 | |a Creative ability in business. |0 http://id.loc.gov/authorities/subjects/sh85033838 | |
650 | 6 | |a Créativité dans les affaires. | |
650 | 7 | |a Creative ability in business |2 fast | |
655 | 4 | |a Electronic book. | |
700 | 1 | |a Muller, Anton. | |
776 | 0 | 8 | |i Print version: |a Jager, Cherylene de |t Creative Intelligence CQ@Play : Shaping Your Future in the Fourth Industrial Revolution |d Randburg : Knowledge Resources,c2020 |z 9781869228309 |
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Datensatz im Suchindex
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adam_text | |
any_adam_object | |
author | Jager, Cherylene de |
author2 | Muller, Anton |
author2_role | |
author2_variant | a m am |
author_facet | Jager, Cherylene de Muller, Anton |
author_role | |
author_sort | Jager, Cherylene de |
author_variant | c d j cd cdj |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | H - Social Science |
callnumber-label | HD53 |
callnumber-raw | HD53 |
callnumber-search | HD53 |
callnumber-sort | HD 253 |
callnumber-subject | HD - Industries, Land Use, Labor |
collection | ZDB-4-EBA |
contents | COVER -- TITLE PAGE -- ENDORSEMENTS -- COPYRIGHT PAGE -- FULL TITLE PAGE -- ACKNOWLEDGEMENTS -- TABLE OF CONTENTS -- ABOUT THE AUTHORS -- A WORD... OR TWO -- Chapter 1: Triggers & Trends -- Why the renewed interest in creativity? -- Chapter 2: Determinants Required to Create a Culture Supportive of Creativity -- What are the determinants required tocreate a culture supportive of creativity? -- Reflections -- Chapter 3: Creative Intelligence (CQ) -- Why CQ? -- Reflections -- Chapter 4: Future Skills and Creativity Why is creativity cited to be one of the top ten skills required to enable us to navigate the challenges posed by the 4IR? -- Creativity Self-Test -- Key for scores -- Reflections -- Chapter 5: Ideas... -- Where do ideas come from? -- Reflections -- Chapter 6: The Creative Process -- Does creativity just happen, or can it be willed/orchestrated/manipulated/controlled? -- Reflections -- Chapter 7: Creativity Toolkit and Grab-Pack! -- Can CQ be developed through the use of methodologies, frameworks, techniques and tools? -- How to think like Leonardo da Vinci Divergent thinking andconvergent thinking -- Divergent and Convergent Thinking explained... -- Divergent thinking exercises -- The Triangle Test (The easiest way todevelop and improve your CQ) -- Breaking Paradigms -- The Step-by-Step Guide to Brainstorming -- Brainstorming Exercises -- A brainteaser to get you boiling -- Dilly Dictionary -- The Discontinuity Principle -- More Creativity Crunches -- Be the Inventor -- Think in Opposites -- The Power of Play -- Reflections -- Chapter 8: Design Thinking Is Design Thinking merely a tool used to ignite creativity and innovation or is it a discipline in its own right? -- Reflections -- Chapter 9: Breakthrough Thinking -- What do we need to know about breakthrough thinking? -- Reflections -- Chapter 10: CQ(Creative Intelligence)@ Play... -- What is possible when CQ is @ play? -- Reflections -- Chapter 11: Reflections... -- So where does this leave us? -- A FINAL WORD OR TWO... -- CREATIVITY SMORGASBORD... -- Fifty thrifty thoughts about creativity... -- INTENTIONS... -- EPILOGUE -- ENDNOTES -- INDEX -- BACK COVER |
ctrlnum | (OCoLC)1202450534 |
dewey-full | 658.4094 |
dewey-hundreds | 600 - Technology (Applied sciences) |
dewey-ones | 658 - General management |
dewey-raw | 658.4094 |
dewey-search | 658.4094 |
dewey-sort | 3658.4094 |
dewey-tens | 650 - Management and auxiliary services |
discipline | Wirtschaftswissenschaften |
format | Electronic eBook |
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genre | Electronic book. |
genre_facet | Electronic book. |
id | ZDB-4-EBA-on1202450534 |
illustrated | Not Illustrated |
indexdate | 2024-11-27T13:30:06Z |
institution | BVB |
isbn | 9781869228316 1869228316 |
language | English |
oclc_num | 1202450534 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (186 p.) |
psigel | ZDB-4-EBA |
publishDate | 2020 |
publishDateSearch | 2020 |
publishDateSort | 2020 |
publisher | Knowledge Resources, |
record_format | marc |
spelling | Jager, Cherylene de. Creative Intelligence CQ@Play [electronic resource] : Shaping Your Future in the Fourth Industrial Revolution. Randburg : Knowledge Resources, 2020. 1 online resource (186 p.) text txt rdacontent computer c rdamedia online resource cr rdacarrier Description based upon print version of record. COVER -- TITLE PAGE -- ENDORSEMENTS -- COPYRIGHT PAGE -- FULL TITLE PAGE -- ACKNOWLEDGEMENTS -- TABLE OF CONTENTS -- ABOUT THE AUTHORS -- A WORD... OR TWO -- Chapter 1: Triggers & Trends -- Why the renewed interest in creativity? -- Chapter 2: Determinants Required to Create a Culture Supportive of Creativity -- What are the determinants required tocreate a culture supportive of creativity? -- Reflections -- Chapter 3: Creative Intelligence (CQ) -- Why CQ? -- Reflections -- Chapter 4: Future Skills and Creativity Why is creativity cited to be one of the top ten skills required to enable us to navigate the challenges posed by the 4IR? -- Creativity Self-Test -- Key for scores -- Reflections -- Chapter 5: Ideas... -- Where do ideas come from? -- Reflections -- Chapter 6: The Creative Process -- Does creativity just happen, or can it be willed/orchestrated/manipulated/controlled? -- Reflections -- Chapter 7: Creativity Toolkit and Grab-Pack! -- Can CQ be developed through the use of methodologies, frameworks, techniques and tools? -- How to think like Leonardo da Vinci Divergent thinking andconvergent thinking -- Divergent and Convergent Thinking explained... -- Divergent thinking exercises -- The Triangle Test (The easiest way todevelop and improve your CQ) -- Breaking Paradigms -- The Step-by-Step Guide to Brainstorming -- Brainstorming Exercises -- A brainteaser to get you boiling -- Dilly Dictionary -- The Discontinuity Principle -- More Creativity Crunches -- Be the Inventor -- Think in Opposites -- The Power of Play -- Reflections -- Chapter 8: Design Thinking Is Design Thinking merely a tool used to ignite creativity and innovation or is it a discipline in its own right? -- Reflections -- Chapter 9: Breakthrough Thinking -- What do we need to know about breakthrough thinking? -- Reflections -- Chapter 10: CQ(Creative Intelligence)@ Play... -- What is possible when CQ is @ play? -- Reflections -- Chapter 11: Reflections... -- So where does this leave us? -- A FINAL WORD OR TWO... -- CREATIVITY SMORGASBORD... -- Fifty thrifty thoughts about creativity... -- INTENTIONS... -- EPILOGUE -- ENDNOTES -- INDEX -- BACK COVER Creative ability in business. http://id.loc.gov/authorities/subjects/sh85033838 Créativité dans les affaires. Creative ability in business fast Electronic book. Muller, Anton. Print version: Jager, Cherylene de Creative Intelligence CQ@Play : Shaping Your Future in the Fourth Industrial Revolution Randburg : Knowledge Resources,c2020 9781869228309 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=2419153 Volltext |
spellingShingle | Jager, Cherylene de Creative Intelligence CQ@Play Shaping Your Future in the Fourth Industrial Revolution. COVER -- TITLE PAGE -- ENDORSEMENTS -- COPYRIGHT PAGE -- FULL TITLE PAGE -- ACKNOWLEDGEMENTS -- TABLE OF CONTENTS -- ABOUT THE AUTHORS -- A WORD... OR TWO -- Chapter 1: Triggers & Trends -- Why the renewed interest in creativity? -- Chapter 2: Determinants Required to Create a Culture Supportive of Creativity -- What are the determinants required tocreate a culture supportive of creativity? -- Reflections -- Chapter 3: Creative Intelligence (CQ) -- Why CQ? -- Reflections -- Chapter 4: Future Skills and Creativity Why is creativity cited to be one of the top ten skills required to enable us to navigate the challenges posed by the 4IR? -- Creativity Self-Test -- Key for scores -- Reflections -- Chapter 5: Ideas... -- Where do ideas come from? -- Reflections -- Chapter 6: The Creative Process -- Does creativity just happen, or can it be willed/orchestrated/manipulated/controlled? -- Reflections -- Chapter 7: Creativity Toolkit and Grab-Pack! -- Can CQ be developed through the use of methodologies, frameworks, techniques and tools? -- How to think like Leonardo da Vinci Divergent thinking andconvergent thinking -- Divergent and Convergent Thinking explained... -- Divergent thinking exercises -- The Triangle Test (The easiest way todevelop and improve your CQ) -- Breaking Paradigms -- The Step-by-Step Guide to Brainstorming -- Brainstorming Exercises -- A brainteaser to get you boiling -- Dilly Dictionary -- The Discontinuity Principle -- More Creativity Crunches -- Be the Inventor -- Think in Opposites -- The Power of Play -- Reflections -- Chapter 8: Design Thinking Is Design Thinking merely a tool used to ignite creativity and innovation or is it a discipline in its own right? -- Reflections -- Chapter 9: Breakthrough Thinking -- What do we need to know about breakthrough thinking? -- Reflections -- Chapter 10: CQ(Creative Intelligence)@ Play... -- What is possible when CQ is @ play? -- Reflections -- Chapter 11: Reflections... -- So where does this leave us? -- A FINAL WORD OR TWO... -- CREATIVITY SMORGASBORD... -- Fifty thrifty thoughts about creativity... -- INTENTIONS... -- EPILOGUE -- ENDNOTES -- INDEX -- BACK COVER Creative ability in business. http://id.loc.gov/authorities/subjects/sh85033838 Créativité dans les affaires. Creative ability in business fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh85033838 |
title | Creative Intelligence CQ@Play Shaping Your Future in the Fourth Industrial Revolution. |
title_auth | Creative Intelligence CQ@Play Shaping Your Future in the Fourth Industrial Revolution. |
title_exact_search | Creative Intelligence CQ@Play Shaping Your Future in the Fourth Industrial Revolution. |
title_full | Creative Intelligence CQ@Play [electronic resource] : Shaping Your Future in the Fourth Industrial Revolution. |
title_fullStr | Creative Intelligence CQ@Play [electronic resource] : Shaping Your Future in the Fourth Industrial Revolution. |
title_full_unstemmed | Creative Intelligence CQ@Play [electronic resource] : Shaping Your Future in the Fourth Industrial Revolution. |
title_short | Creative Intelligence CQ@Play |
title_sort | creative intelligence cq play shaping your future in the fourth industrial revolution |
title_sub | Shaping Your Future in the Fourth Industrial Revolution. |
topic | Creative ability in business. http://id.loc.gov/authorities/subjects/sh85033838 Créativité dans les affaires. Creative ability in business fast |
topic_facet | Creative ability in business. Créativité dans les affaires. Creative ability in business Electronic book. |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=2419153 |
work_keys_str_mv | AT jagercherylenede creativeintelligencecqplayshapingyourfutureinthefourthindustrialrevolution AT mulleranton creativeintelligencecqplayshapingyourfutureinthefourthindustrialrevolution |