Learning C# by developing games with Unity 2020 :: an enjoyable and intuitive approach to getting started with C# programming and Unity /

This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# knowledge...

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Bibliographische Detailangaben
1. Verfasser: Ferrone, Harrison (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Birmingham : Packt Publishing, 2020.
Ausgabe:Fifth edition.
Schlagworte:
Online-Zugang:Volltext
Zusammenfassung:This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# knowledge using game development examples.
Beschreibung:Table of ContentsGetting to Know Your EnvironmentThe Building Blocks of ProgrammingDiving into Variables,Types, and MethodsControl Flow and Collection TypesWorking with Classes, Structs, and OOPGetting Your Hands Dirty with UnityMovement, Camera Controls, and CollisionsScripting Game MechanicsBasic AI and Enemy BehaviorRevisiting Types, Methods, and ClassesIntroducing Stacks, Queues and HashSetsExploring Generics, Delegates, and BeyondThe Journey Continues.
Beschreibung:1 online resource : illustrations.
Bibliographie:Includes bibliographical references.
ISBN:9781800204447
1800204442
1800207808
9781800207806

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