Violence, perception, video games :: new directions in game research : young academics at the clash of realities 2017-2018 /

This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence and Vid...

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Weitere Verfasser: Alvarez Igarzábal, Federico (HerausgeberIn), Debus, Michael S. (HerausgeberIn), Maughan, Curtis L. (HerausgeberIn)
Format: Elektronisch Tagungsbericht E-Book
Sprache:English
Veröffentlicht: Bielefeld : Transcript Verlag, [2019]
Schriftenreihe:Studies of digital media culture ; v. 11.
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Online-Zugang:Volltext
Zusammenfassung:This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence and Video Games Debate - transcended misleading claims that link video games and violent behavior by offering a range of fresh topical perspectives. From BA students to postdoctoral researchers, the young academics of this anthology stem from a spectrum of backgrounds, including game studies, game design, and phenomenology. This volume also features an entry by renowned psychologist Christopher Ferguson.
Beschreibung:Available through DeGruyter.
Beschreibung:1 online resource (229 pages)
ISBN:3839450519
9783839450512

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