CLASSIC GAME DESIGN :: from Pong to Pac-Man with Unity.
Including detailed step-by-step instructions, dozens of exercises, and rules of classic game design, this book contains unique insights on applying classic game design concepts to modern games. --
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
[Place of publication not identified] :
MERCURY LEARNING & INFORM,
2019.
|
Ausgabe: | Second Edition. |
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | Including detailed step-by-step instructions, dozens of exercises, and rules of classic game design, this book contains unique insights on applying classic game design concepts to modern games. -- |
Beschreibung: | 1 online resource |
Bibliographie: | Includes bibliographical references. |
ISBN: | 9781683923862 (electronic bk) 1683923863 (electronic bk) |
Internformat
MARC
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illustrated | Not Illustrated |
indexdate | 2024-11-27T13:29:33Z |
institution | BVB |
isbn | 9781683923862 (electronic bk) 1683923863 (electronic bk) |
language | English |
oclc_num | 1110165682 |
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spelling | Lanzinger, Franz. CLASSIC GAME DESIGN : from Pong to Pac-Man with Unity. Second Edition. [Place of publication not identified] : MERCURY LEARNING & INFORM, 2019. 1 online resource text txt rdacontent computer c rdamedia online resource cr rdacarrier Description based on print version record Includes bibliographical references. Including detailed step-by-step instructions, dozens of exercises, and rules of classic game design, this book contains unique insights on applying classic game design concepts to modern games. -- Edited summary from book. Video games Design. Jeux vidéo Conception. Computer games Design fast has work: Classic game design (Text) https://id.oclc.org/worldcat/entity/E39PCFM9JCcKRKyFMcB633qfFX https://id.oclc.org/worldcat/ontology/hasWork Print version: 1683923855 9781683923855 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=2140195 Volltext |
spellingShingle | Lanzinger, Franz CLASSIC GAME DESIGN : from Pong to Pac-Man with Unity. Video games Design. Jeux vidéo Conception. Computer games Design fast |
title | CLASSIC GAME DESIGN : from Pong to Pac-Man with Unity. |
title_auth | CLASSIC GAME DESIGN : from Pong to Pac-Man with Unity. |
title_exact_search | CLASSIC GAME DESIGN : from Pong to Pac-Man with Unity. |
title_full | CLASSIC GAME DESIGN : from Pong to Pac-Man with Unity. |
title_fullStr | CLASSIC GAME DESIGN : from Pong to Pac-Man with Unity. |
title_full_unstemmed | CLASSIC GAME DESIGN : from Pong to Pac-Man with Unity. |
title_short | CLASSIC GAME DESIGN : |
title_sort | classic game design from pong to pac man with unity |
title_sub | from Pong to Pac-Man with Unity. |
topic | Video games Design. Jeux vidéo Conception. Computer games Design fast |
topic_facet | Video games Design. Jeux vidéo Conception. Computer games Design |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=2140195 |
work_keys_str_mv | AT lanzingerfranz classicgamedesignfrompongtopacmanwithunity |