Hands-On Mobile Development with . NET Core :: Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3.
In this book, you will learn how to design and develop highly attractive, maintainable, and robust mobile applications for multiple platforms including iOS, Android, and UWP with the toolset provided by Microsoft using Xamarin, .NET Core, and Azure Cloud Services.
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham :
Packt Publishing, Limited,
2019.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | In this book, you will learn how to design and develop highly attractive, maintainable, and robust mobile applications for multiple platforms including iOS, Android, and UWP with the toolset provided by Microsoft using Xamarin, .NET Core, and Azure Cloud Services. |
Beschreibung: | Cosmos DB |
Beschreibung: | 1 online resource (485 pages) |
ISBN: | 178953092X 9781789530926 |
Internformat
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245 | 1 | 0 | |a Hands-On Mobile Development with . NET Core : |b Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. |
260 | |a Birmingham : |b Packt Publishing, Limited, |c 2019. | ||
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336 | |a text |b txt |2 rdacontent | ||
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338 | |a online resource |b cr |2 rdacarrier | ||
588 | 0 | |a Print version record. | |
505 | 0 | |a Cover; Title Page; Copyright and Credits; About Packt; Contributors; Table of Contents; Preface; Section 1: .NET Core and Cross-Platform Philosophy; Chapter 1: Getting Started with .NET Core; Cross-platform development; Developing fully native applications; Hybrid applications; Native cross-platform frameworks; Introduction to .NET Core; .NET Foundation; Notable .NET Foundation projects; .NET Core; ASP.NET Core; Roslyn; Reactive Extensions for .NET; Entity Framework; IdentityServer; ML.NET; Xamarin and Xamarin. Forms; xUnit.net; Developing with .NET Core | |
505 | 8 | |a Creating a runtime agnostic applicationDefining a runtime and self-contained deployment; Defining a framework; Summary; Chapter 2: Xamarin, Mono, and .NET Standard; Introduction to Xamarin; Creating your first Xamarin application; Xamarin on iOS -- Mono Touch; Xamarin on Android -- Mono Droid; Xamarin. Forms; Using .NET Standard with Xamarin; Extending the reach; Summary; Chapter 3: Universal Windows Platform; Universal Windows Platform; Creating UWP applications; XAML Standard; .NET Standard and .NET Native; Platform extensions; Summary; Section 2: Xamarin and Xamarin. Forms | |
505 | 8 | |a Chapter 4: Developing Mobile Applications with XamarinXamarin versus Xamarin. Forms; Xamarin application anatomy; Selecting the presentation architecture; Model-View-Controller (MVC) implementation; Model-View-ViewModel (MVVM) implementation; Useful architectural patterns; Inversion of Control; Event aggregator; Decorator; Summary; Chapter 5: UI Development with Xamarin; Application layout; Consumer expectations; Platform imperatives; Development cost; Implementing navigation structure; Single-page view; Simple navigation; Multi-page views; Master/detail view | |
505 | 8 | |a Using Xamarin. Forms and native controlsLayouts; Xamarin. Forms view elements; Native components; Creating data-driven views; Data-binding essentials; Value converters; Triggers; Visual states; Summary; Chapter 6: Customizing Xamarin. Forms; Xamarin. Forms development domains; Xamarin. Forms shared domain; Using styles; Creating behaviors; Attached properties; XAML markup extensions; Customizing native domains; Platform specifics; Xamarin. Forms effects; Composite customizations; Creating custom controls; Creating a Xamarin. Forms control; Creating a custom renderer | |
505 | 8 | |a Creating a custom Xamarin. Forms controlSummary; Section 3: Azure Cloud Services; Chapter 7: Azure Services for Mobile Applications; An overview of Azure services; An introduction to distributed systems; Cloud architecture; Gateway aggregation; Backends for frontends; A materialized view; The cache-aside pattern; Queue-based load leveling; Competing consumers; The publisher/subscriber pattern; The circuit breaker and retry patterns; Azure service providers and resource types; Data stores; Relational database resources; Azure storage; Azure blobs; Azure files; Azure queues; Azure tables | |
500 | |a Cosmos DB | ||
520 | |a In this book, you will learn how to design and develop highly attractive, maintainable, and robust mobile applications for multiple platforms including iOS, Android, and UWP with the toolset provided by Microsoft using Xamarin, .NET Core, and Azure Cloud Services. | ||
630 | 0 | 0 | |a Microsoft .NET Framework. |0 http://id.loc.gov/authorities/names/n2017043838 |
630 | 0 | 7 | |a Microsoft .NET Framework |2 fast |
650 | 0 | |a Mobile apps. |0 http://id.loc.gov/authorities/subjects/sh2014000897 | |
650 | 6 | |a Applications mobiles. | |
650 | 7 | |a Biology, life sciences. |2 bicssc | |
650 | 7 | |a Computer hardware. |2 bicssc | |
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650 | 7 | |a Information technology: general issues. |2 bicssc | |
650 | 7 | |a Computers |x Buyer's Guides. |2 bisacsh | |
650 | 7 | |a Computers |x Bioinformatics. |2 bisacsh | |
650 | 7 | |a Computers |x General. |2 bisacsh | |
650 | 7 | |a Mobile apps |2 fast | |
758 | |i has work: |a Hands-on mobile development with .NET core (Text) |1 https://id.oclc.org/worldcat/entity/E39PCXjbgyyWVM3XDdxf4Y8FTd |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
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author | Bilgin, Can |
author_facet | Bilgin, Can |
author_role | |
author_sort | Bilgin, Can |
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callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.59 |
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contents | Cover; Title Page; Copyright and Credits; About Packt; Contributors; Table of Contents; Preface; Section 1: .NET Core and Cross-Platform Philosophy; Chapter 1: Getting Started with .NET Core; Cross-platform development; Developing fully native applications; Hybrid applications; Native cross-platform frameworks; Introduction to .NET Core; .NET Foundation; Notable .NET Foundation projects; .NET Core; ASP.NET Core; Roslyn; Reactive Extensions for .NET; Entity Framework; IdentityServer; ML.NET; Xamarin and Xamarin. Forms; xUnit.net; Developing with .NET Core Creating a runtime agnostic applicationDefining a runtime and self-contained deployment; Defining a framework; Summary; Chapter 2: Xamarin, Mono, and .NET Standard; Introduction to Xamarin; Creating your first Xamarin application; Xamarin on iOS -- Mono Touch; Xamarin on Android -- Mono Droid; Xamarin. Forms; Using .NET Standard with Xamarin; Extending the reach; Summary; Chapter 3: Universal Windows Platform; Universal Windows Platform; Creating UWP applications; XAML Standard; .NET Standard and .NET Native; Platform extensions; Summary; Section 2: Xamarin and Xamarin. Forms Chapter 4: Developing Mobile Applications with XamarinXamarin versus Xamarin. Forms; Xamarin application anatomy; Selecting the presentation architecture; Model-View-Controller (MVC) implementation; Model-View-ViewModel (MVVM) implementation; Useful architectural patterns; Inversion of Control; Event aggregator; Decorator; Summary; Chapter 5: UI Development with Xamarin; Application layout; Consumer expectations; Platform imperatives; Development cost; Implementing navigation structure; Single-page view; Simple navigation; Multi-page views; Master/detail view Using Xamarin. Forms and native controlsLayouts; Xamarin. Forms view elements; Native components; Creating data-driven views; Data-binding essentials; Value converters; Triggers; Visual states; Summary; Chapter 6: Customizing Xamarin. Forms; Xamarin. Forms development domains; Xamarin. Forms shared domain; Using styles; Creating behaviors; Attached properties; XAML markup extensions; Customizing native domains; Platform specifics; Xamarin. Forms effects; Composite customizations; Creating custom controls; Creating a Xamarin. Forms control; Creating a custom renderer Creating a custom Xamarin. Forms controlSummary; Section 3: Azure Cloud Services; Chapter 7: Azure Services for Mobile Applications; An overview of Azure services; An introduction to distributed systems; Cloud architecture; Gateway aggregation; Backends for frontends; A materialized view; The cache-aside pattern; Queue-based load leveling; Competing consumers; The publisher/subscriber pattern; The circuit breaker and retry patterns; Azure service providers and resource types; Data stores; Relational database resources; Azure storage; Azure blobs; Azure files; Azure queues; Azure tables |
ctrlnum | (OCoLC)1104088698 |
dewey-full | 004 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 004 - Computer science |
dewey-raw | 004 |
dewey-search | 004 |
dewey-sort | 14 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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spelling | Bilgin, Can. Hands-On Mobile Development with . NET Core : Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. Birmingham : Packt Publishing, Limited, 2019. 1 online resource (485 pages) text txt rdacontent computer c rdamedia online resource cr rdacarrier Print version record. Cover; Title Page; Copyright and Credits; About Packt; Contributors; Table of Contents; Preface; Section 1: .NET Core and Cross-Platform Philosophy; Chapter 1: Getting Started with .NET Core; Cross-platform development; Developing fully native applications; Hybrid applications; Native cross-platform frameworks; Introduction to .NET Core; .NET Foundation; Notable .NET Foundation projects; .NET Core; ASP.NET Core; Roslyn; Reactive Extensions for .NET; Entity Framework; IdentityServer; ML.NET; Xamarin and Xamarin. Forms; xUnit.net; Developing with .NET Core Creating a runtime agnostic applicationDefining a runtime and self-contained deployment; Defining a framework; Summary; Chapter 2: Xamarin, Mono, and .NET Standard; Introduction to Xamarin; Creating your first Xamarin application; Xamarin on iOS -- Mono Touch; Xamarin on Android -- Mono Droid; Xamarin. Forms; Using .NET Standard with Xamarin; Extending the reach; Summary; Chapter 3: Universal Windows Platform; Universal Windows Platform; Creating UWP applications; XAML Standard; .NET Standard and .NET Native; Platform extensions; Summary; Section 2: Xamarin and Xamarin. Forms Chapter 4: Developing Mobile Applications with XamarinXamarin versus Xamarin. Forms; Xamarin application anatomy; Selecting the presentation architecture; Model-View-Controller (MVC) implementation; Model-View-ViewModel (MVVM) implementation; Useful architectural patterns; Inversion of Control; Event aggregator; Decorator; Summary; Chapter 5: UI Development with Xamarin; Application layout; Consumer expectations; Platform imperatives; Development cost; Implementing navigation structure; Single-page view; Simple navigation; Multi-page views; Master/detail view Using Xamarin. Forms and native controlsLayouts; Xamarin. Forms view elements; Native components; Creating data-driven views; Data-binding essentials; Value converters; Triggers; Visual states; Summary; Chapter 6: Customizing Xamarin. Forms; Xamarin. Forms development domains; Xamarin. Forms shared domain; Using styles; Creating behaviors; Attached properties; XAML markup extensions; Customizing native domains; Platform specifics; Xamarin. Forms effects; Composite customizations; Creating custom controls; Creating a Xamarin. Forms control; Creating a custom renderer Creating a custom Xamarin. Forms controlSummary; Section 3: Azure Cloud Services; Chapter 7: Azure Services for Mobile Applications; An overview of Azure services; An introduction to distributed systems; Cloud architecture; Gateway aggregation; Backends for frontends; A materialized view; The cache-aside pattern; Queue-based load leveling; Competing consumers; The publisher/subscriber pattern; The circuit breaker and retry patterns; Azure service providers and resource types; Data stores; Relational database resources; Azure storage; Azure blobs; Azure files; Azure queues; Azure tables Cosmos DB In this book, you will learn how to design and develop highly attractive, maintainable, and robust mobile applications for multiple platforms including iOS, Android, and UWP with the toolset provided by Microsoft using Xamarin, .NET Core, and Azure Cloud Services. Microsoft .NET Framework. http://id.loc.gov/authorities/names/n2017043838 Microsoft .NET Framework fast Mobile apps. http://id.loc.gov/authorities/subjects/sh2014000897 Applications mobiles. Biology, life sciences. bicssc Computer hardware. bicssc Consumer advice. bicssc Information technology: general issues. bicssc Computers Buyer's Guides. bisacsh Computers Bioinformatics. bisacsh Computers General. bisacsh Mobile apps fast has work: Hands-on mobile development with .NET core (Text) https://id.oclc.org/worldcat/entity/E39PCXjbgyyWVM3XDdxf4Y8FTd https://id.oclc.org/worldcat/ontology/hasWork Print version: Bilgin, Can. Hands-On Mobile Development with . NET Core : Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. Birmingham : Packt Publishing, Limited, ©2019 9781789538519 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=2153718 Volltext |
spellingShingle | Bilgin, Can Hands-On Mobile Development with . NET Core : Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. Cover; Title Page; Copyright and Credits; About Packt; Contributors; Table of Contents; Preface; Section 1: .NET Core and Cross-Platform Philosophy; Chapter 1: Getting Started with .NET Core; Cross-platform development; Developing fully native applications; Hybrid applications; Native cross-platform frameworks; Introduction to .NET Core; .NET Foundation; Notable .NET Foundation projects; .NET Core; ASP.NET Core; Roslyn; Reactive Extensions for .NET; Entity Framework; IdentityServer; ML.NET; Xamarin and Xamarin. Forms; xUnit.net; Developing with .NET Core Creating a runtime agnostic applicationDefining a runtime and self-contained deployment; Defining a framework; Summary; Chapter 2: Xamarin, Mono, and .NET Standard; Introduction to Xamarin; Creating your first Xamarin application; Xamarin on iOS -- Mono Touch; Xamarin on Android -- Mono Droid; Xamarin. Forms; Using .NET Standard with Xamarin; Extending the reach; Summary; Chapter 3: Universal Windows Platform; Universal Windows Platform; Creating UWP applications; XAML Standard; .NET Standard and .NET Native; Platform extensions; Summary; Section 2: Xamarin and Xamarin. Forms Chapter 4: Developing Mobile Applications with XamarinXamarin versus Xamarin. Forms; Xamarin application anatomy; Selecting the presentation architecture; Model-View-Controller (MVC) implementation; Model-View-ViewModel (MVVM) implementation; Useful architectural patterns; Inversion of Control; Event aggregator; Decorator; Summary; Chapter 5: UI Development with Xamarin; Application layout; Consumer expectations; Platform imperatives; Development cost; Implementing navigation structure; Single-page view; Simple navigation; Multi-page views; Master/detail view Using Xamarin. Forms and native controlsLayouts; Xamarin. Forms view elements; Native components; Creating data-driven views; Data-binding essentials; Value converters; Triggers; Visual states; Summary; Chapter 6: Customizing Xamarin. Forms; Xamarin. Forms development domains; Xamarin. Forms shared domain; Using styles; Creating behaviors; Attached properties; XAML markup extensions; Customizing native domains; Platform specifics; Xamarin. Forms effects; Composite customizations; Creating custom controls; Creating a Xamarin. Forms control; Creating a custom renderer Creating a custom Xamarin. Forms controlSummary; Section 3: Azure Cloud Services; Chapter 7: Azure Services for Mobile Applications; An overview of Azure services; An introduction to distributed systems; Cloud architecture; Gateway aggregation; Backends for frontends; A materialized view; The cache-aside pattern; Queue-based load leveling; Competing consumers; The publisher/subscriber pattern; The circuit breaker and retry patterns; Azure service providers and resource types; Data stores; Relational database resources; Azure storage; Azure blobs; Azure files; Azure queues; Azure tables Microsoft .NET Framework. http://id.loc.gov/authorities/names/n2017043838 Microsoft .NET Framework fast Mobile apps. http://id.loc.gov/authorities/subjects/sh2014000897 Applications mobiles. Biology, life sciences. bicssc Computer hardware. bicssc Consumer advice. bicssc Information technology: general issues. bicssc Computers Buyer's Guides. bisacsh Computers Bioinformatics. bisacsh Computers General. bisacsh Mobile apps fast |
subject_GND | http://id.loc.gov/authorities/names/n2017043838 http://id.loc.gov/authorities/subjects/sh2014000897 |
title | Hands-On Mobile Development with . NET Core : Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. |
title_auth | Hands-On Mobile Development with . NET Core : Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. |
title_exact_search | Hands-On Mobile Development with . NET Core : Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. |
title_full | Hands-On Mobile Development with . NET Core : Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. |
title_fullStr | Hands-On Mobile Development with . NET Core : Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. |
title_full_unstemmed | Hands-On Mobile Development with . NET Core : Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. |
title_short | Hands-On Mobile Development with . NET Core : |
title_sort | hands on mobile development with net core build cross platform mobile applications with xamarin visual studio 2019 and net core 3 |
title_sub | Build Cross-Platform Mobile Applications with Xamarin, Visual Studio 2019, and . NET Core 3. |
topic | Microsoft .NET Framework. http://id.loc.gov/authorities/names/n2017043838 Microsoft .NET Framework fast Mobile apps. http://id.loc.gov/authorities/subjects/sh2014000897 Applications mobiles. Biology, life sciences. bicssc Computer hardware. bicssc Consumer advice. bicssc Information technology: general issues. bicssc Computers Buyer's Guides. bisacsh Computers Bioinformatics. bisacsh Computers General. bisacsh Mobile apps fast |
topic_facet | Microsoft .NET Framework. Microsoft .NET Framework Mobile apps. Applications mobiles. Biology, life sciences. Computer hardware. Consumer advice. Information technology: general issues. Computers Buyer's Guides. Computers Bioinformatics. Computers General. Mobile apps |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=2153718 |
work_keys_str_mv | AT bilgincan handsonmobiledevelopmentwithnetcorebuildcrossplatformmobileapplicationswithxamarinvisualstudio2019andnetcore3 |