Create, produce, consume :: new models for understanding music business /
"Music usually begins as an idea or a feeling. Understanding how or why is a mystery beyond the scope of this text. Instead, we will take musical creation as a given and focus on what comes after: shared musical experience, what makes it happen, and the forms of value it can generate. Musical e...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Oakland, California :
University of California Press,
[2019]
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | "Music usually begins as an idea or a feeling. Understanding how or why is a mystery beyond the scope of this text. Instead, we will take musical creation as a given and focus on what comes after: shared musical experience, what makes it happen, and the forms of value it can generate. Musical experience depends upon someone making and someone else listening to music. Performance can be technologically mediated so that performer and listener don't need to be in the same space at the same time. Or the performer and listener can be in the same room (or even be the same person). But for music to have wider impact, the minimum "equation" is one performer plus one listener equals a musical experience. How music moves from an idea--creation--to the ears of listeners--reception--is where the production structures of music enterprise come into play. All forms of music production provide access to musical experience, regardless of venue or technological medium. Access to music and musicians is what brings music commerce, community, and culture to life. Consequently, managing access and the complex relationship between artist and audience is the essential mission of every music enterprise, regardless of where or when or in what genre it happens"--Provided by publisher |
Beschreibung: | 1 online resource (8 unnumbered preliminary pages, 414 pages) : illustrations, charts |
Bibliographie: | Includes bibliographical references and index |
ISBN: | 0520972732 9780520972735 |
Internformat
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245 | 1 | 0 | |a Create, produce, consume : |b new models for understanding music business / |c David Bruenger |
264 | 1 | |a Oakland, California : |b University of California Press, |c [2019] | |
264 | 4 | |c ©2019 | |
300 | |a 1 online resource (8 unnumbered preliminary pages, 414 pages) : |b illustrations, charts | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
588 | |a Description based on print version record | ||
504 | |a Includes bibliographical references and index | ||
520 | |a "Music usually begins as an idea or a feeling. Understanding how or why is a mystery beyond the scope of this text. Instead, we will take musical creation as a given and focus on what comes after: shared musical experience, what makes it happen, and the forms of value it can generate. Musical experience depends upon someone making and someone else listening to music. Performance can be technologically mediated so that performer and listener don't need to be in the same space at the same time. Or the performer and listener can be in the same room (or even be the same person). But for music to have wider impact, the minimum "equation" is one performer plus one listener equals a musical experience. How music moves from an idea--creation--to the ears of listeners--reception--is where the production structures of music enterprise come into play. All forms of music production provide access to musical experience, regardless of venue or technological medium. Access to music and musicians is what brings music commerce, community, and culture to life. Consequently, managing access and the complex relationship between artist and audience is the essential mission of every music enterprise, regardless of where or when or in what genre it happens"--Provided by publisher | ||
505 | 0 | |a Inception : creation, production, reception -- Production : art, science, commerce -- Reception : listeners, fans, consumers -- Commodification : product, process, culture -- Monetization : publishing, recording, performing -- Location : scenes, venues, labels -- Diffusion : here, there, everywhere -- Disruption : pattern, deviation, adaptation -- Connection : artists, audiences, networks -- Incorporation : production, monetization, affiliation -- Aggregation : data, analytics, control -- Simulation : creation, production, consumption | |
546 | |a In English. | ||
650 | 0 | |a Music trade. |0 http://id.loc.gov/authorities/subjects/sh85088944 | |
650 | 0 | |a Popular music |x Social aspects. | |
650 | 6 | |a Musique |x Industrie. | |
650 | 6 | |a Musique populaire |x Aspect social. | |
650 | 7 | |a MUSIC |x Business Aspects. |2 bisacsh | |
650 | 7 | |a Music trade |2 fast | |
650 | 7 | |a Popular music |x Social aspects |2 fast | |
653 | |a adapt to changing music industry. | ||
653 | |a artists supported through patreon. | ||
653 | |a break into music industry. | ||
653 | |a case studies. | ||
653 | |a comprehensive. | ||
653 | |a creation consumption compensation. | ||
653 | |a creation production reception. | ||
653 | |a critical. | ||
653 | |a cycle of musical experience. | ||
653 | |a entrepreneurs. | ||
653 | |a examples of industry practices. | ||
653 | |a guide to music business. | ||
653 | |a music business textbook. | ||
653 | |a musicians. | ||
653 | |a professionals. | ||
653 | |a taylor swift and spotify. | ||
758 | |i has work: |a Create, produce, consume (Text) |1 https://id.oclc.org/worldcat/entity/E39PCFRcDJ4G99dC8cWMpJ3cGd |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
776 | 0 | 8 | |i Print version: |a Bruenger, David, 1953- |t Create, produce, consume. |d Oakland, California : University of California Press, [2019] |z 9780520303508 |w (DLC) 2019003679 |w (OCoLC)1086407742 |
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any_adam_object | |
author | Bruenger, David, 1953- |
author_GND | http://id.loc.gov/authorities/names/no2016036166 |
author_facet | Bruenger, David, 1953- |
author_role | aut |
author_sort | Bruenger, David, 1953- |
author_variant | d b db |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | M - Music |
callnumber-label | ML3790 |
callnumber-raw | ML3790 .B7766 2019 |
callnumber-search | ML3790 .B7766 2019 |
callnumber-sort | ML 43790 B7766 42019 |
callnumber-subject | ML - Literature on Music |
collection | ZDB-4-EBA |
contents | Inception : creation, production, reception -- Production : art, science, commerce -- Reception : listeners, fans, consumers -- Commodification : product, process, culture -- Monetization : publishing, recording, performing -- Location : scenes, venues, labels -- Diffusion : here, there, everywhere -- Disruption : pattern, deviation, adaptation -- Connection : artists, audiences, networks -- Incorporation : production, monetization, affiliation -- Aggregation : data, analytics, control -- Simulation : creation, production, consumption |
ctrlnum | (OCoLC)1088600597 |
dewey-full | 338.4/778 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 338 - Production |
dewey-raw | 338.4/778 |
dewey-search | 338.4/778 |
dewey-sort | 3338.4 3778 |
dewey-tens | 330 - Economics |
discipline | Wirtschaftswissenschaften |
format | Electronic eBook |
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illustrated | Illustrated |
indexdate | 2024-11-27T13:29:22Z |
institution | BVB |
isbn | 0520972732 9780520972735 |
language | English |
lccn | 2019007769 |
oclc_num | 1088600597 |
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physical | 1 online resource (8 unnumbered preliminary pages, 414 pages) : illustrations, charts |
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spelling | Bruenger, David, 1953- author. http://id.loc.gov/authorities/names/no2016036166 Create, produce, consume : new models for understanding music business / David Bruenger Oakland, California : University of California Press, [2019] ©2019 1 online resource (8 unnumbered preliminary pages, 414 pages) : illustrations, charts text txt rdacontent computer c rdamedia online resource cr rdacarrier Description based on print version record Includes bibliographical references and index "Music usually begins as an idea or a feeling. Understanding how or why is a mystery beyond the scope of this text. Instead, we will take musical creation as a given and focus on what comes after: shared musical experience, what makes it happen, and the forms of value it can generate. Musical experience depends upon someone making and someone else listening to music. Performance can be technologically mediated so that performer and listener don't need to be in the same space at the same time. Or the performer and listener can be in the same room (or even be the same person). But for music to have wider impact, the minimum "equation" is one performer plus one listener equals a musical experience. How music moves from an idea--creation--to the ears of listeners--reception--is where the production structures of music enterprise come into play. All forms of music production provide access to musical experience, regardless of venue or technological medium. Access to music and musicians is what brings music commerce, community, and culture to life. Consequently, managing access and the complex relationship between artist and audience is the essential mission of every music enterprise, regardless of where or when or in what genre it happens"--Provided by publisher Inception : creation, production, reception -- Production : art, science, commerce -- Reception : listeners, fans, consumers -- Commodification : product, process, culture -- Monetization : publishing, recording, performing -- Location : scenes, venues, labels -- Diffusion : here, there, everywhere -- Disruption : pattern, deviation, adaptation -- Connection : artists, audiences, networks -- Incorporation : production, monetization, affiliation -- Aggregation : data, analytics, control -- Simulation : creation, production, consumption In English. Music trade. http://id.loc.gov/authorities/subjects/sh85088944 Popular music Social aspects. Musique Industrie. Musique populaire Aspect social. MUSIC Business Aspects. bisacsh Music trade fast Popular music Social aspects fast adapt to changing music industry. artists supported through patreon. break into music industry. case studies. comprehensive. creation consumption compensation. creation production reception. critical. cycle of musical experience. entrepreneurs. examples of industry practices. guide to music business. music business textbook. musicians. professionals. taylor swift and spotify. has work: Create, produce, consume (Text) https://id.oclc.org/worldcat/entity/E39PCFRcDJ4G99dC8cWMpJ3cGd https://id.oclc.org/worldcat/ontology/hasWork Print version: Bruenger, David, 1953- Create, produce, consume. Oakland, California : University of California Press, [2019] 9780520303508 (DLC) 2019003679 (OCoLC)1086407742 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=2237667 Volltext |
spellingShingle | Bruenger, David, 1953- Create, produce, consume : new models for understanding music business / Inception : creation, production, reception -- Production : art, science, commerce -- Reception : listeners, fans, consumers -- Commodification : product, process, culture -- Monetization : publishing, recording, performing -- Location : scenes, venues, labels -- Diffusion : here, there, everywhere -- Disruption : pattern, deviation, adaptation -- Connection : artists, audiences, networks -- Incorporation : production, monetization, affiliation -- Aggregation : data, analytics, control -- Simulation : creation, production, consumption Music trade. http://id.loc.gov/authorities/subjects/sh85088944 Popular music Social aspects. Musique Industrie. Musique populaire Aspect social. MUSIC Business Aspects. bisacsh Music trade fast Popular music Social aspects fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh85088944 |
title | Create, produce, consume : new models for understanding music business / |
title_auth | Create, produce, consume : new models for understanding music business / |
title_exact_search | Create, produce, consume : new models for understanding music business / |
title_full | Create, produce, consume : new models for understanding music business / David Bruenger |
title_fullStr | Create, produce, consume : new models for understanding music business / David Bruenger |
title_full_unstemmed | Create, produce, consume : new models for understanding music business / David Bruenger |
title_short | Create, produce, consume : |
title_sort | create produce consume new models for understanding music business |
title_sub | new models for understanding music business / |
topic | Music trade. http://id.loc.gov/authorities/subjects/sh85088944 Popular music Social aspects. Musique Industrie. Musique populaire Aspect social. MUSIC Business Aspects. bisacsh Music trade fast Popular music Social aspects fast |
topic_facet | Music trade. Popular music Social aspects. Musique Industrie. Musique populaire Aspect social. MUSIC Business Aspects. Music trade Popular music Social aspects |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=2237667 |
work_keys_str_mv | AT bruengerdavid createproduceconsumenewmodelsforunderstandingmusicbusiness |