Hands-on system programming with C++ :: build performant and concurrent Unix and Linux systems with C++17 /
C++ is a general-purpose programming language with a bias towards systems programming. This book provides a detailed walkthrough of the C, C++ and POSIX standards and enables a firm understanding of various system calls for UNIX systems. Topics include console and file IO, memory management, sockets...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK :
Packt Publishing,
2018.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | C++ is a general-purpose programming language with a bias towards systems programming. This book provides a detailed walkthrough of the C, C++ and POSIX standards and enables a firm understanding of various system calls for UNIX systems. Topics include console and file IO, memory management, sockets, time interface, process and thread management. |
Beschreibung: | 1 online resource |
ISBN: | 9781789131772 1789131774 |
Internformat
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505 | 8 | |a ScopePointers versus references; Libraries; Beginning with the POSIX standard; Memory management; Filesystems; Sockets; Threading; Summary; Questions; Further reading; Chapter 3: System Types for C and C++; Technical requirements; Exploring C and C++ default types; Character types; Integer types; Floating -- point numbers; Boolean; Learning standard integer types; Structure packing; Summary; Questions; Further reading; Chapter 4: C++, RAII, and the GSL Refresher; Technical requirements; A brief overview of C++17; Language changes; Initializers in if/switch statements | |
505 | 8 | |a Additions to compile-time facilitiesNamespaces; Structured bindings; Inline variables; Changes in the library; String View; std::any, std::variant, and std::optional; Resource Acquisition Is Initialization (RAII) ; The Guideline Support Library (GSL); Pointer ownership; Pointer arithmetic; Contracts; Utilities; Summary; Questions; Further Reading; Chapter 5: Programming Linux/Unix Systems; Technical requirements; The Linux ABI; The System V ABI; The register layout; The stack frame; Function prologs and epilogs; The calling convention; Exception handling and debugging; Virtual memory layout | |
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author | Quinn, Rian |
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contents | Cover; Title Page; Copyright and Credits; Dedication; About Packt; Contributors; Table of Contents; Preface; Chapter 1: Getting Started with System Programming; Technical requirements; Understanding system calls; The anatomy of a system call; Learning about different types of system calls; Console input/output; Memory allocation; File input/output; Networking; Time; Threading and process creation; System call security risks; SYSRET; Meltdown and Spectre; Benefits of using C++ when system programming; Type safety in C++; Objects of C++; Templates used in C++ Functional programming associated with C++Error handling mechanism in C++; APIs and C++ containers in C++; Summary; Questions; Further reading; Chapter 2: Learning the C, C++17, and POSIX Standards; Technical requirements; Beginning with the C standard language; How the standard is organized; Environment; Language; Libraries; How a C program starts; All about linking; Static libraries; Dynamic libraries; Scope; Pointers and arrays; Libraries; Learning about the C++ standard; How the standard is organized; General conventions and concepts; Language syntax; Libraries; Linking C++ applications ScopePointers versus references; Libraries; Beginning with the POSIX standard; Memory management; Filesystems; Sockets; Threading; Summary; Questions; Further reading; Chapter 3: System Types for C and C++; Technical requirements; Exploring C and C++ default types; Character types; Integer types; Floating -- point numbers; Boolean; Learning standard integer types; Structure packing; Summary; Questions; Further reading; Chapter 4: C++, RAII, and the GSL Refresher; Technical requirements; A brief overview of C++17; Language changes; Initializers in if/switch statements Additions to compile-time facilitiesNamespaces; Structured bindings; Inline variables; Changes in the library; String View; std::any, std::variant, and std::optional; Resource Acquisition Is Initialization (RAII) ; The Guideline Support Library (GSL); Pointer ownership; Pointer arithmetic; Contracts; Utilities; Summary; Questions; Further Reading; Chapter 5: Programming Linux/Unix Systems; Technical requirements; The Linux ABI; The System V ABI; The register layout; The stack frame; Function prologs and epilogs; The calling convention; Exception handling and debugging; Virtual memory layout Executable and Linkable Format (ELF)ELF sections; ELF segments; The Unix filesystem; Unix processes; The fork() function; The wait() function; Interprocess communication (IPC); Unix pipes; Unix shared memory; The exec() function; Output redirection; Unix signals; Summary; Questions; Further reading; Chapter 6: Learning to Program Console Input/Output; Technical requirements; Learning about stream-based IO; The basics of stream; Advantages and disadvantages of C++ stream-based IO; Advantages of C++ stream-based IO; Disadvantages of C++ stream-based IO; Beginning with user-defined types |
ctrlnum | (OCoLC)1085910024 |
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dewey-ones | 005 - Computer programming, programs, data, security |
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publisher | Packt Publishing, |
record_format | marc |
spelling | Quinn, Rian, author. Hands-on system programming with C++ : build performant and concurrent Unix and Linux systems with C++17 / Dr. Rian Quinn. Birmingham, UK : Packt Publishing, 2018. 1 online resource text txt rdacontent computer c rdamedia online resource cr rdacarrier Online resource; title from title page (viewed February 13, 2019). Cover; Title Page; Copyright and Credits; Dedication; About Packt; Contributors; Table of Contents; Preface; Chapter 1: Getting Started with System Programming; Technical requirements; Understanding system calls; The anatomy of a system call; Learning about different types of system calls; Console input/output; Memory allocation; File input/output; Networking; Time; Threading and process creation; System call security risks; SYSRET; Meltdown and Spectre; Benefits of using C++ when system programming; Type safety in C++; Objects of C++; Templates used in C++ Functional programming associated with C++Error handling mechanism in C++; APIs and C++ containers in C++; Summary; Questions; Further reading; Chapter 2: Learning the C, C++17, and POSIX Standards; Technical requirements; Beginning with the C standard language; How the standard is organized; Environment; Language; Libraries; How a C program starts; All about linking; Static libraries; Dynamic libraries; Scope; Pointers and arrays; Libraries; Learning about the C++ standard; How the standard is organized; General conventions and concepts; Language syntax; Libraries; Linking C++ applications ScopePointers versus references; Libraries; Beginning with the POSIX standard; Memory management; Filesystems; Sockets; Threading; Summary; Questions; Further reading; Chapter 3: System Types for C and C++; Technical requirements; Exploring C and C++ default types; Character types; Integer types; Floating -- point numbers; Boolean; Learning standard integer types; Structure packing; Summary; Questions; Further reading; Chapter 4: C++, RAII, and the GSL Refresher; Technical requirements; A brief overview of C++17; Language changes; Initializers in if/switch statements Additions to compile-time facilitiesNamespaces; Structured bindings; Inline variables; Changes in the library; String View; std::any, std::variant, and std::optional; Resource Acquisition Is Initialization (RAII) ; The Guideline Support Library (GSL); Pointer ownership; Pointer arithmetic; Contracts; Utilities; Summary; Questions; Further Reading; Chapter 5: Programming Linux/Unix Systems; Technical requirements; The Linux ABI; The System V ABI; The register layout; The stack frame; Function prologs and epilogs; The calling convention; Exception handling and debugging; Virtual memory layout Executable and Linkable Format (ELF)ELF sections; ELF segments; The Unix filesystem; Unix processes; The fork() function; The wait() function; Interprocess communication (IPC); Unix pipes; Unix shared memory; The exec() function; Output redirection; Unix signals; Summary; Questions; Further reading; Chapter 6: Learning to Program Console Input/Output; Technical requirements; Learning about stream-based IO; The basics of stream; Advantages and disadvantages of C++ stream-based IO; Advantages of C++ stream-based IO; Disadvantages of C++ stream-based IO; Beginning with user-defined types C++ is a general-purpose programming language with a bias towards systems programming. This book provides a detailed walkthrough of the C, C++ and POSIX standards and enables a firm understanding of various system calls for UNIX systems. Topics include console and file IO, memory management, sockets, time interface, process and thread management. Linux. http://id.loc.gov/authorities/names/n94087892 UNIX (Computer file) http://id.loc.gov/authorities/names/n91019960 Linux fast UNIX (Computer file) fast C++ (Computer program language) http://id.loc.gov/authorities/subjects/sh87007505 Computer programming. http://id.loc.gov/authorities/subjects/sh85107310 Operating systems (Computers) http://id.loc.gov/authorities/subjects/sh85094982 C++ (Langage de programmation) Programmation (Informatique) Systèmes d'exploitation (Ordinateurs) computer programming. aat operating systems. aat COMPUTERS Operating Systems Linux. bisacsh COMPUTERS Programming Languages C++. bisacsh Operating systems (Computers) fast Computer programming fast C++ (Computer program language) fast has work: Hands-On System Programming with C++ (Text) https://id.oclc.org/worldcat/entity/E39PCXk7m9drDDbxyMdK6H9fmb https://id.oclc.org/worldcat/ontology/hasWork Print version: Quinn, Rian. Hands-On System Programming with C++ : Build Performant and Concurrent Unix and Linux Systems with C++17. Birmingham : Packt Publishing Ltd, ©2018 9781789137880 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1991515 Volltext |
spellingShingle | Quinn, Rian Hands-on system programming with C++ : build performant and concurrent Unix and Linux systems with C++17 / Cover; Title Page; Copyright and Credits; Dedication; About Packt; Contributors; Table of Contents; Preface; Chapter 1: Getting Started with System Programming; Technical requirements; Understanding system calls; The anatomy of a system call; Learning about different types of system calls; Console input/output; Memory allocation; File input/output; Networking; Time; Threading and process creation; System call security risks; SYSRET; Meltdown and Spectre; Benefits of using C++ when system programming; Type safety in C++; Objects of C++; Templates used in C++ Functional programming associated with C++Error handling mechanism in C++; APIs and C++ containers in C++; Summary; Questions; Further reading; Chapter 2: Learning the C, C++17, and POSIX Standards; Technical requirements; Beginning with the C standard language; How the standard is organized; Environment; Language; Libraries; How a C program starts; All about linking; Static libraries; Dynamic libraries; Scope; Pointers and arrays; Libraries; Learning about the C++ standard; How the standard is organized; General conventions and concepts; Language syntax; Libraries; Linking C++ applications ScopePointers versus references; Libraries; Beginning with the POSIX standard; Memory management; Filesystems; Sockets; Threading; Summary; Questions; Further reading; Chapter 3: System Types for C and C++; Technical requirements; Exploring C and C++ default types; Character types; Integer types; Floating -- point numbers; Boolean; Learning standard integer types; Structure packing; Summary; Questions; Further reading; Chapter 4: C++, RAII, and the GSL Refresher; Technical requirements; A brief overview of C++17; Language changes; Initializers in if/switch statements Additions to compile-time facilitiesNamespaces; Structured bindings; Inline variables; Changes in the library; String View; std::any, std::variant, and std::optional; Resource Acquisition Is Initialization (RAII) ; The Guideline Support Library (GSL); Pointer ownership; Pointer arithmetic; Contracts; Utilities; Summary; Questions; Further Reading; Chapter 5: Programming Linux/Unix Systems; Technical requirements; The Linux ABI; The System V ABI; The register layout; The stack frame; Function prologs and epilogs; The calling convention; Exception handling and debugging; Virtual memory layout Executable and Linkable Format (ELF)ELF sections; ELF segments; The Unix filesystem; Unix processes; The fork() function; The wait() function; Interprocess communication (IPC); Unix pipes; Unix shared memory; The exec() function; Output redirection; Unix signals; Summary; Questions; Further reading; Chapter 6: Learning to Program Console Input/Output; Technical requirements; Learning about stream-based IO; The basics of stream; Advantages and disadvantages of C++ stream-based IO; Advantages of C++ stream-based IO; Disadvantages of C++ stream-based IO; Beginning with user-defined types Linux. http://id.loc.gov/authorities/names/n94087892 UNIX (Computer file) http://id.loc.gov/authorities/names/n91019960 Linux fast UNIX (Computer file) fast C++ (Computer program language) http://id.loc.gov/authorities/subjects/sh87007505 Computer programming. http://id.loc.gov/authorities/subjects/sh85107310 Operating systems (Computers) http://id.loc.gov/authorities/subjects/sh85094982 C++ (Langage de programmation) Programmation (Informatique) Systèmes d'exploitation (Ordinateurs) computer programming. aat operating systems. aat COMPUTERS Operating Systems Linux. bisacsh COMPUTERS Programming Languages C++. bisacsh Operating systems (Computers) fast Computer programming fast C++ (Computer program language) fast |
subject_GND | http://id.loc.gov/authorities/names/n94087892 http://id.loc.gov/authorities/names/n91019960 http://id.loc.gov/authorities/subjects/sh87007505 http://id.loc.gov/authorities/subjects/sh85107310 http://id.loc.gov/authorities/subjects/sh85094982 |
title | Hands-on system programming with C++ : build performant and concurrent Unix and Linux systems with C++17 / |
title_auth | Hands-on system programming with C++ : build performant and concurrent Unix and Linux systems with C++17 / |
title_exact_search | Hands-on system programming with C++ : build performant and concurrent Unix and Linux systems with C++17 / |
title_full | Hands-on system programming with C++ : build performant and concurrent Unix and Linux systems with C++17 / Dr. Rian Quinn. |
title_fullStr | Hands-on system programming with C++ : build performant and concurrent Unix and Linux systems with C++17 / Dr. Rian Quinn. |
title_full_unstemmed | Hands-on system programming with C++ : build performant and concurrent Unix and Linux systems with C++17 / Dr. Rian Quinn. |
title_short | Hands-on system programming with C++ : |
title_sort | hands on system programming with c build performant and concurrent unix and linux systems with c 17 |
title_sub | build performant and concurrent Unix and Linux systems with C++17 / |
topic | Linux. http://id.loc.gov/authorities/names/n94087892 UNIX (Computer file) http://id.loc.gov/authorities/names/n91019960 Linux fast UNIX (Computer file) fast C++ (Computer program language) http://id.loc.gov/authorities/subjects/sh87007505 Computer programming. http://id.loc.gov/authorities/subjects/sh85107310 Operating systems (Computers) http://id.loc.gov/authorities/subjects/sh85094982 C++ (Langage de programmation) Programmation (Informatique) Systèmes d'exploitation (Ordinateurs) computer programming. aat operating systems. aat COMPUTERS Operating Systems Linux. bisacsh COMPUTERS Programming Languages C++. bisacsh Operating systems (Computers) fast Computer programming fast C++ (Computer program language) fast |
topic_facet | Linux. UNIX (Computer file) Linux C++ (Computer program language) Computer programming. Operating systems (Computers) C++ (Langage de programmation) Programmation (Informatique) Systèmes d'exploitation (Ordinateurs) computer programming. operating systems. COMPUTERS Operating Systems Linux. COMPUTERS Programming Languages C++. Computer programming |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1991515 |
work_keys_str_mv | AT quinnrian handsonsystemprogrammingwithcbuildperformantandconcurrentunixandlinuxsystemswithc17 |