i-Minds 2.0 :: how and why constant connectivity is rewiring our brains and what to do about it /
"Engaging and scientifically rigorous, this fully updated edition of i-Minds explores screen-based technology's assimilation into our lives, pondering them as both godsend and plague, demonstrating how constant connectivity is changing our brains and exploring positive steps to take to emb...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Gabriola Island, BC, Canada :
New Society Publishers,
[2019]
|
Ausgabe: | Second edition. |
Schlagworte: | |
Online-Zugang: | DE-862 DE-863 |
Zusammenfassung: | "Engaging and scientifically rigorous, this fully updated edition of i-Minds explores screen-based technology's assimilation into our lives, pondering them as both godsend and plague, demonstrating how constant connectivity is changing our brains and exploring positive steps to take to embrace new technologies."-- |
Beschreibung: | Previously published under title: i-Minds: how cell phones, computers, gaming, and social media are changing our brains, our behavior, and the evolution of our species. |
Beschreibung: | 1 online resource |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9781550926941 1550926942 9781771422901 1771422904 |
Zugangseinschränkungen: | Access restricted to LAC onsite clients. |
Internformat
MARC
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240 | 1 | 0 | |a i-Minds |
245 | 1 | 0 | |a i-Minds 2.0 : |b how and why constant connectivity is rewiring our brains and what to do about it / |c by Mari K. Swingle, PhD. |
246 | 1 | 4 | |a i-Minds |
250 | |a Second edition. | ||
264 | 1 | |a Gabriola Island, BC, Canada : |b New Society Publishers, |c [2019] | |
264 | 4 | |c ©2019 | |
300 | |a 1 online resource | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
500 | |a Previously published under title: i-Minds: how cell phones, computers, gaming, and social media are changing our brains, our behavior, and the evolution of our species. | ||
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a Part 1: How and why. The shift ; Technological integration versis technological interference ; The pull ; The power of sound : history and biology ; The biological science : what's really going on in our brains? ; Boxed in : anxiety in the masses ; From digital natives to i-Kids ; The story of alpha ; The narrowing of minds -- Part 2: Process and development. Of systems and process ; Back to biology : epigenetics and vestibular regulation ; From i-Kids to i-Brains ; Learning, play, and parenting : conflicting needs in a busy, busy world ; Socialization : child's play -- Part 3: Education, games, power and politics. The good, the bad, and the neutral ; Of games and gaming ; The good, the bad, and the ugly : esports and the business of gaming ; Beyond illusions : spatial planning, arbitrary learning, and geolocation skills ; Breaking the trance ; i-Tech and healthcare : to care or i-Care -- Part 4: Trust, governance, and the attention economy. i-Trust and i_privacy : social, economics, and political manipulation ; Governance part one : self-governance and the rise of the attention economy ; Governance part two : crossing the floor and the perils of protection ; The attention economy ; Governance and safety : electromagnetic explorations -- Part 5: The interpersonal. Community, communication, digital mediation, and friendship ; Sex and sexuality part A : adult play ; Sex and sexuality part B : brain wiring and the death of intimacy ; Sex and sexuality part C : from children to elders, communication, and lifestyle solutions ; Benefactors of change ; i-Addiction and i-Life : the beginnings of a new world ; The tipping point ; Our future our selves ; Epilogue: So what to do? | |
506 | 1 | |a Access restricted to LAC onsite clients. |f Online access with authorization. |2 star |5 CaOONL | |
520 | |a "Engaging and scientifically rigorous, this fully updated edition of i-Minds explores screen-based technology's assimilation into our lives, pondering them as both godsend and plague, demonstrating how constant connectivity is changing our brains and exploring positive steps to take to embrace new technologies."-- |c Provided by publisher. | ||
588 | 0 | |a Online resource; title from digital title page (viewed on April 30, 2019). | |
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650 | 0 | |a Brain. |0 http://id.loc.gov/authorities/subjects/sh85016319 | |
650 | 0 | |a Human behavior. |0 http://id.loc.gov/authorities/subjects/sh85062839 | |
650 | 0 | |a Human evolution. |0 http://id.loc.gov/authorities/subjects/sh85062868 | |
650 | 0 | |a Technology |x Psychological aspects. | |
650 | 2 | |a Brain |0 https://id.nlm.nih.gov/mesh/D001921 | |
650 | 2 | |a Behavior |0 https://id.nlm.nih.gov/mesh/D001519 | |
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Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-4-EBA-on1084481398 |
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adam_text | |
any_adam_object | |
author | Swingle, Mari K. |
author_GND | http://id.loc.gov/authorities/names/no2015098103 |
author_facet | Swingle, Mari K. |
author_role | aut |
author_sort | Swingle, Mari K. |
author_variant | m k s mk mks |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | T - Technology |
callnumber-label | T14 |
callnumber-raw | T14.5 .S95 2019 |
callnumber-search | T14.5 .S95 2019 |
callnumber-sort | T 214.5 S95 42019 |
callnumber-subject | T - General Technology |
collection | ZDB-4-EBA |
contents | Part 1: How and why. The shift ; Technological integration versis technological interference ; The pull ; The power of sound : history and biology ; The biological science : what's really going on in our brains? ; Boxed in : anxiety in the masses ; From digital natives to i-Kids ; The story of alpha ; The narrowing of minds -- Part 2: Process and development. Of systems and process ; Back to biology : epigenetics and vestibular regulation ; From i-Kids to i-Brains ; Learning, play, and parenting : conflicting needs in a busy, busy world ; Socialization : child's play -- Part 3: Education, games, power and politics. The good, the bad, and the neutral ; Of games and gaming ; The good, the bad, and the ugly : esports and the business of gaming ; Beyond illusions : spatial planning, arbitrary learning, and geolocation skills ; Breaking the trance ; i-Tech and healthcare : to care or i-Care -- Part 4: Trust, governance, and the attention economy. i-Trust and i_privacy : social, economics, and political manipulation ; Governance part one : self-governance and the rise of the attention economy ; Governance part two : crossing the floor and the perils of protection ; The attention economy ; Governance and safety : electromagnetic explorations -- Part 5: The interpersonal. Community, communication, digital mediation, and friendship ; Sex and sexuality part A : adult play ; Sex and sexuality part B : brain wiring and the death of intimacy ; Sex and sexuality part C : from children to elders, communication, and lifestyle solutions ; Benefactors of change ; i-Addiction and i-Life : the beginnings of a new world ; The tipping point ; Our future our selves ; Epilogue: So what to do? |
ctrlnum | (OCoLC)1084481398 |
dewey-full | 303.48/3 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 303 - Social processes |
dewey-raw | 303.48/3 |
dewey-search | 303.48/3 |
dewey-sort | 3303.48 13 |
dewey-tens | 300 - Social sciences |
discipline | Soziologie |
edition | Second edition. |
format | Electronic eBook |
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publisher | New Society Publishers, |
record_format | marc |
spelling | Swingle, Mari K., author. http://id.loc.gov/authorities/names/no2015098103 i-Minds i-Minds 2.0 : how and why constant connectivity is rewiring our brains and what to do about it / by Mari K. Swingle, PhD. Second edition. Gabriola Island, BC, Canada : New Society Publishers, [2019] ©2019 1 online resource text txt rdacontent computer c rdamedia online resource cr rdacarrier Previously published under title: i-Minds: how cell phones, computers, gaming, and social media are changing our brains, our behavior, and the evolution of our species. Includes bibliographical references and index. Part 1: How and why. The shift ; Technological integration versis technological interference ; The pull ; The power of sound : history and biology ; The biological science : what's really going on in our brains? ; Boxed in : anxiety in the masses ; From digital natives to i-Kids ; The story of alpha ; The narrowing of minds -- Part 2: Process and development. Of systems and process ; Back to biology : epigenetics and vestibular regulation ; From i-Kids to i-Brains ; Learning, play, and parenting : conflicting needs in a busy, busy world ; Socialization : child's play -- Part 3: Education, games, power and politics. The good, the bad, and the neutral ; Of games and gaming ; The good, the bad, and the ugly : esports and the business of gaming ; Beyond illusions : spatial planning, arbitrary learning, and geolocation skills ; Breaking the trance ; i-Tech and healthcare : to care or i-Care -- Part 4: Trust, governance, and the attention economy. i-Trust and i_privacy : social, economics, and political manipulation ; Governance part one : self-governance and the rise of the attention economy ; Governance part two : crossing the floor and the perils of protection ; The attention economy ; Governance and safety : electromagnetic explorations -- Part 5: The interpersonal. Community, communication, digital mediation, and friendship ; Sex and sexuality part A : adult play ; Sex and sexuality part B : brain wiring and the death of intimacy ; Sex and sexuality part C : from children to elders, communication, and lifestyle solutions ; Benefactors of change ; i-Addiction and i-Life : the beginnings of a new world ; The tipping point ; Our future our selves ; Epilogue: So what to do? Access restricted to LAC onsite clients. Online access with authorization. star CaOONL "Engaging and scientifically rigorous, this fully updated edition of i-Minds explores screen-based technology's assimilation into our lives, pondering them as both godsend and plague, demonstrating how constant connectivity is changing our brains and exploring positive steps to take to embrace new technologies."-- Provided by publisher. Online resource; title from digital title page (viewed on April 30, 2019). Technology Social aspects. http://id.loc.gov/authorities/subjects/sh85133169 Technology Physiological aspects. Brain. http://id.loc.gov/authorities/subjects/sh85016319 Human behavior. http://id.loc.gov/authorities/subjects/sh85062839 Human evolution. http://id.loc.gov/authorities/subjects/sh85062868 Technology Psychological aspects. Brain https://id.nlm.nih.gov/mesh/D001921 Behavior https://id.nlm.nih.gov/mesh/D001519 Technologie Aspect social. Technologie Aspect psychologique. Cerveau. Comportement humain. Êtres humains Évolution. Technologie Aspect physiologique. brains. aat human behavior. aat SOCIAL SCIENCE General. bisacsh Technology Psychological aspects fast Brain fast Human behavior fast Human evolution fast Technology Social aspects fast Electronic book. Print version: Swingle, Mari K. I-Minds. Second edition. Gabriola Island, British Columbia : New Society Publishers, 2019 0865719012 9780865719019 (OCoLC)1050601270 |
spellingShingle | Swingle, Mari K. i-Minds 2.0 : how and why constant connectivity is rewiring our brains and what to do about it / Part 1: How and why. The shift ; Technological integration versis technological interference ; The pull ; The power of sound : history and biology ; The biological science : what's really going on in our brains? ; Boxed in : anxiety in the masses ; From digital natives to i-Kids ; The story of alpha ; The narrowing of minds -- Part 2: Process and development. Of systems and process ; Back to biology : epigenetics and vestibular regulation ; From i-Kids to i-Brains ; Learning, play, and parenting : conflicting needs in a busy, busy world ; Socialization : child's play -- Part 3: Education, games, power and politics. The good, the bad, and the neutral ; Of games and gaming ; The good, the bad, and the ugly : esports and the business of gaming ; Beyond illusions : spatial planning, arbitrary learning, and geolocation skills ; Breaking the trance ; i-Tech and healthcare : to care or i-Care -- Part 4: Trust, governance, and the attention economy. i-Trust and i_privacy : social, economics, and political manipulation ; Governance part one : self-governance and the rise of the attention economy ; Governance part two : crossing the floor and the perils of protection ; The attention economy ; Governance and safety : electromagnetic explorations -- Part 5: The interpersonal. Community, communication, digital mediation, and friendship ; Sex and sexuality part A : adult play ; Sex and sexuality part B : brain wiring and the death of intimacy ; Sex and sexuality part C : from children to elders, communication, and lifestyle solutions ; Benefactors of change ; i-Addiction and i-Life : the beginnings of a new world ; The tipping point ; Our future our selves ; Epilogue: So what to do? Technology Social aspects. http://id.loc.gov/authorities/subjects/sh85133169 Technology Physiological aspects. Brain. http://id.loc.gov/authorities/subjects/sh85016319 Human behavior. http://id.loc.gov/authorities/subjects/sh85062839 Human evolution. http://id.loc.gov/authorities/subjects/sh85062868 Technology Psychological aspects. Brain https://id.nlm.nih.gov/mesh/D001921 Behavior https://id.nlm.nih.gov/mesh/D001519 Technologie Aspect social. Technologie Aspect psychologique. Cerveau. Comportement humain. Êtres humains Évolution. Technologie Aspect physiologique. brains. aat human behavior. aat SOCIAL SCIENCE General. bisacsh Technology Psychological aspects fast Brain fast Human behavior fast Human evolution fast Technology Social aspects fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh85133169 http://id.loc.gov/authorities/subjects/sh85016319 http://id.loc.gov/authorities/subjects/sh85062839 http://id.loc.gov/authorities/subjects/sh85062868 https://id.nlm.nih.gov/mesh/D001921 https://id.nlm.nih.gov/mesh/D001519 |
title | i-Minds 2.0 : how and why constant connectivity is rewiring our brains and what to do about it / |
title_alt | i-Minds |
title_auth | i-Minds 2.0 : how and why constant connectivity is rewiring our brains and what to do about it / |
title_exact_search | i-Minds 2.0 : how and why constant connectivity is rewiring our brains and what to do about it / |
title_full | i-Minds 2.0 : how and why constant connectivity is rewiring our brains and what to do about it / by Mari K. Swingle, PhD. |
title_fullStr | i-Minds 2.0 : how and why constant connectivity is rewiring our brains and what to do about it / by Mari K. Swingle, PhD. |
title_full_unstemmed | i-Minds 2.0 : how and why constant connectivity is rewiring our brains and what to do about it / by Mari K. Swingle, PhD. |
title_short | i-Minds 2.0 : |
title_sort | i minds 2 0 how and why constant connectivity is rewiring our brains and what to do about it |
title_sub | how and why constant connectivity is rewiring our brains and what to do about it / |
topic | Technology Social aspects. http://id.loc.gov/authorities/subjects/sh85133169 Technology Physiological aspects. Brain. http://id.loc.gov/authorities/subjects/sh85016319 Human behavior. http://id.loc.gov/authorities/subjects/sh85062839 Human evolution. http://id.loc.gov/authorities/subjects/sh85062868 Technology Psychological aspects. Brain https://id.nlm.nih.gov/mesh/D001921 Behavior https://id.nlm.nih.gov/mesh/D001519 Technologie Aspect social. Technologie Aspect psychologique. Cerveau. Comportement humain. Êtres humains Évolution. Technologie Aspect physiologique. brains. aat human behavior. aat SOCIAL SCIENCE General. bisacsh Technology Psychological aspects fast Brain fast Human behavior fast Human evolution fast Technology Social aspects fast |
topic_facet | Technology Social aspects. Technology Physiological aspects. Brain. Human behavior. Human evolution. Technology Psychological aspects. Brain Behavior Technologie Aspect social. Technologie Aspect psychologique. Cerveau. Comportement humain. Êtres humains Évolution. Technologie Aspect physiologique. brains. human behavior. SOCIAL SCIENCE General. Technology Psychological aspects Human behavior Human evolution Technology Social aspects Electronic book. |
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