Learn Red - Fundamentals of Red :: Get up and running with the Red language for full-stack development.
A key problem of software development today is the software bloat, where huge toolchains and development environments are needed in software coding and deployment. Red significantly reduces this bloat by offering a minimal but complete toolchain. This is the first introductory book on Red, and it wi...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham :
Packt Publishing,
2018.
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Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | A key problem of software development today is the software bloat, where huge toolchains and development environments are needed in software coding and deployment. Red significantly reduces this bloat by offering a minimal but complete toolchain. This is the first introductory book on Red, and it will get you up and running as quickly as possible. |
Beschreibung: | The func word. |
Beschreibung: | 1 online resource (248 pages) |
ISBN: | 9781789133653 1789133653 9781789130706 1789130700 |
Internformat
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100 | 1 | |a Balbaert, Ivo. | |
245 | 1 | 0 | |a Learn Red - Fundamentals of Red : |b Get up and running with the Red language for full-stack development. |
260 | |a Birmingham : |b Packt Publishing, |c 2018. | ||
300 | |a 1 online resource (248 pages) | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
588 | 0 | |a Print version record. | |
505 | 0 | |a Cover; Title Page; Copyright and Credits; Dedication; Packt Upsell; Foreword; Contributors; Table of Contents; Preface; Chapter 1: Red's Mission; Technical requirements; A short history of Red; What Red stands for; Some history; What makes Red special?; A full-stack language -- from the metal to the meta; Code is data and data is code; Data types built in; Small toolchain and executables; Dialects; Red's main features; Portability; Like a Swiss Army knife; Summary; Questions; Chapter 2: Setting Up for Development; Technical requirements; Installing Red; Installing Red on Windows. | |
505 | 8 | |a Installing Red on Linux and macOSA look at the source code; Working interactively in the Red console; Running and compiling your first script; Executing a script in the Red console; Compiling a script to an executable; Development mode; Release mode; Other compilation options; Red's compilation model; Development environments for writing Red; Simple text editors; More sophisticated editors; Summary; Questions; Chapter 3: Using Words, Values, and Types; Technical requirements; Understanding words and values; Some common datatypes; Using blocks and parens; Comments; Word bindings. | |
505 | 8 | |a Inferring typesAssigning and copying; Working with words; More about types; Converting types; The type system; Evaluating expressions and blocks; Some basic operations; Working with Boolean values; Working with numbers; Making random objects; Order of evaluation; Evaluation with do and reduce; The structure of a Red program; Summary; Questions; Further reading; Chapter 4: Code-Controlling Structures; Technical requirements; Getting input from the user -- input and ask; Testing conditions; if ; unless; either ; Stopping a program -- halt or quit; switch and case; catch and throw. | |
505 | 8 | |a Structuring repetitionsRepeating a number of times -- loop or repeat; Repeating with a condition -- while or until; A number-guessing game; Handling errors; attempt and try; Using error?; Creating and catching errors; Checking types; Summary; Questions; Chapter 5: Working with Series and Blocks; Technical requirements; Series and blocks; Navigating and looping through a series; A step at a time -- head, tail, index?, and next; Looping through a series -- foreach and forall; Getting information from a series; Selecting an item -- pick and /; Searching for an item -- select and find; Sorting. | |
505 | 8 | |a Changing a seriesChanging items -- poke, replace, and change; Adding new items -- append, repend, and insert; append; repend; insert; Deleting items -- remove and take; Moving items -- move and swap; Series as sets; Copying a series; Strings as series; Splitting a string -- split; Turning a series into a string -- form; Rejoining a block -- rejoin; Clearing part of a string -- clear and trim; Adding to a string -- append and insert; Other useful tricks; Summary; Questions; Chapter 6: Using Functions and Objects; Technical requirements; A fauna of functions; The do word; The does word; The has word. | |
500 | |a The func word. | ||
520 | |a A key problem of software development today is the software bloat, where huge toolchains and development environments are needed in software coding and deployment. Red significantly reduces this bloat by offering a minimal but complete toolchain. This is the first introductory book on Red, and it will get you up and running as quickly as possible. | ||
650 | 0 | |a Application software |x Development. |0 http://id.loc.gov/authorities/subjects/sh95009362 | |
650 | 6 | |a Logiciels d'application |x Développement. | |
650 | 7 | |a COMPUTERS |x Programming Languages |x General. |2 bisacsh | |
650 | 7 | |a COMPUTERS |x Software Development & Engineering |x General. |2 bisacsh | |
650 | 7 | |a Application software |x Development |2 fast | |
758 | |i has work: |a Learn Red (Text) |1 https://id.oclc.org/worldcat/entity/E39PCGRMV6hR9YWhvwwJTKCM6C |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
776 | 0 | 8 | |i Print version: |a Balbaert, Ivo. |t Learn Red - Fundamentals of Red : Get up and running with the Red language for full-stack development. |d Birmingham : Packt Publishing, ©2018 |
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adam_text | |
any_adam_object | |
author | Balbaert, Ivo |
author_facet | Balbaert, Ivo |
author_role | |
author_sort | Balbaert, Ivo |
author_variant | i b ib |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | Q - Science |
callnumber-label | QA76 |
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callnumber-search | QA76.76.A65 .B353 2018eb |
callnumber-sort | QA 276.76 A65 B353 42018EB |
callnumber-subject | QA - Mathematics |
collection | ZDB-4-EBA |
contents | Cover; Title Page; Copyright and Credits; Dedication; Packt Upsell; Foreword; Contributors; Table of Contents; Preface; Chapter 1: Red's Mission; Technical requirements; A short history of Red; What Red stands for; Some history; What makes Red special?; A full-stack language -- from the metal to the meta; Code is data and data is code; Data types built in; Small toolchain and executables; Dialects; Red's main features; Portability; Like a Swiss Army knife; Summary; Questions; Chapter 2: Setting Up for Development; Technical requirements; Installing Red; Installing Red on Windows. Installing Red on Linux and macOSA look at the source code; Working interactively in the Red console; Running and compiling your first script; Executing a script in the Red console; Compiling a script to an executable; Development mode; Release mode; Other compilation options; Red's compilation model; Development environments for writing Red; Simple text editors; More sophisticated editors; Summary; Questions; Chapter 3: Using Words, Values, and Types; Technical requirements; Understanding words and values; Some common datatypes; Using blocks and parens; Comments; Word bindings. Inferring typesAssigning and copying; Working with words; More about types; Converting types; The type system; Evaluating expressions and blocks; Some basic operations; Working with Boolean values; Working with numbers; Making random objects; Order of evaluation; Evaluation with do and reduce; The structure of a Red program; Summary; Questions; Further reading; Chapter 4: Code-Controlling Structures; Technical requirements; Getting input from the user -- input and ask; Testing conditions; if ; unless; either ; Stopping a program -- halt or quit; switch and case; catch and throw. Structuring repetitionsRepeating a number of times -- loop or repeat; Repeating with a condition -- while or until; A number-guessing game; Handling errors; attempt and try; Using error?; Creating and catching errors; Checking types; Summary; Questions; Chapter 5: Working with Series and Blocks; Technical requirements; Series and blocks; Navigating and looping through a series; A step at a time -- head, tail, index?, and next; Looping through a series -- foreach and forall; Getting information from a series; Selecting an item -- pick and /; Searching for an item -- select and find; Sorting. Changing a seriesChanging items -- poke, replace, and change; Adding new items -- append, repend, and insert; append; repend; insert; Deleting items -- remove and take; Moving items -- move and swap; Series as sets; Copying a series; Strings as series; Splitting a string -- split; Turning a series into a string -- form; Rejoining a block -- rejoin; Clearing part of a string -- clear and trim; Adding to a string -- append and insert; Other useful tricks; Summary; Questions; Chapter 6: Using Functions and Objects; Technical requirements; A fauna of functions; The do word; The does word; The has word. |
ctrlnum | (OCoLC)1038483314 |
dewey-full | 005.1 |
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dewey-ones | 005 - Computer programming, programs, data, security |
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dewey-search | 005.1 |
dewey-sort | 15.1 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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indexdate | 2024-11-27T13:28:58Z |
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record_format | marc |
spelling | Balbaert, Ivo. Learn Red - Fundamentals of Red : Get up and running with the Red language for full-stack development. Birmingham : Packt Publishing, 2018. 1 online resource (248 pages) text txt rdacontent computer c rdamedia online resource cr rdacarrier Print version record. Cover; Title Page; Copyright and Credits; Dedication; Packt Upsell; Foreword; Contributors; Table of Contents; Preface; Chapter 1: Red's Mission; Technical requirements; A short history of Red; What Red stands for; Some history; What makes Red special?; A full-stack language -- from the metal to the meta; Code is data and data is code; Data types built in; Small toolchain and executables; Dialects; Red's main features; Portability; Like a Swiss Army knife; Summary; Questions; Chapter 2: Setting Up for Development; Technical requirements; Installing Red; Installing Red on Windows. Installing Red on Linux and macOSA look at the source code; Working interactively in the Red console; Running and compiling your first script; Executing a script in the Red console; Compiling a script to an executable; Development mode; Release mode; Other compilation options; Red's compilation model; Development environments for writing Red; Simple text editors; More sophisticated editors; Summary; Questions; Chapter 3: Using Words, Values, and Types; Technical requirements; Understanding words and values; Some common datatypes; Using blocks and parens; Comments; Word bindings. Inferring typesAssigning and copying; Working with words; More about types; Converting types; The type system; Evaluating expressions and blocks; Some basic operations; Working with Boolean values; Working with numbers; Making random objects; Order of evaluation; Evaluation with do and reduce; The structure of a Red program; Summary; Questions; Further reading; Chapter 4: Code-Controlling Structures; Technical requirements; Getting input from the user -- input and ask; Testing conditions; if ; unless; either ; Stopping a program -- halt or quit; switch and case; catch and throw. Structuring repetitionsRepeating a number of times -- loop or repeat; Repeating with a condition -- while or until; A number-guessing game; Handling errors; attempt and try; Using error?; Creating and catching errors; Checking types; Summary; Questions; Chapter 5: Working with Series and Blocks; Technical requirements; Series and blocks; Navigating and looping through a series; A step at a time -- head, tail, index?, and next; Looping through a series -- foreach and forall; Getting information from a series; Selecting an item -- pick and /; Searching for an item -- select and find; Sorting. Changing a seriesChanging items -- poke, replace, and change; Adding new items -- append, repend, and insert; append; repend; insert; Deleting items -- remove and take; Moving items -- move and swap; Series as sets; Copying a series; Strings as series; Splitting a string -- split; Turning a series into a string -- form; Rejoining a block -- rejoin; Clearing part of a string -- clear and trim; Adding to a string -- append and insert; Other useful tricks; Summary; Questions; Chapter 6: Using Functions and Objects; Technical requirements; A fauna of functions; The do word; The does word; The has word. The func word. A key problem of software development today is the software bloat, where huge toolchains and development environments are needed in software coding and deployment. Red significantly reduces this bloat by offering a minimal but complete toolchain. This is the first introductory book on Red, and it will get you up and running as quickly as possible. Application software Development. http://id.loc.gov/authorities/subjects/sh95009362 Logiciels d'application Développement. COMPUTERS Programming Languages General. bisacsh COMPUTERS Software Development & Engineering General. bisacsh Application software Development fast has work: Learn Red (Text) https://id.oclc.org/worldcat/entity/E39PCGRMV6hR9YWhvwwJTKCM6C https://id.oclc.org/worldcat/ontology/hasWork Print version: Balbaert, Ivo. Learn Red - Fundamentals of Red : Get up and running with the Red language for full-stack development. Birmingham : Packt Publishing, ©2018 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1817506 Volltext |
spellingShingle | Balbaert, Ivo Learn Red - Fundamentals of Red : Get up and running with the Red language for full-stack development. Cover; Title Page; Copyright and Credits; Dedication; Packt Upsell; Foreword; Contributors; Table of Contents; Preface; Chapter 1: Red's Mission; Technical requirements; A short history of Red; What Red stands for; Some history; What makes Red special?; A full-stack language -- from the metal to the meta; Code is data and data is code; Data types built in; Small toolchain and executables; Dialects; Red's main features; Portability; Like a Swiss Army knife; Summary; Questions; Chapter 2: Setting Up for Development; Technical requirements; Installing Red; Installing Red on Windows. Installing Red on Linux and macOSA look at the source code; Working interactively in the Red console; Running and compiling your first script; Executing a script in the Red console; Compiling a script to an executable; Development mode; Release mode; Other compilation options; Red's compilation model; Development environments for writing Red; Simple text editors; More sophisticated editors; Summary; Questions; Chapter 3: Using Words, Values, and Types; Technical requirements; Understanding words and values; Some common datatypes; Using blocks and parens; Comments; Word bindings. Inferring typesAssigning and copying; Working with words; More about types; Converting types; The type system; Evaluating expressions and blocks; Some basic operations; Working with Boolean values; Working with numbers; Making random objects; Order of evaluation; Evaluation with do and reduce; The structure of a Red program; Summary; Questions; Further reading; Chapter 4: Code-Controlling Structures; Technical requirements; Getting input from the user -- input and ask; Testing conditions; if ; unless; either ; Stopping a program -- halt or quit; switch and case; catch and throw. Structuring repetitionsRepeating a number of times -- loop or repeat; Repeating with a condition -- while or until; A number-guessing game; Handling errors; attempt and try; Using error?; Creating and catching errors; Checking types; Summary; Questions; Chapter 5: Working with Series and Blocks; Technical requirements; Series and blocks; Navigating and looping through a series; A step at a time -- head, tail, index?, and next; Looping through a series -- foreach and forall; Getting information from a series; Selecting an item -- pick and /; Searching for an item -- select and find; Sorting. Changing a seriesChanging items -- poke, replace, and change; Adding new items -- append, repend, and insert; append; repend; insert; Deleting items -- remove and take; Moving items -- move and swap; Series as sets; Copying a series; Strings as series; Splitting a string -- split; Turning a series into a string -- form; Rejoining a block -- rejoin; Clearing part of a string -- clear and trim; Adding to a string -- append and insert; Other useful tricks; Summary; Questions; Chapter 6: Using Functions and Objects; Technical requirements; A fauna of functions; The do word; The does word; The has word. Application software Development. http://id.loc.gov/authorities/subjects/sh95009362 Logiciels d'application Développement. COMPUTERS Programming Languages General. bisacsh COMPUTERS Software Development & Engineering General. bisacsh Application software Development fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh95009362 |
title | Learn Red - Fundamentals of Red : Get up and running with the Red language for full-stack development. |
title_auth | Learn Red - Fundamentals of Red : Get up and running with the Red language for full-stack development. |
title_exact_search | Learn Red - Fundamentals of Red : Get up and running with the Red language for full-stack development. |
title_full | Learn Red - Fundamentals of Red : Get up and running with the Red language for full-stack development. |
title_fullStr | Learn Red - Fundamentals of Red : Get up and running with the Red language for full-stack development. |
title_full_unstemmed | Learn Red - Fundamentals of Red : Get up and running with the Red language for full-stack development. |
title_short | Learn Red - Fundamentals of Red : |
title_sort | learn red fundamentals of red get up and running with the red language for full stack development |
title_sub | Get up and running with the Red language for full-stack development. |
topic | Application software Development. http://id.loc.gov/authorities/subjects/sh95009362 Logiciels d'application Développement. COMPUTERS Programming Languages General. bisacsh COMPUTERS Software Development & Engineering General. bisacsh Application software Development fast |
topic_facet | Application software Development. Logiciels d'application Développement. COMPUTERS Programming Languages General. COMPUTERS Software Development & Engineering General. Application software Development |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1817506 |
work_keys_str_mv | AT balbaertivo learnredfundamentalsofredgetupandrunningwiththeredlanguageforfullstackdevelopment |