Clash of Realities 2015/16 :: On the Art, Technology and Theory of Digital Games. Proceedings of the 6th and 7th Conference.

Digital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the internatio.

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Bibliographische Detailangaben
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Bielefeld : Transcipt Verlag, 2017.
Schriftenreihe:Bild und Bit. Studien zur digitalen Medienkultur.
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Zusammenfassung:Digital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the internatio.
Beschreibung:1 online resource (639 pages)
ISBN:9783839440315
3839440319

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