Physically based rendering.:
Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentat...
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1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
[Place of publication not identified] :
Morgan Kaufmann Publisher,
2016.
|
Ausgabe: | Third revised edition. |
Schlagworte: | |
Online-Zugang: | Volltext Volltext |
Zusammenfassung: | Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. |
Beschreibung: | 1 online resource |
ISBN: | 9780128007099 0128007095 |
Internformat
MARC
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adam_text | |
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discipline | Informatik |
edition | Third revised edition. |
format | Electronic eBook |
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id | ZDB-4-EBA-ocn959979923 |
illustrated | Not Illustrated |
indexdate | 2024-11-27T13:27:26Z |
institution | BVB |
isbn | 9780128007099 0128007095 |
language | English |
oclc_num | 959979923 |
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physical | 1 online resource |
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publishDate | 2016 |
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publisher | Morgan Kaufmann Publisher, |
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spelling | Pharr, Matt. Physically based rendering. Third revised edition. [Place of publication not identified] : Morgan Kaufmann Publisher, 2016. 1 online resource text txt rdacontent computer c rdamedia online resource cr rdacarrier Print version record. Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. Computer graphics. Three-dimensional display systems. http://id.loc.gov/authorities/subjects/sh85135021 Computer Graphics https://id.nlm.nih.gov/mesh/D003196 Infographie. Affichage tridimensionnel. computer graphics. aat three-dimensional. aat COMPUTERS General. bisacsh Computer graphics fast Three-dimensional display systems fast Print version: Pharr, Matt. Physically based rendering. Third revised edition. [Place of publication not identified] : Morgan Kaufmann Publisher, 2016 0128006455 (OCoLC)936532273 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1145290 Volltext FWS01 ZDB-4-EBA FWS_PDA_EBA https://www.sciencedirect.com/science/book/9780128006450 Volltext |
spellingShingle | Pharr, Matt Physically based rendering. Computer graphics. Three-dimensional display systems. http://id.loc.gov/authorities/subjects/sh85135021 Computer Graphics https://id.nlm.nih.gov/mesh/D003196 Infographie. Affichage tridimensionnel. computer graphics. aat three-dimensional. aat COMPUTERS General. bisacsh Computer graphics fast Three-dimensional display systems fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh85135021 https://id.nlm.nih.gov/mesh/D003196 |
title | Physically based rendering. |
title_auth | Physically based rendering. |
title_exact_search | Physically based rendering. |
title_full | Physically based rendering. |
title_fullStr | Physically based rendering. |
title_full_unstemmed | Physically based rendering. |
title_short | Physically based rendering. |
title_sort | physically based rendering |
topic | Computer graphics. Three-dimensional display systems. http://id.loc.gov/authorities/subjects/sh85135021 Computer Graphics https://id.nlm.nih.gov/mesh/D003196 Infographie. Affichage tridimensionnel. computer graphics. aat three-dimensional. aat COMPUTERS General. bisacsh Computer graphics fast Three-dimensional display systems fast |
topic_facet | Computer graphics. Three-dimensional display systems. Computer Graphics Infographie. Affichage tridimensionnel. computer graphics. three-dimensional. COMPUTERS General. Computer graphics Three-dimensional display systems |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1145290 https://www.sciencedirect.com/science/book/9780128006450 |
work_keys_str_mv | AT pharrmatt physicallybasedrendering |