Xamarin 4 by example :: design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio /
Design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio About This Book Explore the exciting features of Xamarin Studio while learning to develop your own applications Develop a complete application from conceptualization through to publishing it on the app...
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK :
Packt Publishing,
2016.
|
Schriftenreihe: | Community experience distilled.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | Design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio About This Book Explore the exciting features of Xamarin Studio while learning to develop your own applications Develop a complete application from conceptualization through to publishing it on the app store The book walks you through the basics of cross-platform development with Xamarin using examples and best practices and tips for cross platform solutions. Who This Book Is For If you want to develop your own applications and want to explore the features of Xamarin Studio, then this is the book for you. It is expected that you have a basic understanding of technologies in mobile development, but prior knowledge of Xamarin is not required. What You Will Learn Understand the software development lifecycle for mobile applications Use Xamarin Studio and its wide range of features to write your programs in C# Use different options to create multi-platform applications using Xamarin and develop a cross-platform extension method Work with Xamarin forms and various UI controls Integrate synchronous and asynchronous communication module within your app Render images to work with Android and iOS Link a third-party application to your solution In Detail The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer. Style and approach The step-by-guide will walk you through the process of creating an application of with the help of small projects that will teach you everything you need to know to build a complete application of your own. |
Beschreibung: | Includes index. |
Beschreibung: | 1 online resource (1 volume) : illustrations |
ISBN: | 9781785287992 1785287990 1785282905 9781785282904 |
Internformat
MARC
LEADER | 00000cam a2200000 i 4500 | ||
---|---|---|---|
001 | ZDB-4-EBA-ocn958459847 | ||
003 | OCoLC | ||
005 | 20241004212047.0 | ||
006 | m o d | ||
007 | cr unu|||||||| | ||
008 | 160916t20162016enka o 001 0 eng d | ||
040 | |a UMI |b eng |e rda |e pn |c UMI |d N$T |d IDEBK |d TOH |d DEBBG |d TEFOD |d DEBSZ |d OCLCQ |d COO |d VT2 |d OCLCF |d UOK |d CEF |d KSU |d WYU |d AGLDB |d IGB |d QGK |d OCLCO |d INARC |d OCLCQ |d OCLCO |d OCLCL |d OCLCQ | ||
020 | |a 9781785287992 |q (electronic bk.) | ||
020 | |a 1785287990 |q (electronic bk.) | ||
020 | |z 9781785282904 | ||
020 | |a 1785282905 | ||
020 | |a 9781785282904 | ||
035 | |a (OCoLC)958459847 | ||
037 | |a CL0500000783 |b Safari Books Online | ||
037 | |a 999BE36F-A875-48E8-A4A2-40EB66D082C4 |b OverDrive, Inc. |n http://www.overdrive.com | ||
050 | 4 | |a QA76.59 | |
072 | 7 | |a COM |x 013000 |2 bisacsh | |
072 | 7 | |a COM |x 014000 |2 bisacsh | |
072 | 7 | |a COM |x 018000 |2 bisacsh | |
072 | 7 | |a COM |x 067000 |2 bisacsh | |
072 | 7 | |a COM |x 032000 |2 bisacsh | |
072 | 7 | |a COM |x 037000 |2 bisacsh | |
072 | 7 | |a COM |x 052000 |2 bisacsh | |
082 | 7 | |a 004.167 |2 23 | |
049 | |a MAIN | ||
100 | 1 | |a Bortolu, Matteo, |e author. | |
245 | 1 | 0 | |a Xamarin 4 by example : |b design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio / |c Matteo Bortolu, Engin Polat. |
264 | 1 | |a Birmingham, UK : |b Packt Publishing, |c 2016. | |
264 | 4 | |c ©2016 | |
300 | |a 1 online resource (1 volume) : |b illustrations | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a Community experience distilled | |
500 | |a Includes index. | ||
588 | |a Description based on online resource; title from cover (viewed September 15, 2016). | ||
520 | |a Design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio About This Book Explore the exciting features of Xamarin Studio while learning to develop your own applications Develop a complete application from conceptualization through to publishing it on the app store The book walks you through the basics of cross-platform development with Xamarin using examples and best practices and tips for cross platform solutions. Who This Book Is For If you want to develop your own applications and want to explore the features of Xamarin Studio, then this is the book for you. It is expected that you have a basic understanding of technologies in mobile development, but prior knowledge of Xamarin is not required. What You Will Learn Understand the software development lifecycle for mobile applications Use Xamarin Studio and its wide range of features to write your programs in C# Use different options to create multi-platform applications using Xamarin and develop a cross-platform extension method Work with Xamarin forms and various UI controls Integrate synchronous and asynchronous communication module within your app Render images to work with Android and iOS Link a third-party application to your solution In Detail The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer. Style and approach The step-by-guide will walk you through the process of creating an application of with the help of small projects that will teach you everything you need to know to build a complete application of your own. | ||
630 | 0 | 0 | |a iOS (Electronic resource) |0 http://id.loc.gov/authorities/names/n2010039603 |
630 | 0 | 0 | |a Android (Electronic resource) |0 http://id.loc.gov/authorities/names/n2009043077 |
630 | 0 | 0 | |a Xamarin studio (Computer file) |
630 | 0 | 7 | |a Android (Electronic resource) |2 fast |
630 | 0 | 7 | |a iOS (Electronic resource) |2 fast |
650 | 0 | |a Mobile apps. |0 http://id.loc.gov/authorities/subjects/sh2014000897 | |
650 | 0 | |a C# (Computer program language) |0 http://id.loc.gov/authorities/subjects/sh2001001705 | |
650 | 6 | |a Applications mobiles. | |
650 | 6 | |a C# (Langage de programmation) | |
650 | 7 | |a COMPUTERS / Computer Literacy |2 bisacsh | |
650 | 7 | |a COMPUTERS / Computer Science |2 bisacsh | |
650 | 7 | |a COMPUTERS / Data Processing |2 bisacsh | |
650 | 7 | |a COMPUTERS / Hardware / General |2 bisacsh | |
650 | 7 | |a COMPUTERS / Information Technology |2 bisacsh | |
650 | 7 | |a COMPUTERS / Machine Theory |2 bisacsh | |
650 | 7 | |a COMPUTERS / Reference |2 bisacsh | |
650 | 7 | |a C# (Computer program language) |2 fast | |
650 | 7 | |a Mobile apps |2 fast | |
700 | 1 | |a Polat, Engin, |e author. | |
758 | |i has work: |a Xamarin 4 by example (Text) |1 https://id.oclc.org/worldcat/entity/E39PCYckytHgbhggy7FBfVmBKd |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
830 | 0 | |a Community experience distilled. |0 http://id.loc.gov/authorities/names/no2011030603 | |
856 | 4 | 0 | |l FWS01 |p ZDB-4-EBA |q FWS_PDA_EBA |u https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1344060 |3 Volltext |
938 | |a Internet Archive |b INAR |n xamarin4byexampl0000bort | ||
938 | |a ProQuest MyiLibrary Digital eBook Collection |b IDEB |n cis35312827 | ||
938 | |a EBSCOhost |b EBSC |n 1344060 | ||
994 | |a 92 |b GEBAY | ||
912 | |a ZDB-4-EBA | ||
049 | |a DE-863 |
Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-4-EBA-ocn958459847 |
---|---|
_version_ | 1816882361711722496 |
adam_text | |
any_adam_object | |
author | Bortolu, Matteo Polat, Engin |
author_facet | Bortolu, Matteo Polat, Engin |
author_role | aut aut |
author_sort | Bortolu, Matteo |
author_variant | m b mb e p ep |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.59 |
callnumber-search | QA76.59 |
callnumber-sort | QA 276.59 |
callnumber-subject | QA - Mathematics |
collection | ZDB-4-EBA |
ctrlnum | (OCoLC)958459847 |
dewey-full | 004.167 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 004 - Computer science |
dewey-raw | 004.167 |
dewey-search | 004.167 |
dewey-sort | 14.167 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>05697cam a2200781 i 4500</leader><controlfield tag="001">ZDB-4-EBA-ocn958459847</controlfield><controlfield tag="003">OCoLC</controlfield><controlfield tag="005">20241004212047.0</controlfield><controlfield tag="006">m o d </controlfield><controlfield tag="007">cr unu||||||||</controlfield><controlfield tag="008">160916t20162016enka o 001 0 eng d</controlfield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">UMI</subfield><subfield code="b">eng</subfield><subfield code="e">rda</subfield><subfield code="e">pn</subfield><subfield code="c">UMI</subfield><subfield code="d">N$T</subfield><subfield code="d">IDEBK</subfield><subfield code="d">TOH</subfield><subfield code="d">DEBBG</subfield><subfield code="d">TEFOD</subfield><subfield code="d">DEBSZ</subfield><subfield code="d">OCLCQ</subfield><subfield code="d">COO</subfield><subfield code="d">VT2</subfield><subfield code="d">OCLCF</subfield><subfield code="d">UOK</subfield><subfield code="d">CEF</subfield><subfield code="d">KSU</subfield><subfield code="d">WYU</subfield><subfield code="d">AGLDB</subfield><subfield code="d">IGB</subfield><subfield code="d">QGK</subfield><subfield code="d">OCLCO</subfield><subfield code="d">INARC</subfield><subfield code="d">OCLCQ</subfield><subfield code="d">OCLCO</subfield><subfield code="d">OCLCL</subfield><subfield code="d">OCLCQ</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781785287992</subfield><subfield code="q">(electronic bk.)</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1785287990</subfield><subfield code="q">(electronic bk.)</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="z">9781785282904</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1785282905</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781785282904</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)958459847</subfield></datafield><datafield tag="037" ind1=" " ind2=" "><subfield code="a">CL0500000783</subfield><subfield code="b">Safari Books Online</subfield></datafield><datafield tag="037" ind1=" " ind2=" "><subfield code="a">999BE36F-A875-48E8-A4A2-40EB66D082C4</subfield><subfield code="b">OverDrive, Inc.</subfield><subfield code="n">http://www.overdrive.com</subfield></datafield><datafield tag="050" ind1=" " ind2="4"><subfield code="a">QA76.59</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">COM</subfield><subfield code="x">013000</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">COM</subfield><subfield code="x">014000</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">COM</subfield><subfield code="x">018000</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">COM</subfield><subfield code="x">067000</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">COM</subfield><subfield code="x">032000</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">COM</subfield><subfield code="x">037000</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">COM</subfield><subfield code="x">052000</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="082" ind1="7" ind2=" "><subfield code="a">004.167</subfield><subfield code="2">23</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">MAIN</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Bortolu, Matteo,</subfield><subfield code="e">author.</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Xamarin 4 by example :</subfield><subfield code="b">design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio /</subfield><subfield code="c">Matteo Bortolu, Engin Polat.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Birmingham, UK :</subfield><subfield code="b">Packt Publishing,</subfield><subfield code="c">2016.</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">©2016</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (1 volume) :</subfield><subfield code="b">illustrations</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">computer</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="1" ind2=" "><subfield code="a">Community experience distilled</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes index.</subfield></datafield><datafield tag="588" ind1=" " ind2=" "><subfield code="a">Description based on online resource; title from cover (viewed September 15, 2016).</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">Design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio About This Book Explore the exciting features of Xamarin Studio while learning to develop your own applications Develop a complete application from conceptualization through to publishing it on the app store The book walks you through the basics of cross-platform development with Xamarin using examples and best practices and tips for cross platform solutions. Who This Book Is For If you want to develop your own applications and want to explore the features of Xamarin Studio, then this is the book for you. It is expected that you have a basic understanding of technologies in mobile development, but prior knowledge of Xamarin is not required. What You Will Learn Understand the software development lifecycle for mobile applications Use Xamarin Studio and its wide range of features to write your programs in C# Use different options to create multi-platform applications using Xamarin and develop a cross-platform extension method Work with Xamarin forms and various UI controls Integrate synchronous and asynchronous communication module within your app Render images to work with Android and iOS Link a third-party application to your solution In Detail The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer. Style and approach The step-by-guide will walk you through the process of creating an application of with the help of small projects that will teach you everything you need to know to build a complete application of your own.</subfield></datafield><datafield tag="630" ind1="0" ind2="0"><subfield code="a">iOS (Electronic resource)</subfield><subfield code="0">http://id.loc.gov/authorities/names/n2010039603</subfield></datafield><datafield tag="630" ind1="0" ind2="0"><subfield code="a">Android (Electronic resource)</subfield><subfield code="0">http://id.loc.gov/authorities/names/n2009043077</subfield></datafield><datafield tag="630" ind1="0" ind2="0"><subfield code="a">Xamarin studio (Computer file)</subfield></datafield><datafield tag="630" ind1="0" ind2="7"><subfield code="a">Android (Electronic resource)</subfield><subfield code="2">fast</subfield></datafield><datafield tag="630" ind1="0" ind2="7"><subfield code="a">iOS (Electronic resource)</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Mobile apps.</subfield><subfield code="0">http://id.loc.gov/authorities/subjects/sh2014000897</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">C# (Computer program language)</subfield><subfield code="0">http://id.loc.gov/authorities/subjects/sh2001001705</subfield></datafield><datafield tag="650" ind1=" " ind2="6"><subfield code="a">Applications mobiles.</subfield></datafield><datafield tag="650" ind1=" " ind2="6"><subfield code="a">C# (Langage de programmation)</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">COMPUTERS / Computer Literacy</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">COMPUTERS / Computer Science</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">COMPUTERS / Data Processing</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">COMPUTERS / Hardware / General</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">COMPUTERS / Information Technology</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">COMPUTERS / Machine Theory</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">COMPUTERS / Reference</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">C# (Computer program language)</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Mobile apps</subfield><subfield code="2">fast</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Polat, Engin,</subfield><subfield code="e">author.</subfield></datafield><datafield tag="758" ind1=" " ind2=" "><subfield code="i">has work:</subfield><subfield code="a">Xamarin 4 by example (Text)</subfield><subfield code="1">https://id.oclc.org/worldcat/entity/E39PCYckytHgbhggy7FBfVmBKd</subfield><subfield code="4">https://id.oclc.org/worldcat/ontology/hasWork</subfield></datafield><datafield tag="830" ind1=" " ind2="0"><subfield code="a">Community experience distilled.</subfield><subfield code="0">http://id.loc.gov/authorities/names/no2011030603</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="l">FWS01</subfield><subfield code="p">ZDB-4-EBA</subfield><subfield code="q">FWS_PDA_EBA</subfield><subfield code="u">https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1344060</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="938" ind1=" " ind2=" "><subfield code="a">Internet Archive</subfield><subfield code="b">INAR</subfield><subfield code="n">xamarin4byexampl0000bort</subfield></datafield><datafield tag="938" ind1=" " ind2=" "><subfield code="a">ProQuest MyiLibrary Digital eBook Collection</subfield><subfield code="b">IDEB</subfield><subfield code="n">cis35312827</subfield></datafield><datafield tag="938" ind1=" " ind2=" "><subfield code="a">EBSCOhost</subfield><subfield code="b">EBSC</subfield><subfield code="n">1344060</subfield></datafield><datafield tag="994" ind1=" " ind2=" "><subfield code="a">92</subfield><subfield code="b">GEBAY</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-4-EBA</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-863</subfield></datafield></record></collection> |
id | ZDB-4-EBA-ocn958459847 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:27:24Z |
institution | BVB |
isbn | 9781785287992 1785287990 1785282905 9781785282904 |
language | English |
oclc_num | 958459847 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (1 volume) : illustrations |
psigel | ZDB-4-EBA |
publishDate | 2016 |
publishDateSearch | 2016 |
publishDateSort | 2016 |
publisher | Packt Publishing, |
record_format | marc |
series | Community experience distilled. |
series2 | Community experience distilled |
spelling | Bortolu, Matteo, author. Xamarin 4 by example : design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio / Matteo Bortolu, Engin Polat. Birmingham, UK : Packt Publishing, 2016. ©2016 1 online resource (1 volume) : illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier Community experience distilled Includes index. Description based on online resource; title from cover (viewed September 15, 2016). Design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio About This Book Explore the exciting features of Xamarin Studio while learning to develop your own applications Develop a complete application from conceptualization through to publishing it on the app store The book walks you through the basics of cross-platform development with Xamarin using examples and best practices and tips for cross platform solutions. Who This Book Is For If you want to develop your own applications and want to explore the features of Xamarin Studio, then this is the book for you. It is expected that you have a basic understanding of technologies in mobile development, but prior knowledge of Xamarin is not required. What You Will Learn Understand the software development lifecycle for mobile applications Use Xamarin Studio and its wide range of features to write your programs in C# Use different options to create multi-platform applications using Xamarin and develop a cross-platform extension method Work with Xamarin forms and various UI controls Integrate synchronous and asynchronous communication module within your app Render images to work with Android and iOS Link a third-party application to your solution In Detail The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#. This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer. Style and approach The step-by-guide will walk you through the process of creating an application of with the help of small projects that will teach you everything you need to know to build a complete application of your own. iOS (Electronic resource) http://id.loc.gov/authorities/names/n2010039603 Android (Electronic resource) http://id.loc.gov/authorities/names/n2009043077 Xamarin studio (Computer file) Android (Electronic resource) fast iOS (Electronic resource) fast Mobile apps. http://id.loc.gov/authorities/subjects/sh2014000897 C# (Computer program language) http://id.loc.gov/authorities/subjects/sh2001001705 Applications mobiles. C# (Langage de programmation) COMPUTERS / Computer Literacy bisacsh COMPUTERS / Computer Science bisacsh COMPUTERS / Data Processing bisacsh COMPUTERS / Hardware / General bisacsh COMPUTERS / Information Technology bisacsh COMPUTERS / Machine Theory bisacsh COMPUTERS / Reference bisacsh C# (Computer program language) fast Mobile apps fast Polat, Engin, author. has work: Xamarin 4 by example (Text) https://id.oclc.org/worldcat/entity/E39PCYckytHgbhggy7FBfVmBKd https://id.oclc.org/worldcat/ontology/hasWork Community experience distilled. http://id.loc.gov/authorities/names/no2011030603 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1344060 Volltext |
spellingShingle | Bortolu, Matteo Polat, Engin Xamarin 4 by example : design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio / Community experience distilled. iOS (Electronic resource) http://id.loc.gov/authorities/names/n2010039603 Android (Electronic resource) http://id.loc.gov/authorities/names/n2009043077 Xamarin studio (Computer file) Android (Electronic resource) fast iOS (Electronic resource) fast Mobile apps. http://id.loc.gov/authorities/subjects/sh2014000897 C# (Computer program language) http://id.loc.gov/authorities/subjects/sh2001001705 Applications mobiles. C# (Langage de programmation) COMPUTERS / Computer Literacy bisacsh COMPUTERS / Computer Science bisacsh COMPUTERS / Data Processing bisacsh COMPUTERS / Hardware / General bisacsh COMPUTERS / Information Technology bisacsh COMPUTERS / Machine Theory bisacsh COMPUTERS / Reference bisacsh C# (Computer program language) fast Mobile apps fast |
subject_GND | http://id.loc.gov/authorities/names/n2010039603 http://id.loc.gov/authorities/names/n2009043077 http://id.loc.gov/authorities/subjects/sh2014000897 http://id.loc.gov/authorities/subjects/sh2001001705 |
title | Xamarin 4 by example : design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio / |
title_auth | Xamarin 4 by example : design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio / |
title_exact_search | Xamarin 4 by example : design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio / |
title_full | Xamarin 4 by example : design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio / Matteo Bortolu, Engin Polat. |
title_fullStr | Xamarin 4 by example : design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio / Matteo Bortolu, Engin Polat. |
title_full_unstemmed | Xamarin 4 by example : design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio / Matteo Bortolu, Engin Polat. |
title_short | Xamarin 4 by example : |
title_sort | xamarin 4 by example design develop and publish your own mobile apps for ios and android using c and xamarin studio |
title_sub | design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio / |
topic | iOS (Electronic resource) http://id.loc.gov/authorities/names/n2010039603 Android (Electronic resource) http://id.loc.gov/authorities/names/n2009043077 Xamarin studio (Computer file) Android (Electronic resource) fast iOS (Electronic resource) fast Mobile apps. http://id.loc.gov/authorities/subjects/sh2014000897 C# (Computer program language) http://id.loc.gov/authorities/subjects/sh2001001705 Applications mobiles. C# (Langage de programmation) COMPUTERS / Computer Literacy bisacsh COMPUTERS / Computer Science bisacsh COMPUTERS / Data Processing bisacsh COMPUTERS / Hardware / General bisacsh COMPUTERS / Information Technology bisacsh COMPUTERS / Machine Theory bisacsh COMPUTERS / Reference bisacsh C# (Computer program language) fast Mobile apps fast |
topic_facet | iOS (Electronic resource) Android (Electronic resource) Xamarin studio (Computer file) Mobile apps. C# (Computer program language) Applications mobiles. C# (Langage de programmation) COMPUTERS / Computer Literacy COMPUTERS / Computer Science COMPUTERS / Data Processing COMPUTERS / Hardware / General COMPUTERS / Information Technology COMPUTERS / Machine Theory COMPUTERS / Reference Mobile apps |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1344060 |
work_keys_str_mv | AT bortolumatteo xamarin4byexampledesigndevelopandpublishyourownmobileappsforiosandandroidusingcandxamarinstudio AT polatengin xamarin4byexampledesigndevelopandpublishyourownmobileappsforiosandandroidusingcandxamarinstudio |