Playback :: a genealogy of 1980s British videogames /
"Locates, explains, and analyses the origins of the British gaming industry, examining the production and consumption of games in an historical, social, and economic context"--
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New York :
Bloomsbury Academic,
2016.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | "Locates, explains, and analyses the origins of the British gaming industry, examining the production and consumption of games in an historical, social, and economic context"-- |
Beschreibung: | 1 online resource |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9781628924862 1628924861 9781501322433 1501322435 |
Internformat
MARC
LEADER | 00000cam a22000008i 4500 | ||
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001 | ZDB-4-EBA-ocn956775003 | ||
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007 | cr ||||||||||| | ||
008 | 160815s2016 nyu ob 001 0 eng | ||
010 | |a 2016037677 | ||
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100 | 1 | |a Wade, Alex, |d 1966- |e author. |0 http://id.loc.gov/authorities/names/no2005116015 | |
245 | 1 | 0 | |a Playback : |b a genealogy of 1980s British videogames / |c Alex Wade. |
263 | |a 1610 | ||
264 | 1 | |a New York : |b Bloomsbury Academic, |c 2016. | |
264 | 4 | |c ©2016 | |
300 | |a 1 online resource | ||
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520 | |a "Locates, explains, and analyses the origins of the British gaming industry, examining the production and consumption of games in an historical, social, and economic context"-- |c Provided by publisher | ||
504 | |a Includes bibliographical references and index. | ||
588 | 0 | |a Print version record and CIP data provided by publisher; resource not viewed. | |
505 | 0 | |a Cover; Half Title; Title; Copyright; Dedication; Contents; Acknowledgements; 1 Loading . . .; Habitus; Genealogy; Title screen: the scope of Playback; 2 Home and Away: The International Context of UK Videogames of the 1980s; Press play on tape; Time splitters; The ghost in the machine?; Local studies; Time extend; 3 Back to the Future: The UK Gaming Field of the 1980s; Historical positions of videogames; Moral outrage; Postindustrial Policy; Clouds on the horizon; The owl from auntie4; A new field; The gaming habitus; Playing fields; 4 Coding, Copying and Cracking: Bedroom Cultures. | |
505 | 8 | |a Game planPanic button; Consumption as work; Silo mentality: in the bedroom; Technological habitus; Gender in the bedroom; Bedroom cultures; Zoning out: Computers in the bedrooms of the 1980s; Public and private: copying culture; Play to work; Back to work?; 5 Deeper Underground: Inside the Arcaves; Insert coin; Press start; Sacrosanct and subterranean: subcultures and games; Tilt or quit: the form of arcade games; Labyrinths; Getting into games; Gaming the game; Game on; Game after; 6 Format(ive) Wars: Building an Industry; Foundations; Format wars?; Crossing the line: beyond the format wars. | |
505 | 8 | |a The ends justifies the means: sales and distributionOn the high street: chain stores and chains of approval; Profiting from publication; Disappearing into the mirror; Press for success: magazines; Videogame habitus: the formation of the industry; Future development; 7 The Politics of British Videogames in the 1980s; Divisions; Just another brick in the wall: work and class; Racing, race, punched in the face: the bodily habitus; Gender trends; Resistance is futile?; Just in time; 8 Continue?; Past, present and future; References; Index. | |
650 | 0 | |a Video games |z Great Britain. | |
650 | 0 | |a Video games |x Social aspects |z Great Britain. | |
650 | 6 | |a Jeux vidéo |z Grande-Bretagne. | |
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650 | 7 | |a Media studies. |2 bicssc | |
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650 | 7 | |a GAMES |x Video & Electronic. |2 bisacsh | |
650 | 7 | |a SOCIAL SCIENCE |x Media Studies. |2 bisacsh | |
650 | 7 | |a SOCIAL SCIENCE |x Anthropology |x Cultural. |2 bisacsh | |
650 | 7 | |a GAMES |x Board. |2 bisacsh | |
650 | 7 | |a Video games |2 fast | |
650 | 7 | |a Video games |x Social aspects |2 fast | |
651 | 7 | |a Great Britain |2 fast | |
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Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-4-EBA-ocn956775003 |
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adam_text | |
any_adam_object | |
author | Wade, Alex, 1966- |
author_GND | http://id.loc.gov/authorities/names/no2005116015 |
author_facet | Wade, Alex, 1966- |
author_role | aut |
author_sort | Wade, Alex, 1966- |
author_variant | a w aw |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | G - Geography, Anthropology, Recreation |
callnumber-label | GV1469 |
callnumber-raw | GV1469.3 |
callnumber-search | GV1469.3 |
callnumber-sort | GV 41469.3 |
callnumber-subject | GV - Leisure and Recreation |
collection | ZDB-4-EBA |
contents | Cover; Half Title; Title; Copyright; Dedication; Contents; Acknowledgements; 1 Loading . . .; Habitus; Genealogy; Title screen: the scope of Playback; 2 Home and Away: The International Context of UK Videogames of the 1980s; Press play on tape; Time splitters; The ghost in the machine?; Local studies; Time extend; 3 Back to the Future: The UK Gaming Field of the 1980s; Historical positions of videogames; Moral outrage; Postindustrial Policy; Clouds on the horizon; The owl from auntie4; A new field; The gaming habitus; Playing fields; 4 Coding, Copying and Cracking: Bedroom Cultures. Game planPanic button; Consumption as work; Silo mentality: in the bedroom; Technological habitus; Gender in the bedroom; Bedroom cultures; Zoning out: Computers in the bedrooms of the 1980s; Public and private: copying culture; Play to work; Back to work?; 5 Deeper Underground: Inside the Arcaves; Insert coin; Press start; Sacrosanct and subterranean: subcultures and games; Tilt or quit: the form of arcade games; Labyrinths; Getting into games; Gaming the game; Game on; Game after; 6 Format(ive) Wars: Building an Industry; Foundations; Format wars?; Crossing the line: beyond the format wars. The ends justifies the means: sales and distributionOn the high street: chain stores and chains of approval; Profiting from publication; Disappearing into the mirror; Press for success: magazines; Videogame habitus: the formation of the industry; Future development; 7 The Politics of British Videogames in the 1980s; Divisions; Just another brick in the wall: work and class; Racing, race, punched in the face: the bodily habitus; Gender trends; Resistance is futile?; Just in time; 8 Continue?; Past, present and future; References; Index. |
ctrlnum | (OCoLC)956775003 |
dewey-full | 794.8/0941 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/0941 |
dewey-search | 794.8/0941 |
dewey-sort | 3794.8 3941 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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geographic | Great Britain fast |
geographic_facet | Great Britain |
id | ZDB-4-EBA-ocn956775003 |
illustrated | Not Illustrated |
indexdate | 2024-11-27T13:27:20Z |
institution | BVB |
isbn | 9781628924862 1628924861 9781501322433 1501322435 |
language | English |
lccn | 2016037677 |
oclc_num | 956775003 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource |
psigel | ZDB-4-EBA |
publishDate | 2016 |
publishDateSearch | 2016 |
publishDateSort | 2016 |
publisher | Bloomsbury Academic, |
record_format | marc |
spelling | Wade, Alex, 1966- author. http://id.loc.gov/authorities/names/no2005116015 Playback : a genealogy of 1980s British videogames / Alex Wade. 1610 New York : Bloomsbury Academic, 2016. ©2016 1 online resource text txt rdacontent computer n rdamedia online resource nc rdacarrier "Locates, explains, and analyses the origins of the British gaming industry, examining the production and consumption of games in an historical, social, and economic context"-- Provided by publisher Includes bibliographical references and index. Print version record and CIP data provided by publisher; resource not viewed. Cover; Half Title; Title; Copyright; Dedication; Contents; Acknowledgements; 1 Loading . . .; Habitus; Genealogy; Title screen: the scope of Playback; 2 Home and Away: The International Context of UK Videogames of the 1980s; Press play on tape; Time splitters; The ghost in the machine?; Local studies; Time extend; 3 Back to the Future: The UK Gaming Field of the 1980s; Historical positions of videogames; Moral outrage; Postindustrial Policy; Clouds on the horizon; The owl from auntie4; A new field; The gaming habitus; Playing fields; 4 Coding, Copying and Cracking: Bedroom Cultures. Game planPanic button; Consumption as work; Silo mentality: in the bedroom; Technological habitus; Gender in the bedroom; Bedroom cultures; Zoning out: Computers in the bedrooms of the 1980s; Public and private: copying culture; Play to work; Back to work?; 5 Deeper Underground: Inside the Arcaves; Insert coin; Press start; Sacrosanct and subterranean: subcultures and games; Tilt or quit: the form of arcade games; Labyrinths; Getting into games; Gaming the game; Game on; Game after; 6 Format(ive) Wars: Building an Industry; Foundations; Format wars?; Crossing the line: beyond the format wars. The ends justifies the means: sales and distributionOn the high street: chain stores and chains of approval; Profiting from publication; Disappearing into the mirror; Press for success: magazines; Videogame habitus: the formation of the industry; Future development; 7 The Politics of British Videogames in the 1980s; Divisions; Just another brick in the wall: work and class; Racing, race, punched in the face: the bodily habitus; Gender trends; Resistance is futile?; Just in time; 8 Continue?; Past, present and future; References; Index. Video games Great Britain. Video games Social aspects Great Britain. Jeux vidéo Grande-Bretagne. Jeux vidéo Aspect social Grande-Bretagne. Media studies. bicssc Social & cultural history. bicssc GAMES Video & Electronic. bisacsh SOCIAL SCIENCE Media Studies. bisacsh SOCIAL SCIENCE Anthropology Cultural. bisacsh GAMES Board. bisacsh Video games fast Video games Social aspects fast Great Britain fast has work: Playback (Text) https://id.oclc.org/worldcat/entity/E39PCFYCd9DxHhqF6qWVxkKVvd https://id.oclc.org/worldcat/ontology/hasWork Print version: Wade, Alex, 1966- Playback. New York : Bloomsbury Academic, 2016 9781628924893 (DLC) 2016009637 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1342315 Volltext |
spellingShingle | Wade, Alex, 1966- Playback : a genealogy of 1980s British videogames / Cover; Half Title; Title; Copyright; Dedication; Contents; Acknowledgements; 1 Loading . . .; Habitus; Genealogy; Title screen: the scope of Playback; 2 Home and Away: The International Context of UK Videogames of the 1980s; Press play on tape; Time splitters; The ghost in the machine?; Local studies; Time extend; 3 Back to the Future: The UK Gaming Field of the 1980s; Historical positions of videogames; Moral outrage; Postindustrial Policy; Clouds on the horizon; The owl from auntie4; A new field; The gaming habitus; Playing fields; 4 Coding, Copying and Cracking: Bedroom Cultures. Game planPanic button; Consumption as work; Silo mentality: in the bedroom; Technological habitus; Gender in the bedroom; Bedroom cultures; Zoning out: Computers in the bedrooms of the 1980s; Public and private: copying culture; Play to work; Back to work?; 5 Deeper Underground: Inside the Arcaves; Insert coin; Press start; Sacrosanct and subterranean: subcultures and games; Tilt or quit: the form of arcade games; Labyrinths; Getting into games; Gaming the game; Game on; Game after; 6 Format(ive) Wars: Building an Industry; Foundations; Format wars?; Crossing the line: beyond the format wars. The ends justifies the means: sales and distributionOn the high street: chain stores and chains of approval; Profiting from publication; Disappearing into the mirror; Press for success: magazines; Videogame habitus: the formation of the industry; Future development; 7 The Politics of British Videogames in the 1980s; Divisions; Just another brick in the wall: work and class; Racing, race, punched in the face: the bodily habitus; Gender trends; Resistance is futile?; Just in time; 8 Continue?; Past, present and future; References; Index. Video games Great Britain. Video games Social aspects Great Britain. Jeux vidéo Grande-Bretagne. Jeux vidéo Aspect social Grande-Bretagne. Media studies. bicssc Social & cultural history. bicssc GAMES Video & Electronic. bisacsh SOCIAL SCIENCE Media Studies. bisacsh SOCIAL SCIENCE Anthropology Cultural. bisacsh GAMES Board. bisacsh Video games fast Video games Social aspects fast |
title | Playback : a genealogy of 1980s British videogames / |
title_auth | Playback : a genealogy of 1980s British videogames / |
title_exact_search | Playback : a genealogy of 1980s British videogames / |
title_full | Playback : a genealogy of 1980s British videogames / Alex Wade. |
title_fullStr | Playback : a genealogy of 1980s British videogames / Alex Wade. |
title_full_unstemmed | Playback : a genealogy of 1980s British videogames / Alex Wade. |
title_short | Playback : |
title_sort | playback a genealogy of 1980s british videogames |
title_sub | a genealogy of 1980s British videogames / |
topic | Video games Great Britain. Video games Social aspects Great Britain. Jeux vidéo Grande-Bretagne. Jeux vidéo Aspect social Grande-Bretagne. Media studies. bicssc Social & cultural history. bicssc GAMES Video & Electronic. bisacsh SOCIAL SCIENCE Media Studies. bisacsh SOCIAL SCIENCE Anthropology Cultural. bisacsh GAMES Board. bisacsh Video games fast Video games Social aspects fast |
topic_facet | Video games Great Britain. Video games Social aspects Great Britain. Jeux vidéo Grande-Bretagne. Jeux vidéo Aspect social Grande-Bretagne. Media studies. Social & cultural history. GAMES Video & Electronic. SOCIAL SCIENCE Media Studies. SOCIAL SCIENCE Anthropology Cultural. GAMES Board. Video games Video games Social aspects Great Britain |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1342315 |
work_keys_str_mv | AT wadealex playbackagenealogyof1980sbritishvideogames |