Scala design patterns :: write efficient, clean, and reusable code with Scala /
Write efficient, clean, and reusable code with Scala About This Book Unleash the power of Scala and apply it in the real world Increase your efficiency by leveraging the power of Creational, Structural, Behavioural, and Functional design patterns Build object oriented and functional applications qui...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK :
Packt Publishing,
2016.
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Schriftenreihe: | Community experience distilled.
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Schlagworte: | |
Online-Zugang: | DE-862 DE-863 |
Zusammenfassung: | Write efficient, clean, and reusable code with Scala About This Book Unleash the power of Scala and apply it in the real world Increase your efficiency by leveraging the power of Creational, Structural, Behavioural, and Functional design patterns Build object oriented and functional applications quickly and effectively Who This Book Is For If you want to increase your understanding of Scala and apply it to real-life application development, then this book is for you. We've also designed the book to be used as a quick reference guide while creating applications. Previous Scala programming knowledge is expected. What You Will Learn Immerse yourself in industry-standard design patterns - structural, creational, and behavioral - to create extraordinary applications Feel the power of traits and their application in Scala Implement abstract and self types and build clean design patterns Build complex entity relationships using structural design patterns Create applications faster by applying functional design patterns In Detail Scala has become increasingly popular in many different IT sectors. The language is exceptionally feature-rich which helps developers write less code and get faster results. Design patterns make developer's lives easier by helping them write great software that is easy to maintain, runs efficiently and is valuable to the company or people concerned. You will learn about the various features of Scala and be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting features of Scala while using practical real-world examples. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. By the end of this book, you will have enough knowledge and understanding to quickly assess problems and come up with elegant solutions. Style and approach The design patterns in the book will be explained using real-world, step-by-step examples. For each design pattern, there will be hints about when to use it and when to look for something more suitable. This book can also be used as a practical guide, showing you how to leverage design patterns effectively. |
Beschreibung: | Includes index. |
Beschreibung: | 1 online resource (1 volume) : illustrations. |
ISBN: | 9781785882029 1785882023 |
Internformat
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246 | 3 | 0 | |a Write efficient, clean, and reusable code with Scala |
264 | 1 | |a Birmingham, UK : |b Packt Publishing, |c 2016. | |
300 | |a 1 online resource (1 volume) : |b illustrations. | ||
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505 | 0 | |a Cover; Copyright; Credits; About the Author; Acknowledgments; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: The Design Patterns Out There and Setting Up Your Environment; Design patterns; Scala and design patterns; The need for design patterns and their benefits; Design pattern categories; Creational design patterns; The abstract factory design pattern; The factory method design pattern; The lazy initialization design pattern; The singleton design pattern; The object pool design pattern; The builder design pattern; The prototype design pattern | |
505 | 8 | |a Structural design patternsThe adapter design pattern; The decorator design pattern; The bridge design pattern; The composite design pattern; The facade design pattern; The flyweight design pattern; The proxy design pattern; Behavioral design patterns; The value object design pattern; The null object design pattern; The strategy design pattern; The command design pattern; The chain of responsibility design pattern; The interpreter design pattern; The iterator design pattern; The mediator design pattern; The memento design pattern; The observer design pattern; The state design pattern | |
505 | 8 | |a The template method design patternThe visitor design pattern; Functional design patterns; Monoids; Monads; Functors; Scala-specific design patterns; The lens design pattern; The cake design pattern; Pimp my library; Stackable traits; The type class design pattern; Lazy evaluation; Partial functions; Implicit injection; Duck typing; Memoization; How to choose a design pattern; Setting up the development environment; Installing Scala; Scala IDEs; Dependency management; SBT; Maven; SBT versus Maven; Summary; Chapter 2: Traits and Mixin Compositions; Traits; Traits as interfaces | |
505 | 8 | |a Mixing in traits with variablesTraits as classes; Extending classes; Extending traits; Mixin compositions; Mixing traits in; Composing; Composing simple traits; Composing complex traits; Composing with self-types; Clashing traits; Same signatures and return types traits; Same signatures and different return types traits; Same signatures and return types mixins; Same signatures and different return types mixins; Multiple inheritance; The diamond problem; The limitations; Linearization; Rules of inheritance hierarchies; Linearization rules; How linearization works; Initialization | |
505 | 8 | |a Method overridingTesting traits; Using a class; Mixing the trait in; Mixing into the test class; Mixing into the test cases; Running the tests; Traits versus classes; Summary; Chapter 3: Unification; Functions and classes; Functions as classes; Function literals; Functions without syntactic sugar; Increased expressivity; Algebraic data types and class hierarchies; ADTs; Sum ADTs; Product ADTs; Hybrid ADTs; The unification; Pattern matching; Pattern matching with values; Pattern matching for product ADTs; Modules and objects; Using modules; Summary; Chapter 4: Abstract and Self Types | |
520 | |a Write efficient, clean, and reusable code with Scala About This Book Unleash the power of Scala and apply it in the real world Increase your efficiency by leveraging the power of Creational, Structural, Behavioural, and Functional design patterns Build object oriented and functional applications quickly and effectively Who This Book Is For If you want to increase your understanding of Scala and apply it to real-life application development, then this book is for you. We've also designed the book to be used as a quick reference guide while creating applications. Previous Scala programming knowledge is expected. What You Will Learn Immerse yourself in industry-standard design patterns - structural, creational, and behavioral - to create extraordinary applications Feel the power of traits and their application in Scala Implement abstract and self types and build clean design patterns Build complex entity relationships using structural design patterns Create applications faster by applying functional design patterns In Detail Scala has become increasingly popular in many different IT sectors. The language is exceptionally feature-rich which helps developers write less code and get faster results. Design patterns make developer's lives easier by helping them write great software that is easy to maintain, runs efficiently and is valuable to the company or people concerned. You will learn about the various features of Scala and be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting features of Scala while using practical real-world examples. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. By the end of this book, you will have enough knowledge and understanding to quickly assess problems and come up with elegant solutions. Style and approach The design patterns in the book will be explained using real-world, step-by-step examples. For each design pattern, there will be hints about when to use it and when to look for something more suitable. This book can also be used as a practical guide, showing you how to leverage design patterns effectively. | ||
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contents | Cover; Copyright; Credits; About the Author; Acknowledgments; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: The Design Patterns Out There and Setting Up Your Environment; Design patterns; Scala and design patterns; The need for design patterns and their benefits; Design pattern categories; Creational design patterns; The abstract factory design pattern; The factory method design pattern; The lazy initialization design pattern; The singleton design pattern; The object pool design pattern; The builder design pattern; The prototype design pattern Structural design patternsThe adapter design pattern; The decorator design pattern; The bridge design pattern; The composite design pattern; The facade design pattern; The flyweight design pattern; The proxy design pattern; Behavioral design patterns; The value object design pattern; The null object design pattern; The strategy design pattern; The command design pattern; The chain of responsibility design pattern; The interpreter design pattern; The iterator design pattern; The mediator design pattern; The memento design pattern; The observer design pattern; The state design pattern The template method design patternThe visitor design pattern; Functional design patterns; Monoids; Monads; Functors; Scala-specific design patterns; The lens design pattern; The cake design pattern; Pimp my library; Stackable traits; The type class design pattern; Lazy evaluation; Partial functions; Implicit injection; Duck typing; Memoization; How to choose a design pattern; Setting up the development environment; Installing Scala; Scala IDEs; Dependency management; SBT; Maven; SBT versus Maven; Summary; Chapter 2: Traits and Mixin Compositions; Traits; Traits as interfaces Mixing in traits with variablesTraits as classes; Extending classes; Extending traits; Mixin compositions; Mixing traits in; Composing; Composing simple traits; Composing complex traits; Composing with self-types; Clashing traits; Same signatures and return types traits; Same signatures and different return types traits; Same signatures and return types mixins; Same signatures and different return types mixins; Multiple inheritance; The diamond problem; The limitations; Linearization; Rules of inheritance hierarchies; Linearization rules; How linearization works; Initialization Method overridingTesting traits; Using a class; Mixing the trait in; Mixing into the test class; Mixing into the test cases; Running the tests; Traits versus classes; Summary; Chapter 3: Unification; Functions and classes; Functions as classes; Function literals; Functions without syntactic sugar; Increased expressivity; Algebraic data types and class hierarchies; ADTs; Sum ADTs; Product ADTs; Hybrid ADTs; The unification; Pattern matching; Pattern matching with values; Pattern matching for product ADTs; Modules and objects; Using modules; Summary; Chapter 4: Abstract and Self Types |
ctrlnum | (OCoLC)945637662 |
dewey-full | 005.114 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.114 |
dewey-search | 005.114 |
dewey-sort | 15.114 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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We've also designed the book to be used as a quick reference guide while creating applications. Previous Scala programming knowledge is expected. What You Will Learn Immerse yourself in industry-standard design patterns - structural, creational, and behavioral - to create extraordinary applications Feel the power of traits and their application in Scala Implement abstract and self types and build clean design patterns Build complex entity relationships using structural design patterns Create applications faster by applying functional design patterns In Detail Scala has become increasingly popular in many different IT sectors. The language is exceptionally feature-rich which helps developers write less code and get faster results. Design patterns make developer's lives easier by helping them write great software that is easy to maintain, runs efficiently and is valuable to the company or people concerned. You will learn about the various features of Scala and be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting features of Scala while using practical real-world examples. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. By the end of this book, you will have enough knowledge and understanding to quickly assess problems and come up with elegant solutions. Style and approach The design patterns in the book will be explained using real-world, step-by-step examples. For each design pattern, there will be hints about when to use it and when to look for something more suitable. 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id | ZDB-4-EBA-ocn945637662 |
illustrated | Illustrated |
indexdate | 2025-04-11T08:43:04Z |
institution | BVB |
isbn | 9781785882029 1785882023 |
language | English |
oclc_num | 945637662 |
open_access_boolean | |
owner | MAIN DE-862 DE-BY-FWS DE-863 DE-BY-FWS |
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physical | 1 online resource (1 volume) : illustrations. |
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publishDate | 2016 |
publishDateSearch | 2016 |
publishDateSort | 2016 |
publisher | Packt Publishing, |
record_format | marc |
series | Community experience distilled. |
series2 | Community experience distilled |
spelling | Nikolov, Ivan, author. Scala design patterns : write efficient, clean, and reusable code with Scala / Ivan Nikolov. Write efficient, clean, and reusable code with Scala Birmingham, UK : Packt Publishing, 2016. 1 online resource (1 volume) : illustrations. text txt rdacontent computer c rdamedia online resource cr rdacarrier text file Community experience distilled Description based on online resource; title from cover page (Safari, viewed March 24, 2016). Includes index. Cover; Copyright; Credits; About the Author; Acknowledgments; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: The Design Patterns Out There and Setting Up Your Environment; Design patterns; Scala and design patterns; The need for design patterns and their benefits; Design pattern categories; Creational design patterns; The abstract factory design pattern; The factory method design pattern; The lazy initialization design pattern; The singleton design pattern; The object pool design pattern; The builder design pattern; The prototype design pattern Structural design patternsThe adapter design pattern; The decorator design pattern; The bridge design pattern; The composite design pattern; The facade design pattern; The flyweight design pattern; The proxy design pattern; Behavioral design patterns; The value object design pattern; The null object design pattern; The strategy design pattern; The command design pattern; The chain of responsibility design pattern; The interpreter design pattern; The iterator design pattern; The mediator design pattern; The memento design pattern; The observer design pattern; The state design pattern The template method design patternThe visitor design pattern; Functional design patterns; Monoids; Monads; Functors; Scala-specific design patterns; The lens design pattern; The cake design pattern; Pimp my library; Stackable traits; The type class design pattern; Lazy evaluation; Partial functions; Implicit injection; Duck typing; Memoization; How to choose a design pattern; Setting up the development environment; Installing Scala; Scala IDEs; Dependency management; SBT; Maven; SBT versus Maven; Summary; Chapter 2: Traits and Mixin Compositions; Traits; Traits as interfaces Mixing in traits with variablesTraits as classes; Extending classes; Extending traits; Mixin compositions; Mixing traits in; Composing; Composing simple traits; Composing complex traits; Composing with self-types; Clashing traits; Same signatures and return types traits; Same signatures and different return types traits; Same signatures and return types mixins; Same signatures and different return types mixins; Multiple inheritance; The diamond problem; The limitations; Linearization; Rules of inheritance hierarchies; Linearization rules; How linearization works; Initialization Method overridingTesting traits; Using a class; Mixing the trait in; Mixing into the test class; Mixing into the test cases; Running the tests; Traits versus classes; Summary; Chapter 3: Unification; Functions and classes; Functions as classes; Function literals; Functions without syntactic sugar; Increased expressivity; Algebraic data types and class hierarchies; ADTs; Sum ADTs; Product ADTs; Hybrid ADTs; The unification; Pattern matching; Pattern matching with values; Pattern matching for product ADTs; Modules and objects; Using modules; Summary; Chapter 4: Abstract and Self Types Write efficient, clean, and reusable code with Scala About This Book Unleash the power of Scala and apply it in the real world Increase your efficiency by leveraging the power of Creational, Structural, Behavioural, and Functional design patterns Build object oriented and functional applications quickly and effectively Who This Book Is For If you want to increase your understanding of Scala and apply it to real-life application development, then this book is for you. We've also designed the book to be used as a quick reference guide while creating applications. Previous Scala programming knowledge is expected. What You Will Learn Immerse yourself in industry-standard design patterns - structural, creational, and behavioral - to create extraordinary applications Feel the power of traits and their application in Scala Implement abstract and self types and build clean design patterns Build complex entity relationships using structural design patterns Create applications faster by applying functional design patterns In Detail Scala has become increasingly popular in many different IT sectors. The language is exceptionally feature-rich which helps developers write less code and get faster results. Design patterns make developer's lives easier by helping them write great software that is easy to maintain, runs efficiently and is valuable to the company or people concerned. You will learn about the various features of Scala and be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting features of Scala while using practical real-world examples. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. By the end of this book, you will have enough knowledge and understanding to quickly assess problems and come up with elegant solutions. Style and approach The design patterns in the book will be explained using real-world, step-by-step examples. For each design pattern, there will be hints about when to use it and when to look for something more suitable. This book can also be used as a practical guide, showing you how to leverage design patterns effectively. Scala (Computer program language) http://id.loc.gov/authorities/subjects/sh2010013203 Application software Development. http://id.loc.gov/authorities/subjects/sh95009362 Computer programming. http://id.loc.gov/authorities/subjects/sh85107310 Scala (Langage de programmation) Logiciels d'application Développement. Programmation (Informatique) computer programming. aat COMPUTERS / Programming Languages / General bisacsh Application software Development fast Computer programming fast Scala (Computer program language) fast has work: Scala design patterns (Text) https://id.oclc.org/worldcat/entity/E39PCGdCRJBHH6K8kHd7Whf44q https://id.oclc.org/worldcat/ontology/hasWork 1-78588-250-3 Community experience distilled. http://id.loc.gov/authorities/names/no2011030603 |
spellingShingle | Nikolov, Ivan Scala design patterns : write efficient, clean, and reusable code with Scala / Community experience distilled. Cover; Copyright; Credits; About the Author; Acknowledgments; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: The Design Patterns Out There and Setting Up Your Environment; Design patterns; Scala and design patterns; The need for design patterns and their benefits; Design pattern categories; Creational design patterns; The abstract factory design pattern; The factory method design pattern; The lazy initialization design pattern; The singleton design pattern; The object pool design pattern; The builder design pattern; The prototype design pattern Structural design patternsThe adapter design pattern; The decorator design pattern; The bridge design pattern; The composite design pattern; The facade design pattern; The flyweight design pattern; The proxy design pattern; Behavioral design patterns; The value object design pattern; The null object design pattern; The strategy design pattern; The command design pattern; The chain of responsibility design pattern; The interpreter design pattern; The iterator design pattern; The mediator design pattern; The memento design pattern; The observer design pattern; The state design pattern The template method design patternThe visitor design pattern; Functional design patterns; Monoids; Monads; Functors; Scala-specific design patterns; The lens design pattern; The cake design pattern; Pimp my library; Stackable traits; The type class design pattern; Lazy evaluation; Partial functions; Implicit injection; Duck typing; Memoization; How to choose a design pattern; Setting up the development environment; Installing Scala; Scala IDEs; Dependency management; SBT; Maven; SBT versus Maven; Summary; Chapter 2: Traits and Mixin Compositions; Traits; Traits as interfaces Mixing in traits with variablesTraits as classes; Extending classes; Extending traits; Mixin compositions; Mixing traits in; Composing; Composing simple traits; Composing complex traits; Composing with self-types; Clashing traits; Same signatures and return types traits; Same signatures and different return types traits; Same signatures and return types mixins; Same signatures and different return types mixins; Multiple inheritance; The diamond problem; The limitations; Linearization; Rules of inheritance hierarchies; Linearization rules; How linearization works; Initialization Method overridingTesting traits; Using a class; Mixing the trait in; Mixing into the test class; Mixing into the test cases; Running the tests; Traits versus classes; Summary; Chapter 3: Unification; Functions and classes; Functions as classes; Function literals; Functions without syntactic sugar; Increased expressivity; Algebraic data types and class hierarchies; ADTs; Sum ADTs; Product ADTs; Hybrid ADTs; The unification; Pattern matching; Pattern matching with values; Pattern matching for product ADTs; Modules and objects; Using modules; Summary; Chapter 4: Abstract and Self Types Scala (Computer program language) http://id.loc.gov/authorities/subjects/sh2010013203 Application software Development. http://id.loc.gov/authorities/subjects/sh95009362 Computer programming. http://id.loc.gov/authorities/subjects/sh85107310 Scala (Langage de programmation) Logiciels d'application Développement. Programmation (Informatique) computer programming. aat COMPUTERS / Programming Languages / General bisacsh Application software Development fast Computer programming fast Scala (Computer program language) fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh2010013203 http://id.loc.gov/authorities/subjects/sh95009362 http://id.loc.gov/authorities/subjects/sh85107310 |
title | Scala design patterns : write efficient, clean, and reusable code with Scala / |
title_alt | Write efficient, clean, and reusable code with Scala |
title_auth | Scala design patterns : write efficient, clean, and reusable code with Scala / |
title_exact_search | Scala design patterns : write efficient, clean, and reusable code with Scala / |
title_full | Scala design patterns : write efficient, clean, and reusable code with Scala / Ivan Nikolov. |
title_fullStr | Scala design patterns : write efficient, clean, and reusable code with Scala / Ivan Nikolov. |
title_full_unstemmed | Scala design patterns : write efficient, clean, and reusable code with Scala / Ivan Nikolov. |
title_short | Scala design patterns : |
title_sort | scala design patterns write efficient clean and reusable code with scala |
title_sub | write efficient, clean, and reusable code with Scala / |
topic | Scala (Computer program language) http://id.loc.gov/authorities/subjects/sh2010013203 Application software Development. http://id.loc.gov/authorities/subjects/sh95009362 Computer programming. http://id.loc.gov/authorities/subjects/sh85107310 Scala (Langage de programmation) Logiciels d'application Développement. Programmation (Informatique) computer programming. aat COMPUTERS / Programming Languages / General bisacsh Application software Development fast Computer programming fast Scala (Computer program language) fast |
topic_facet | Scala (Computer program language) Application software Development. Computer programming. Scala (Langage de programmation) Logiciels d'application Développement. Programmation (Informatique) computer programming. COMPUTERS / Programming Languages / General Application software Development Computer programming |
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