Mastering OpenLayers 3 :: create powerful applications with the most robust open source web mapping library using this advanced guide /
Annotation
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK :
Packt Publishing,
2016.
|
Schriftenreihe: | Community experience distilled.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | Annotation |
Beschreibung: | Includes index. |
Beschreibung: | 1 online resource (1 volume) : illustrations |
ISBN: | 9781785286575 1785286579 |
Internformat
MARC
LEADER | 00000cam a2200000 i 4500 | ||
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100 | 1 | |a Farkas, Gábor, |e author. | |
245 | 1 | 0 | |a Mastering OpenLayers 3 : |b create powerful applications with the most robust open source web mapping library using this advanced guide / |c Gábor Farkas. |
246 | 3 | |a Mastering OpenLayers three | |
264 | 1 | |a Birmingham, UK : |b Packt Publishing, |c 2016. | |
300 | |a 1 online resource (1 volume) : |b illustrations | ||
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338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a Community experience distilled | |
588 | 0 | |a Online resource; title from cover page (Safari, viewed February 12, 2016). | |
500 | |a Includes index. | ||
520 | 8 | |a Annotation |b Create powerful applications with the most robust open source web mapping library using this advanced guideAbout This Book Develop responsive and platform-independent web mapping applications with OpenLayers 3 Learn the key points of creating great applications with native JavaScript through the step-by-step examples Master the use of the library, from compiling custom builds to developing a complete WebGIS applicationWho This Book Is ForThis book is intended for front-end developers with basic understanding of JavaScript and GIS concepts, and preferably for those who are familiar with the fundamentals of OpenLayers 3. You might have never used OpenLayers 3 as a seasoned JavaScript developer. If this is the case and you are eager to learn web mapping, this book will definitely set you on the right track. What You Will Learn Use the advanced functionality of the OpenLayers 3 library effectively Implement the library in your application, shaping it to your needs Manage layers and the layer stack dynamically Create not only stunning but also accurate thematic maps Extend OpenLayers 3 with your own custom classes Develop mobile-friendly web mapping applications Make stunning effects with canvas manipulation, or visualize point clouds with WebGL Integrate third-party applications, and create custom builds that completely satisfy your needsIn DetailOpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers. With this guide, you will be introduced to the world of advanced web mapping and WebGIS. First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We'll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation. By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3. Style and approachThis is an advanced guide packed with comprehensive examples, and it concentrates on the advanced parts of OpenLayers 3 and JavaScript. It intentionally skips the basic and well-known methodologies, but discusses the hard-to-understand ones in great detail. | |
505 | 0 | |a Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Creating Simple Maps with OpenLayers 3; Before getting started; Creating a working environment; Structure of OpenLayers 3; Building the layout; Creating the appeal; Writing the code; Using the API documentation; Understanding type definitions; Debugging the code; Summary; Chapter 2: Applying Custom Styles; Before getting started; Basic considerations; Customizing the default appearance; Identifying the classes; Styling the controls; Customizing the attribution control | |
505 | 8 | |a Creating a custom zoom control with CSSStyling vector layers; Customizing the appearance with JavaScript; Changing the overview map and the scale bar; Truncating the coordinate control; Changing the attribution; Creating a WebGIS client layout; Building the HTML; Styling the layout; Writing the code; Summary; Chapter 3: Working with Layers; Before getting started; Using a proxy; Resources to use; Basic considerations; Building a layer tree; Styling the layer tree; Creating a layer tree constructor; Adding layers dynamically; Creating the interface; Extending the constructor | |
505 | 8 | |a Fetching the WMS metadataAdding WMS layers; Adding WFS layers; WFS considerations; Adding vector layers with the File API; Creating the interface; Building the method; Adding vector layers with a library; Removing layers dynamically; Extending a constructor; Changing layer attributes; Styling active layers; Extending the method; Changing the layer order with the Drag and Drop API; Clearing the message bar; Summary; Chapter 4: Using Vector Data; Before getting started; Accessing attributes; Writing the code; Setting attributes; Styling the form; Writing the code; Validating attributes | |
505 | 8 | |a Adjusting the stylesBuilding headers; Writing the code; Creating thematic layers; Extending the layer tree; Creating choropleth maps; Creating categorized maps; Saving vector data; Saving in arbitrary formats; Saving with WFS-T; Modifying the geometry; Summary; Chapter 5: Creating Responsive Applications with Interactions and Controls; Before getting started; Basic considerations; Building the toolbar; Mapping interactions to controls; Creating the control; Adding and removing the control; Adding a selection control; Building a set of feature selection controls; Styling the controls | |
505 | 8 | |a Creating the selection toolsAdding new vector layers; Creating the HTML and the CSS; Extending the layer tree; Building a set of drawing tools; Writing the method; Modifying and snapping to features; Extending the method; Creating new interactions; Understanding ol.interaction.Pointer; Removing features; Dragging features; Extending the method; Building a measuring control; Creating the interaction; Doing geodesic measurements; Calculating lengths even more precisely; Summary; Chapter 6: Controlling the Map -- View and Projection; Before getting started; Basic considerations | |
650 | 0 | |a Geographic information systems. |0 http://id.loc.gov/authorities/subjects/sh90001880 | |
650 | 0 | |a Geospatial data. |0 http://id.loc.gov/authorities/subjects/sh2006006177 | |
650 | 0 | |a Digital mapping. |0 http://id.loc.gov/authorities/subjects/sh85037980 | |
650 | 2 | |a Geographic Information Systems |0 https://id.nlm.nih.gov/mesh/D040362 | |
650 | 6 | |a Systèmes d'information géographique. | |
650 | 6 | |a Données géospatiales. | |
650 | 6 | |a Cartographie par ordinateur. | |
650 | 7 | |a geographic information systems. |2 aat | |
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650 | 7 | |a COMPUTERS |x Programming Languages |x JavaScript. |2 bisacsh | |
650 | 7 | |a SIG = Systèmes d'information géographique. |2 eclas | |
650 | 7 | |a Logiciels. |2 eclas | |
650 | 7 | |a Cartographie. |2 eclas | |
650 | 7 | |a Digital mapping |2 fast | |
650 | 7 | |a Geographic information systems |2 fast | |
650 | 7 | |a Geospatial data |2 fast | |
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contents | Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Creating Simple Maps with OpenLayers 3; Before getting started; Creating a working environment; Structure of OpenLayers 3; Building the layout; Creating the appeal; Writing the code; Using the API documentation; Understanding type definitions; Debugging the code; Summary; Chapter 2: Applying Custom Styles; Before getting started; Basic considerations; Customizing the default appearance; Identifying the classes; Styling the controls; Customizing the attribution control Creating a custom zoom control with CSSStyling vector layers; Customizing the appearance with JavaScript; Changing the overview map and the scale bar; Truncating the coordinate control; Changing the attribution; Creating a WebGIS client layout; Building the HTML; Styling the layout; Writing the code; Summary; Chapter 3: Working with Layers; Before getting started; Using a proxy; Resources to use; Basic considerations; Building a layer tree; Styling the layer tree; Creating a layer tree constructor; Adding layers dynamically; Creating the interface; Extending the constructor Fetching the WMS metadataAdding WMS layers; Adding WFS layers; WFS considerations; Adding vector layers with the File API; Creating the interface; Building the method; Adding vector layers with a library; Removing layers dynamically; Extending a constructor; Changing layer attributes; Styling active layers; Extending the method; Changing the layer order with the Drag and Drop API; Clearing the message bar; Summary; Chapter 4: Using Vector Data; Before getting started; Accessing attributes; Writing the code; Setting attributes; Styling the form; Writing the code; Validating attributes Adjusting the stylesBuilding headers; Writing the code; Creating thematic layers; Extending the layer tree; Creating choropleth maps; Creating categorized maps; Saving vector data; Saving in arbitrary formats; Saving with WFS-T; Modifying the geometry; Summary; Chapter 5: Creating Responsive Applications with Interactions and Controls; Before getting started; Basic considerations; Building the toolbar; Mapping interactions to controls; Creating the control; Adding and removing the control; Adding a selection control; Building a set of feature selection controls; Styling the controls Creating the selection toolsAdding new vector layers; Creating the HTML and the CSS; Extending the layer tree; Building a set of drawing tools; Writing the method; Modifying and snapping to features; Extending the method; Creating new interactions; Understanding ol.interaction.Pointer; Removing features; Dragging features; Extending the method; Building a measuring control; Creating the interaction; Doing geodesic measurements; Calculating lengths even more precisely; Summary; Chapter 6: Controlling the Map -- View and Projection; Before getting started; Basic considerations |
ctrlnum | (OCoLC)939394581 |
dewey-full | 005.2762 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.2762 |
dewey-search | 005.2762 |
dewey-sort | 15.2762 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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id | ZDB-4-EBA-ocn939394581 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:27:03Z |
institution | BVB |
isbn | 9781785286575 1785286579 |
language | English |
oclc_num | 939394581 |
open_access_boolean | |
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owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (1 volume) : illustrations |
psigel | ZDB-4-EBA |
publishDate | 2016 |
publishDateSearch | 2016 |
publishDateSort | 2016 |
publisher | Packt Publishing, |
record_format | marc |
series | Community experience distilled. |
series2 | Community experience distilled |
spelling | Farkas, Gábor, author. Mastering OpenLayers 3 : create powerful applications with the most robust open source web mapping library using this advanced guide / Gábor Farkas. Mastering OpenLayers three Birmingham, UK : Packt Publishing, 2016. 1 online resource (1 volume) : illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier Community experience distilled Online resource; title from cover page (Safari, viewed February 12, 2016). Includes index. Annotation Create powerful applications with the most robust open source web mapping library using this advanced guideAbout This Book Develop responsive and platform-independent web mapping applications with OpenLayers 3 Learn the key points of creating great applications with native JavaScript through the step-by-step examples Master the use of the library, from compiling custom builds to developing a complete WebGIS applicationWho This Book Is ForThis book is intended for front-end developers with basic understanding of JavaScript and GIS concepts, and preferably for those who are familiar with the fundamentals of OpenLayers 3. You might have never used OpenLayers 3 as a seasoned JavaScript developer. If this is the case and you are eager to learn web mapping, this book will definitely set you on the right track. What You Will Learn Use the advanced functionality of the OpenLayers 3 library effectively Implement the library in your application, shaping it to your needs Manage layers and the layer stack dynamically Create not only stunning but also accurate thematic maps Extend OpenLayers 3 with your own custom classes Develop mobile-friendly web mapping applications Make stunning effects with canvas manipulation, or visualize point clouds with WebGL Integrate third-party applications, and create custom builds that completely satisfy your needsIn DetailOpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers. With this guide, you will be introduced to the world of advanced web mapping and WebGIS. First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We'll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation. By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3. Style and approachThis is an advanced guide packed with comprehensive examples, and it concentrates on the advanced parts of OpenLayers 3 and JavaScript. It intentionally skips the basic and well-known methodologies, but discusses the hard-to-understand ones in great detail. Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Creating Simple Maps with OpenLayers 3; Before getting started; Creating a working environment; Structure of OpenLayers 3; Building the layout; Creating the appeal; Writing the code; Using the API documentation; Understanding type definitions; Debugging the code; Summary; Chapter 2: Applying Custom Styles; Before getting started; Basic considerations; Customizing the default appearance; Identifying the classes; Styling the controls; Customizing the attribution control Creating a custom zoom control with CSSStyling vector layers; Customizing the appearance with JavaScript; Changing the overview map and the scale bar; Truncating the coordinate control; Changing the attribution; Creating a WebGIS client layout; Building the HTML; Styling the layout; Writing the code; Summary; Chapter 3: Working with Layers; Before getting started; Using a proxy; Resources to use; Basic considerations; Building a layer tree; Styling the layer tree; Creating a layer tree constructor; Adding layers dynamically; Creating the interface; Extending the constructor Fetching the WMS metadataAdding WMS layers; Adding WFS layers; WFS considerations; Adding vector layers with the File API; Creating the interface; Building the method; Adding vector layers with a library; Removing layers dynamically; Extending a constructor; Changing layer attributes; Styling active layers; Extending the method; Changing the layer order with the Drag and Drop API; Clearing the message bar; Summary; Chapter 4: Using Vector Data; Before getting started; Accessing attributes; Writing the code; Setting attributes; Styling the form; Writing the code; Validating attributes Adjusting the stylesBuilding headers; Writing the code; Creating thematic layers; Extending the layer tree; Creating choropleth maps; Creating categorized maps; Saving vector data; Saving in arbitrary formats; Saving with WFS-T; Modifying the geometry; Summary; Chapter 5: Creating Responsive Applications with Interactions and Controls; Before getting started; Basic considerations; Building the toolbar; Mapping interactions to controls; Creating the control; Adding and removing the control; Adding a selection control; Building a set of feature selection controls; Styling the controls Creating the selection toolsAdding new vector layers; Creating the HTML and the CSS; Extending the layer tree; Building a set of drawing tools; Writing the method; Modifying and snapping to features; Extending the method; Creating new interactions; Understanding ol.interaction.Pointer; Removing features; Dragging features; Extending the method; Building a measuring control; Creating the interaction; Doing geodesic measurements; Calculating lengths even more precisely; Summary; Chapter 6: Controlling the Map -- View and Projection; Before getting started; Basic considerations Geographic information systems. http://id.loc.gov/authorities/subjects/sh90001880 Geospatial data. http://id.loc.gov/authorities/subjects/sh2006006177 Digital mapping. http://id.loc.gov/authorities/subjects/sh85037980 Geographic Information Systems https://id.nlm.nih.gov/mesh/D040362 Systèmes d'information géographique. Données géospatiales. Cartographie par ordinateur. geographic information systems. aat COMPUTERS General. bisacsh COMPUTERS Programming Languages JavaScript. bisacsh SIG = Systèmes d'information géographique. eclas Logiciels. eclas Cartographie. eclas Digital mapping fast Geographic information systems fast Geospatial data fast has work: Mastering openlayers 3 (Text) https://id.oclc.org/worldcat/entity/E39PCXmvW3Ph4jbcK4dy9f6vpd https://id.oclc.org/worldcat/ontology/hasWork 1-78528-100-3 Community experience distilled. http://id.loc.gov/authorities/names/no2011030603 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1163822 Volltext |
spellingShingle | Farkas, Gábor Mastering OpenLayers 3 : create powerful applications with the most robust open source web mapping library using this advanced guide / Community experience distilled. Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Creating Simple Maps with OpenLayers 3; Before getting started; Creating a working environment; Structure of OpenLayers 3; Building the layout; Creating the appeal; Writing the code; Using the API documentation; Understanding type definitions; Debugging the code; Summary; Chapter 2: Applying Custom Styles; Before getting started; Basic considerations; Customizing the default appearance; Identifying the classes; Styling the controls; Customizing the attribution control Creating a custom zoom control with CSSStyling vector layers; Customizing the appearance with JavaScript; Changing the overview map and the scale bar; Truncating the coordinate control; Changing the attribution; Creating a WebGIS client layout; Building the HTML; Styling the layout; Writing the code; Summary; Chapter 3: Working with Layers; Before getting started; Using a proxy; Resources to use; Basic considerations; Building a layer tree; Styling the layer tree; Creating a layer tree constructor; Adding layers dynamically; Creating the interface; Extending the constructor Fetching the WMS metadataAdding WMS layers; Adding WFS layers; WFS considerations; Adding vector layers with the File API; Creating the interface; Building the method; Adding vector layers with a library; Removing layers dynamically; Extending a constructor; Changing layer attributes; Styling active layers; Extending the method; Changing the layer order with the Drag and Drop API; Clearing the message bar; Summary; Chapter 4: Using Vector Data; Before getting started; Accessing attributes; Writing the code; Setting attributes; Styling the form; Writing the code; Validating attributes Adjusting the stylesBuilding headers; Writing the code; Creating thematic layers; Extending the layer tree; Creating choropleth maps; Creating categorized maps; Saving vector data; Saving in arbitrary formats; Saving with WFS-T; Modifying the geometry; Summary; Chapter 5: Creating Responsive Applications with Interactions and Controls; Before getting started; Basic considerations; Building the toolbar; Mapping interactions to controls; Creating the control; Adding and removing the control; Adding a selection control; Building a set of feature selection controls; Styling the controls Creating the selection toolsAdding new vector layers; Creating the HTML and the CSS; Extending the layer tree; Building a set of drawing tools; Writing the method; Modifying and snapping to features; Extending the method; Creating new interactions; Understanding ol.interaction.Pointer; Removing features; Dragging features; Extending the method; Building a measuring control; Creating the interaction; Doing geodesic measurements; Calculating lengths even more precisely; Summary; Chapter 6: Controlling the Map -- View and Projection; Before getting started; Basic considerations Geographic information systems. http://id.loc.gov/authorities/subjects/sh90001880 Geospatial data. http://id.loc.gov/authorities/subjects/sh2006006177 Digital mapping. http://id.loc.gov/authorities/subjects/sh85037980 Geographic Information Systems https://id.nlm.nih.gov/mesh/D040362 Systèmes d'information géographique. Données géospatiales. Cartographie par ordinateur. geographic information systems. aat COMPUTERS General. bisacsh COMPUTERS Programming Languages JavaScript. bisacsh SIG = Systèmes d'information géographique. eclas Logiciels. eclas Cartographie. eclas Digital mapping fast Geographic information systems fast Geospatial data fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh90001880 http://id.loc.gov/authorities/subjects/sh2006006177 http://id.loc.gov/authorities/subjects/sh85037980 https://id.nlm.nih.gov/mesh/D040362 |
title | Mastering OpenLayers 3 : create powerful applications with the most robust open source web mapping library using this advanced guide / |
title_alt | Mastering OpenLayers three |
title_auth | Mastering OpenLayers 3 : create powerful applications with the most robust open source web mapping library using this advanced guide / |
title_exact_search | Mastering OpenLayers 3 : create powerful applications with the most robust open source web mapping library using this advanced guide / |
title_full | Mastering OpenLayers 3 : create powerful applications with the most robust open source web mapping library using this advanced guide / Gábor Farkas. |
title_fullStr | Mastering OpenLayers 3 : create powerful applications with the most robust open source web mapping library using this advanced guide / Gábor Farkas. |
title_full_unstemmed | Mastering OpenLayers 3 : create powerful applications with the most robust open source web mapping library using this advanced guide / Gábor Farkas. |
title_short | Mastering OpenLayers 3 : |
title_sort | mastering openlayers 3 create powerful applications with the most robust open source web mapping library using this advanced guide |
title_sub | create powerful applications with the most robust open source web mapping library using this advanced guide / |
topic | Geographic information systems. http://id.loc.gov/authorities/subjects/sh90001880 Geospatial data. http://id.loc.gov/authorities/subjects/sh2006006177 Digital mapping. http://id.loc.gov/authorities/subjects/sh85037980 Geographic Information Systems https://id.nlm.nih.gov/mesh/D040362 Systèmes d'information géographique. Données géospatiales. Cartographie par ordinateur. geographic information systems. aat COMPUTERS General. bisacsh COMPUTERS Programming Languages JavaScript. bisacsh SIG = Systèmes d'information géographique. eclas Logiciels. eclas Cartographie. eclas Digital mapping fast Geographic information systems fast Geospatial data fast |
topic_facet | Geographic information systems. Geospatial data. Digital mapping. Geographic Information Systems Systèmes d'information géographique. Données géospatiales. Cartographie par ordinateur. geographic information systems. COMPUTERS General. COMPUTERS Programming Languages JavaScript. SIG = Systèmes d'information géographique. Logiciels. Cartographie. Digital mapping Geographic information systems Geospatial data |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1163822 |
work_keys_str_mv | AT farkasgabor masteringopenlayers3createpowerfulapplicationswiththemostrobustopensourcewebmappinglibraryusingthisadvancedguide AT farkasgabor masteringopenlayersthree |