Building an FPS game with Unity :: create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks /
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK :
Packt Publishing,
2015.
|
Schriftenreihe: | Community experience distilled.
|
Schlagworte: | |
Online-Zugang: | DE-862 DE-863 |
Beschreibung: | Includes index. |
Beschreibung: | 1 online resource (1 volume) : illustrations |
ISBN: | 1785284436 178217480X 9781782174806 9781785284434 |
Internformat
MARC
LEADER | 00000cam a2200000 i 4500 | ||
---|---|---|---|
001 | ZDB-4-EBA-ocn930868507 | ||
003 | OCoLC | ||
005 | 20250103110447.0 | ||
006 | m o d | ||
007 | cr unu|||||||| | ||
008 | 151203s2015 enka o 001 0 eng d | ||
040 | |a UMI |b eng |e rda |e pn |c UMI |d OCLCF |d DEBBG |d DEBSZ |d CEF |d UAB |d N$T |d OCLCO |d K6U |d OCLCQ |d OCLCA |d OCLCO |d OCLCL | ||
020 | |a 1785284436 | ||
020 | |a 178217480X | ||
020 | |a 9781782174806 | ||
020 | |a 9781785284434 |q (electronic bk.) | ||
035 | |a (OCoLC)930868507 | ||
037 | |a CL0500000680 |b Safari Books Online | ||
050 | 4 | |a QA76.76.C672 | |
050 | 4 | |a T385 | |
082 | 7 | |a 794.8 |2 23 | |
049 | |a MAIN | ||
100 | 1 | |a Doran, John P., |d 1988 or 1989- |e author. |1 https://id.oclc.org/worldcat/entity/E39PCjHcvCK4bdF7bp3rxyv6qP |0 http://id.loc.gov/authorities/names/nb2013010947 | |
245 | 1 | 0 | |a Building an FPS game with Unity : |b create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks / |c John P. Doran ; foreword by Calle Lundgren. |
246 | 3 | |a Building a first person shooter game with Unity | |
264 | 1 | |a Birmingham, UK : |b Packt Publishing, |c 2015. | |
300 | |a 1 online resource (1 volume) : |b illustrations | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a Community experience distilled | |
588 | 0 | |a Online resource; title from cover page (Safari, viewed November 30, 2015). | |
500 | |a Includes index. | ||
630 | 0 | 0 | |a Unity (Electronic resource) |0 http://id.loc.gov/authorities/names/n2011038776 |
630 | 0 | 7 | |a Unity (Electronic resource) |2 fast |
650 | 0 | |a Video games |x Design. | |
650 | 6 | |a Jeux vidéo |x Conception. | |
650 | 7 | |a Video games |x Design |2 fast | |
700 | 1 | |a Lundgren, Calle, |e writer of foreword. | |
758 | |i has work: |a Building an FPS game with Unity (Text) |1 https://id.oclc.org/worldcat/entity/E39PCGCvR3qbxTtKMtTr7fhH3P |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
830 | 0 | |a Community experience distilled. |0 http://id.loc.gov/authorities/names/no2011030603 | |
966 | 4 | 0 | |l DE-862 |p ZDB-4-EBA |q FWS_PDA_EBA |u https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1089589 |3 Volltext |
966 | 4 | 0 | |l DE-863 |p ZDB-4-EBA |q FWS_PDA_EBA |u https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1089589 |3 Volltext |
938 | |a EBSCOhost |b EBSC |n 1089589 | ||
994 | |a 92 |b GEBAY | ||
912 | |a ZDB-4-EBA | ||
049 | |a DE-862 | ||
049 | |a DE-863 |
Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-4-EBA-ocn930868507 |
---|---|
_version_ | 1829095052942508032 |
adam_text | |
any_adam_object | |
author | Doran, John P., 1988 or 1989- |
author_GND | http://id.loc.gov/authorities/names/nb2013010947 |
author_facet | Doran, John P., 1988 or 1989- |
author_role | aut |
author_sort | Doran, John P., 1988 or 1989- |
author_variant | j p d jp jpd |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 T385 |
callnumber-search | QA76.76.C672 T385 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
collection | ZDB-4-EBA |
ctrlnum | (OCoLC)930868507 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02261cam a2200493 i 4500</leader><controlfield tag="001">ZDB-4-EBA-ocn930868507</controlfield><controlfield tag="003">OCoLC</controlfield><controlfield tag="005">20250103110447.0</controlfield><controlfield tag="006">m o d </controlfield><controlfield tag="007">cr unu||||||||</controlfield><controlfield tag="008">151203s2015 enka o 001 0 eng d</controlfield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">UMI</subfield><subfield code="b">eng</subfield><subfield code="e">rda</subfield><subfield code="e">pn</subfield><subfield code="c">UMI</subfield><subfield code="d">OCLCF</subfield><subfield code="d">DEBBG</subfield><subfield code="d">DEBSZ</subfield><subfield code="d">CEF</subfield><subfield code="d">UAB</subfield><subfield code="d">N$T</subfield><subfield code="d">OCLCO</subfield><subfield code="d">K6U</subfield><subfield code="d">OCLCQ</subfield><subfield code="d">OCLCA</subfield><subfield code="d">OCLCO</subfield><subfield code="d">OCLCL</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1785284436</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">178217480X</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781782174806</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781785284434</subfield><subfield code="q">(electronic bk.)</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)930868507</subfield></datafield><datafield tag="037" ind1=" " ind2=" "><subfield code="a">CL0500000680</subfield><subfield code="b">Safari Books Online</subfield></datafield><datafield tag="050" ind1=" " ind2="4"><subfield code="a">QA76.76.C672</subfield></datafield><datafield tag="050" ind1=" " ind2="4"><subfield code="a">T385</subfield></datafield><datafield tag="082" ind1="7" ind2=" "><subfield code="a">794.8</subfield><subfield code="2">23</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">MAIN</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Doran, John P.,</subfield><subfield code="d">1988 or 1989-</subfield><subfield code="e">author.</subfield><subfield code="1">https://id.oclc.org/worldcat/entity/E39PCjHcvCK4bdF7bp3rxyv6qP</subfield><subfield code="0">http://id.loc.gov/authorities/names/nb2013010947</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Building an FPS game with Unity :</subfield><subfield code="b">create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks /</subfield><subfield code="c">John P. Doran ; foreword by Calle Lundgren.</subfield></datafield><datafield tag="246" ind1="3" ind2=" "><subfield code="a">Building a first person shooter game with Unity</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Birmingham, UK :</subfield><subfield code="b">Packt Publishing,</subfield><subfield code="c">2015.</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (1 volume) :</subfield><subfield code="b">illustrations</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">computer</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="1" ind2=" "><subfield code="a">Community experience distilled</subfield></datafield><datafield tag="588" ind1="0" ind2=" "><subfield code="a">Online resource; title from cover page (Safari, viewed November 30, 2015).</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes index.</subfield></datafield><datafield tag="630" ind1="0" ind2="0"><subfield code="a">Unity (Electronic resource)</subfield><subfield code="0">http://id.loc.gov/authorities/names/n2011038776</subfield></datafield><datafield tag="630" ind1="0" ind2="7"><subfield code="a">Unity (Electronic resource)</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Video games</subfield><subfield code="x">Design.</subfield></datafield><datafield tag="650" ind1=" " ind2="6"><subfield code="a">Jeux vidéo</subfield><subfield code="x">Conception.</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Video games</subfield><subfield code="x">Design</subfield><subfield code="2">fast</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Lundgren, Calle,</subfield><subfield code="e">writer of foreword.</subfield></datafield><datafield tag="758" ind1=" " ind2=" "><subfield code="i">has work:</subfield><subfield code="a">Building an FPS game with Unity (Text)</subfield><subfield code="1">https://id.oclc.org/worldcat/entity/E39PCGCvR3qbxTtKMtTr7fhH3P</subfield><subfield code="4">https://id.oclc.org/worldcat/ontology/hasWork</subfield></datafield><datafield tag="830" ind1=" " ind2="0"><subfield code="a">Community experience distilled.</subfield><subfield code="0">http://id.loc.gov/authorities/names/no2011030603</subfield></datafield><datafield tag="966" ind1="4" ind2="0"><subfield code="l">DE-862</subfield><subfield code="p">ZDB-4-EBA</subfield><subfield code="q">FWS_PDA_EBA</subfield><subfield code="u">https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1089589</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="4" ind2="0"><subfield code="l">DE-863</subfield><subfield code="p">ZDB-4-EBA</subfield><subfield code="q">FWS_PDA_EBA</subfield><subfield code="u">https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1089589</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="938" ind1=" " ind2=" "><subfield code="a">EBSCOhost</subfield><subfield code="b">EBSC</subfield><subfield code="n">1089589</subfield></datafield><datafield tag="994" ind1=" " ind2=" "><subfield code="a">92</subfield><subfield code="b">GEBAY</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-4-EBA</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-862</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-863</subfield></datafield></record></collection> |
id | ZDB-4-EBA-ocn930868507 |
illustrated | Illustrated |
indexdate | 2025-04-11T08:42:54Z |
institution | BVB |
isbn | 1785284436 178217480X 9781782174806 9781785284434 |
language | English |
oclc_num | 930868507 |
open_access_boolean | |
owner | MAIN DE-862 DE-BY-FWS DE-863 DE-BY-FWS |
owner_facet | MAIN DE-862 DE-BY-FWS DE-863 DE-BY-FWS |
physical | 1 online resource (1 volume) : illustrations |
psigel | ZDB-4-EBA FWS_PDA_EBA ZDB-4-EBA |
publishDate | 2015 |
publishDateSearch | 2015 |
publishDateSort | 2015 |
publisher | Packt Publishing, |
record_format | marc |
series | Community experience distilled. |
series2 | Community experience distilled |
spelling | Doran, John P., 1988 or 1989- author. https://id.oclc.org/worldcat/entity/E39PCjHcvCK4bdF7bp3rxyv6qP http://id.loc.gov/authorities/names/nb2013010947 Building an FPS game with Unity : create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks / John P. Doran ; foreword by Calle Lundgren. Building a first person shooter game with Unity Birmingham, UK : Packt Publishing, 2015. 1 online resource (1 volume) : illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier Community experience distilled Online resource; title from cover page (Safari, viewed November 30, 2015). Includes index. Unity (Electronic resource) http://id.loc.gov/authorities/names/n2011038776 Unity (Electronic resource) fast Video games Design. Jeux vidéo Conception. Video games Design fast Lundgren, Calle, writer of foreword. has work: Building an FPS game with Unity (Text) https://id.oclc.org/worldcat/entity/E39PCGCvR3qbxTtKMtTr7fhH3P https://id.oclc.org/worldcat/ontology/hasWork Community experience distilled. http://id.loc.gov/authorities/names/no2011030603 |
spellingShingle | Doran, John P., 1988 or 1989- Building an FPS game with Unity : create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks / Community experience distilled. Unity (Electronic resource) http://id.loc.gov/authorities/names/n2011038776 Unity (Electronic resource) fast Video games Design. Jeux vidéo Conception. Video games Design fast |
subject_GND | http://id.loc.gov/authorities/names/n2011038776 |
title | Building an FPS game with Unity : create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks / |
title_alt | Building a first person shooter game with Unity |
title_auth | Building an FPS game with Unity : create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks / |
title_exact_search | Building an FPS game with Unity : create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks / |
title_full | Building an FPS game with Unity : create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks / John P. Doran ; foreword by Calle Lundgren. |
title_fullStr | Building an FPS game with Unity : create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks / John P. Doran ; foreword by Calle Lundgren. |
title_full_unstemmed | Building an FPS game with Unity : create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks / John P. Doran ; foreword by Calle Lundgren. |
title_short | Building an FPS game with Unity : |
title_sort | building an fps game with unity create a high quality first person shooter game using unity game engine and the popular ufps and probuilder frameworks |
title_sub | create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks / |
topic | Unity (Electronic resource) http://id.loc.gov/authorities/names/n2011038776 Unity (Electronic resource) fast Video games Design. Jeux vidéo Conception. Video games Design fast |
topic_facet | Unity (Electronic resource) Video games Design. Jeux vidéo Conception. Video games Design |
work_keys_str_mv | AT doranjohnp buildinganfpsgamewithunitycreateahighqualityfirstpersonshootergameusingunitygameengineandthepopularufpsandprobuilderframeworks AT lundgrencalle buildinganfpsgamewithunitycreateahighqualityfirstpersonshootergameusingunitygameengineandthepopularufpsandprobuilderframeworks AT doranjohnp buildingafirstpersonshootergamewithunity AT lundgrencalle buildingafirstpersonshootergamewithunity |