Introduction to game development using Processing /:

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
1. Verfasser: Parker, J. R. (Jim R.), 1955- (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Dulles, Virginia ; Boston, Massachusetts ; New Delhi : Mercury Learning and Information, [2015]
Schlagworte:
Online-Zugang:Volltext
Zusammenfassung:This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms allowing games to be built for desktop computers, HTML 5, and Android. --
Beschreibung:1 online resource (xx, 322 pages : illustrations
Bibliographie:Includes bibliographical references and index.
ISBN:9781942270645
194227064X

Es ist kein Print-Exemplar vorhanden.

Fernleihe Bestellen Achtung: Nicht im THWS-Bestand! Volltext öffnen