Gaming the system :: designing with Gamestar mechanic /
Understanding games as systems, with complex interactions of game elements and rules. Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design proces...
Gespeichert in:
Hauptverfasser: | , , , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Cambridge, Massachusetts :
The MIT Press,
[2014]
|
Schriftenreihe: | Interconnections: understanding systems through digital design.
John D. and Catherine T. MacArthur Foundation series on digital media and learning. |
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | Understanding games as systems, with complex interactions of game elements and rules. Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking focus. |
Beschreibung: | 1 online resource (xxxvi, 266 pages : color illustrations |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9780262319959 0262319950 0262319969 9780262319966 |
Internformat
MARC
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245 | 1 | 0 | |a Gaming the system : |b designing with Gamestar mechanic / |c Katie Salen Tekinbaş, Melissa Gresalfi, Kylie Peppler, and Rafi Santo. |
264 | 1 | |a Cambridge, Massachusetts : |b The MIT Press, |c [2014] | |
264 | 4 | |c ©2014 | |
300 | |a 1 online resource (xxxvi, 266 pages : |b color illustrations | ||
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490 | 1 | |a Interconnections : understanding systems through digital design | |
490 | 1 | |a The John D. and Catherine T. Macarthur Foundation series on digital media and learning | |
504 | |a Includes bibliographical references and index. | ||
588 | 0 | |a Print version record. | |
520 | |a Understanding games as systems, with complex interactions of game elements and rules. Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking focus. | ||
505 | 0 | |a Series Foreword; Foreword; Acknowledgments and Project History; Systems Thinking Concepts in This Book Collection; Alignment to Common Core State Standards; Next Generation Science Standards; Introduction; Toolkit; Design Challenges Overview; Design Challenge 1; Design Challenge 2; Design Challenge 3; Design Challenge 4; Design Challenge 5; Design Challenge 6; Delving Deeper Into Systems Thinking; Appendix A; Appendix B; Appendix C; Appendix D; Appendix E; References; Index | |
546 | |a English. | ||
630 | 0 | 0 | |a Gamestar mechanic. |0 http://id.loc.gov/authorities/names/n2014020472 |
630 | 0 | 7 | |a Gamestar mechanic |2 fast |
650 | 0 | |a Video games |x Design |x Computer programs. | |
650 | 0 | |a Video games |x Programming. |0 http://id.loc.gov/authorities/subjects/sh95003476 | |
650 | 6 | |a Jeux vidéo |x Conception |x Logiciels. | |
650 | 6 | |a Jeux vidéo |x Programmation. | |
650 | 7 | |a GAMES |x Board. |2 bisacsh | |
650 | 7 | |a COMPUTERS |x Digital Media |x General. |2 bisacsh | |
650 | 7 | |a Video games |x Programming |2 fast | |
653 | |a GAME STUDIES/Games in Education | ||
653 | |a EDUCATION/Digital Media & Learning | ||
653 | |a EDUCATION/Instructional Technology | ||
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700 | 1 | |a Peppler, Kylie A., |e author. | |
700 | 1 | |a Santo, Rafi, |d 1982- |e author. |1 https://id.oclc.org/worldcat/entity/E39PCjqCTxQytHFyFdDdWctmbb |0 http://id.loc.gov/authorities/names/n2014006268 | |
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830 | 0 | |a Interconnections: understanding systems through digital design. |0 http://id.loc.gov/authorities/names/no2015076304 | |
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Datensatz im Suchindex
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adam_text | |
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author | Tekinbaş, Katie Salen Gresalfi, Melissa, 1977- Peppler, Kylie A. Santo, Rafi, 1982- |
author_GND | http://id.loc.gov/authorities/names/no2001071013 http://id.loc.gov/authorities/names/n2014006271 http://id.loc.gov/authorities/names/n2014006268 |
author_facet | Tekinbaş, Katie Salen Gresalfi, Melissa, 1977- Peppler, Kylie A. Santo, Rafi, 1982- |
author_role | aut aut aut aut |
author_sort | Tekinbaş, Katie Salen |
author_variant | k s t ks kst m g mg k a p ka kap r s rs |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
collection | ZDB-4-EBA |
contents | Series Foreword; Foreword; Acknowledgments and Project History; Systems Thinking Concepts in This Book Collection; Alignment to Common Core State Standards; Next Generation Science Standards; Introduction; Toolkit; Design Challenges Overview; Design Challenge 1; Design Challenge 2; Design Challenge 3; Design Challenge 4; Design Challenge 5; Design Challenge 6; Delving Deeper Into Systems Thinking; Appendix A; Appendix B; Appendix C; Appendix D; Appendix E; References; Index |
ctrlnum | (OCoLC)893873053 |
dewey-full | 794.8/1536 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1536 |
dewey-search | 794.8/1536 |
dewey-sort | 3794.8 41536 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | ZDB-4-EBA-ocn893873053 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:26:17Z |
institution | BVB |
isbn | 9780262319959 0262319950 0262319969 9780262319966 |
language | English |
oclc_num | 893873053 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (xxxvi, 266 pages : color illustrations |
psigel | ZDB-4-EBA |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | The MIT Press, |
record_format | marc |
series | Interconnections: understanding systems through digital design. John D. and Catherine T. MacArthur Foundation series on digital media and learning. |
series2 | Interconnections : understanding systems through digital design The John D. and Catherine T. Macarthur Foundation series on digital media and learning |
spelling | Tekinbaş, Katie Salen, author. https://id.oclc.org/worldcat/entity/E39PBJyCM8737b7qB7qP6j3YT3 http://id.loc.gov/authorities/names/no2001071013 Gaming the system : designing with Gamestar mechanic / Katie Salen Tekinbaş, Melissa Gresalfi, Kylie Peppler, and Rafi Santo. Cambridge, Massachusetts : The MIT Press, [2014] ©2014 1 online resource (xxxvi, 266 pages : color illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier data file Interconnections : understanding systems through digital design The John D. and Catherine T. Macarthur Foundation series on digital media and learning Includes bibliographical references and index. Print version record. Understanding games as systems, with complex interactions of game elements and rules. Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking focus. Series Foreword; Foreword; Acknowledgments and Project History; Systems Thinking Concepts in This Book Collection; Alignment to Common Core State Standards; Next Generation Science Standards; Introduction; Toolkit; Design Challenges Overview; Design Challenge 1; Design Challenge 2; Design Challenge 3; Design Challenge 4; Design Challenge 5; Design Challenge 6; Delving Deeper Into Systems Thinking; Appendix A; Appendix B; Appendix C; Appendix D; Appendix E; References; Index English. Gamestar mechanic. http://id.loc.gov/authorities/names/n2014020472 Gamestar mechanic fast Video games Design Computer programs. Video games Programming. http://id.loc.gov/authorities/subjects/sh95003476 Jeux vidéo Conception Logiciels. Jeux vidéo Programmation. GAMES Board. bisacsh COMPUTERS Digital Media General. bisacsh Video games Programming fast GAME STUDIES/Games in Education EDUCATION/Digital Media & Learning EDUCATION/Instructional Technology Gresalfi, Melissa, 1977- author. https://id.oclc.org/worldcat/entity/E39PCjMpRKDt8B83HkGddmcMRq http://id.loc.gov/authorities/names/n2014006271 Peppler, Kylie A., author. Santo, Rafi, 1982- author. https://id.oclc.org/worldcat/entity/E39PCjqCTxQytHFyFdDdWctmbb http://id.loc.gov/authorities/names/n2014006268 has work: Gaming the system (Text) https://id.oclc.org/worldcat/entity/E39PCGQ4wF4Mxfxccqqj4QjhRC https://id.oclc.org/worldcat/ontology/hasWork Print version: Tekinbaş, Katie Salen. Gaming the system 9780262027816 (DLC) 2014003647 (OCoLC)877077311 Interconnections: understanding systems through digital design. http://id.loc.gov/authorities/names/no2015076304 John D. and Catherine T. MacArthur Foundation series on digital media and learning. http://id.loc.gov/authorities/names/no2008023158 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=870185 Volltext |
spellingShingle | Tekinbaş, Katie Salen Gresalfi, Melissa, 1977- Peppler, Kylie A. Santo, Rafi, 1982- Gaming the system : designing with Gamestar mechanic / Interconnections: understanding systems through digital design. John D. and Catherine T. MacArthur Foundation series on digital media and learning. Series Foreword; Foreword; Acknowledgments and Project History; Systems Thinking Concepts in This Book Collection; Alignment to Common Core State Standards; Next Generation Science Standards; Introduction; Toolkit; Design Challenges Overview; Design Challenge 1; Design Challenge 2; Design Challenge 3; Design Challenge 4; Design Challenge 5; Design Challenge 6; Delving Deeper Into Systems Thinking; Appendix A; Appendix B; Appendix C; Appendix D; Appendix E; References; Index Gamestar mechanic. http://id.loc.gov/authorities/names/n2014020472 Gamestar mechanic fast Video games Design Computer programs. Video games Programming. http://id.loc.gov/authorities/subjects/sh95003476 Jeux vidéo Conception Logiciels. Jeux vidéo Programmation. GAMES Board. bisacsh COMPUTERS Digital Media General. bisacsh Video games Programming fast |
subject_GND | http://id.loc.gov/authorities/names/n2014020472 http://id.loc.gov/authorities/subjects/sh95003476 |
title | Gaming the system : designing with Gamestar mechanic / |
title_auth | Gaming the system : designing with Gamestar mechanic / |
title_exact_search | Gaming the system : designing with Gamestar mechanic / |
title_full | Gaming the system : designing with Gamestar mechanic / Katie Salen Tekinbaş, Melissa Gresalfi, Kylie Peppler, and Rafi Santo. |
title_fullStr | Gaming the system : designing with Gamestar mechanic / Katie Salen Tekinbaş, Melissa Gresalfi, Kylie Peppler, and Rafi Santo. |
title_full_unstemmed | Gaming the system : designing with Gamestar mechanic / Katie Salen Tekinbaş, Melissa Gresalfi, Kylie Peppler, and Rafi Santo. |
title_short | Gaming the system : |
title_sort | gaming the system designing with gamestar mechanic |
title_sub | designing with Gamestar mechanic / |
topic | Gamestar mechanic. http://id.loc.gov/authorities/names/n2014020472 Gamestar mechanic fast Video games Design Computer programs. Video games Programming. http://id.loc.gov/authorities/subjects/sh95003476 Jeux vidéo Conception Logiciels. Jeux vidéo Programmation. GAMES Board. bisacsh COMPUTERS Digital Media General. bisacsh Video games Programming fast |
topic_facet | Gamestar mechanic. Gamestar mechanic Video games Design Computer programs. Video games Programming. Jeux vidéo Conception Logiciels. Jeux vidéo Programmation. GAMES Board. COMPUTERS Digital Media General. Video games Programming |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=870185 |
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