The game culture reader /:
In The Game Culture Reader, editors Jason C. Thompson and Marc A. Ouellette propose that Game Studies-that peculiar multi-, inter-, and trans-disciplinary field wherein international researchers from such diverse areas as rhetoric, computer science, literary studies, culture studies, psychology, med...
Gespeichert in:
Weitere Verfasser: | , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Newcastle :
Cambridge Scholars,
2013.
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Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | In The Game Culture Reader, editors Jason C. Thompson and Marc A. Ouellette propose that Game Studies-that peculiar multi-, inter-, and trans-disciplinary field wherein international researchers from such diverse areas as rhetoric, computer science, literary studies, culture studies, psychology, media studies and so on come together to study the production, distribution, and consumption of games-has reached an unproductive stasis. Its scholarship remains either divided (as in the narratologis ... |
Beschreibung: | 1 online resource (x, 270 pages) : illustrations |
Bibliographie: | Includes bibliographical references (pages 230-263) and index. |
ISBN: | 9781443864374 1443864374 1306992427 9781306992428 |
Internformat
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520 | |a In The Game Culture Reader, editors Jason C. Thompson and Marc A. Ouellette propose that Game Studies-that peculiar multi-, inter-, and trans-disciplinary field wherein international researchers from such diverse areas as rhetoric, computer science, literary studies, culture studies, psychology, media studies and so on come together to study the production, distribution, and consumption of games-has reached an unproductive stasis. Its scholarship remains either divided (as in the narratologis ... | ||
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505 | 0 | |a ""TABLE OF CONTENTS""; ""LIST OF ILLUSTRATIONS""; ""LIST OF TABLES""; ""ACKNOWLEDGEMENTS""; ""INTRODUCTION""; ""PART I""; ""CHAPTER ONE""; ""CHAPTER TWO""; ""CHAPTER THREE""; ""CHAPTER FOUR""; ""PART II""; ""CHAPTER FIVE""; ""CHAPTER SIX""; ""CHAPTER SEVEN""; ""CHAPTER EIGHT""; ""PART III""; ""CHAPTER NINE""; ""CHAPTER TEN""; ""CHAPTER ELEVEN""; ""CHAPTER TWELVE""; ""REFERENCES""; ""GAMES CITED""; ""CONTRIBUTORS""; ""INDEX"" | |
650 | 0 | |a Video games |x Social aspects. | |
650 | 6 | |a Jeux vidéo |x Aspect social. | |
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author2 | Thompson, Jason C. Ouellette, Marc A. |
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contents | ""TABLE OF CONTENTS""; ""LIST OF ILLUSTRATIONS""; ""LIST OF TABLES""; ""ACKNOWLEDGEMENTS""; ""INTRODUCTION""; ""PART I""; ""CHAPTER ONE""; ""CHAPTER TWO""; ""CHAPTER THREE""; ""CHAPTER FOUR""; ""PART II""; ""CHAPTER FIVE""; ""CHAPTER SIX""; ""CHAPTER SEVEN""; ""CHAPTER EIGHT""; ""PART III""; ""CHAPTER NINE""; ""CHAPTER TEN""; ""CHAPTER ELEVEN""; ""CHAPTER TWELVE""; ""REFERENCES""; ""GAMES CITED""; ""CONTRIBUTORS""; ""INDEX"" |
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dewey-ones | 306 - Culture and institutions |
dewey-raw | 306.5 |
dewey-search | 306.5 |
dewey-sort | 3306.5 |
dewey-tens | 300 - Social sciences |
discipline | Soziologie |
format | Electronic eBook |
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indexdate | 2024-11-27T13:26:06Z |
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language | English |
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spelling | The game culture reader / edited by Jason C. Thompson and Marc A. Ouellette. Newcastle : Cambridge Scholars, 2013. 1 online resource (x, 270 pages) : illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier Includes bibliographical references (pages 230-263) and index. Print version record. In The Game Culture Reader, editors Jason C. Thompson and Marc A. Ouellette propose that Game Studies-that peculiar multi-, inter-, and trans-disciplinary field wherein international researchers from such diverse areas as rhetoric, computer science, literary studies, culture studies, psychology, media studies and so on come together to study the production, distribution, and consumption of games-has reached an unproductive stasis. Its scholarship remains either divided (as in the narratologis ... English. ""TABLE OF CONTENTS""; ""LIST OF ILLUSTRATIONS""; ""LIST OF TABLES""; ""ACKNOWLEDGEMENTS""; ""INTRODUCTION""; ""PART I""; ""CHAPTER ONE""; ""CHAPTER TWO""; ""CHAPTER THREE""; ""CHAPTER FOUR""; ""PART II""; ""CHAPTER FIVE""; ""CHAPTER SIX""; ""CHAPTER SEVEN""; ""CHAPTER EIGHT""; ""PART III""; ""CHAPTER NINE""; ""CHAPTER TEN""; ""CHAPTER ELEVEN""; ""CHAPTER TWELVE""; ""REFERENCES""; ""GAMES CITED""; ""CONTRIBUTORS""; ""INDEX"" Video games Social aspects. Jeux vidéo Aspect social. Media studies. bicssc Human-computer interaction. bicssc Philosophy of language. bicssc POLITICAL SCIENCE Public Policy Cultural Policy. bisacsh SOCIAL SCIENCE Anthropology Cultural. bisacsh SOCIAL SCIENCE Popular Culture. bisacsh Video games Social aspects fast Thompson, Jason C., editor. Ouellette, Marc A., editor. has work: Game culture reader (Text) https://id.oclc.org/worldcat/entity/E39PD3vDDGVXHgkPtdH4RWrFVd https://id.oclc.org/worldcat/ontology/hasWork Print version: Game culture reader 1443840947 (OCoLC)862437112 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=816740 Volltext |
spellingShingle | The game culture reader / ""TABLE OF CONTENTS""; ""LIST OF ILLUSTRATIONS""; ""LIST OF TABLES""; ""ACKNOWLEDGEMENTS""; ""INTRODUCTION""; ""PART I""; ""CHAPTER ONE""; ""CHAPTER TWO""; ""CHAPTER THREE""; ""CHAPTER FOUR""; ""PART II""; ""CHAPTER FIVE""; ""CHAPTER SIX""; ""CHAPTER SEVEN""; ""CHAPTER EIGHT""; ""PART III""; ""CHAPTER NINE""; ""CHAPTER TEN""; ""CHAPTER ELEVEN""; ""CHAPTER TWELVE""; ""REFERENCES""; ""GAMES CITED""; ""CONTRIBUTORS""; ""INDEX"" Video games Social aspects. Jeux vidéo Aspect social. Media studies. bicssc Human-computer interaction. bicssc Philosophy of language. bicssc POLITICAL SCIENCE Public Policy Cultural Policy. bisacsh SOCIAL SCIENCE Anthropology Cultural. bisacsh SOCIAL SCIENCE Popular Culture. bisacsh Video games Social aspects fast |
title | The game culture reader / |
title_auth | The game culture reader / |
title_exact_search | The game culture reader / |
title_full | The game culture reader / edited by Jason C. Thompson and Marc A. Ouellette. |
title_fullStr | The game culture reader / edited by Jason C. Thompson and Marc A. Ouellette. |
title_full_unstemmed | The game culture reader / edited by Jason C. Thompson and Marc A. Ouellette. |
title_short | The game culture reader / |
title_sort | game culture reader |
topic | Video games Social aspects. Jeux vidéo Aspect social. Media studies. bicssc Human-computer interaction. bicssc Philosophy of language. bicssc POLITICAL SCIENCE Public Policy Cultural Policy. bisacsh SOCIAL SCIENCE Anthropology Cultural. bisacsh SOCIAL SCIENCE Popular Culture. bisacsh Video games Social aspects fast |
topic_facet | Video games Social aspects. Jeux vidéo Aspect social. Media studies. Human-computer interaction. Philosophy of language. POLITICAL SCIENCE Public Policy Cultural Policy. SOCIAL SCIENCE Anthropology Cultural. SOCIAL SCIENCE Popular Culture. Video games Social aspects |
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