Lumion 3D cookbook :: revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations /
This book offers uses practical applications using recipes with step-by-step instructions and useful information to help you master how to produce professional architectural visualizations in Lumion. The cookbook approach means you need to think and explore how a particular feature can be applied in...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham :
Packt Publishing,
2014.
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Schriftenreihe: | Quick answers to common problems.
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Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | This book offers uses practical applications using recipes with step-by-step instructions and useful information to help you master how to produce professional architectural visualizations in Lumion. The cookbook approach means you need to think and explore how a particular feature can be applied in your project and perform the intended task. This book is written to be accessible to all Lumion users and is a useful guide to follow when becoming familiar with this cutting-edge real-time technology. This practical guide is designed for all levels of Lumion users who know how to model buildings i. |
Beschreibung: | Animating curved paths. |
Beschreibung: | 1 online resource (258 pages) |
ISBN: | 9781783550944 1783550945 1783550937 9781783550937 |
Internformat
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245 | 1 | 0 | |a Lumion 3D cookbook : |b revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations / |c Ciro Cardoso. |
260 | |a Birmingham : |b Packt Publishing, |c 2014. | ||
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505 | 0 | |a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Importing in Lumion; Introduction; Importing your own 3D models; Importing animations from 3ds Max; Navigating in Lumion; Relocating your imported 3D models; Reverting your last action; Locking your 3D model's position; Organizing your 3D world with layers; Updating your imported 3D models; Replacing an imported 3D model; Chapter 2: Placing the Content; Introduction; Placing 3D models; Copying 3D models; Removing 3D models; Placing models on the terrain. | |
505 | 8 | |a Placing multiple 3D modelsRandomizing the size of 3D models; Configuring 3D models; Placing 3D models accurately; Chapter 3: Manipulating and Controlling 3D Models; Introduction; Selecting multiple 3D models; Selecting different categories; Transforming and selecting any 3D model; Spacing multiple 3D models; Aligning different 3D models' orientations; Snapping multiple 3D models; Randomizing 3D models' orientation; Rotate on model; Constraining 3D model rotation; Chapter 4: Constructing Your World; Introduction; Shaping the terrain; Configuring the terrain brushes. | |
505 | 8 | |a Working with the Terrain menuChanging the landscape; Painting the landscape; Blending the 3D model with the terrain; Working with heightmaps; Adding water in Lumion; Creating a seashore; Chapter 5: Controlling the Weather; Introduction; Defining the sun's direction; Modifying the sun's settings; Tweaking the shadows; Tuning the skylight; Adding soft shadows; Configuring the global illumination; Modifying and animating the clouds; Setting up fog; Making it rain and snow; Controlling the wind; Using the Sun study effect; Chapter 6: Working with Lumion Materials; Introduction. | |
505 | 8 | |a Rolling back materialsConfiguring materials; Making the 3D model invisible; Creating a realistic glass; Saving materials; Streaming water; Glowing materials; Adding realistic grass; Improving reflections; Correcting flickering; Chapter 7: Special Features; Introduction; Creating fire; Adding fumes and vapors; Placing fountains; Falling leaves; Adding text; Using the clip plane; Controlling effects in the Movie and Photo modes; Checking effects in real time; Chapter 8: Getting Realism with Camera Effects; Introduction; Using the Bloom effect; Adding lens' errors; Correcting the color. | |
505 | 8 | |a Separating objects with DOFSimulating the Lens flare effects; Using God rays; Adding noise; Isolating colors with Lumion; Using the Vignette effect; Sharping your image; Chapter 9: Non-photorealistic Effects; Introduction; Adding a Manga effect; Using toon shading; Painting your image; Drawing with a pencil; Painting with Watercolor; Creating stills; Using special formats; Creating and combining different NPR effects; Chapter 10: Bringing Your World to Life; Introduction; Creating a camera path; Changing clips; Animating the 3D models; Bringing people to life; Controlling the camera. | |
500 | |a Animating curved paths. | ||
520 | |a This book offers uses practical applications using recipes with step-by-step instructions and useful information to help you master how to produce professional architectural visualizations in Lumion. The cookbook approach means you need to think and explore how a particular feature can be applied in your project and perform the intended task. This book is written to be accessible to all Lumion users and is a useful guide to follow when becoming familiar with this cutting-edge real-time technology. This practical guide is designed for all levels of Lumion users who know how to model buildings i. | ||
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Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-4-EBA-ocn881886799 |
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adam_text | |
any_adam_object | |
author | Cardoso, Ciro |
author_facet | Cardoso, Ciro |
author_role | |
author_sort | Cardoso, Ciro |
author_variant | c c cc |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | T - Technology |
callnumber-label | T385 |
callnumber-raw | T385 |
callnumber-search | T385 |
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contents | Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Importing in Lumion; Introduction; Importing your own 3D models; Importing animations from 3ds Max; Navigating in Lumion; Relocating your imported 3D models; Reverting your last action; Locking your 3D model's position; Organizing your 3D world with layers; Updating your imported 3D models; Replacing an imported 3D model; Chapter 2: Placing the Content; Introduction; Placing 3D models; Copying 3D models; Removing 3D models; Placing models on the terrain. Placing multiple 3D modelsRandomizing the size of 3D models; Configuring 3D models; Placing 3D models accurately; Chapter 3: Manipulating and Controlling 3D Models; Introduction; Selecting multiple 3D models; Selecting different categories; Transforming and selecting any 3D model; Spacing multiple 3D models; Aligning different 3D models' orientations; Snapping multiple 3D models; Randomizing 3D models' orientation; Rotate on model; Constraining 3D model rotation; Chapter 4: Constructing Your World; Introduction; Shaping the terrain; Configuring the terrain brushes. Working with the Terrain menuChanging the landscape; Painting the landscape; Blending the 3D model with the terrain; Working with heightmaps; Adding water in Lumion; Creating a seashore; Chapter 5: Controlling the Weather; Introduction; Defining the sun's direction; Modifying the sun's settings; Tweaking the shadows; Tuning the skylight; Adding soft shadows; Configuring the global illumination; Modifying and animating the clouds; Setting up fog; Making it rain and snow; Controlling the wind; Using the Sun study effect; Chapter 6: Working with Lumion Materials; Introduction. Rolling back materialsConfiguring materials; Making the 3D model invisible; Creating a realistic glass; Saving materials; Streaming water; Glowing materials; Adding realistic grass; Improving reflections; Correcting flickering; Chapter 7: Special Features; Introduction; Creating fire; Adding fumes and vapors; Placing fountains; Falling leaves; Adding text; Using the clip plane; Controlling effects in the Movie and Photo modes; Checking effects in real time; Chapter 8: Getting Realism with Camera Effects; Introduction; Using the Bloom effect; Adding lens' errors; Correcting the color. Separating objects with DOFSimulating the Lens flare effects; Using God rays; Adding noise; Isolating colors with Lumion; Using the Vignette effect; Sharping your image; Chapter 9: Non-photorealistic Effects; Introduction; Adding a Manga effect; Using toon shading; Painting your image; Drawing with a pencil; Painting with Watercolor; Creating stills; Using special formats; Creating and combining different NPR effects; Chapter 10: Bringing Your World to Life; Introduction; Creating a camera path; Changing clips; Animating the 3D models; Bringing people to life; Controlling the camera. |
ctrlnum | (OCoLC)881886799 |
dewey-full | 006.6 006.693 |
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dewey-search | 006.6 006.693 |
dewey-sort | 16.6 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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indexdate | 2024-11-27T13:26:03Z |
institution | BVB |
isbn | 9781783550944 1783550945 1783550937 9781783550937 |
language | English |
oclc_num | 881886799 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (258 pages) |
psigel | ZDB-4-EBA |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing, |
record_format | marc |
series | Quick answers to common problems. |
series2 | Quick answers to common problems |
spelling | Cardoso, Ciro. Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations / Ciro Cardoso. Birmingham : Packt Publishing, 2014. 1 online resource (258 pages) text txt rdacontent computer c rdamedia online resource cr rdacarrier Quick answers to common problems Print version record. Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Importing in Lumion; Introduction; Importing your own 3D models; Importing animations from 3ds Max; Navigating in Lumion; Relocating your imported 3D models; Reverting your last action; Locking your 3D model's position; Organizing your 3D world with layers; Updating your imported 3D models; Replacing an imported 3D model; Chapter 2: Placing the Content; Introduction; Placing 3D models; Copying 3D models; Removing 3D models; Placing models on the terrain. Placing multiple 3D modelsRandomizing the size of 3D models; Configuring 3D models; Placing 3D models accurately; Chapter 3: Manipulating and Controlling 3D Models; Introduction; Selecting multiple 3D models; Selecting different categories; Transforming and selecting any 3D model; Spacing multiple 3D models; Aligning different 3D models' orientations; Snapping multiple 3D models; Randomizing 3D models' orientation; Rotate on model; Constraining 3D model rotation; Chapter 4: Constructing Your World; Introduction; Shaping the terrain; Configuring the terrain brushes. Working with the Terrain menuChanging the landscape; Painting the landscape; Blending the 3D model with the terrain; Working with heightmaps; Adding water in Lumion; Creating a seashore; Chapter 5: Controlling the Weather; Introduction; Defining the sun's direction; Modifying the sun's settings; Tweaking the shadows; Tuning the skylight; Adding soft shadows; Configuring the global illumination; Modifying and animating the clouds; Setting up fog; Making it rain and snow; Controlling the wind; Using the Sun study effect; Chapter 6: Working with Lumion Materials; Introduction. Rolling back materialsConfiguring materials; Making the 3D model invisible; Creating a realistic glass; Saving materials; Streaming water; Glowing materials; Adding realistic grass; Improving reflections; Correcting flickering; Chapter 7: Special Features; Introduction; Creating fire; Adding fumes and vapors; Placing fountains; Falling leaves; Adding text; Using the clip plane; Controlling effects in the Movie and Photo modes; Checking effects in real time; Chapter 8: Getting Realism with Camera Effects; Introduction; Using the Bloom effect; Adding lens' errors; Correcting the color. Separating objects with DOFSimulating the Lens flare effects; Using God rays; Adding noise; Isolating colors with Lumion; Using the Vignette effect; Sharping your image; Chapter 9: Non-photorealistic Effects; Introduction; Adding a Manga effect; Using toon shading; Painting your image; Drawing with a pencil; Painting with Watercolor; Creating stills; Using special formats; Creating and combining different NPR effects; Chapter 10: Bringing Your World to Life; Introduction; Creating a camera path; Changing clips; Animating the 3D models; Bringing people to life; Controlling the camera. Animating curved paths. This book offers uses practical applications using recipes with step-by-step instructions and useful information to help you master how to produce professional architectural visualizations in Lumion. The cookbook approach means you need to think and explore how a particular feature can be applied in your project and perform the intended task. This book is written to be accessible to all Lumion users and is a useful guide to follow when becoming familiar with this cutting-edge real-time technology. This practical guide is designed for all levels of Lumion users who know how to model buildings i. English. Computer graphics. Computer animation. http://id.loc.gov/authorities/subjects/sh85029478 Architecture Computer programs. Three-dimensional imaging. http://id.loc.gov/authorities/subjects/sh2001000478 Infographie. Animation par ordinateur. Imagerie tridimensionnelle. Architecture Logiciels. computer graphics. aat computer animation. aat three-dimensional. aat COMPUTERS General. bisacsh Architecture Computer programs fast Computer animation fast Computer graphics fast Three-dimensional imaging fast Print version: Cardoso, Ciro. Lumion 3D Cookbook. Birmingham : Packt Publishing, ©2014 9781783550937 Quick answers to common problems. http://id.loc.gov/authorities/names/no2015091434 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=801776 Volltext |
spellingShingle | Cardoso, Ciro Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations / Quick answers to common problems. Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Importing in Lumion; Introduction; Importing your own 3D models; Importing animations from 3ds Max; Navigating in Lumion; Relocating your imported 3D models; Reverting your last action; Locking your 3D model's position; Organizing your 3D world with layers; Updating your imported 3D models; Replacing an imported 3D model; Chapter 2: Placing the Content; Introduction; Placing 3D models; Copying 3D models; Removing 3D models; Placing models on the terrain. Placing multiple 3D modelsRandomizing the size of 3D models; Configuring 3D models; Placing 3D models accurately; Chapter 3: Manipulating and Controlling 3D Models; Introduction; Selecting multiple 3D models; Selecting different categories; Transforming and selecting any 3D model; Spacing multiple 3D models; Aligning different 3D models' orientations; Snapping multiple 3D models; Randomizing 3D models' orientation; Rotate on model; Constraining 3D model rotation; Chapter 4: Constructing Your World; Introduction; Shaping the terrain; Configuring the terrain brushes. Working with the Terrain menuChanging the landscape; Painting the landscape; Blending the 3D model with the terrain; Working with heightmaps; Adding water in Lumion; Creating a seashore; Chapter 5: Controlling the Weather; Introduction; Defining the sun's direction; Modifying the sun's settings; Tweaking the shadows; Tuning the skylight; Adding soft shadows; Configuring the global illumination; Modifying and animating the clouds; Setting up fog; Making it rain and snow; Controlling the wind; Using the Sun study effect; Chapter 6: Working with Lumion Materials; Introduction. Rolling back materialsConfiguring materials; Making the 3D model invisible; Creating a realistic glass; Saving materials; Streaming water; Glowing materials; Adding realistic grass; Improving reflections; Correcting flickering; Chapter 7: Special Features; Introduction; Creating fire; Adding fumes and vapors; Placing fountains; Falling leaves; Adding text; Using the clip plane; Controlling effects in the Movie and Photo modes; Checking effects in real time; Chapter 8: Getting Realism with Camera Effects; Introduction; Using the Bloom effect; Adding lens' errors; Correcting the color. Separating objects with DOFSimulating the Lens flare effects; Using God rays; Adding noise; Isolating colors with Lumion; Using the Vignette effect; Sharping your image; Chapter 9: Non-photorealistic Effects; Introduction; Adding a Manga effect; Using toon shading; Painting your image; Drawing with a pencil; Painting with Watercolor; Creating stills; Using special formats; Creating and combining different NPR effects; Chapter 10: Bringing Your World to Life; Introduction; Creating a camera path; Changing clips; Animating the 3D models; Bringing people to life; Controlling the camera. Computer graphics. Computer animation. http://id.loc.gov/authorities/subjects/sh85029478 Architecture Computer programs. Three-dimensional imaging. http://id.loc.gov/authorities/subjects/sh2001000478 Infographie. Animation par ordinateur. Imagerie tridimensionnelle. Architecture Logiciels. computer graphics. aat computer animation. aat three-dimensional. aat COMPUTERS General. bisacsh Architecture Computer programs fast Computer animation fast Computer graphics fast Three-dimensional imaging fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh85029478 http://id.loc.gov/authorities/subjects/sh2001000478 |
title | Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations / |
title_auth | Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations / |
title_exact_search | Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations / |
title_full | Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations / Ciro Cardoso. |
title_fullStr | Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations / Ciro Cardoso. |
title_full_unstemmed | Lumion 3D cookbook : revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations / Ciro Cardoso. |
title_short | Lumion 3D cookbook : |
title_sort | lumion 3d cookbook revolutionize your lumion skills with over 100 recipes to create stunning architectural visualizations |
title_sub | revolutionize your Lumion skills with over 100 recipes to create stunning architectural visualizations / |
topic | Computer graphics. Computer animation. http://id.loc.gov/authorities/subjects/sh85029478 Architecture Computer programs. Three-dimensional imaging. http://id.loc.gov/authorities/subjects/sh2001000478 Infographie. Animation par ordinateur. Imagerie tridimensionnelle. Architecture Logiciels. computer graphics. aat computer animation. aat three-dimensional. aat COMPUTERS General. bisacsh Architecture Computer programs fast Computer animation fast Computer graphics fast Three-dimensional imaging fast |
topic_facet | Computer graphics. Computer animation. Architecture Computer programs. Three-dimensional imaging. Infographie. Animation par ordinateur. Imagerie tridimensionnelle. Architecture Logiciels. computer graphics. computer animation. three-dimensional. COMPUTERS General. Architecture Computer programs Computer animation Computer graphics Three-dimensional imaging |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=801776 |
work_keys_str_mv | AT cardosociro lumion3dcookbookrevolutionizeyourlumionskillswithover100recipestocreatestunningarchitecturalvisualizations |