SketchUp 2014 for architectural visualization :: create stunning photorealistic and artistic visuals of your SketchUp models /
Beginning with a quick start tutorial which will get you up and running with SketchUp 2014 quickly, you will move on to learning the key skills you will need to wow your clients with stunning visualizations through a series practical steps, tips and tricks. If you are a SketchUp user, from an amateu...
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Weitere Verfasser: | |
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK :
Packt Pub.,
2014.
|
Ausgabe: | 2nd ed. |
Schriftenreihe: | Community experience distilled.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | Beginning with a quick start tutorial which will get you up and running with SketchUp 2014 quickly, you will move on to learning the key skills you will need to wow your clients with stunning visualizations through a series practical steps, tips and tricks. If you are a SketchUp user, from an amateur right through to an architectural technician, professional architect, or designer, this is the book for you. This book is also suitable as a companion to any architectural design or multimedia course, and is accessible to anyone who has learned the basics of SketchUp. |
Beschreibung: | Previous edition: 2010. Includes index. |
Beschreibung: | 1 online resource (1 volume) : illustrations |
ISBN: | 9781783558421 1783558423 |
Internformat
MARC
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100 | 1 | |a Bleicher, Thomas. |0 http://id.loc.gov/authorities/names/n88610101 | |
245 | 1 | 0 | |a SketchUp 2014 for architectural visualization : |b create stunning photorealistic and artistic visuals of your SketchUp models / |c Thomas Bleicher, Robin de Jongh. |
250 | |a 2nd ed. | ||
260 | |a Birmingham, UK : |b Packt Pub., |c 2014. | ||
300 | |a 1 online resource (1 volume) : |b illustrations | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
347 | |a text file | ||
490 | 1 | |a Community experience distilled | |
588 | 0 | |a Online resource; title from cover (Safari, viewed May 29, 2014). | |
500 | |a Previous edition: 2010. | ||
500 | |a Includes index. | ||
588 | 0 | |a Print version record. | |
505 | 0 | |a Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Quick Start Tutorial; The SketchUp interface; The main window and pallets; Toolbars; The status bar; The Value Control Box; Pallet windows; The Getting Started toolbar; Navigation; Select and Erase; Drawing tools; Edit tools; Core concepts; Splitting and healing; Groups; Inferencing; Layers and visibility; Further resources; Modeling the room; Setting up the view; Setting up the camera view; Saving the camera view; Setting up the sun; Applying SketchUp materials | |
505 | 8 | |a Timber flooring materialModeling the window; Painting with digital photos; Doing a test rendering; Enhancing SketchUp materials; Saving the image; Summary; Chapter 2: Collecting a Toolset; Free, libre, or what?; Trimble SketchUp; SketchUp Pro, LayOut, and Style Builder; The 3D Warehouse; Unlimited upgrades -- Ruby plugins; The Extension Warehouse; The Extension Manager; Old style Ruby scripts; Thea Render; Why use Thea Render?; Installing Thea Studio; Installing the Thea for SketchUp plugin; Downloading bonus content; Image-processing studio with GIMP | |
505 | 8 | |a Why do I need a professional-level image processor?Grabbing a copy of GIMP; Becoming a movie-making genius ... almost!; Why can't I just use the output from SketchUp?; VirtualDub; Mac alternatives; Handbrake; Summary; Chapter 3: Composing the Scene; The importance of planning; How to begin with the end in mind; Sketch out your visuals; Think like a film set designer; Setting up an arch-viz scene; Importing terrain data; Using a site photo with Match Photo; What you need from a Match Photo image; Setting up a Match Photo scene; 3D drawing in a 2D photo | |
505 | 8 | |a Setting up a real-world location and the Sun's positionSetting up the time and date for shadows; Sketch plan; Starting with a 2D CAD site plan; Setting up a CAD site plan; Cleaning up the imported CAD data; Importing 3D data from CAD; Fleshing out your site plan; Massing the buildings; Setting up the camera to challenge and impress; Changing the field of view; Think like a pigeon; Orthographic and parallel projection; Saving days of toil with ready-made scenery; Billboard scenery elements; Creating billboard elements; Framing the scene with entourage; The specifity trap; Rough placeholders | |
505 | 8 | |a Inserting entourage placeholdersPrinting a test view; Summary; Chapter 4: Modeling for Visualization; Project file layout; Creating the basic building shape; Swapping _LR with _HR resolution versions; Carving out the detail; Modeling buildings in SketchUp; Modeling detail from CAD elevations; Modeling from a photograph; Modeling by eye or measurements; Low polygon modeling techniques; What is low polygon?; So what's the big deal about low polygon modeling?; Will I see it?; Can I replace it with 2D?; Can I reduce the number of segments in an arc or circle? | |
520 | |a Beginning with a quick start tutorial which will get you up and running with SketchUp 2014 quickly, you will move on to learning the key skills you will need to wow your clients with stunning visualizations through a series practical steps, tips and tricks. If you are a SketchUp user, from an amateur right through to an architectural technician, professional architect, or designer, this is the book for you. This book is also suitable as a companion to any architectural design or multimedia course, and is accessible to anyone who has learned the basics of SketchUp. | ||
546 | |a English. | ||
630 | 0 | 0 | |a SketchUp. |0 http://id.loc.gov/authorities/names/no2005033608 |
630 | 0 | 7 | |a SketchUp |2 fast |
650 | 0 | |a Three-dimensional imaging. |0 http://id.loc.gov/authorities/subjects/sh2001000478 | |
650 | 0 | |a Computer-aided design. |0 http://id.loc.gov/authorities/subjects/sh85029476 | |
650 | 2 | |a Imaging, Three-Dimensional |0 https://id.nlm.nih.gov/mesh/D021621 | |
650 | 2 | |a Computer-Aided Design |0 https://id.nlm.nih.gov/mesh/D017076 | |
650 | 6 | |a Imagerie tridimensionnelle. | |
650 | 6 | |a Conception assistée par ordinateur. | |
650 | 7 | |a three-dimensional. |2 aat | |
650 | 7 | |a computer-aided designs (visual works) |2 aat | |
650 | 7 | |a computer-aided design (process) |2 aat | |
650 | 7 | |a ARCHITECTURE |x Adaptive Reuse & Renovation. |2 bisacsh | |
650 | 7 | |a ARCHITECTURE |x Buildings |x Landmarks & Monuments. |2 bisacsh | |
650 | 7 | |a ARCHITECTURE |x Professional Practice. |2 bisacsh | |
650 | 7 | |a ARCHITECTURE |x Reference. |2 bisacsh | |
650 | 7 | |a Computer-aided design |2 fast | |
650 | 7 | |a Three-dimensional imaging |2 fast | |
700 | 1 | |a De Jongh, Robin. |0 http://id.loc.gov/authorities/names/ns2012003574 | |
758 | |i has work: |a SketchUp 2014 for architectural visualization (Text) |1 https://id.oclc.org/worldcat/entity/E39PCFRcF9G6WRjCrpP8Qqhgyq |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
776 | 0 | 8 | |i Print version: |a Bleicher, Thomas. |t SketchUp 2014 for architectural visualization : create stunning photorealistic and artistic visuals of your SketchUp models. |b Second edition. |d Birmingham, England : Packt Publishing Ltd, ©2014 |h x, 426 pages |k Community experience distilled. |z 9781783558414 |
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Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-4-EBA-ocn880852414 |
---|---|
_version_ | 1816882273980514304 |
adam_text | |
any_adam_object | |
author | Bleicher, Thomas |
author2 | De Jongh, Robin |
author2_role | |
author2_variant | j r d jr jrd |
author_GND | http://id.loc.gov/authorities/names/n88610101 http://id.loc.gov/authorities/names/ns2012003574 |
author_facet | Bleicher, Thomas De Jongh, Robin |
author_role | |
author_sort | Bleicher, Thomas |
author_variant | t b tb |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | N - Fine Arts |
callnumber-label | NA2728 |
callnumber-raw | NA2728 .B434 2014 |
callnumber-search | NA2728 .B434 2014 |
callnumber-sort | NA 42728 B434 42014 |
callnumber-subject | NA - Architecture |
collection | ZDB-4-EBA |
contents | Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Quick Start Tutorial; The SketchUp interface; The main window and pallets; Toolbars; The status bar; The Value Control Box; Pallet windows; The Getting Started toolbar; Navigation; Select and Erase; Drawing tools; Edit tools; Core concepts; Splitting and healing; Groups; Inferencing; Layers and visibility; Further resources; Modeling the room; Setting up the view; Setting up the camera view; Saving the camera view; Setting up the sun; Applying SketchUp materials Timber flooring materialModeling the window; Painting with digital photos; Doing a test rendering; Enhancing SketchUp materials; Saving the image; Summary; Chapter 2: Collecting a Toolset; Free, libre, or what?; Trimble SketchUp; SketchUp Pro, LayOut, and Style Builder; The 3D Warehouse; Unlimited upgrades -- Ruby plugins; The Extension Warehouse; The Extension Manager; Old style Ruby scripts; Thea Render; Why use Thea Render?; Installing Thea Studio; Installing the Thea for SketchUp plugin; Downloading bonus content; Image-processing studio with GIMP Why do I need a professional-level image processor?Grabbing a copy of GIMP; Becoming a movie-making genius ... almost!; Why can't I just use the output from SketchUp?; VirtualDub; Mac alternatives; Handbrake; Summary; Chapter 3: Composing the Scene; The importance of planning; How to begin with the end in mind; Sketch out your visuals; Think like a film set designer; Setting up an arch-viz scene; Importing terrain data; Using a site photo with Match Photo; What you need from a Match Photo image; Setting up a Match Photo scene; 3D drawing in a 2D photo Setting up a real-world location and the Sun's positionSetting up the time and date for shadows; Sketch plan; Starting with a 2D CAD site plan; Setting up a CAD site plan; Cleaning up the imported CAD data; Importing 3D data from CAD; Fleshing out your site plan; Massing the buildings; Setting up the camera to challenge and impress; Changing the field of view; Think like a pigeon; Orthographic and parallel projection; Saving days of toil with ready-made scenery; Billboard scenery elements; Creating billboard elements; Framing the scene with entourage; The specifity trap; Rough placeholders Inserting entourage placeholdersPrinting a test view; Summary; Chapter 4: Modeling for Visualization; Project file layout; Creating the basic building shape; Swapping _LR with _HR resolution versions; Carving out the detail; Modeling buildings in SketchUp; Modeling detail from CAD elevations; Modeling from a photograph; Modeling by eye or measurements; Low polygon modeling techniques; What is low polygon?; So what's the big deal about low polygon modeling?; Will I see it?; Can I replace it with 2D?; Can I reduce the number of segments in an arc or circle? |
ctrlnum | (OCoLC)880852414 |
dewey-full | 720.2840285536 |
dewey-hundreds | 700 - The arts |
dewey-ones | 720 - Architecture |
dewey-raw | 720.2840285536 |
dewey-search | 720.2840285536 |
dewey-sort | 3720.2840285536 |
dewey-tens | 720 - Architecture |
discipline | Architektur |
edition | 2nd ed. |
format | Electronic eBook |
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id | ZDB-4-EBA-ocn880852414 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:26:00Z |
institution | BVB |
isbn | 9781783558421 1783558423 |
language | English |
oclc_num | 880852414 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (1 volume) : illustrations |
psigel | ZDB-4-EBA |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Pub., |
record_format | marc |
series | Community experience distilled. |
series2 | Community experience distilled |
spelling | Bleicher, Thomas. http://id.loc.gov/authorities/names/n88610101 SketchUp 2014 for architectural visualization : create stunning photorealistic and artistic visuals of your SketchUp models / Thomas Bleicher, Robin de Jongh. 2nd ed. Birmingham, UK : Packt Pub., 2014. 1 online resource (1 volume) : illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier text file Community experience distilled Online resource; title from cover (Safari, viewed May 29, 2014). Previous edition: 2010. Includes index. Print version record. Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Quick Start Tutorial; The SketchUp interface; The main window and pallets; Toolbars; The status bar; The Value Control Box; Pallet windows; The Getting Started toolbar; Navigation; Select and Erase; Drawing tools; Edit tools; Core concepts; Splitting and healing; Groups; Inferencing; Layers and visibility; Further resources; Modeling the room; Setting up the view; Setting up the camera view; Saving the camera view; Setting up the sun; Applying SketchUp materials Timber flooring materialModeling the window; Painting with digital photos; Doing a test rendering; Enhancing SketchUp materials; Saving the image; Summary; Chapter 2: Collecting a Toolset; Free, libre, or what?; Trimble SketchUp; SketchUp Pro, LayOut, and Style Builder; The 3D Warehouse; Unlimited upgrades -- Ruby plugins; The Extension Warehouse; The Extension Manager; Old style Ruby scripts; Thea Render; Why use Thea Render?; Installing Thea Studio; Installing the Thea for SketchUp plugin; Downloading bonus content; Image-processing studio with GIMP Why do I need a professional-level image processor?Grabbing a copy of GIMP; Becoming a movie-making genius ... almost!; Why can't I just use the output from SketchUp?; VirtualDub; Mac alternatives; Handbrake; Summary; Chapter 3: Composing the Scene; The importance of planning; How to begin with the end in mind; Sketch out your visuals; Think like a film set designer; Setting up an arch-viz scene; Importing terrain data; Using a site photo with Match Photo; What you need from a Match Photo image; Setting up a Match Photo scene; 3D drawing in a 2D photo Setting up a real-world location and the Sun's positionSetting up the time and date for shadows; Sketch plan; Starting with a 2D CAD site plan; Setting up a CAD site plan; Cleaning up the imported CAD data; Importing 3D data from CAD; Fleshing out your site plan; Massing the buildings; Setting up the camera to challenge and impress; Changing the field of view; Think like a pigeon; Orthographic and parallel projection; Saving days of toil with ready-made scenery; Billboard scenery elements; Creating billboard elements; Framing the scene with entourage; The specifity trap; Rough placeholders Inserting entourage placeholdersPrinting a test view; Summary; Chapter 4: Modeling for Visualization; Project file layout; Creating the basic building shape; Swapping _LR with _HR resolution versions; Carving out the detail; Modeling buildings in SketchUp; Modeling detail from CAD elevations; Modeling from a photograph; Modeling by eye or measurements; Low polygon modeling techniques; What is low polygon?; So what's the big deal about low polygon modeling?; Will I see it?; Can I replace it with 2D?; Can I reduce the number of segments in an arc or circle? Beginning with a quick start tutorial which will get you up and running with SketchUp 2014 quickly, you will move on to learning the key skills you will need to wow your clients with stunning visualizations through a series practical steps, tips and tricks. If you are a SketchUp user, from an amateur right through to an architectural technician, professional architect, or designer, this is the book for you. This book is also suitable as a companion to any architectural design or multimedia course, and is accessible to anyone who has learned the basics of SketchUp. English. SketchUp. http://id.loc.gov/authorities/names/no2005033608 SketchUp fast Three-dimensional imaging. http://id.loc.gov/authorities/subjects/sh2001000478 Computer-aided design. http://id.loc.gov/authorities/subjects/sh85029476 Imaging, Three-Dimensional https://id.nlm.nih.gov/mesh/D021621 Computer-Aided Design https://id.nlm.nih.gov/mesh/D017076 Imagerie tridimensionnelle. Conception assistée par ordinateur. three-dimensional. aat computer-aided designs (visual works) aat computer-aided design (process) aat ARCHITECTURE Adaptive Reuse & Renovation. bisacsh ARCHITECTURE Buildings Landmarks & Monuments. bisacsh ARCHITECTURE Professional Practice. bisacsh ARCHITECTURE Reference. bisacsh Computer-aided design fast Three-dimensional imaging fast De Jongh, Robin. http://id.loc.gov/authorities/names/ns2012003574 has work: SketchUp 2014 for architectural visualization (Text) https://id.oclc.org/worldcat/entity/E39PCFRcF9G6WRjCrpP8Qqhgyq https://id.oclc.org/worldcat/ontology/hasWork Print version: Bleicher, Thomas. SketchUp 2014 for architectural visualization : create stunning photorealistic and artistic visuals of your SketchUp models. Second edition. Birmingham, England : Packt Publishing Ltd, ©2014 x, 426 pages Community experience distilled. 9781783558414 Community experience distilled. http://id.loc.gov/authorities/names/no2011030603 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=783563 Volltext |
spellingShingle | Bleicher, Thomas SketchUp 2014 for architectural visualization : create stunning photorealistic and artistic visuals of your SketchUp models / Community experience distilled. Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Quick Start Tutorial; The SketchUp interface; The main window and pallets; Toolbars; The status bar; The Value Control Box; Pallet windows; The Getting Started toolbar; Navigation; Select and Erase; Drawing tools; Edit tools; Core concepts; Splitting and healing; Groups; Inferencing; Layers and visibility; Further resources; Modeling the room; Setting up the view; Setting up the camera view; Saving the camera view; Setting up the sun; Applying SketchUp materials Timber flooring materialModeling the window; Painting with digital photos; Doing a test rendering; Enhancing SketchUp materials; Saving the image; Summary; Chapter 2: Collecting a Toolset; Free, libre, or what?; Trimble SketchUp; SketchUp Pro, LayOut, and Style Builder; The 3D Warehouse; Unlimited upgrades -- Ruby plugins; The Extension Warehouse; The Extension Manager; Old style Ruby scripts; Thea Render; Why use Thea Render?; Installing Thea Studio; Installing the Thea for SketchUp plugin; Downloading bonus content; Image-processing studio with GIMP Why do I need a professional-level image processor?Grabbing a copy of GIMP; Becoming a movie-making genius ... almost!; Why can't I just use the output from SketchUp?; VirtualDub; Mac alternatives; Handbrake; Summary; Chapter 3: Composing the Scene; The importance of planning; How to begin with the end in mind; Sketch out your visuals; Think like a film set designer; Setting up an arch-viz scene; Importing terrain data; Using a site photo with Match Photo; What you need from a Match Photo image; Setting up a Match Photo scene; 3D drawing in a 2D photo Setting up a real-world location and the Sun's positionSetting up the time and date for shadows; Sketch plan; Starting with a 2D CAD site plan; Setting up a CAD site plan; Cleaning up the imported CAD data; Importing 3D data from CAD; Fleshing out your site plan; Massing the buildings; Setting up the camera to challenge and impress; Changing the field of view; Think like a pigeon; Orthographic and parallel projection; Saving days of toil with ready-made scenery; Billboard scenery elements; Creating billboard elements; Framing the scene with entourage; The specifity trap; Rough placeholders Inserting entourage placeholdersPrinting a test view; Summary; Chapter 4: Modeling for Visualization; Project file layout; Creating the basic building shape; Swapping _LR with _HR resolution versions; Carving out the detail; Modeling buildings in SketchUp; Modeling detail from CAD elevations; Modeling from a photograph; Modeling by eye or measurements; Low polygon modeling techniques; What is low polygon?; So what's the big deal about low polygon modeling?; Will I see it?; Can I replace it with 2D?; Can I reduce the number of segments in an arc or circle? SketchUp. http://id.loc.gov/authorities/names/no2005033608 SketchUp fast Three-dimensional imaging. http://id.loc.gov/authorities/subjects/sh2001000478 Computer-aided design. http://id.loc.gov/authorities/subjects/sh85029476 Imaging, Three-Dimensional https://id.nlm.nih.gov/mesh/D021621 Computer-Aided Design https://id.nlm.nih.gov/mesh/D017076 Imagerie tridimensionnelle. Conception assistée par ordinateur. three-dimensional. aat computer-aided designs (visual works) aat computer-aided design (process) aat ARCHITECTURE Adaptive Reuse & Renovation. bisacsh ARCHITECTURE Buildings Landmarks & Monuments. bisacsh ARCHITECTURE Professional Practice. bisacsh ARCHITECTURE Reference. bisacsh Computer-aided design fast Three-dimensional imaging fast |
subject_GND | http://id.loc.gov/authorities/names/no2005033608 http://id.loc.gov/authorities/subjects/sh2001000478 http://id.loc.gov/authorities/subjects/sh85029476 https://id.nlm.nih.gov/mesh/D021621 https://id.nlm.nih.gov/mesh/D017076 |
title | SketchUp 2014 for architectural visualization : create stunning photorealistic and artistic visuals of your SketchUp models / |
title_auth | SketchUp 2014 for architectural visualization : create stunning photorealistic and artistic visuals of your SketchUp models / |
title_exact_search | SketchUp 2014 for architectural visualization : create stunning photorealistic and artistic visuals of your SketchUp models / |
title_full | SketchUp 2014 for architectural visualization : create stunning photorealistic and artistic visuals of your SketchUp models / Thomas Bleicher, Robin de Jongh. |
title_fullStr | SketchUp 2014 for architectural visualization : create stunning photorealistic and artistic visuals of your SketchUp models / Thomas Bleicher, Robin de Jongh. |
title_full_unstemmed | SketchUp 2014 for architectural visualization : create stunning photorealistic and artistic visuals of your SketchUp models / Thomas Bleicher, Robin de Jongh. |
title_short | SketchUp 2014 for architectural visualization : |
title_sort | sketchup 2014 for architectural visualization create stunning photorealistic and artistic visuals of your sketchup models |
title_sub | create stunning photorealistic and artistic visuals of your SketchUp models / |
topic | SketchUp. http://id.loc.gov/authorities/names/no2005033608 SketchUp fast Three-dimensional imaging. http://id.loc.gov/authorities/subjects/sh2001000478 Computer-aided design. http://id.loc.gov/authorities/subjects/sh85029476 Imaging, Three-Dimensional https://id.nlm.nih.gov/mesh/D021621 Computer-Aided Design https://id.nlm.nih.gov/mesh/D017076 Imagerie tridimensionnelle. Conception assistée par ordinateur. three-dimensional. aat computer-aided designs (visual works) aat computer-aided design (process) aat ARCHITECTURE Adaptive Reuse & Renovation. bisacsh ARCHITECTURE Buildings Landmarks & Monuments. bisacsh ARCHITECTURE Professional Practice. bisacsh ARCHITECTURE Reference. bisacsh Computer-aided design fast Three-dimensional imaging fast |
topic_facet | SketchUp. SketchUp Three-dimensional imaging. Computer-aided design. Imaging, Three-Dimensional Computer-Aided Design Imagerie tridimensionnelle. Conception assistée par ordinateur. three-dimensional. computer-aided designs (visual works) computer-aided design (process) ARCHITECTURE Adaptive Reuse & Renovation. ARCHITECTURE Buildings Landmarks & Monuments. ARCHITECTURE Professional Practice. ARCHITECTURE Reference. Computer-aided design Three-dimensional imaging |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=783563 |
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