Raspberry Pi cookbook for Python programmers :: over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python /
""Raspberry Pi Cookbook for Python Programmers"" is written in a Cookbook format, presenting examples in the style of recipes. This allows you to go directly to your topic of interest, or follow topics throughout a chapter to gain a thorough in-depth knowledge. The aim of this bo...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK :
Packt Pub.,
2014.
|
Schriftenreihe: | Quick answers to common problems.
|
Schlagworte: | |
Online-Zugang: | DE-862 DE-863 |
Zusammenfassung: | ""Raspberry Pi Cookbook for Python Programmers"" is written in a Cookbook format, presenting examples in the style of recipes. This allows you to go directly to your topic of interest, or follow topics throughout a chapter to gain a thorough in-depth knowledge. The aim of this book is to bring you a broad range of Python 3 examples and practical ideas which you can develop to suit your own requirements. By modifying and combining the examples to create your own projects you learn far more effectively with a much greater understanding. Each chapter is designed to become a foundation for further e. |
Beschreibung: | Includes index. |
Beschreibung: | 1 online resource (1 volume) : illustrations |
ISBN: | 9781849696630 1849696632 |
Internformat
MARC
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100 | 1 | |a Cox, Tim. | |
245 | 1 | 0 | |a Raspberry Pi cookbook for Python programmers : |b over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python / |c Tim Cox. |
260 | |a Birmingham, UK : |b Packt Pub., |c 2014. | ||
300 | |a 1 online resource (1 volume) : |b illustrations | ||
336 | |a text |b txt |2 rdacontent | ||
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490 | 1 | |a Quick answers to common problems | |
588 | 0 | |a Online resource; title from cover (Safari, viewed May 6, 2014). | |
500 | |a Includes index. | ||
505 | 0 | |a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with a Raspberry Pi Computer; Introduction; Connecting the Raspberry Pi; Using NOOBS to set up your Raspberry Pi SD card; Networking and connecting your Raspberry Pi to the Internet via the LAN connector; Configuring your network manually; Networking directly to a laptop or computer; Networking and connecting your Raspberry Pi to the Internet via a USB Wi-Fi dongle; Connecting to the Internet through a proxy server. | |
505 | 8 | |a Connecting remotely to the Raspberry Pi over the network using VNCConnecting remotely to the Raspberry Pi over the network using SSH (and X11 Forwarding); Sharing the home folder of the Raspberry Pi with SMB; Keeping the Raspberry Pi up to date; Chapter 2: Starting with Python Strings, Files, and Menus; Introduction; Working with text and strings; Using files and handling errors; Creating a boot-up menu; Creating a self-defining menu; Chapter 3: Using Python for Automation and Productivity; Introduction; Using Tkinter to create graphical user interfaces. | |
505 | 8 | |a Creating a graphical application Start menuDisplaying photo information in an application; Organizing your photos automatically; Chapter 4: Creating Games and Graphics; Introduction; Using IDLE3 to debug your programs; Drawing lines using a mouse on Tkinter Canvas; Creating a bat and ball game; Creating an overhead scrolling game; Chapter 5: Creating 3D Graphics; Introduction; Starting with 3D coordinates and vertices; Creating and importing 3D models; Creating a 3D world to roam in; Building 3D maps and mazes; Chapter 6: Using Python to Drive Hardware; Introduction; Controlling an LED. | |
505 | 8 | |a Responding to a buttonA controlled shutdown button; The GPIO keypad input; Multiplexed color LEDs; Chapter 7: Sense and Display Real-world Data; Introduction; Using devices with the I2C bus; Reading analog data using an analog-to-digital converter; Logging and plotting data; Extending the Raspberry Pi GPIO with an I/O expander; Sensing and sending data to online services; Chapter 8: Creating Projects with the Raspberry Pi Camera Module; Introduction; Getting started with the Raspberry Pi camera module; Using the camera with Python; Generating a time-lapse video. | |
505 | 8 | |a Creating a stop frame animationMaking a QR code reader; Chapter 9: Building Robots; Introduction; Building a Rover-Pi robot with forward driving motors; Using advanced motor control; Building a six-legged Pi-Bug robot; Avoiding objects and obstacles; Getting a sense of direction; Chapter 10: Interfacing with Technology; Introduction; Automating your home with remote sockets; Using SPI to control an LED matrix; Communicating using a serial interface; Controlling the Raspberry Pi over Bluetooth; Controlling USB devices; Appendix: The Hardware and Software List; Introduction. | |
520 | |a ""Raspberry Pi Cookbook for Python Programmers"" is written in a Cookbook format, presenting examples in the style of recipes. This allows you to go directly to your topic of interest, or follow topics throughout a chapter to gain a thorough in-depth knowledge. The aim of this book is to bring you a broad range of Python 3 examples and practical ideas which you can develop to suit your own requirements. By modifying and combining the examples to create your own projects you learn far more effectively with a much greater understanding. Each chapter is designed to become a foundation for further e. | ||
546 | |a English. | ||
650 | 0 | |a Raspberry Pi (Computer) |x Programming. | |
650 | 0 | |a Python (Computer program language) |0 http://id.loc.gov/authorities/subjects/sh96008834 | |
650 | 6 | |a Raspberry Pi (Ordinateur) |x Programmation. | |
650 | 6 | |a Python (Langage de programmation) | |
650 | 7 | |a COMPUTERS |x Computer Literacy. |2 bisacsh | |
650 | 7 | |a COMPUTERS |x Computer Science. |2 bisacsh | |
650 | 7 | |a COMPUTERS |x Data Processing. |2 bisacsh | |
650 | 7 | |a COMPUTERS |x Hardware |x General. |2 bisacsh | |
650 | 7 | |a COMPUTERS |x Information Technology. |2 bisacsh | |
650 | 7 | |a COMPUTERS |x Machine Theory. |2 bisacsh | |
650 | 7 | |a COMPUTERS |x Reference. |2 bisacsh | |
650 | 7 | |a Python (Computer program language) |2 fast | |
655 | 7 | |a Handbooks and manuals |2 fast | |
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830 | 0 | |a Quick answers to common problems. | |
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adam_text | |
any_adam_object | |
author | Cox, Tim |
author_facet | Cox, Tim |
author_role | |
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callnumber-raw | QA76.8.R15 C69 2014 |
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contents | Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with a Raspberry Pi Computer; Introduction; Connecting the Raspberry Pi; Using NOOBS to set up your Raspberry Pi SD card; Networking and connecting your Raspberry Pi to the Internet via the LAN connector; Configuring your network manually; Networking directly to a laptop or computer; Networking and connecting your Raspberry Pi to the Internet via a USB Wi-Fi dongle; Connecting to the Internet through a proxy server. Connecting remotely to the Raspberry Pi over the network using VNCConnecting remotely to the Raspberry Pi over the network using SSH (and X11 Forwarding); Sharing the home folder of the Raspberry Pi with SMB; Keeping the Raspberry Pi up to date; Chapter 2: Starting with Python Strings, Files, and Menus; Introduction; Working with text and strings; Using files and handling errors; Creating a boot-up menu; Creating a self-defining menu; Chapter 3: Using Python for Automation and Productivity; Introduction; Using Tkinter to create graphical user interfaces. Creating a graphical application Start menuDisplaying photo information in an application; Organizing your photos automatically; Chapter 4: Creating Games and Graphics; Introduction; Using IDLE3 to debug your programs; Drawing lines using a mouse on Tkinter Canvas; Creating a bat and ball game; Creating an overhead scrolling game; Chapter 5: Creating 3D Graphics; Introduction; Starting with 3D coordinates and vertices; Creating and importing 3D models; Creating a 3D world to roam in; Building 3D maps and mazes; Chapter 6: Using Python to Drive Hardware; Introduction; Controlling an LED. Responding to a buttonA controlled shutdown button; The GPIO keypad input; Multiplexed color LEDs; Chapter 7: Sense and Display Real-world Data; Introduction; Using devices with the I2C bus; Reading analog data using an analog-to-digital converter; Logging and plotting data; Extending the Raspberry Pi GPIO with an I/O expander; Sensing and sending data to online services; Chapter 8: Creating Projects with the Raspberry Pi Camera Module; Introduction; Getting started with the Raspberry Pi camera module; Using the camera with Python; Generating a time-lapse video. Creating a stop frame animationMaking a QR code reader; Chapter 9: Building Robots; Introduction; Building a Rover-Pi robot with forward driving motors; Using advanced motor control; Building a six-legged Pi-Bug robot; Avoiding objects and obstacles; Getting a sense of direction; Chapter 10: Interfacing with Technology; Introduction; Automating your home with remote sockets; Using SPI to control an LED matrix; Communicating using a serial interface; Controlling the Raspberry Pi over Bluetooth; Controlling USB devices; Appendix: The Hardware and Software List; Introduction. |
ctrlnum | (OCoLC)879683619 |
dewey-full | 004.1675 |
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discipline | Informatik |
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genre | Handbooks and manuals fast |
genre_facet | Handbooks and manuals |
id | ZDB-4-EBA-ocn879683619 |
illustrated | Illustrated |
indexdate | 2025-03-18T14:21:46Z |
institution | BVB |
isbn | 9781849696630 1849696632 |
language | English |
oclc_num | 879683619 |
open_access_boolean | |
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owner_facet | MAIN DE-862 DE-BY-FWS DE-863 DE-BY-FWS |
physical | 1 online resource (1 volume) : illustrations |
psigel | ZDB-4-EBA FWS_PDA_EBA ZDB-4-EBA |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Pub., |
record_format | marc |
series | Quick answers to common problems. |
series2 | Quick answers to common problems |
spelling | Cox, Tim. Raspberry Pi cookbook for Python programmers : over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python / Tim Cox. Birmingham, UK : Packt Pub., 2014. 1 online resource (1 volume) : illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier Quick answers to common problems Online resource; title from cover (Safari, viewed May 6, 2014). Includes index. Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with a Raspberry Pi Computer; Introduction; Connecting the Raspberry Pi; Using NOOBS to set up your Raspberry Pi SD card; Networking and connecting your Raspberry Pi to the Internet via the LAN connector; Configuring your network manually; Networking directly to a laptop or computer; Networking and connecting your Raspberry Pi to the Internet via a USB Wi-Fi dongle; Connecting to the Internet through a proxy server. Connecting remotely to the Raspberry Pi over the network using VNCConnecting remotely to the Raspberry Pi over the network using SSH (and X11 Forwarding); Sharing the home folder of the Raspberry Pi with SMB; Keeping the Raspberry Pi up to date; Chapter 2: Starting with Python Strings, Files, and Menus; Introduction; Working with text and strings; Using files and handling errors; Creating a boot-up menu; Creating a self-defining menu; Chapter 3: Using Python for Automation and Productivity; Introduction; Using Tkinter to create graphical user interfaces. Creating a graphical application Start menuDisplaying photo information in an application; Organizing your photos automatically; Chapter 4: Creating Games and Graphics; Introduction; Using IDLE3 to debug your programs; Drawing lines using a mouse on Tkinter Canvas; Creating a bat and ball game; Creating an overhead scrolling game; Chapter 5: Creating 3D Graphics; Introduction; Starting with 3D coordinates and vertices; Creating and importing 3D models; Creating a 3D world to roam in; Building 3D maps and mazes; Chapter 6: Using Python to Drive Hardware; Introduction; Controlling an LED. Responding to a buttonA controlled shutdown button; The GPIO keypad input; Multiplexed color LEDs; Chapter 7: Sense and Display Real-world Data; Introduction; Using devices with the I2C bus; Reading analog data using an analog-to-digital converter; Logging and plotting data; Extending the Raspberry Pi GPIO with an I/O expander; Sensing and sending data to online services; Chapter 8: Creating Projects with the Raspberry Pi Camera Module; Introduction; Getting started with the Raspberry Pi camera module; Using the camera with Python; Generating a time-lapse video. Creating a stop frame animationMaking a QR code reader; Chapter 9: Building Robots; Introduction; Building a Rover-Pi robot with forward driving motors; Using advanced motor control; Building a six-legged Pi-Bug robot; Avoiding objects and obstacles; Getting a sense of direction; Chapter 10: Interfacing with Technology; Introduction; Automating your home with remote sockets; Using SPI to control an LED matrix; Communicating using a serial interface; Controlling the Raspberry Pi over Bluetooth; Controlling USB devices; Appendix: The Hardware and Software List; Introduction. ""Raspberry Pi Cookbook for Python Programmers"" is written in a Cookbook format, presenting examples in the style of recipes. This allows you to go directly to your topic of interest, or follow topics throughout a chapter to gain a thorough in-depth knowledge. The aim of this book is to bring you a broad range of Python 3 examples and practical ideas which you can develop to suit your own requirements. By modifying and combining the examples to create your own projects you learn far more effectively with a much greater understanding. Each chapter is designed to become a foundation for further e. English. Raspberry Pi (Computer) Programming. Python (Computer program language) http://id.loc.gov/authorities/subjects/sh96008834 Raspberry Pi (Ordinateur) Programmation. Python (Langage de programmation) COMPUTERS Computer Literacy. bisacsh COMPUTERS Computer Science. bisacsh COMPUTERS Data Processing. bisacsh COMPUTERS Hardware General. bisacsh COMPUTERS Information Technology. bisacsh COMPUTERS Machine Theory. bisacsh COMPUTERS Reference. bisacsh Python (Computer program language) fast Handbooks and manuals fast has work: Raspberry Pi cookbook for Python programmers (Text) https://id.oclc.org/worldcat/entity/E39PCG84T8GWbX3jWJDRPWDMGd https://id.oclc.org/worldcat/ontology/hasWork Print version: Cox, Tim. Raspberry Pi Cookbook for Python Programmers. Birmingham : Packt Publishing, ©2014 9781849696623 Quick answers to common problems. |
spellingShingle | Cox, Tim Raspberry Pi cookbook for Python programmers : over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python / Quick answers to common problems. Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with a Raspberry Pi Computer; Introduction; Connecting the Raspberry Pi; Using NOOBS to set up your Raspberry Pi SD card; Networking and connecting your Raspberry Pi to the Internet via the LAN connector; Configuring your network manually; Networking directly to a laptop or computer; Networking and connecting your Raspberry Pi to the Internet via a USB Wi-Fi dongle; Connecting to the Internet through a proxy server. Connecting remotely to the Raspberry Pi over the network using VNCConnecting remotely to the Raspberry Pi over the network using SSH (and X11 Forwarding); Sharing the home folder of the Raspberry Pi with SMB; Keeping the Raspberry Pi up to date; Chapter 2: Starting with Python Strings, Files, and Menus; Introduction; Working with text and strings; Using files and handling errors; Creating a boot-up menu; Creating a self-defining menu; Chapter 3: Using Python for Automation and Productivity; Introduction; Using Tkinter to create graphical user interfaces. Creating a graphical application Start menuDisplaying photo information in an application; Organizing your photos automatically; Chapter 4: Creating Games and Graphics; Introduction; Using IDLE3 to debug your programs; Drawing lines using a mouse on Tkinter Canvas; Creating a bat and ball game; Creating an overhead scrolling game; Chapter 5: Creating 3D Graphics; Introduction; Starting with 3D coordinates and vertices; Creating and importing 3D models; Creating a 3D world to roam in; Building 3D maps and mazes; Chapter 6: Using Python to Drive Hardware; Introduction; Controlling an LED. Responding to a buttonA controlled shutdown button; The GPIO keypad input; Multiplexed color LEDs; Chapter 7: Sense and Display Real-world Data; Introduction; Using devices with the I2C bus; Reading analog data using an analog-to-digital converter; Logging and plotting data; Extending the Raspberry Pi GPIO with an I/O expander; Sensing and sending data to online services; Chapter 8: Creating Projects with the Raspberry Pi Camera Module; Introduction; Getting started with the Raspberry Pi camera module; Using the camera with Python; Generating a time-lapse video. Creating a stop frame animationMaking a QR code reader; Chapter 9: Building Robots; Introduction; Building a Rover-Pi robot with forward driving motors; Using advanced motor control; Building a six-legged Pi-Bug robot; Avoiding objects and obstacles; Getting a sense of direction; Chapter 10: Interfacing with Technology; Introduction; Automating your home with remote sockets; Using SPI to control an LED matrix; Communicating using a serial interface; Controlling the Raspberry Pi over Bluetooth; Controlling USB devices; Appendix: The Hardware and Software List; Introduction. Raspberry Pi (Computer) Programming. Python (Computer program language) http://id.loc.gov/authorities/subjects/sh96008834 Raspberry Pi (Ordinateur) Programmation. Python (Langage de programmation) COMPUTERS Computer Literacy. bisacsh COMPUTERS Computer Science. bisacsh COMPUTERS Data Processing. bisacsh COMPUTERS Hardware General. bisacsh COMPUTERS Information Technology. bisacsh COMPUTERS Machine Theory. bisacsh COMPUTERS Reference. bisacsh Python (Computer program language) fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh96008834 |
title | Raspberry Pi cookbook for Python programmers : over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python / |
title_auth | Raspberry Pi cookbook for Python programmers : over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python / |
title_exact_search | Raspberry Pi cookbook for Python programmers : over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python / |
title_full | Raspberry Pi cookbook for Python programmers : over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python / Tim Cox. |
title_fullStr | Raspberry Pi cookbook for Python programmers : over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python / Tim Cox. |
title_full_unstemmed | Raspberry Pi cookbook for Python programmers : over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python / Tim Cox. |
title_short | Raspberry Pi cookbook for Python programmers : |
title_sort | raspberry pi cookbook for python programmers over 50 easy to comprehend tailor made recipes to get the most out of the raspberry pi and unleash its huge potential using python |
title_sub | over 50 easy-to-comprehend tailor-made recipes to get the most out of the Raspberry Pi and unleash its huge potential using Python / |
topic | Raspberry Pi (Computer) Programming. Python (Computer program language) http://id.loc.gov/authorities/subjects/sh96008834 Raspberry Pi (Ordinateur) Programmation. Python (Langage de programmation) COMPUTERS Computer Literacy. bisacsh COMPUTERS Computer Science. bisacsh COMPUTERS Data Processing. bisacsh COMPUTERS Hardware General. bisacsh COMPUTERS Information Technology. bisacsh COMPUTERS Machine Theory. bisacsh COMPUTERS Reference. bisacsh Python (Computer program language) fast |
topic_facet | Raspberry Pi (Computer) Programming. Python (Computer program language) Raspberry Pi (Ordinateur) Programmation. Python (Langage de programmation) COMPUTERS Computer Literacy. COMPUTERS Computer Science. COMPUTERS Data Processing. COMPUTERS Hardware General. COMPUTERS Information Technology. COMPUTERS Machine Theory. COMPUTERS Reference. Handbooks and manuals |
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