Interface criticism :: aesthetics beyond buttons /
From the screen of our laptops, and from the ubiquitous portable devices, smart phones, and media players, to the embedded computation in clothes, architecture and big urban screens, interfaces are everywhere. They are simultaneously demanding our attention and computing quietly in the background, t...
Gespeichert in:
Weitere Verfasser: | , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Aarhus [Denmark] :
Aarhus University Press,
[2011]
|
Schriftenreihe: | Acta Jutlandica. Humanities series ;
2011/1. |
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | From the screen of our laptops, and from the ubiquitous portable devices, smart phones, and media players, to the embedded computation in clothes, architecture and big urban screens, interfaces are everywhere. They are simultaneously demanding our attention and computing quietly in the background, turning action into inter-action, and mediating our experience of and relations to the social and environmental. But how can aesthetics respond to this, and how do interfaces set the scene for artistic practices?Interface Critisism is not another design manual but a critical investigation for readers. |
Beschreibung: | 1 online resource (295 pages) : illustrations (some color) |
Bibliographie: | Includes bibliographical references. |
ISBN: | 9788771243376 8771243372 9788771242393 8771242392 |
Internformat
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245 | 0 | 0 | |a Interface criticism : |b aesthetics beyond buttons / |c edited by Christian Ulrik Andersen & Søren Bro Pold. |
264 | 1 | |a Aarhus [Denmark] : |b Aarhus University Press, |c [2011] | |
300 | |a 1 online resource (295 pages) : |b illustrations (some color) | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a Acta Jutlandica. Humanities series ; |v 2011/1 | |
504 | |a Includes bibliographical references. | ||
505 | 0 | |a Cover; Title Page; Colophon; Contents; Interface Criticism; Aesthetics Beyond Buttons*; Monumental Attractions; Toward An Archaeology of Public Media Interfaces; From signboards to placards and billboards; The advent of dynamic displays; Magic lantern projections -- in reality and imagination; The world-as-attraction on Robida's "Immense Glass Plates"; Coda: Los Angeles 2009; Notes; Works cited; The Haptic Interface; On Signal Transmissions and Events; The exploration of the haptic signal in video art of the 60s; The 'signaletic event' in art, television, and digital media; Notes; Works cited | |
505 | 8 | |a What Is Interface Aesthetics, or What Could It Be (Not)?Notes; Works cited; The Computation of Space; 0. Preface; 1; 2; 3; 4; 5; 6; Notes; Works cited; Means-End of Software; Means to end; Means as end; Means; Means without ends; End; Notes; Works cited; Poesis of Human-Computer Interaction; Music, Materiality and Live Coding; ixi software; Live coding; Poesis; Tools and machines; Human-computer interaction: searching for the truth of the machine; Distributed agency; Conclusion; Notes; Works cited; Writerly Gaming: Political Gaming; The background of political gaming: The Landlord's Game | |
505 | 8 | |a Games and politics: From 'writerly' to politicalGame activism: The McDonald's Video Game; Game mods: Max Payne Cheats Only; New Digital Games Movement: Who Wants To Be?; Writerly gaming: Playful redistribution of the sensible; Notes; Works cited; The Net Interface and the Public Sphere; Conceptualising the public sphere; Late modern conditions of the public sphere; The potential of the Internet in terms of public sphere; Conclusion; Notes; Works cited; Is There Really Only One Word For It?; Software Vocabularies in the Expanded Field of Interface Aesthetics | |
505 | 8 | |a Vocabularies, interfaces and distributions"There's only one word for it"; Facing the "absolutely great"; From tool to experience and back again; "The Evolution of the Species"; Hacking "the world's most advanced operating system"; Material and information behind the image; Working collectively towards software literacy; There is more than one word for it; Notes; Works cited; Transparent World; Minoritarian Tactics in the Age of Transparency; An expedition with Deleuze into the swamps of Louisiana; Transparency; Immateriality; Performativity; Minoritarian tactics in the age of transparency | |
520 | |a From the screen of our laptops, and from the ubiquitous portable devices, smart phones, and media players, to the embedded computation in clothes, architecture and big urban screens, interfaces are everywhere. They are simultaneously demanding our attention and computing quietly in the background, turning action into inter-action, and mediating our experience of and relations to the social and environmental. But how can aesthetics respond to this, and how do interfaces set the scene for artistic practices?Interface Critisism is not another design manual but a critical investigation for readers. | ||
588 | 0 | |a Online resource; title from digital title page (viewed on December 06, 2019). | |
650 | 0 | |a Human-computer interaction. |0 http://id.loc.gov/authorities/subjects/sh88003229 | |
650 | 0 | |a Technology and the arts. |0 http://id.loc.gov/authorities/subjects/sh85133186 | |
650 | 0 | |a User interfaces (Computer systems) |0 http://id.loc.gov/authorities/subjects/sh88001679 | |
650 | 0 | |a Visual communication. |0 http://id.loc.gov/authorities/subjects/sh85143917 | |
650 | 6 | |a Technologie et arts. | |
650 | 6 | |a Interfaces utilisateurs (Informatique) | |
650 | 6 | |a Communication visuelle. | |
650 | 7 | |a COMPUTERS |x User Interfaces. |2 bisacsh | |
650 | 7 | |a ART / Popular Culture |2 bisacsh | |
650 | 7 | |a Human-computer interaction |2 fast | |
650 | 7 | |a Technology and the arts |2 fast | |
650 | 7 | |a User interfaces (Computer systems) |2 fast | |
650 | 7 | |a Visual communication |2 fast | |
700 | 1 | |a Andersen, Christian Ulrik, |e editor. |0 http://id.loc.gov/authorities/names/no2011115712 | |
700 | 1 | |a Pold, Søren, |e editor. |0 http://id.loc.gov/authorities/names/no97004173 | |
776 | 0 | 8 | |i Print version: |z 8779345042 |
776 | 0 | 8 | |i Print version: |z 9788771242393 |
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Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-4-EBA-ocn820828511 |
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adam_text | |
any_adam_object | |
author2 | Andersen, Christian Ulrik Pold, Søren |
author2_role | edt edt |
author2_variant | c u a cu cua s p sp |
author_GND | http://id.loc.gov/authorities/names/no2011115712 http://id.loc.gov/authorities/names/no97004173 |
author_facet | Andersen, Christian Ulrik Pold, Søren |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.9.U83 I67 2011 |
callnumber-search | QA76.9.U83 I67 2011 |
callnumber-sort | QA 276.9 U83 I67 42011 |
callnumber-subject | QA - Mathematics |
collection | ZDB-4-EBA |
contents | Cover; Title Page; Colophon; Contents; Interface Criticism; Aesthetics Beyond Buttons*; Monumental Attractions; Toward An Archaeology of Public Media Interfaces; From signboards to placards and billboards; The advent of dynamic displays; Magic lantern projections -- in reality and imagination; The world-as-attraction on Robida's "Immense Glass Plates"; Coda: Los Angeles 2009; Notes; Works cited; The Haptic Interface; On Signal Transmissions and Events; The exploration of the haptic signal in video art of the 60s; The 'signaletic event' in art, television, and digital media; Notes; Works cited What Is Interface Aesthetics, or What Could It Be (Not)?Notes; Works cited; The Computation of Space; 0. Preface; 1; 2; 3; 4; 5; 6; Notes; Works cited; Means-End of Software; Means to end; Means as end; Means; Means without ends; End; Notes; Works cited; Poesis of Human-Computer Interaction; Music, Materiality and Live Coding; ixi software; Live coding; Poesis; Tools and machines; Human-computer interaction: searching for the truth of the machine; Distributed agency; Conclusion; Notes; Works cited; Writerly Gaming: Political Gaming; The background of political gaming: The Landlord's Game Games and politics: From 'writerly' to politicalGame activism: The McDonald's Video Game; Game mods: Max Payne Cheats Only; New Digital Games Movement: Who Wants To Be?; Writerly gaming: Playful redistribution of the sensible; Notes; Works cited; The Net Interface and the Public Sphere; Conceptualising the public sphere; Late modern conditions of the public sphere; The potential of the Internet in terms of public sphere; Conclusion; Notes; Works cited; Is There Really Only One Word For It?; Software Vocabularies in the Expanded Field of Interface Aesthetics Vocabularies, interfaces and distributions"There's only one word for it"; Facing the "absolutely great"; From tool to experience and back again; "The Evolution of the Species"; Hacking "the world's most advanced operating system"; Material and information behind the image; Working collectively towards software literacy; There is more than one word for it; Notes; Works cited; Transparent World; Minoritarian Tactics in the Age of Transparency; An expedition with Deleuze into the swamps of Louisiana; Transparency; Immateriality; Performativity; Minoritarian tactics in the age of transparency |
ctrlnum | (OCoLC)820828511 |
dewey-full | 005.4/37 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.4/37 |
dewey-search | 005.4/37 |
dewey-sort | 15.4 237 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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Humanities series ;</subfield><subfield code="v">2011/1</subfield></datafield><datafield tag="504" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references.</subfield></datafield><datafield tag="505" ind1="0" ind2=" "><subfield code="a">Cover; Title Page; Colophon; Contents; Interface Criticism; Aesthetics Beyond Buttons*; Monumental Attractions; Toward An Archaeology of Public Media Interfaces; From signboards to placards and billboards; The advent of dynamic displays; Magic lantern projections -- in reality and imagination; The world-as-attraction on Robida's "Immense Glass Plates"; Coda: Los Angeles 2009; Notes; Works cited; The Haptic Interface; On Signal Transmissions and Events; The exploration of the haptic signal in video art of the 60s; The 'signaletic event' in art, television, and digital media; Notes; Works cited</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">What Is Interface Aesthetics, or What Could It Be (Not)?Notes; Works cited; The Computation of Space; 0. Preface; 1; 2; 3; 4; 5; 6; Notes; Works cited; Means-End of Software; Means to end; Means as end; Means; Means without ends; End; Notes; Works cited; Poesis of Human-Computer Interaction; Music, Materiality and Live Coding; ixi software; Live coding; Poesis; Tools and machines; Human-computer interaction: searching for the truth of the machine; Distributed agency; Conclusion; Notes; Works cited; Writerly Gaming: Political Gaming; The background of political gaming: The Landlord's Game</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">Games and politics: From 'writerly' to politicalGame activism: The McDonald's Video Game; Game mods: Max Payne Cheats Only; New Digital Games Movement: Who Wants To Be?; Writerly gaming: Playful redistribution of the sensible; Notes; Works cited; The Net Interface and the Public Sphere; Conceptualising the public sphere; Late modern conditions of the public sphere; The potential of the Internet in terms of public sphere; Conclusion; Notes; Works cited; Is There Really Only One Word For It?; Software Vocabularies in the Expanded Field of Interface Aesthetics</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">Vocabularies, interfaces and distributions"There's only one word for it"; Facing the "absolutely great"; From tool to experience and back again; "The Evolution of the Species"; Hacking "the world's most advanced operating system"; Material and information behind the image; Working collectively towards software literacy; There is more than one word for it; Notes; Works cited; Transparent World; Minoritarian Tactics in the Age of Transparency; An expedition with Deleuze into the swamps of Louisiana; Transparency; Immateriality; Performativity; Minoritarian tactics in the age of transparency</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">From the screen of our laptops, and from the ubiquitous portable devices, smart phones, and media players, to the embedded computation in clothes, architecture and big urban screens, interfaces are everywhere. They are simultaneously demanding our attention and computing quietly in the background, turning action into inter-action, and mediating our experience of and relations to the social and environmental. 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id | ZDB-4-EBA-ocn820828511 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:25:05Z |
institution | BVB |
isbn | 9788771243376 8771243372 9788771242393 8771242392 |
language | English |
oclc_num | 820828511 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (295 pages) : illustrations (some color) |
psigel | ZDB-4-EBA |
publishDate | 2011 |
publishDateSearch | 2011 |
publishDateSort | 2011 |
publisher | Aarhus University Press, |
record_format | marc |
series | Acta Jutlandica. Humanities series ; |
series2 | Acta Jutlandica. Humanities series ; |
spelling | Interface criticism : aesthetics beyond buttons / edited by Christian Ulrik Andersen & Søren Bro Pold. Aarhus [Denmark] : Aarhus University Press, [2011] 1 online resource (295 pages) : illustrations (some color) text txt rdacontent computer c rdamedia online resource cr rdacarrier Acta Jutlandica. Humanities series ; 2011/1 Includes bibliographical references. Cover; Title Page; Colophon; Contents; Interface Criticism; Aesthetics Beyond Buttons*; Monumental Attractions; Toward An Archaeology of Public Media Interfaces; From signboards to placards and billboards; The advent of dynamic displays; Magic lantern projections -- in reality and imagination; The world-as-attraction on Robida's "Immense Glass Plates"; Coda: Los Angeles 2009; Notes; Works cited; The Haptic Interface; On Signal Transmissions and Events; The exploration of the haptic signal in video art of the 60s; The 'signaletic event' in art, television, and digital media; Notes; Works cited What Is Interface Aesthetics, or What Could It Be (Not)?Notes; Works cited; The Computation of Space; 0. Preface; 1; 2; 3; 4; 5; 6; Notes; Works cited; Means-End of Software; Means to end; Means as end; Means; Means without ends; End; Notes; Works cited; Poesis of Human-Computer Interaction; Music, Materiality and Live Coding; ixi software; Live coding; Poesis; Tools and machines; Human-computer interaction: searching for the truth of the machine; Distributed agency; Conclusion; Notes; Works cited; Writerly Gaming: Political Gaming; The background of political gaming: The Landlord's Game Games and politics: From 'writerly' to politicalGame activism: The McDonald's Video Game; Game mods: Max Payne Cheats Only; New Digital Games Movement: Who Wants To Be?; Writerly gaming: Playful redistribution of the sensible; Notes; Works cited; The Net Interface and the Public Sphere; Conceptualising the public sphere; Late modern conditions of the public sphere; The potential of the Internet in terms of public sphere; Conclusion; Notes; Works cited; Is There Really Only One Word For It?; Software Vocabularies in the Expanded Field of Interface Aesthetics Vocabularies, interfaces and distributions"There's only one word for it"; Facing the "absolutely great"; From tool to experience and back again; "The Evolution of the Species"; Hacking "the world's most advanced operating system"; Material and information behind the image; Working collectively towards software literacy; There is more than one word for it; Notes; Works cited; Transparent World; Minoritarian Tactics in the Age of Transparency; An expedition with Deleuze into the swamps of Louisiana; Transparency; Immateriality; Performativity; Minoritarian tactics in the age of transparency From the screen of our laptops, and from the ubiquitous portable devices, smart phones, and media players, to the embedded computation in clothes, architecture and big urban screens, interfaces are everywhere. They are simultaneously demanding our attention and computing quietly in the background, turning action into inter-action, and mediating our experience of and relations to the social and environmental. But how can aesthetics respond to this, and how do interfaces set the scene for artistic practices?Interface Critisism is not another design manual but a critical investigation for readers. Online resource; title from digital title page (viewed on December 06, 2019). Human-computer interaction. http://id.loc.gov/authorities/subjects/sh88003229 Technology and the arts. http://id.loc.gov/authorities/subjects/sh85133186 User interfaces (Computer systems) http://id.loc.gov/authorities/subjects/sh88001679 Visual communication. http://id.loc.gov/authorities/subjects/sh85143917 Technologie et arts. Interfaces utilisateurs (Informatique) Communication visuelle. COMPUTERS User Interfaces. bisacsh ART / Popular Culture bisacsh Human-computer interaction fast Technology and the arts fast User interfaces (Computer systems) fast Visual communication fast Andersen, Christian Ulrik, editor. http://id.loc.gov/authorities/names/no2011115712 Pold, Søren, editor. http://id.loc.gov/authorities/names/no97004173 Print version: 8779345042 Print version: 9788771242393 Print version: 9788779345041 Acta Jutlandica. Humanities series ; 2011/1. http://id.loc.gov/authorities/names/n42000490 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=515514 Volltext |
spellingShingle | Interface criticism : aesthetics beyond buttons / Acta Jutlandica. Humanities series ; Cover; Title Page; Colophon; Contents; Interface Criticism; Aesthetics Beyond Buttons*; Monumental Attractions; Toward An Archaeology of Public Media Interfaces; From signboards to placards and billboards; The advent of dynamic displays; Magic lantern projections -- in reality and imagination; The world-as-attraction on Robida's "Immense Glass Plates"; Coda: Los Angeles 2009; Notes; Works cited; The Haptic Interface; On Signal Transmissions and Events; The exploration of the haptic signal in video art of the 60s; The 'signaletic event' in art, television, and digital media; Notes; Works cited What Is Interface Aesthetics, or What Could It Be (Not)?Notes; Works cited; The Computation of Space; 0. Preface; 1; 2; 3; 4; 5; 6; Notes; Works cited; Means-End of Software; Means to end; Means as end; Means; Means without ends; End; Notes; Works cited; Poesis of Human-Computer Interaction; Music, Materiality and Live Coding; ixi software; Live coding; Poesis; Tools and machines; Human-computer interaction: searching for the truth of the machine; Distributed agency; Conclusion; Notes; Works cited; Writerly Gaming: Political Gaming; The background of political gaming: The Landlord's Game Games and politics: From 'writerly' to politicalGame activism: The McDonald's Video Game; Game mods: Max Payne Cheats Only; New Digital Games Movement: Who Wants To Be?; Writerly gaming: Playful redistribution of the sensible; Notes; Works cited; The Net Interface and the Public Sphere; Conceptualising the public sphere; Late modern conditions of the public sphere; The potential of the Internet in terms of public sphere; Conclusion; Notes; Works cited; Is There Really Only One Word For It?; Software Vocabularies in the Expanded Field of Interface Aesthetics Vocabularies, interfaces and distributions"There's only one word for it"; Facing the "absolutely great"; From tool to experience and back again; "The Evolution of the Species"; Hacking "the world's most advanced operating system"; Material and information behind the image; Working collectively towards software literacy; There is more than one word for it; Notes; Works cited; Transparent World; Minoritarian Tactics in the Age of Transparency; An expedition with Deleuze into the swamps of Louisiana; Transparency; Immateriality; Performativity; Minoritarian tactics in the age of transparency Human-computer interaction. http://id.loc.gov/authorities/subjects/sh88003229 Technology and the arts. http://id.loc.gov/authorities/subjects/sh85133186 User interfaces (Computer systems) http://id.loc.gov/authorities/subjects/sh88001679 Visual communication. http://id.loc.gov/authorities/subjects/sh85143917 Technologie et arts. Interfaces utilisateurs (Informatique) Communication visuelle. COMPUTERS User Interfaces. bisacsh ART / Popular Culture bisacsh Human-computer interaction fast Technology and the arts fast User interfaces (Computer systems) fast Visual communication fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh88003229 http://id.loc.gov/authorities/subjects/sh85133186 http://id.loc.gov/authorities/subjects/sh88001679 http://id.loc.gov/authorities/subjects/sh85143917 |
title | Interface criticism : aesthetics beyond buttons / |
title_auth | Interface criticism : aesthetics beyond buttons / |
title_exact_search | Interface criticism : aesthetics beyond buttons / |
title_full | Interface criticism : aesthetics beyond buttons / edited by Christian Ulrik Andersen & Søren Bro Pold. |
title_fullStr | Interface criticism : aesthetics beyond buttons / edited by Christian Ulrik Andersen & Søren Bro Pold. |
title_full_unstemmed | Interface criticism : aesthetics beyond buttons / edited by Christian Ulrik Andersen & Søren Bro Pold. |
title_short | Interface criticism : |
title_sort | interface criticism aesthetics beyond buttons |
title_sub | aesthetics beyond buttons / |
topic | Human-computer interaction. http://id.loc.gov/authorities/subjects/sh88003229 Technology and the arts. http://id.loc.gov/authorities/subjects/sh85133186 User interfaces (Computer systems) http://id.loc.gov/authorities/subjects/sh88001679 Visual communication. http://id.loc.gov/authorities/subjects/sh85143917 Technologie et arts. Interfaces utilisateurs (Informatique) Communication visuelle. COMPUTERS User Interfaces. bisacsh ART / Popular Culture bisacsh Human-computer interaction fast Technology and the arts fast User interfaces (Computer systems) fast Visual communication fast |
topic_facet | Human-computer interaction. Technology and the arts. User interfaces (Computer systems) Visual communication. Technologie et arts. Interfaces utilisateurs (Informatique) Communication visuelle. COMPUTERS User Interfaces. ART / Popular Culture Human-computer interaction Technology and the arts Visual communication |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=515514 |
work_keys_str_mv | AT andersenchristianulrik interfacecriticismaestheticsbeyondbuttons AT poldsøren interfacecriticismaestheticsbeyondbuttons |