Innovation reinvented :: six games that drive growth /
"Innovation is essential for businesses to survive in the long run, but there are no one-size-fits-all strategies for innovating successfully. A firm's specific business environment will determine what works and what does not work. Based on a global survey of innovative firms and on 50 in-...
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Hauptverfasser: | , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Toronto [Ont.] :
University of Toronto Press,
©2012
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Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | "Innovation is essential for businesses to survive in the long run, but there are no one-size-fits-all strategies for innovating successfully. A firm's specific business environment will determine what works and what does not work. Based on a global survey of innovative firms and on 50 in-depth case studies, Innovation Reinvented identifies six patterns or 'games' of innovation, each commanding best-of-class strategies and best practices. Examining recognized innovative companies - from Apple and Intel in the technology area to Proctor & amp; Gamble and Clorox in mature markets - this book dispels the notion of innovation as a 'one-size fits all' or necessarily radical process. As Roger Miller and Marcel Co^teþ demonstrate, the vast majority of innovations result from improvements in product features or business processes. Innovation Reinvented provides a unique framework for entrepreneurs and senior executives to identify the game(s) in which a business is involved, and which approaches are best-suited to win by competing on innovation."--Publisher's website. |
Beschreibung: | 1 online resource (ix, 301 pages) |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9781442699571 1442699574 9781442644298 144264429X |
Internformat
MARC
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100 | 1 | |a Miller, Roger, |d 1938- |e author. |1 https://id.oclc.org/worldcat/entity/E39PCjyTMMtR3PXRkfQwQ8wt8C |0 http://id.loc.gov/authorities/names/n00091588 | |
245 | 1 | 0 | |a Innovation reinvented : |b six games that drive growth / |c Roger Miller and Marcel Côté. |
260 | |a Toronto [Ont.] : |b University of Toronto Press, |c ©2012 |e (Saint-Lazare, Quebec : |f Canadian Electronic Library, |g 2012) | ||
300 | |a 1 online resource (ix, 301 pages) | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
504 | |a Includes bibliographical references and index. | ||
588 | 0 | |a Online resource; title from PDF title page (Ebrary, viewed April 5, 2013). | |
505 | 0 | |a Preface -- Introducing the games. The diversity of innovation -- Peering into the black box -- Searching for patterns -- The games of innovation -- Emerging and mature markets -- Product architecture -- The six games of innovation. Eureka! -- The special case of the pharmaceutical sector -- Battles of architecture -- Breakthrough games: high technology craft -- New and improved -- Mass customization -- Pushing the envelope -- Transitions -- Looking ahead. Winning strategies -- Public policies -- Rethinking innovation -- End notes. | |
520 | |a "Innovation is essential for businesses to survive in the long run, but there are no one-size-fits-all strategies for innovating successfully. A firm's specific business environment will determine what works and what does not work. Based on a global survey of innovative firms and on 50 in-depth case studies, Innovation Reinvented identifies six patterns or 'games' of innovation, each commanding best-of-class strategies and best practices. Examining recognized innovative companies - from Apple and Intel in the technology area to Proctor & amp; Gamble and Clorox in mature markets - this book dispels the notion of innovation as a 'one-size fits all' or necessarily radical process. As Roger Miller and Marcel Co^teþ demonstrate, the vast majority of innovations result from improvements in product features or business processes. Innovation Reinvented provides a unique framework for entrepreneurs and senior executives to identify the game(s) in which a business is involved, and which approaches are best-suited to win by competing on innovation."--Publisher's website. | ||
650 | 0 | |a Technological innovations |x Economic aspects. | |
650 | 0 | |a Competition. | |
650 | 0 | |a Economic development. |0 http://id.loc.gov/authorities/subjects/sh85040804 | |
650 | 0 | |a Success in business. |0 http://id.loc.gov/authorities/subjects/sh85129589 | |
650 | 2 | |a Economic Competition |0 https://id.nlm.nih.gov/mesh/D004465 | |
650 | 6 | |a Innovations |x Aspect économique. | |
650 | 6 | |a Compétitivité (Économie) | |
650 | 6 | |a Développement économique. | |
650 | 6 | |a Succès dans les affaires. | |
650 | 7 | |a economic development. |2 aat | |
650 | 7 | |a BUSINESS & ECONOMICS |x Management. |2 bisacsh | |
650 | 7 | |a BUSINESS & ECONOMICS |x Industries |x General. |2 bisacsh | |
650 | 7 | |a Competition |2 fast | |
650 | 7 | |a Economic development |2 fast | |
650 | 7 | |a Success in business |2 fast | |
650 | 7 | |a Technological innovations |x Economic aspects |2 fast | |
700 | 1 | |a Côté, Marcel, |c (Economist), |d 1942- |e author. | |
758 | |i has work: |a Innovation reinvented (Text) |1 https://id.oclc.org/worldcat/entity/E39PCGRJcddGfQTFcbP9RMQbcX |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
776 | 0 | 8 | |i Print version: |a Miller, Roger. |t Innovation Reinvented : Six Games that Drive Growth. |d Toronto : University of Toronto Press, ©2000 |z 9781442644298 |
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994 | |a 92 |b GEBAY | ||
912 | |a ZDB-4-EBA | ||
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Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-4-EBA-ocn799730739 |
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adam_text | |
any_adam_object | |
author | Miller, Roger, 1938- Côté, Marcel, (Economist), 1942- |
author_GND | http://id.loc.gov/authorities/names/n00091588 |
author_facet | Miller, Roger, 1938- Côté, Marcel, (Economist), 1942- |
author_role | aut aut |
author_sort | Miller, Roger, 1938- |
author_variant | r m rm m c mc |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | H - Social Science |
callnumber-label | HC79 |
callnumber-raw | HC79.T4 M54 2012eb |
callnumber-search | HC79.T4 M54 2012eb |
callnumber-sort | HC 279 T4 M54 42012EB |
callnumber-subject | HC - Economic History and Conditions |
collection | ZDB-4-EBA |
contents | Preface -- Introducing the games. The diversity of innovation -- Peering into the black box -- Searching for patterns -- The games of innovation -- Emerging and mature markets -- Product architecture -- The six games of innovation. Eureka! -- The special case of the pharmaceutical sector -- Battles of architecture -- Breakthrough games: high technology craft -- New and improved -- Mass customization -- Pushing the envelope -- Transitions -- Looking ahead. Winning strategies -- Public policies -- Rethinking innovation -- End notes. |
ctrlnum | (OCoLC)799730739 |
dewey-full | 338/.064 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 338 - Production |
dewey-raw | 338/.064 |
dewey-search | 338/.064 |
dewey-sort | 3338 264 |
dewey-tens | 330 - Economics |
discipline | Wirtschaftswissenschaften |
format | Electronic eBook |
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id | ZDB-4-EBA-ocn799730739 |
illustrated | Not Illustrated |
indexdate | 2024-11-27T13:24:50Z |
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language | English |
oclc_num | 799730739 |
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publisher | University of Toronto Press, |
record_format | marc |
spelling | Miller, Roger, 1938- author. https://id.oclc.org/worldcat/entity/E39PCjyTMMtR3PXRkfQwQ8wt8C http://id.loc.gov/authorities/names/n00091588 Innovation reinvented : six games that drive growth / Roger Miller and Marcel Côté. Toronto [Ont.] : University of Toronto Press, ©2012 (Saint-Lazare, Quebec : Canadian Electronic Library, 2012) 1 online resource (ix, 301 pages) text txt rdacontent computer c rdamedia online resource cr rdacarrier Includes bibliographical references and index. Online resource; title from PDF title page (Ebrary, viewed April 5, 2013). Preface -- Introducing the games. The diversity of innovation -- Peering into the black box -- Searching for patterns -- The games of innovation -- Emerging and mature markets -- Product architecture -- The six games of innovation. Eureka! -- The special case of the pharmaceutical sector -- Battles of architecture -- Breakthrough games: high technology craft -- New and improved -- Mass customization -- Pushing the envelope -- Transitions -- Looking ahead. Winning strategies -- Public policies -- Rethinking innovation -- End notes. "Innovation is essential for businesses to survive in the long run, but there are no one-size-fits-all strategies for innovating successfully. A firm's specific business environment will determine what works and what does not work. Based on a global survey of innovative firms and on 50 in-depth case studies, Innovation Reinvented identifies six patterns or 'games' of innovation, each commanding best-of-class strategies and best practices. Examining recognized innovative companies - from Apple and Intel in the technology area to Proctor & amp; Gamble and Clorox in mature markets - this book dispels the notion of innovation as a 'one-size fits all' or necessarily radical process. As Roger Miller and Marcel Co^teþ demonstrate, the vast majority of innovations result from improvements in product features or business processes. Innovation Reinvented provides a unique framework for entrepreneurs and senior executives to identify the game(s) in which a business is involved, and which approaches are best-suited to win by competing on innovation."--Publisher's website. Technological innovations Economic aspects. Competition. Economic development. http://id.loc.gov/authorities/subjects/sh85040804 Success in business. http://id.loc.gov/authorities/subjects/sh85129589 Economic Competition https://id.nlm.nih.gov/mesh/D004465 Innovations Aspect économique. Compétitivité (Économie) Développement économique. Succès dans les affaires. economic development. aat BUSINESS & ECONOMICS Management. bisacsh BUSINESS & ECONOMICS Industries General. bisacsh Competition fast Economic development fast Success in business fast Technological innovations Economic aspects fast Côté, Marcel, (Economist), 1942- author. has work: Innovation reinvented (Text) https://id.oclc.org/worldcat/entity/E39PCGRJcddGfQTFcbP9RMQbcX https://id.oclc.org/worldcat/ontology/hasWork Print version: Miller, Roger. Innovation Reinvented : Six Games that Drive Growth. Toronto : University of Toronto Press, ©2000 9781442644298 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=682885 Volltext |
spellingShingle | Miller, Roger, 1938- Côté, Marcel, (Economist), 1942- Innovation reinvented : six games that drive growth / Preface -- Introducing the games. The diversity of innovation -- Peering into the black box -- Searching for patterns -- The games of innovation -- Emerging and mature markets -- Product architecture -- The six games of innovation. Eureka! -- The special case of the pharmaceutical sector -- Battles of architecture -- Breakthrough games: high technology craft -- New and improved -- Mass customization -- Pushing the envelope -- Transitions -- Looking ahead. Winning strategies -- Public policies -- Rethinking innovation -- End notes. Technological innovations Economic aspects. Competition. Economic development. http://id.loc.gov/authorities/subjects/sh85040804 Success in business. http://id.loc.gov/authorities/subjects/sh85129589 Economic Competition https://id.nlm.nih.gov/mesh/D004465 Innovations Aspect économique. Compétitivité (Économie) Développement économique. Succès dans les affaires. economic development. aat BUSINESS & ECONOMICS Management. bisacsh BUSINESS & ECONOMICS Industries General. bisacsh Competition fast Economic development fast Success in business fast Technological innovations Economic aspects fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh85040804 http://id.loc.gov/authorities/subjects/sh85129589 https://id.nlm.nih.gov/mesh/D004465 |
title | Innovation reinvented : six games that drive growth / |
title_auth | Innovation reinvented : six games that drive growth / |
title_exact_search | Innovation reinvented : six games that drive growth / |
title_full | Innovation reinvented : six games that drive growth / Roger Miller and Marcel Côté. |
title_fullStr | Innovation reinvented : six games that drive growth / Roger Miller and Marcel Côté. |
title_full_unstemmed | Innovation reinvented : six games that drive growth / Roger Miller and Marcel Côté. |
title_short | Innovation reinvented : |
title_sort | innovation reinvented six games that drive growth |
title_sub | six games that drive growth / |
topic | Technological innovations Economic aspects. Competition. Economic development. http://id.loc.gov/authorities/subjects/sh85040804 Success in business. http://id.loc.gov/authorities/subjects/sh85129589 Economic Competition https://id.nlm.nih.gov/mesh/D004465 Innovations Aspect économique. Compétitivité (Économie) Développement économique. Succès dans les affaires. economic development. aat BUSINESS & ECONOMICS Management. bisacsh BUSINESS & ECONOMICS Industries General. bisacsh Competition fast Economic development fast Success in business fast Technological innovations Economic aspects fast |
topic_facet | Technological innovations Economic aspects. Competition. Economic development. Success in business. Economic Competition Innovations Aspect économique. Compétitivité (Économie) Développement économique. Succès dans les affaires. economic development. BUSINESS & ECONOMICS Management. BUSINESS & ECONOMICS Industries General. Competition Economic development Success in business Technological innovations Economic aspects |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=682885 |
work_keys_str_mv | AT millerroger innovationreinventedsixgamesthatdrivegrowth AT cotemarcel innovationreinventedsixgamesthatdrivegrowth |