IClone 4.31 3D animation :: beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers /
This book is a part of the Beginner's guide series, wherein you will quickly start doing tasks with precise instructions. Then the tasks will be followed by explanation and then a challenging task or a multiple choice question about the topic just covered. Do you have a story to tell or an idea...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham [England] :
Packt Pub.,
2011.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | This book is a part of the Beginner's guide series, wherein you will quickly start doing tasks with precise instructions. Then the tasks will be followed by explanation and then a challenging task or a multiple choice question about the topic just covered. Do you have a story to tell or an idea to illustrate? This book is aimed at film makers, video producers/compositors, vxf artists or 3D artists/designers like you who have no previous experience with iClone. If you have that drive inside you to entertain people via the internet on sites like YouTube or Vimeo, create a superb presentation vid. |
Beschreibung: | Includes index. |
Beschreibung: | 1 online resource (xi, 481 pages) : color illustrations |
ISBN: | 9781849691796 1849691797 |
Internformat
MARC
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049 | |a MAIN | ||
100 | 1 | |a McCallum, M. D. | |
245 | 1 | 0 | |a IClone 4.31 3D animation : |b beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers / |c M.D. McCallum. |
260 | |a Birmingham [England] : |b Packt Pub., |c 2011. | ||
300 | |a 1 online resource (xi, 481 pages) : |b color illustrations | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
347 | |a data file |2 rda | ||
500 | |a Includes index. | ||
505 | 0 | |a Cover; Copyright; Credits; Foreword; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Installing and Configuring iClone; Installing the program; Time for action -- installing iClone 4 pro; Time for action -- installing related iClone content; Time for action -- exploring iClone options; Configuring work environment; Setting up the 3D grid; Controlling display information; Exploring real-time render options; Choosing the shader; Manipulating objects; Locating Custom Content folder; Installing new content; Using drag-and-drop; Importing new content | |
505 | 8 | |a Working with zipped filesWelcome to iClone; Interacting with the iClone community; Free iClone assets; Exploring the Reallusion Content Store; Discovering the Reallusion Marketplace; Downloading your trial and purchased items; Time for action -- download and installation steps; Exploring the iClone user interface; Exploring the workspace; Selecting objects in the workspace; Summary; Chapter 2:Creating Your First Scene; Let the animation begin!; Exploring your virtual studio; Exploring the 3D workspace; Time for action -- creating the outdoors; Working with Live Plants | |
505 | 8 | |a Time for action -- creating virtual foliageAdding props to the scene; Placing props; Time for action -- house building; Manipulating props; Selecting the tools; Manipulating objects directly; Manipulating with precision using gizmos; Handling direct input; Working with iProps (interactive props); Time for action -- placing the iProp; Animated props; Time for action -- importing animated props; Creating props from building blocks; What do you see in a primitive?; Time for action -- building a gazebo without hand tools!; Diffusing opacity and other maps.; Exploring the mapping channels | |
505 | 8 | |a Time for action -- painting the gazeboTime for action -- correcting the texture mapping; Painting option; Time for action -- adding fire effects to the grill; Creating see through material; Turning nothing into something; Lighting in 3D animation; Light types and shadows; Understanding ambient light; Manipulating the lights in the 3D workspace; Setting the mood with lighting and atmosphere; Time for action -- setting the ambient light; Time for action -- working with shadows; Time for action -- manipulating the atmosphere; Time for action -- lighting up the grill; Summary | |
505 | 8 | |a Chapter 3:Adding and Customizing CharactersDeveloping unique characters; Time for action -- loading characters; Customizing character features; Time for action: loading a face image; Time for action -- correct the lighting; Time for action -- customizing our character; Time for action -- customizing the head of the avatar; Experimenting with model detail; Time for action -- giving your character a new do!; Time for action -- customizing the eyes and mouth; Skin; Positioning the characters; Using character accessories and attaching props; Time for action -- can't be cool without shades! | |
505 | 8 | |a Time for action -- shading the glasses | |
520 | |a This book is a part of the Beginner's guide series, wherein you will quickly start doing tasks with precise instructions. Then the tasks will be followed by explanation and then a challenging task or a multiple choice question about the topic just covered. Do you have a story to tell or an idea to illustrate? This book is aimed at film makers, video producers/compositors, vxf artists or 3D artists/designers like you who have no previous experience with iClone. If you have that drive inside you to entertain people via the internet on sites like YouTube or Vimeo, create a superb presentation vid. | ||
650 | 0 | |a Computer animation. |0 http://id.loc.gov/authorities/subjects/sh85029478 | |
650 | 0 | |a Three-dimensional imaging. |0 http://id.loc.gov/authorities/subjects/sh2001000478 | |
650 | 0 | |a Three-dimensional display systems. |0 http://id.loc.gov/authorities/subjects/sh85135021 | |
650 | 6 | |a Animation par ordinateur. | |
650 | 6 | |a Imagerie tridimensionnelle. | |
650 | 6 | |a Affichage tridimensionnel. | |
650 | 7 | |a computer animation. |2 aat | |
650 | 7 | |a three-dimensional. |2 aat | |
650 | 7 | |a COMPUTERS |x Digital Media |x Video & Animation. |2 bisacsh | |
650 | 7 | |a Computer animation |2 fast | |
650 | 7 | |a Three-dimensional display systems |2 fast | |
650 | 7 | |a Three-dimensional imaging |2 fast | |
758 | |i has work: |a IClone 4.31 3D animation (Text) |1 https://id.oclc.org/worldcat/entity/E39PCGgdqQgRm9MrYvJv9W4dHC |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
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912 | |a ZDB-4-EBA | ||
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adam_text | |
any_adam_object | |
author | McCallum, M. D. |
author_facet | McCallum, M. D. |
author_role | |
author_sort | McCallum, M. D. |
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contents | Cover; Copyright; Credits; Foreword; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Installing and Configuring iClone; Installing the program; Time for action -- installing iClone 4 pro; Time for action -- installing related iClone content; Time for action -- exploring iClone options; Configuring work environment; Setting up the 3D grid; Controlling display information; Exploring real-time render options; Choosing the shader; Manipulating objects; Locating Custom Content folder; Installing new content; Using drag-and-drop; Importing new content Working with zipped filesWelcome to iClone; Interacting with the iClone community; Free iClone assets; Exploring the Reallusion Content Store; Discovering the Reallusion Marketplace; Downloading your trial and purchased items; Time for action -- download and installation steps; Exploring the iClone user interface; Exploring the workspace; Selecting objects in the workspace; Summary; Chapter 2:Creating Your First Scene; Let the animation begin!; Exploring your virtual studio; Exploring the 3D workspace; Time for action -- creating the outdoors; Working with Live Plants Time for action -- creating virtual foliageAdding props to the scene; Placing props; Time for action -- house building; Manipulating props; Selecting the tools; Manipulating objects directly; Manipulating with precision using gizmos; Handling direct input; Working with iProps (interactive props); Time for action -- placing the iProp; Animated props; Time for action -- importing animated props; Creating props from building blocks; What do you see in a primitive?; Time for action -- building a gazebo without hand tools!; Diffusing opacity and other maps.; Exploring the mapping channels Time for action -- painting the gazeboTime for action -- correcting the texture mapping; Painting option; Time for action -- adding fire effects to the grill; Creating see through material; Turning nothing into something; Lighting in 3D animation; Light types and shadows; Understanding ambient light; Manipulating the lights in the 3D workspace; Setting the mood with lighting and atmosphere; Time for action -- setting the ambient light; Time for action -- working with shadows; Time for action -- manipulating the atmosphere; Time for action -- lighting up the grill; Summary Chapter 3:Adding and Customizing CharactersDeveloping unique characters; Time for action -- loading characters; Customizing character features; Time for action: loading a face image; Time for action -- correct the lighting; Time for action -- customizing our character; Time for action -- customizing the head of the avatar; Experimenting with model detail; Time for action -- giving your character a new do!; Time for action -- customizing the eyes and mouth; Skin; Positioning the characters; Using character accessories and attaching props; Time for action -- can't be cool without shades! Time for action -- shading the glasses |
ctrlnum | (OCoLC)769189465 |
dewey-full | 006.6/96 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6/96 |
dewey-search | 006.6/96 |
dewey-sort | 16.6 296 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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id | ZDB-4-EBA-ocn769189465 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:18:09Z |
institution | BVB |
isbn | 9781849691796 1849691797 |
language | English |
oclc_num | 769189465 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (xi, 481 pages) : color illustrations |
psigel | ZDB-4-EBA |
publishDate | 2011 |
publishDateSearch | 2011 |
publishDateSort | 2011 |
publisher | Packt Pub., |
record_format | marc |
spelling | McCallum, M. D. IClone 4.31 3D animation : beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers / M.D. McCallum. Birmingham [England] : Packt Pub., 2011. 1 online resource (xi, 481 pages) : color illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier data file rda Includes index. Cover; Copyright; Credits; Foreword; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Installing and Configuring iClone; Installing the program; Time for action -- installing iClone 4 pro; Time for action -- installing related iClone content; Time for action -- exploring iClone options; Configuring work environment; Setting up the 3D grid; Controlling display information; Exploring real-time render options; Choosing the shader; Manipulating objects; Locating Custom Content folder; Installing new content; Using drag-and-drop; Importing new content Working with zipped filesWelcome to iClone; Interacting with the iClone community; Free iClone assets; Exploring the Reallusion Content Store; Discovering the Reallusion Marketplace; Downloading your trial and purchased items; Time for action -- download and installation steps; Exploring the iClone user interface; Exploring the workspace; Selecting objects in the workspace; Summary; Chapter 2:Creating Your First Scene; Let the animation begin!; Exploring your virtual studio; Exploring the 3D workspace; Time for action -- creating the outdoors; Working with Live Plants Time for action -- creating virtual foliageAdding props to the scene; Placing props; Time for action -- house building; Manipulating props; Selecting the tools; Manipulating objects directly; Manipulating with precision using gizmos; Handling direct input; Working with iProps (interactive props); Time for action -- placing the iProp; Animated props; Time for action -- importing animated props; Creating props from building blocks; What do you see in a primitive?; Time for action -- building a gazebo without hand tools!; Diffusing opacity and other maps.; Exploring the mapping channels Time for action -- painting the gazeboTime for action -- correcting the texture mapping; Painting option; Time for action -- adding fire effects to the grill; Creating see through material; Turning nothing into something; Lighting in 3D animation; Light types and shadows; Understanding ambient light; Manipulating the lights in the 3D workspace; Setting the mood with lighting and atmosphere; Time for action -- setting the ambient light; Time for action -- working with shadows; Time for action -- manipulating the atmosphere; Time for action -- lighting up the grill; Summary Chapter 3:Adding and Customizing CharactersDeveloping unique characters; Time for action -- loading characters; Customizing character features; Time for action: loading a face image; Time for action -- correct the lighting; Time for action -- customizing our character; Time for action -- customizing the head of the avatar; Experimenting with model detail; Time for action -- giving your character a new do!; Time for action -- customizing the eyes and mouth; Skin; Positioning the characters; Using character accessories and attaching props; Time for action -- can't be cool without shades! Time for action -- shading the glasses This book is a part of the Beginner's guide series, wherein you will quickly start doing tasks with precise instructions. Then the tasks will be followed by explanation and then a challenging task or a multiple choice question about the topic just covered. Do you have a story to tell or an idea to illustrate? This book is aimed at film makers, video producers/compositors, vxf artists or 3D artists/designers like you who have no previous experience with iClone. If you have that drive inside you to entertain people via the internet on sites like YouTube or Vimeo, create a superb presentation vid. Computer animation. http://id.loc.gov/authorities/subjects/sh85029478 Three-dimensional imaging. http://id.loc.gov/authorities/subjects/sh2001000478 Three-dimensional display systems. http://id.loc.gov/authorities/subjects/sh85135021 Animation par ordinateur. Imagerie tridimensionnelle. Affichage tridimensionnel. computer animation. aat three-dimensional. aat COMPUTERS Digital Media Video & Animation. bisacsh Computer animation fast Three-dimensional display systems fast Three-dimensional imaging fast has work: IClone 4.31 3D animation (Text) https://id.oclc.org/worldcat/entity/E39PCGgdqQgRm9MrYvJv9W4dHC https://id.oclc.org/worldcat/ontology/hasWork FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=403666 Volltext |
spellingShingle | McCallum, M. D. IClone 4.31 3D animation : beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers / Cover; Copyright; Credits; Foreword; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Installing and Configuring iClone; Installing the program; Time for action -- installing iClone 4 pro; Time for action -- installing related iClone content; Time for action -- exploring iClone options; Configuring work environment; Setting up the 3D grid; Controlling display information; Exploring real-time render options; Choosing the shader; Manipulating objects; Locating Custom Content folder; Installing new content; Using drag-and-drop; Importing new content Working with zipped filesWelcome to iClone; Interacting with the iClone community; Free iClone assets; Exploring the Reallusion Content Store; Discovering the Reallusion Marketplace; Downloading your trial and purchased items; Time for action -- download and installation steps; Exploring the iClone user interface; Exploring the workspace; Selecting objects in the workspace; Summary; Chapter 2:Creating Your First Scene; Let the animation begin!; Exploring your virtual studio; Exploring the 3D workspace; Time for action -- creating the outdoors; Working with Live Plants Time for action -- creating virtual foliageAdding props to the scene; Placing props; Time for action -- house building; Manipulating props; Selecting the tools; Manipulating objects directly; Manipulating with precision using gizmos; Handling direct input; Working with iProps (interactive props); Time for action -- placing the iProp; Animated props; Time for action -- importing animated props; Creating props from building blocks; What do you see in a primitive?; Time for action -- building a gazebo without hand tools!; Diffusing opacity and other maps.; Exploring the mapping channels Time for action -- painting the gazeboTime for action -- correcting the texture mapping; Painting option; Time for action -- adding fire effects to the grill; Creating see through material; Turning nothing into something; Lighting in 3D animation; Light types and shadows; Understanding ambient light; Manipulating the lights in the 3D workspace; Setting the mood with lighting and atmosphere; Time for action -- setting the ambient light; Time for action -- working with shadows; Time for action -- manipulating the atmosphere; Time for action -- lighting up the grill; Summary Chapter 3:Adding and Customizing CharactersDeveloping unique characters; Time for action -- loading characters; Customizing character features; Time for action: loading a face image; Time for action -- correct the lighting; Time for action -- customizing our character; Time for action -- customizing the head of the avatar; Experimenting with model detail; Time for action -- giving your character a new do!; Time for action -- customizing the eyes and mouth; Skin; Positioning the characters; Using character accessories and attaching props; Time for action -- can't be cool without shades! Time for action -- shading the glasses Computer animation. http://id.loc.gov/authorities/subjects/sh85029478 Three-dimensional imaging. http://id.loc.gov/authorities/subjects/sh2001000478 Three-dimensional display systems. http://id.loc.gov/authorities/subjects/sh85135021 Animation par ordinateur. Imagerie tridimensionnelle. Affichage tridimensionnel. computer animation. aat three-dimensional. aat COMPUTERS Digital Media Video & Animation. bisacsh Computer animation fast Three-dimensional display systems fast Three-dimensional imaging fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh85029478 http://id.loc.gov/authorities/subjects/sh2001000478 http://id.loc.gov/authorities/subjects/sh85135021 |
title | IClone 4.31 3D animation : beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers / |
title_auth | IClone 4.31 3D animation : beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers / |
title_exact_search | IClone 4.31 3D animation : beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers / |
title_full | IClone 4.31 3D animation : beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers / M.D. McCallum. |
title_fullStr | IClone 4.31 3D animation : beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers / M.D. McCallum. |
title_full_unstemmed | IClone 4.31 3D animation : beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers / M.D. McCallum. |
title_short | IClone 4.31 3D animation : |
title_sort | iclone 4 31 3d animation beginner s guide animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers video producers compositors vxf artists and 3d artists designers |
title_sub | beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers / |
topic | Computer animation. http://id.loc.gov/authorities/subjects/sh85029478 Three-dimensional imaging. http://id.loc.gov/authorities/subjects/sh2001000478 Three-dimensional display systems. http://id.loc.gov/authorities/subjects/sh85135021 Animation par ordinateur. Imagerie tridimensionnelle. Affichage tridimensionnel. computer animation. aat three-dimensional. aat COMPUTERS Digital Media Video & Animation. bisacsh Computer animation fast Three-dimensional display systems fast Three-dimensional imaging fast |
topic_facet | Computer animation. Three-dimensional imaging. Three-dimensional display systems. Animation par ordinateur. Imagerie tridimensionnelle. Affichage tridimensionnel. computer animation. three-dimensional. COMPUTERS Digital Media Video & Animation. Computer animation Three-dimensional display systems Three-dimensional imaging |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=403666 |
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