Flex 3 with Java :: develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2 /
Annotation Flex 3 is a great technology for developing Rich Internet Applications for the Web as well as for the desktop. If you are a developer looking to design great-looking and sophisticated user interfaces that resemble desktop-based applications, and want to utilize an existing server technolo...
Gespeichert in:
1. Verfasser: | |
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Weitere Verfasser: | , |
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, U.K. :
Packt Pub.,
2009.
|
Schriftenreihe: | From technologies to solutions.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | Annotation Flex 3 is a great technology for developing Rich Internet Applications for the Web as well as for the desktop. If you are a developer looking to design great-looking and sophisticated user interfaces that resemble desktop-based applications, and want to utilize an existing server technology such as Java to develop RIAs, this book is for you. Targeting developers who want to get started with Adobe Flex 3 programming, this simple and clear handbook introduces Flex technology quickly and straightforwardly. Utilizing your existing knowledge of Java, it gives you the insight and hands-on experience to program with Flex 3. This book provides comprehensive information on various aspects of Flex 3 and ActionScript 3.0. These include developing simple applications, handling events, creating custom components and events, using RPC services, integration with Java and BlazeDS, styling and formatting, and how to package and deploy Flex applications. You will start with downloading, installing and configuring Flex 3 SDK and Flex Builder 3 and learn basic concepts such as what MXML and ActionScript are, understanding UI components, controls, compilers, and more. Further you will develop simple applications and slowly advance into more depth where you will learn advanced concepts such as creating custom components, debugging, integrating with Java, using RPC services, styling, internationalizing, and deploying Flex applications, and more. One of the things you're really going to love about this book is that you will develop a full-blown e-commerce application using a combination of Flex 3, ActionScript 3.0, BlazeDS 3.2, and Java. At the end of the book you will have the knowledge and experience needed to develop Rich Internet Applications. |
Beschreibung: | Title from title screen. |
Beschreibung: | 1 online resource (v, 287 pages) : illustrations. |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9781847195357 1847195350 |
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245 | 1 | 0 | |a Flex 3 with Java : |b develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2 / |c Satish Kore ; reviewers, Wim Bervoets, Trevor Burton. |
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490 | 1 | |a From technologies to solutions | |
500 | |a Title from title screen. | ||
504 | |a Includes bibliographical references and index. | ||
520 | 8 | |a Annotation Flex 3 is a great technology for developing Rich Internet Applications for the Web as well as for the desktop. If you are a developer looking to design great-looking and sophisticated user interfaces that resemble desktop-based applications, and want to utilize an existing server technology such as Java to develop RIAs, this book is for you. Targeting developers who want to get started with Adobe Flex 3 programming, this simple and clear handbook introduces Flex technology quickly and straightforwardly. Utilizing your existing knowledge of Java, it gives you the insight and hands-on experience to program with Flex 3. This book provides comprehensive information on various aspects of Flex 3 and ActionScript 3.0. These include developing simple applications, handling events, creating custom components and events, using RPC services, integration with Java and BlazeDS, styling and formatting, and how to package and deploy Flex applications. You will start with downloading, installing and configuring Flex 3 SDK and Flex Builder 3 and learn basic concepts such as what MXML and ActionScript are, understanding UI components, controls, compilers, and more. Further you will develop simple applications and slowly advance into more depth where you will learn advanced concepts such as creating custom components, debugging, integrating with Java, using RPC services, styling, internationalizing, and deploying Flex applications, and more. One of the things you're really going to love about this book is that you will develop a full-blown e-commerce application using a combination of Flex 3, ActionScript 3.0, BlazeDS 3.2, and Java. At the end of the book you will have the knowledge and experience needed to develop Rich Internet Applications. | |
505 | 0 | |a Cover; Table of Contents; Preface; Chapter 1: Installing and Configuring Adobe Flex; Installing open source Flex 3 SDK; Installation directory structure; About configuration files; Flex compilers; Using compc-the component compiler; Using mxmlc-the application compiler; Installing Flex Builder 3; Creating a Flex project; UI designer and source code editor; Flex LiveDocs; Summary; Chapter 2: Introduction to Flex 3 Framework; How Flex works; Compiling and running an application; About MXML; Understanding namespaces; Using namespaces in your code; Containers; Layout manager; Layout containers | |
505 | 8 | |a Using Box, HBox, and VBox containersNavigator containers; Form containers; Constraint-based layout; Using events in MXML; Creating custom events; Validating and formatting data; Restricting user entry; Formatting; Data binding; Using the [Bindable] metadata tag; Creating MXML custom components; Understanding Flex itemRenderers; Drop-in itemRenderers; Inline itemRenderers; External itemRenderers; Summary; Chapter 3: Introduction to ActionScript 3.0; ActionScript 3.0 language features; Strict data typing; Runtime exceptions; Sealed classes and dynamic classes; Method closure; XML and E4X | |
505 | 8 | |a New primitive data typesRegular expressions; Object-oriented programming; ActionScript 3.0 fundamentals; Variables; Access modifiers; Packages; Classes and interfaces; Classes; Interfaces; Implementing an interface in a class; Inheriting classes; Functions and methods; Named functions; Anonymous functions; Function parameters; Setter and getter methods; Flow control and looping; If/else statement; switch statement; Looping; Exceptions and error handling; try...catch...finally statements; Create your own custom Error class object; Reserved words and keywords; Using ActionScript 3.0 with MXML | |
505 | 8 | |a Using the tagUsing the include directive; Working with events; Registering event handlers; Dispatching an event; About the target and currentTarget properties; Event propagation; Capturing phase; Targeting phase; Bubbling phase; Creating custom events; Creating and using ActionScript components; The commitProperties() method; The createChildren() method; The layoutChrome() method; The measure() method; The updateDisplayList() method; Summary; Chapter 4: Using External API and LocalConnection; Using External API; Using the ExternalInterface class | |
505 | 8 | |a Getting information about external containerCalling JavaScript code from ActionScript; Calling ActionScript code from JavaScript; Using LocalConnection; Summary; Chapter 5: Working with XML; XML basics; Understanding E4X; The XML object; The XMLList object; Working with XML objects; Using XML as dataProvider; Loading external XML documents; An example: Building a book explorer; Summary; Chapter 6: Overview of LiveCycle Data Services and BlazeDS; LiveCycle Data Services; BlazeDS; BlazeDS vs LiveCycle Data Services; LiveCycle Data Services; BlazeDS; Understanding AMF; Summary | |
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contents | Cover; Table of Contents; Preface; Chapter 1: Installing and Configuring Adobe Flex; Installing open source Flex 3 SDK; Installation directory structure; About configuration files; Flex compilers; Using compc-the component compiler; Using mxmlc-the application compiler; Installing Flex Builder 3; Creating a Flex project; UI designer and source code editor; Flex LiveDocs; Summary; Chapter 2: Introduction to Flex 3 Framework; How Flex works; Compiling and running an application; About MXML; Understanding namespaces; Using namespaces in your code; Containers; Layout manager; Layout containers Using Box, HBox, and VBox containersNavigator containers; Form containers; Constraint-based layout; Using events in MXML; Creating custom events; Validating and formatting data; Restricting user entry; Formatting; Data binding; Using the [Bindable] metadata tag; Creating MXML custom components; Understanding Flex itemRenderers; Drop-in itemRenderers; Inline itemRenderers; External itemRenderers; Summary; Chapter 3: Introduction to ActionScript 3.0; ActionScript 3.0 language features; Strict data typing; Runtime exceptions; Sealed classes and dynamic classes; Method closure; XML and E4X New primitive data typesRegular expressions; Object-oriented programming; ActionScript 3.0 fundamentals; Variables; Access modifiers; Packages; Classes and interfaces; Classes; Interfaces; Implementing an interface in a class; Inheriting classes; Functions and methods; Named functions; Anonymous functions; Function parameters; Setter and getter methods; Flow control and looping; If/else statement; switch statement; Looping; Exceptions and error handling; try...catch...finally statements; Create your own custom Error class object; Reserved words and keywords; Using ActionScript 3.0 with MXML Using the tagUsing the include directive; Working with events; Registering event handlers; Dispatching an event; About the target and currentTarget properties; Event propagation; Capturing phase; Targeting phase; Bubbling phase; Creating custom events; Creating and using ActionScript components; The commitProperties() method; The createChildren() method; The layoutChrome() method; The measure() method; The updateDisplayList() method; Summary; Chapter 4: Using External API and LocalConnection; Using External API; Using the ExternalInterface class Getting information about external containerCalling JavaScript code from ActionScript; Calling ActionScript code from JavaScript; Using LocalConnection; Summary; Chapter 5: Working with XML; XML basics; Understanding E4X; The XML object; The XMLList object; Working with XML objects; Using XML as dataProvider; Loading external XML documents; An example: Building a book explorer; Summary; Chapter 6: Overview of LiveCycle Data Services and BlazeDS; LiveCycle Data Services; BlazeDS; BlazeDS vs LiveCycle Data Services; LiveCycle Data Services; BlazeDS; Understanding AMF; Summary |
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If you are a developer looking to design great-looking and sophisticated user interfaces that resemble desktop-based applications, and want to utilize an existing server technology such as Java to develop RIAs, this book is for you. Targeting developers who want to get started with Adobe Flex 3 programming, this simple and clear handbook introduces Flex technology quickly and straightforwardly. Utilizing your existing knowledge of Java, it gives you the insight and hands-on experience to program with Flex 3. This book provides comprehensive information on various aspects of Flex 3 and ActionScript 3.0. These include developing simple applications, handling events, creating custom components and events, using RPC services, integration with Java and BlazeDS, styling and formatting, and how to package and deploy Flex applications. 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id | ZDB-4-EBA-ocn440648104 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:16:52Z |
institution | BVB |
isbn | 9781847195357 1847195350 |
language | English |
oclc_num | 440648104 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (v, 287 pages) : illustrations. |
psigel | ZDB-4-EBA |
publishDate | 2009 |
publishDateSearch | 2009 |
publishDateSort | 2009 |
publisher | Packt Pub., |
record_format | marc |
series | From technologies to solutions. |
series2 | From technologies to solutions |
spelling | Kore, Satish. http://id.loc.gov/authorities/names/no2010068146 Flex 3 with Java : develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2 / Satish Kore ; reviewers, Wim Bervoets, Trevor Burton. Birmingham, U.K. : Packt Pub., 2009. 1 online resource (v, 287 pages) : illustrations. text txt rdacontent computer c rdamedia online resource cr rdacarrier From technologies to solutions Title from title screen. Includes bibliographical references and index. Annotation Flex 3 is a great technology for developing Rich Internet Applications for the Web as well as for the desktop. If you are a developer looking to design great-looking and sophisticated user interfaces that resemble desktop-based applications, and want to utilize an existing server technology such as Java to develop RIAs, this book is for you. Targeting developers who want to get started with Adobe Flex 3 programming, this simple and clear handbook introduces Flex technology quickly and straightforwardly. Utilizing your existing knowledge of Java, it gives you the insight and hands-on experience to program with Flex 3. This book provides comprehensive information on various aspects of Flex 3 and ActionScript 3.0. These include developing simple applications, handling events, creating custom components and events, using RPC services, integration with Java and BlazeDS, styling and formatting, and how to package and deploy Flex applications. You will start with downloading, installing and configuring Flex 3 SDK and Flex Builder 3 and learn basic concepts such as what MXML and ActionScript are, understanding UI components, controls, compilers, and more. Further you will develop simple applications and slowly advance into more depth where you will learn advanced concepts such as creating custom components, debugging, integrating with Java, using RPC services, styling, internationalizing, and deploying Flex applications, and more. One of the things you're really going to love about this book is that you will develop a full-blown e-commerce application using a combination of Flex 3, ActionScript 3.0, BlazeDS 3.2, and Java. At the end of the book you will have the knowledge and experience needed to develop Rich Internet Applications. Cover; Table of Contents; Preface; Chapter 1: Installing and Configuring Adobe Flex; Installing open source Flex 3 SDK; Installation directory structure; About configuration files; Flex compilers; Using compc-the component compiler; Using mxmlc-the application compiler; Installing Flex Builder 3; Creating a Flex project; UI designer and source code editor; Flex LiveDocs; Summary; Chapter 2: Introduction to Flex 3 Framework; How Flex works; Compiling and running an application; About MXML; Understanding namespaces; Using namespaces in your code; Containers; Layout manager; Layout containers Using Box, HBox, and VBox containersNavigator containers; Form containers; Constraint-based layout; Using events in MXML; Creating custom events; Validating and formatting data; Restricting user entry; Formatting; Data binding; Using the [Bindable] metadata tag; Creating MXML custom components; Understanding Flex itemRenderers; Drop-in itemRenderers; Inline itemRenderers; External itemRenderers; Summary; Chapter 3: Introduction to ActionScript 3.0; ActionScript 3.0 language features; Strict data typing; Runtime exceptions; Sealed classes and dynamic classes; Method closure; XML and E4X New primitive data typesRegular expressions; Object-oriented programming; ActionScript 3.0 fundamentals; Variables; Access modifiers; Packages; Classes and interfaces; Classes; Interfaces; Implementing an interface in a class; Inheriting classes; Functions and methods; Named functions; Anonymous functions; Function parameters; Setter and getter methods; Flow control and looping; If/else statement; switch statement; Looping; Exceptions and error handling; try...catch...finally statements; Create your own custom Error class object; Reserved words and keywords; Using ActionScript 3.0 with MXML Using the tagUsing the include directive; Working with events; Registering event handlers; Dispatching an event; About the target and currentTarget properties; Event propagation; Capturing phase; Targeting phase; Bubbling phase; Creating custom events; Creating and using ActionScript components; The commitProperties() method; The createChildren() method; The layoutChrome() method; The measure() method; The updateDisplayList() method; Summary; Chapter 4: Using External API and LocalConnection; Using External API; Using the ExternalInterface class Getting information about external containerCalling JavaScript code from ActionScript; Calling ActionScript code from JavaScript; Using LocalConnection; Summary; Chapter 5: Working with XML; XML basics; Understanding E4X; The XML object; The XMLList object; Working with XML objects; Using XML as dataProvider; Loading external XML documents; An example: Building a book explorer; Summary; Chapter 6: Overview of LiveCycle Data Services and BlazeDS; LiveCycle Data Services; BlazeDS; BlazeDS vs LiveCycle Data Services; LiveCycle Data Services; BlazeDS; Understanding AMF; Summary Flex (Computer file) http://id.loc.gov/authorities/names/n2007015080 Flex (Computer file) blmlsh Flex (Computer file) fast ActionScript (Computer program language) http://id.loc.gov/authorities/subjects/sh00000011 Java (Computer program language) http://id.loc.gov/authorities/subjects/sh95008574 Internet programming. http://id.loc.gov/authorities/subjects/sh96009904 Web sites Design. http://id.loc.gov/authorities/subjects/sh98000035 ActionScript (Langage de programmation) Java (Langage de programmation) Programmation Internet. Sites Web Conception. COMPUTERS Internet Web Page Design. bisacsh COMPUTERS Internet Application Development. bisacsh Internet programming. blmlsh Java (Computer program language) blmlsh Application software Development. blmlsh Web site development Computer programs. blmlsh ActionScript (Computer program language) fast Internet programming fast Java (Computer program language) fast Web sites Design fast Java Programmiersprache gnd http://d-nb.info/gnd/4401313-9 Java. swd Bervoets, Wim. rev Burton, Trevor. rev has work: Flex 3 with Java (Text) https://id.oclc.org/worldcat/entity/E39PCGDqBqc9YF7hBhwY3YWKwK https://id.oclc.org/worldcat/ontology/hasWork Print version: Kore, Satish. Flex 3 with Java. Birmingham, U.K. : Packt Pub., ©2009 9781847195340 (OCoLC)430724961 From technologies to solutions. http://id.loc.gov/authorities/names/no2008038412 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=351724 Volltext |
spellingShingle | Kore, Satish Flex 3 with Java : develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2 / From technologies to solutions. Cover; Table of Contents; Preface; Chapter 1: Installing and Configuring Adobe Flex; Installing open source Flex 3 SDK; Installation directory structure; About configuration files; Flex compilers; Using compc-the component compiler; Using mxmlc-the application compiler; Installing Flex Builder 3; Creating a Flex project; UI designer and source code editor; Flex LiveDocs; Summary; Chapter 2: Introduction to Flex 3 Framework; How Flex works; Compiling and running an application; About MXML; Understanding namespaces; Using namespaces in your code; Containers; Layout manager; Layout containers Using Box, HBox, and VBox containersNavigator containers; Form containers; Constraint-based layout; Using events in MXML; Creating custom events; Validating and formatting data; Restricting user entry; Formatting; Data binding; Using the [Bindable] metadata tag; Creating MXML custom components; Understanding Flex itemRenderers; Drop-in itemRenderers; Inline itemRenderers; External itemRenderers; Summary; Chapter 3: Introduction to ActionScript 3.0; ActionScript 3.0 language features; Strict data typing; Runtime exceptions; Sealed classes and dynamic classes; Method closure; XML and E4X New primitive data typesRegular expressions; Object-oriented programming; ActionScript 3.0 fundamentals; Variables; Access modifiers; Packages; Classes and interfaces; Classes; Interfaces; Implementing an interface in a class; Inheriting classes; Functions and methods; Named functions; Anonymous functions; Function parameters; Setter and getter methods; Flow control and looping; If/else statement; switch statement; Looping; Exceptions and error handling; try...catch...finally statements; Create your own custom Error class object; Reserved words and keywords; Using ActionScript 3.0 with MXML Using the tagUsing the include directive; Working with events; Registering event handlers; Dispatching an event; About the target and currentTarget properties; Event propagation; Capturing phase; Targeting phase; Bubbling phase; Creating custom events; Creating and using ActionScript components; The commitProperties() method; The createChildren() method; The layoutChrome() method; The measure() method; The updateDisplayList() method; Summary; Chapter 4: Using External API and LocalConnection; Using External API; Using the ExternalInterface class Getting information about external containerCalling JavaScript code from ActionScript; Calling ActionScript code from JavaScript; Using LocalConnection; Summary; Chapter 5: Working with XML; XML basics; Understanding E4X; The XML object; The XMLList object; Working with XML objects; Using XML as dataProvider; Loading external XML documents; An example: Building a book explorer; Summary; Chapter 6: Overview of LiveCycle Data Services and BlazeDS; LiveCycle Data Services; BlazeDS; BlazeDS vs LiveCycle Data Services; LiveCycle Data Services; BlazeDS; Understanding AMF; Summary Flex (Computer file) http://id.loc.gov/authorities/names/n2007015080 Flex (Computer file) blmlsh Flex (Computer file) fast ActionScript (Computer program language) http://id.loc.gov/authorities/subjects/sh00000011 Java (Computer program language) http://id.loc.gov/authorities/subjects/sh95008574 Internet programming. http://id.loc.gov/authorities/subjects/sh96009904 Web sites Design. http://id.loc.gov/authorities/subjects/sh98000035 ActionScript (Langage de programmation) Java (Langage de programmation) Programmation Internet. Sites Web Conception. COMPUTERS Internet Web Page Design. bisacsh COMPUTERS Internet Application Development. bisacsh Internet programming. blmlsh Java (Computer program language) blmlsh Application software Development. blmlsh Web site development Computer programs. blmlsh ActionScript (Computer program language) fast Internet programming fast Java (Computer program language) fast Web sites Design fast Java Programmiersprache gnd http://d-nb.info/gnd/4401313-9 Java. swd |
subject_GND | http://id.loc.gov/authorities/names/n2007015080 http://id.loc.gov/authorities/subjects/sh00000011 http://id.loc.gov/authorities/subjects/sh95008574 http://id.loc.gov/authorities/subjects/sh96009904 http://id.loc.gov/authorities/subjects/sh98000035 http://d-nb.info/gnd/4401313-9 |
title | Flex 3 with Java : develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2 / |
title_auth | Flex 3 with Java : develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2 / |
title_exact_search | Flex 3 with Java : develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2 / |
title_full | Flex 3 with Java : develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2 / Satish Kore ; reviewers, Wim Bervoets, Trevor Burton. |
title_fullStr | Flex 3 with Java : develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2 / Satish Kore ; reviewers, Wim Bervoets, Trevor Burton. |
title_full_unstemmed | Flex 3 with Java : develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2 / Satish Kore ; reviewers, Wim Bervoets, Trevor Burton. |
title_short | Flex 3 with Java : |
title_sort | flex 3 with java develop rich internet applications using adobe flex 3 and actionscript 3 0 and integrate them with a java backend using blazeds 3 2 |
title_sub | develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2 / |
topic | Flex (Computer file) http://id.loc.gov/authorities/names/n2007015080 Flex (Computer file) blmlsh Flex (Computer file) fast ActionScript (Computer program language) http://id.loc.gov/authorities/subjects/sh00000011 Java (Computer program language) http://id.loc.gov/authorities/subjects/sh95008574 Internet programming. http://id.loc.gov/authorities/subjects/sh96009904 Web sites Design. http://id.loc.gov/authorities/subjects/sh98000035 ActionScript (Langage de programmation) Java (Langage de programmation) Programmation Internet. Sites Web Conception. COMPUTERS Internet Web Page Design. bisacsh COMPUTERS Internet Application Development. bisacsh Internet programming. blmlsh Java (Computer program language) blmlsh Application software Development. blmlsh Web site development Computer programs. blmlsh ActionScript (Computer program language) fast Internet programming fast Java (Computer program language) fast Web sites Design fast Java Programmiersprache gnd http://d-nb.info/gnd/4401313-9 Java. swd |
topic_facet | Flex (Computer file) ActionScript (Computer program language) Java (Computer program language) Internet programming. Web sites Design. ActionScript (Langage de programmation) Java (Langage de programmation) Programmation Internet. Sites Web Conception. COMPUTERS Internet Web Page Design. COMPUTERS Internet Application Development. Application software Development. Web site development Computer programs. Internet programming Web sites Design Java Programmiersprache Java. |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=351724 |
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