Educating learning technology designers :: guiding and inspiring creators of innovative educational tools /
What knowledge and skills do designers of learning technologies need? What is the best way to train them to create high-quality educational technologies? Distilling the wisdom of expert instructors and designers, this cutting-edge guide offers a clear, accessible balance of theory and practical exam...
Gespeichert in:
Weitere Verfasser: | , , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New York :
Routledge,
2009.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | What knowledge and skills do designers of learning technologies need? What is the best way to train them to create high-quality educational technologies? Distilling the wisdom of expert instructors and designers, this cutting-edge guide offers a clear, accessible balance of theory and practical examples. This cutting-edge guide: synthesizes learning, instructional design, and educational technology perspectives on learning-centered technology - highlighting how interdisciplinary work is driving the fields of the learning sciences and technology design and development. |
Beschreibung: | 1 online resource (xiii, 357 pages) : illustrations |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9780203357217 0203357213 9781135590826 1135590826 9781135590772 113559077X 9781135590819 1135590818 0805864717 9780805864717 0805864725 9780805864724 1281900079 9781281900074 9786611900076 6611900071 |
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260 | |a New York : |b Routledge, |c 2009. | ||
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505 | 0 | |a 1. Introduction : preparing the next generation of learning technology designers / Shelley Goldman, Chris DiGiano, and Michael Chorost -- 2. What is design knowledge and how do we teach it? / Christopher Hoadley and Charlie Cox -- 3. Focusing on process : evidence and ideas to promote learning through the collaborative design process / Emma Mercier, Shelley Goldman, and Angela Booker -- 4. Partnering with K-12 educators in collaborative design of learning technology / Shelley Goldman, Emma Mercier, and Angela Booker -- 5. Authentic design and collaboration : involving university faculty as clients in project-based learning technology design courses / Jennifer Meta Robinson, Alyssa Friend Wise, and Thomas M. Duffy -- 6. Moving from feedback to scaffolding : improving the LTD student's experience / Suzanne Alejandre and K. Ann Renninger -- 7. Interdisciplinarity in learning technology design courses / moderators, Angela Booker, Shelley Goldman, and Emma Mercier -- 8. Applying the 'studio model' to learning technology design / Charlie Cox, Steve Harrison, and Christopher Hoadley -- 9. A learning technology design course, deconstructed / Chris Quintana -- 10. Teaching educational design through computer game design : balancing expectations, abilities, and outcomes / Brett E. Shelton -- 11. Creating educational gamelets / Clayton Lewis and Alexander Repenning -- 12. Playground games and the dissemination of control in computing and learning / Deborah Tatar, Sirong Lin, and Joon Suk Lee -- 13. Reflecting on reflection : guiding and capturing student projects online / Chris DiGiano, Michael Chorost, and Mark Chung -- 14. To the student / Michael Chorost and Chris DiGiano -- 15. Featured student projects / Gucci Estrella and Chris DiGiano. | |
520 | |a What knowledge and skills do designers of learning technologies need? What is the best way to train them to create high-quality educational technologies? Distilling the wisdom of expert instructors and designers, this cutting-edge guide offers a clear, accessible balance of theory and practical examples. This cutting-edge guide: synthesizes learning, instructional design, and educational technology perspectives on learning-centered technology - highlighting how interdisciplinary work is driving the fields of the learning sciences and technology design and development. | ||
546 | |a English. | ||
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650 | 2 | |a Computer-Assisted Instruction |0 https://id.nlm.nih.gov/mesh/D003194 | |
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DE-BY-FWS_katkey | ZDB-4-EBA-ocn309925840 |
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adam_text | |
any_adam_object | |
author2 | DiGiano, Chris Goldman, Shelley V. Chorost, Michael |
author2_role | |
author2_variant | c d cd s v g sv svg m c mc |
author_GND | http://id.loc.gov/authorities/names/n2008036956 http://id.loc.gov/authorities/names/n98035540 http://id.loc.gov/authorities/names/n2005009461 |
author_facet | DiGiano, Chris Goldman, Shelley V. Chorost, Michael |
author_sort | DiGiano, Chris |
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callnumber-search | LB1028.3 .E319 2009eb |
callnumber-sort | LB 41028.3 E319 42009EB |
callnumber-subject | LB - Theory and Practice of Education |
collection | ZDB-4-EBA |
contents | 1. Introduction : preparing the next generation of learning technology designers / Shelley Goldman, Chris DiGiano, and Michael Chorost -- 2. What is design knowledge and how do we teach it? / Christopher Hoadley and Charlie Cox -- 3. Focusing on process : evidence and ideas to promote learning through the collaborative design process / Emma Mercier, Shelley Goldman, and Angela Booker -- 4. Partnering with K-12 educators in collaborative design of learning technology / Shelley Goldman, Emma Mercier, and Angela Booker -- 5. Authentic design and collaboration : involving university faculty as clients in project-based learning technology design courses / Jennifer Meta Robinson, Alyssa Friend Wise, and Thomas M. Duffy -- 6. Moving from feedback to scaffolding : improving the LTD student's experience / Suzanne Alejandre and K. Ann Renninger -- 7. Interdisciplinarity in learning technology design courses / moderators, Angela Booker, Shelley Goldman, and Emma Mercier -- 8. Applying the 'studio model' to learning technology design / Charlie Cox, Steve Harrison, and Christopher Hoadley -- 9. A learning technology design course, deconstructed / Chris Quintana -- 10. Teaching educational design through computer game design : balancing expectations, abilities, and outcomes / Brett E. Shelton -- 11. Creating educational gamelets / Clayton Lewis and Alexander Repenning -- 12. Playground games and the dissemination of control in computing and learning / Deborah Tatar, Sirong Lin, and Joon Suk Lee -- 13. Reflecting on reflection : guiding and capturing student projects online / Chris DiGiano, Michael Chorost, and Mark Chung -- 14. To the student / Michael Chorost and Chris DiGiano -- 15. Featured student projects / Gucci Estrella and Chris DiGiano. |
ctrlnum | (OCoLC)309925840 |
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dewey-hundreds | 300 - Social sciences |
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dewey-raw | 371.33 |
dewey-search | 371.33 |
dewey-sort | 3371.33 |
dewey-tens | 370 - Education |
discipline | Pädagogik |
format | Electronic eBook |
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id | ZDB-4-EBA-ocn309925840 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:16:40Z |
institution | BVB |
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publisher | Routledge, |
record_format | marc |
spelling | Educating learning technology designers : guiding and inspiring creators of innovative educational tools / edited by Chris DiGiano, Shelley Goldman, and Michael Chorost. New York : Routledge, 2009. 1 online resource (xiii, 357 pages) : illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier Includes bibliographical references and index. Print version record. 1. Introduction : preparing the next generation of learning technology designers / Shelley Goldman, Chris DiGiano, and Michael Chorost -- 2. What is design knowledge and how do we teach it? / Christopher Hoadley and Charlie Cox -- 3. Focusing on process : evidence and ideas to promote learning through the collaborative design process / Emma Mercier, Shelley Goldman, and Angela Booker -- 4. Partnering with K-12 educators in collaborative design of learning technology / Shelley Goldman, Emma Mercier, and Angela Booker -- 5. Authentic design and collaboration : involving university faculty as clients in project-based learning technology design courses / Jennifer Meta Robinson, Alyssa Friend Wise, and Thomas M. Duffy -- 6. Moving from feedback to scaffolding : improving the LTD student's experience / Suzanne Alejandre and K. Ann Renninger -- 7. Interdisciplinarity in learning technology design courses / moderators, Angela Booker, Shelley Goldman, and Emma Mercier -- 8. Applying the 'studio model' to learning technology design / Charlie Cox, Steve Harrison, and Christopher Hoadley -- 9. A learning technology design course, deconstructed / Chris Quintana -- 10. Teaching educational design through computer game design : balancing expectations, abilities, and outcomes / Brett E. Shelton -- 11. Creating educational gamelets / Clayton Lewis and Alexander Repenning -- 12. Playground games and the dissemination of control in computing and learning / Deborah Tatar, Sirong Lin, and Joon Suk Lee -- 13. Reflecting on reflection : guiding and capturing student projects online / Chris DiGiano, Michael Chorost, and Mark Chung -- 14. To the student / Michael Chorost and Chris DiGiano -- 15. Featured student projects / Gucci Estrella and Chris DiGiano. What knowledge and skills do designers of learning technologies need? What is the best way to train them to create high-quality educational technologies? Distilling the wisdom of expert instructors and designers, this cutting-edge guide offers a clear, accessible balance of theory and practical examples. This cutting-edge guide: synthesizes learning, instructional design, and educational technology perspectives on learning-centered technology - highlighting how interdisciplinary work is driving the fields of the learning sciences and technology design and development. English. Educational technology. http://id.loc.gov/authorities/subjects/sh85041150 Computer-assisted instruction. http://id.loc.gov/authorities/subjects/sh85029483 Educational Technology https://id.nlm.nih.gov/mesh/D018961 Computer-Assisted Instruction https://id.nlm.nih.gov/mesh/D003194 Technologie éducative. Enseignement assisté par ordinateur. EDUCATION Computers & Technology. bisacsh Computer-assisted instruction fast Educational technology fast DiGiano, Chris. http://id.loc.gov/authorities/names/n2008036956 Goldman, Shelley V. http://id.loc.gov/authorities/names/n98035540 Chorost, Michael. http://id.loc.gov/authorities/names/n2005009461 has work: Educating learning technology designers (Text) https://id.oclc.org/worldcat/entity/E39PCFwRdVvJHvvhWKwgPGPB4C https://id.oclc.org/worldcat/ontology/hasWork Print version: Educating learning technology designers. New York : Routledge, 2009 9780805864717 0805864717 (DLC) 2008023413 (OCoLC)230729948 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=253732 Volltext |
spellingShingle | Educating learning technology designers : guiding and inspiring creators of innovative educational tools / 1. Introduction : preparing the next generation of learning technology designers / Shelley Goldman, Chris DiGiano, and Michael Chorost -- 2. What is design knowledge and how do we teach it? / Christopher Hoadley and Charlie Cox -- 3. Focusing on process : evidence and ideas to promote learning through the collaborative design process / Emma Mercier, Shelley Goldman, and Angela Booker -- 4. Partnering with K-12 educators in collaborative design of learning technology / Shelley Goldman, Emma Mercier, and Angela Booker -- 5. Authentic design and collaboration : involving university faculty as clients in project-based learning technology design courses / Jennifer Meta Robinson, Alyssa Friend Wise, and Thomas M. Duffy -- 6. Moving from feedback to scaffolding : improving the LTD student's experience / Suzanne Alejandre and K. Ann Renninger -- 7. Interdisciplinarity in learning technology design courses / moderators, Angela Booker, Shelley Goldman, and Emma Mercier -- 8. Applying the 'studio model' to learning technology design / Charlie Cox, Steve Harrison, and Christopher Hoadley -- 9. A learning technology design course, deconstructed / Chris Quintana -- 10. Teaching educational design through computer game design : balancing expectations, abilities, and outcomes / Brett E. Shelton -- 11. Creating educational gamelets / Clayton Lewis and Alexander Repenning -- 12. Playground games and the dissemination of control in computing and learning / Deborah Tatar, Sirong Lin, and Joon Suk Lee -- 13. Reflecting on reflection : guiding and capturing student projects online / Chris DiGiano, Michael Chorost, and Mark Chung -- 14. To the student / Michael Chorost and Chris DiGiano -- 15. Featured student projects / Gucci Estrella and Chris DiGiano. Educational technology. http://id.loc.gov/authorities/subjects/sh85041150 Computer-assisted instruction. http://id.loc.gov/authorities/subjects/sh85029483 Educational Technology https://id.nlm.nih.gov/mesh/D018961 Computer-Assisted Instruction https://id.nlm.nih.gov/mesh/D003194 Technologie éducative. Enseignement assisté par ordinateur. EDUCATION Computers & Technology. bisacsh Computer-assisted instruction fast Educational technology fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh85041150 http://id.loc.gov/authorities/subjects/sh85029483 https://id.nlm.nih.gov/mesh/D018961 https://id.nlm.nih.gov/mesh/D003194 |
title | Educating learning technology designers : guiding and inspiring creators of innovative educational tools / |
title_auth | Educating learning technology designers : guiding and inspiring creators of innovative educational tools / |
title_exact_search | Educating learning technology designers : guiding and inspiring creators of innovative educational tools / |
title_full | Educating learning technology designers : guiding and inspiring creators of innovative educational tools / edited by Chris DiGiano, Shelley Goldman, and Michael Chorost. |
title_fullStr | Educating learning technology designers : guiding and inspiring creators of innovative educational tools / edited by Chris DiGiano, Shelley Goldman, and Michael Chorost. |
title_full_unstemmed | Educating learning technology designers : guiding and inspiring creators of innovative educational tools / edited by Chris DiGiano, Shelley Goldman, and Michael Chorost. |
title_short | Educating learning technology designers : |
title_sort | educating learning technology designers guiding and inspiring creators of innovative educational tools |
title_sub | guiding and inspiring creators of innovative educational tools / |
topic | Educational technology. http://id.loc.gov/authorities/subjects/sh85041150 Computer-assisted instruction. http://id.loc.gov/authorities/subjects/sh85029483 Educational Technology https://id.nlm.nih.gov/mesh/D018961 Computer-Assisted Instruction https://id.nlm.nih.gov/mesh/D003194 Technologie éducative. Enseignement assisté par ordinateur. EDUCATION Computers & Technology. bisacsh Computer-assisted instruction fast Educational technology fast |
topic_facet | Educational technology. Computer-assisted instruction. Educational Technology Computer-Assisted Instruction Technologie éducative. Enseignement assisté par ordinateur. EDUCATION Computers & Technology. Computer-assisted instruction Educational technology |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=253732 |
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