Usability engineering :: scenario-based development of human-computer interaction /
You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and...
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
San Fancisco :
Academic Press,
2002.
|
Ausgabe: | 1st ed. |
Schriftenreihe: | Morgan Kaufmann series in interactive technologies.
|
Schlagworte: | |
Online-Zugang: | Volltext Volltext |
Zusammenfassung: | You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and preferences? How will you design effective solutions that are grounded in users' current practices? How will you evaluate and refine these designs to ensure a quality product? Usability Engineering: Scenario-Based Development of Human-Computer Interaction is a radical departure from traditional books that emphasize theory and address experts. This book focuses on the realities of product development, showing how user interaction scenarios can make usability practices an integral part of interactive system development. As you'll learn, usability engineering is not the application of inflexible rules; it's a process of analysis, prototyping, and problem solving in which you evaluate tradeoffs, make reasoned decisions, and maximize the overall value of your product. * Written by prominent HCI educators who understand how to teach usability practices to students and professional developers. * Interleaves HCI theory and concepts with a running case study demonstrating their application. * Gradually elaborates the case study to introduce increasingly sophisticated usability engineering techniques. * Analyzes usability issues in realistic scenarios that describe existing or envisioned systems from the perspective of one or more users. * Emphasizes the real world of usability engineering-a world in which tradeoffs must be weighed and difficult decisions made to achieve desired results. * Includes a companion Web site which provides additional case studies in a multimedia format, along with a Java application for creating and editing scenarios. This site also provides instructors with sample syllabi, lecture slides and notes, in-class exercises, solutions to textbook exercises, additional project ideas, and links to other HCI resources. |
Beschreibung: | 1 online resource (xxi, 422 pages) : illustrations |
Format: | Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9781558607125 1558607129 9780080520308 0080520308 |
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588 | 0 | |a Print version record. | |
506 | |3 Use copy |f Restrictions unspecified |2 star |5 MiAaHDL | ||
533 | |a Electronic reproduction. |b [Place of publication not identified] : |c HathiTrust Digital Library, |d 2010. |5 MiAaHDL | ||
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author | Rosson, Mary Beth |
author2 | Carroll, John M. (John Millar), 1950- |
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author_facet | Rosson, Mary Beth Carroll, John M. (John Millar), 1950- |
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collection | ZDB-4-EBA |
contents | Scenario-based usability engineering -- Analyzing requirements -- Activity design -- Information design -- interaction design -- Prototyping -- Usability evaluation -- User documentation -- Emerging paradigms for user interaction -- Usability engineering in practice. |
ctrlnum | (OCoLC)162596022 |
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dewey-search | 004/.01/9 |
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discipline | Informatik |
edition | 1st ed. |
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id | ZDB-4-EBA-ocn162596022 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:16:07Z |
institution | BVB |
isbn | 9781558607125 1558607129 9780080520308 0080520308 |
language | English |
oclc_num | 162596022 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (xxi, 422 pages) : illustrations |
psigel | ZDB-4-EBA |
publishDate | 2002 |
publishDateSearch | 2002 |
publishDateSort | 2002 |
publisher | Academic Press, |
record_format | marc |
series | Morgan Kaufmann series in interactive technologies. |
series2 | Morgan Kaufmann series in interactive technologies |
spelling | Rosson, Mary Beth. https://id.oclc.org/worldcat/entity/E39PCjrmQKrF4H4tqkvtcD96jC http://id.loc.gov/authorities/names/n2001015329 Usability engineering : scenario-based development of human-computer interaction / Mary Beth Rosson, John M. Carroll. 1st ed. San Fancisco : Academic Press, 2002. 1 online resource (xxi, 422 pages) : illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier Morgan Kaufmann series in interactive technologies Includes bibliographical references and index. Scenario-based usability engineering -- Analyzing requirements -- Activity design -- Information design -- interaction design -- Prototyping -- Usability evaluation -- User documentation -- Emerging paradigms for user interaction -- Usability engineering in practice. You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and preferences? How will you design effective solutions that are grounded in users' current practices? How will you evaluate and refine these designs to ensure a quality product? Usability Engineering: Scenario-Based Development of Human-Computer Interaction is a radical departure from traditional books that emphasize theory and address experts. This book focuses on the realities of product development, showing how user interaction scenarios can make usability practices an integral part of interactive system development. As you'll learn, usability engineering is not the application of inflexible rules; it's a process of analysis, prototyping, and problem solving in which you evaluate tradeoffs, make reasoned decisions, and maximize the overall value of your product. * Written by prominent HCI educators who understand how to teach usability practices to students and professional developers. * Interleaves HCI theory and concepts with a running case study demonstrating their application. * Gradually elaborates the case study to introduce increasingly sophisticated usability engineering techniques. * Analyzes usability issues in realistic scenarios that describe existing or envisioned systems from the perspective of one or more users. * Emphasizes the real world of usability engineering-a world in which tradeoffs must be weighed and difficult decisions made to achieve desired results. * Includes a companion Web site which provides additional case studies in a multimedia format, along with a Java application for creating and editing scenarios. This site also provides instructors with sample syllabi, lecture slides and notes, in-class exercises, solutions to textbook exercises, additional project ideas, and links to other HCI resources. Print version record. Use copy Restrictions unspecified star MiAaHDL Electronic reproduction. [Place of publication not identified] : HathiTrust Digital Library, 2010. MiAaHDL Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL digitized 2010 HathiTrust Digital Library committed to preserve pda MiAaHDL Human-computer interaction. http://id.loc.gov/authorities/subjects/sh88003229 Human beings. http://id.loc.gov/authorities/subjects/sh85080292 Humans https://id.nlm.nih.gov/mesh/D006801 User-Computer Interface https://id.nlm.nih.gov/mesh/D014584 Attitude to Computers https://id.nlm.nih.gov/mesh/D001292 Interaction personne-ordinateur. Êtres humains. Homo sapiens (species) aat COMPUTERS Interactive & Multimedia. bisacsh COMPUTERS Social Aspects Human-Computer Interaction. bisacsh Human-computer interaction fast Internet (impactos sociais) larpcal Interface homem-computador. larpcal Engenharia de programação. larpcal Carroll, John M. (John Millar), 1950- https://id.oclc.org/worldcat/entity/E39PBJckRTV3xCqppRxPC6Qpfq http://id.loc.gov/authorities/names/n88246300 has work: Usability engineering (Text) https://id.oclc.org/worldcat/entity/E39PCGrtpPPrgkMhFfVBdDytyq https://id.oclc.org/worldcat/ontology/hasWork Print version: Rosson, Mary Beth. Usability engineering. 1st ed. San Fancisco : Academic Press, 2002 1558607129 9781558607125 (DLC) 2001090605 (OCoLC)48580053 Morgan Kaufmann series in interactive technologies. http://id.loc.gov/authorities/names/no97068057 FWS01 ZDB-4-EBA FWS_PDA_EBA https://www.sciencedirect.com/science/book/9781558607125 Volltext FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=209351 Volltext |
spellingShingle | Rosson, Mary Beth Usability engineering : scenario-based development of human-computer interaction / Morgan Kaufmann series in interactive technologies. Scenario-based usability engineering -- Analyzing requirements -- Activity design -- Information design -- interaction design -- Prototyping -- Usability evaluation -- User documentation -- Emerging paradigms for user interaction -- Usability engineering in practice. Human-computer interaction. http://id.loc.gov/authorities/subjects/sh88003229 Human beings. http://id.loc.gov/authorities/subjects/sh85080292 Humans https://id.nlm.nih.gov/mesh/D006801 User-Computer Interface https://id.nlm.nih.gov/mesh/D014584 Attitude to Computers https://id.nlm.nih.gov/mesh/D001292 Interaction personne-ordinateur. Êtres humains. Homo sapiens (species) aat COMPUTERS Interactive & Multimedia. bisacsh COMPUTERS Social Aspects Human-Computer Interaction. bisacsh Human-computer interaction fast Internet (impactos sociais) larpcal Interface homem-computador. larpcal Engenharia de programação. larpcal |
subject_GND | http://id.loc.gov/authorities/subjects/sh88003229 http://id.loc.gov/authorities/subjects/sh85080292 https://id.nlm.nih.gov/mesh/D006801 https://id.nlm.nih.gov/mesh/D014584 https://id.nlm.nih.gov/mesh/D001292 |
title | Usability engineering : scenario-based development of human-computer interaction / |
title_auth | Usability engineering : scenario-based development of human-computer interaction / |
title_exact_search | Usability engineering : scenario-based development of human-computer interaction / |
title_full | Usability engineering : scenario-based development of human-computer interaction / Mary Beth Rosson, John M. Carroll. |
title_fullStr | Usability engineering : scenario-based development of human-computer interaction / Mary Beth Rosson, John M. Carroll. |
title_full_unstemmed | Usability engineering : scenario-based development of human-computer interaction / Mary Beth Rosson, John M. Carroll. |
title_short | Usability engineering : |
title_sort | usability engineering scenario based development of human computer interaction |
title_sub | scenario-based development of human-computer interaction / |
topic | Human-computer interaction. http://id.loc.gov/authorities/subjects/sh88003229 Human beings. http://id.loc.gov/authorities/subjects/sh85080292 Humans https://id.nlm.nih.gov/mesh/D006801 User-Computer Interface https://id.nlm.nih.gov/mesh/D014584 Attitude to Computers https://id.nlm.nih.gov/mesh/D001292 Interaction personne-ordinateur. Êtres humains. Homo sapiens (species) aat COMPUTERS Interactive & Multimedia. bisacsh COMPUTERS Social Aspects Human-Computer Interaction. bisacsh Human-computer interaction fast Internet (impactos sociais) larpcal Interface homem-computador. larpcal Engenharia de programação. larpcal |
topic_facet | Human-computer interaction. Human beings. Humans User-Computer Interface Attitude to Computers Interaction personne-ordinateur. Êtres humains. Homo sapiens (species) COMPUTERS Interactive & Multimedia. COMPUTERS Social Aspects Human-Computer Interaction. Human-computer interaction Internet (impactos sociais) Interface homem-computador. Engenharia de programação. |
url | https://www.sciencedirect.com/science/book/9781558607125 https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=209351 |
work_keys_str_mv | AT rossonmarybeth usabilityengineeringscenariobaseddevelopmentofhumancomputerinteraction AT carrolljohnm usabilityengineeringscenariobaseddevelopmentofhumancomputerinteraction |