Emotions in humans and artifacts /:
Emotions as seen, analyzed, and modelled by scientists, artists, philosophers, and engineers. Emotions have been much studied and discussed in recent years. Most books, however, treat only one aspect of emotions, such as emotions and the brain, emotions and well-being, or emotions and computer agent...
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Weitere Verfasser: | , , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Cambridge, Mass. :
MIT Press,
©2002.
©2002 |
Schriftenreihe: | Bradford book.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | Emotions as seen, analyzed, and modelled by scientists, artists, philosophers, and engineers. Emotions have been much studied and discussed in recent years. Most books, however, treat only one aspect of emotions, such as emotions and the brain, emotions and well-being, or emotions and computer agents. This interdisciplinary book presents recent work on emotions in neuroscience, cognitive science, philosophy, computer science, artificial intelligence, and software and game development. The book discusses the components of human emotion and how they might be incorporated into machines, whether artificial agents should convey emotional responses to human users and how such responses could be made believable, and whether agents should accept and interpret the emotions of users without displaying emotions of their own. It also covers the evolution and brain architecture of emotions, offers vocabularies and classifications for defining emotions, and examines emotions in relation to machines, games, virtual worlds, and music. |
Beschreibung: | 1 online resource (viii, 390 pages) : illustrations |
Bibliographie: | Includes bibliographical references (pages 367-368) and index. |
ISBN: | 9780262285131 0262285134 0262201429 9780262201421 0585481237 9780585481234 |
Internformat
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245 | 0 | 0 | |a Emotions in humans and artifacts / |c edited by Robert Trappl, Paolo Petta, and Sabine Payr. |
260 | |a Cambridge, Mass. : |b MIT Press, |c ©2002. | ||
264 | 4 | |c ©2002 | |
300 | |a 1 online resource (viii, 390 pages) : |b illustrations | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
504 | |a Includes bibliographical references (pages 367-368) and index. | ||
505 | 0 | |a Emotions: from brain research to computer game development / Robert Trappi and Sabine Payr -- A theory of emotion, its functions, and its adaptive value / Edmund T. Rolls -- How many separately evolved emotional beasties live within us? / Aaron Sloman -- Designing emotions for activity selection in autonomous agents / Lola D. Cañamero -- Emotions: meaningful mappings between the individual and its world / Kirstie L. Bellman -- On making believable emotional agents believable / Andrew Ortony -- What does it mean for a computer to "have" emotions? / Rosalind W. Picard -- The role of elegance in emotion and personality: reasoning for believable agents / Clark Elliott -- The role of emotions in a tractable architecture for situated cognizers / Paolo Petta -- The Wolfgang system: a role of "emotions" to bias learning and problem solving when learning to compose music / Douglas Riecken -- A Baysian heart: computer recognition and simulation of emotion / Eugene Ball -- Creating emotional relationships with virtual characters / Andrew Stern. | |
588 | |a Print version record. | ||
546 | |a English. | ||
520 | |a Emotions as seen, analyzed, and modelled by scientists, artists, philosophers, and engineers. Emotions have been much studied and discussed in recent years. Most books, however, treat only one aspect of emotions, such as emotions and the brain, emotions and well-being, or emotions and computer agents. This interdisciplinary book presents recent work on emotions in neuroscience, cognitive science, philosophy, computer science, artificial intelligence, and software and game development. The book discusses the components of human emotion and how they might be incorporated into machines, whether artificial agents should convey emotional responses to human users and how such responses could be made believable, and whether agents should accept and interpret the emotions of users without displaying emotions of their own. It also covers the evolution and brain architecture of emotions, offers vocabularies and classifications for defining emotions, and examines emotions in relation to machines, games, virtual worlds, and music. | ||
650 | 0 | |a Emotions |v Congresses. | |
650 | 0 | |a Emotions |x Physiological aspects |v Congresses. | |
650 | 0 | |a Emotions |x Computer simulation |v Congresses. | |
650 | 0 | |a Emotions. |0 http://id.loc.gov/authorities/subjects/sh85042818 | |
650 | 2 | |a Emotions | |
650 | 2 | |a Emotions |x physiology | |
650 | 2 | |a Computer Simulation | |
650 | 4 | |a Psychology. | |
650 | 4 | |a Social Sciences. | |
650 | 6 | |a Émotions. | |
650 | 6 | |a Simulation par ordinateur. | |
650 | 7 | |a emotion. |2 aat | |
650 | 7 | |a simulation. |2 aat | |
650 | 7 | |a PSYCHOLOGY |x Emotions. |2 bisacsh | |
650 | 7 | |a FAMILY & RELATIONSHIPS |x Death, Grief, Bereavement. |2 bisacsh | |
650 | 7 | |a Emotions |2 fast | |
650 | 7 | |a Emotions |x Computer simulation |2 fast | |
650 | 7 | |a Emotions |x Physiological aspects |2 fast | |
650 | 1 | 7 | |a Emoties. |2 gtt |
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650 | 1 | 7 | |a Computers. |0 (NL-LeOCL)078473624 |2 gtt |
650 | 1 | 7 | |a Cognitie. |2 gtt |
650 | 1 | 7 | |a Kunstmatige intelligentie. |2 gtt |
653 | |a COGNITIVE SCIENCES/General | ||
655 | 2 | |a Congress | |
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700 | 1 | |a Trappl, Robert. |0 http://id.loc.gov/authorities/names/n82019900 | |
700 | 1 | |a Petta, Paolo, |d 1963- |1 https://id.oclc.org/worldcat/entity/E39PBJvHcmV3VmQ7vM434MxMT3 |0 http://id.loc.gov/authorities/names/n97021049 | |
700 | 1 | |a Payr, Sabine, |d 1956- |1 https://id.oclc.org/worldcat/entity/E39PBJyhgxqQgBmb9mf6mcM3wC |0 http://id.loc.gov/authorities/names/n94081560 | |
758 | |i has work: |a Emotions in humans and artifacts (Text) |1 https://id.oclc.org/worldcat/entity/E39PCGX73gqYPT9hgw9KxprxMq |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
776 | 0 | 8 | |i Print version: |t Emotions in humans and artifacts. |d Cambridge, Mass. : MIT Press, ©2002 |z 0262201429 |w (DLC) 2002071829 |w (OCoLC)49942321 |
830 | 0 | |a Bradford book. | |
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Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-4-EBA-ocm53882434 |
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adam_text | |
any_adam_object | |
author2 | Trappl, Robert Petta, Paolo, 1963- Payr, Sabine, 1956- |
author2_role | |
author2_variant | r t rt p p pp s p sp |
author_GND | http://id.loc.gov/authorities/names/n82019900 http://id.loc.gov/authorities/names/n97021049 http://id.loc.gov/authorities/names/n94081560 |
author_facet | Trappl, Robert Petta, Paolo, 1963- Payr, Sabine, 1956- |
author_sort | Trappl, Robert |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | B - Philosophy, Psychology, Religion |
callnumber-label | BF531 |
callnumber-raw | BF531 .E517 2002eb |
callnumber-search | BF531 .E517 2002eb |
callnumber-sort | BF 3531 E517 42002EB |
callnumber-subject | BF - Psychology |
collection | ZDB-4-EBA |
contents | Emotions: from brain research to computer game development / Robert Trappi and Sabine Payr -- A theory of emotion, its functions, and its adaptive value / Edmund T. Rolls -- How many separately evolved emotional beasties live within us? / Aaron Sloman -- Designing emotions for activity selection in autonomous agents / Lola D. Cañamero -- Emotions: meaningful mappings between the individual and its world / Kirstie L. Bellman -- On making believable emotional agents believable / Andrew Ortony -- What does it mean for a computer to "have" emotions? / Rosalind W. Picard -- The role of elegance in emotion and personality: reasoning for believable agents / Clark Elliott -- The role of emotions in a tractable architecture for situated cognizers / Paolo Petta -- The Wolfgang system: a role of "emotions" to bias learning and problem solving when learning to compose music / Douglas Riecken -- A Baysian heart: computer recognition and simulation of emotion / Eugene Ball -- Creating emotional relationships with virtual characters / Andrew Stern. |
ctrlnum | (OCoLC)53882434 |
dewey-full | 152.4 |
dewey-hundreds | 100 - Philosophy & psychology |
dewey-ones | 152 - Perception, movement, emotions & drives |
dewey-raw | 152.4 |
dewey-search | 152.4 |
dewey-sort | 3152.4 |
dewey-tens | 150 - Psychology |
discipline | Psychologie |
format | Electronic eBook |
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genre | Congress proceedings (reports) aat Conference papers and proceedings fast Conference papers and proceedings. lcgft http://id.loc.gov/authorities/genreForms/gf2014026068 Actes de congrès. rvmgf |
genre_facet | Congress proceedings (reports) Conference papers and proceedings Conference papers and proceedings. Actes de congrès. |
id | ZDB-4-EBA-ocm53882434 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:15:29Z |
institution | BVB |
isbn | 9780262285131 0262285134 0262201429 9780262201421 0585481237 9780585481234 |
language | English |
oclc_num | 53882434 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (viii, 390 pages) : illustrations |
psigel | ZDB-4-EBA |
publishDate | 2002 |
publishDateSearch | 2002 |
publishDateSort | 2002 |
publisher | MIT Press, |
record_format | marc |
series | Bradford book. |
spelling | Emotions in humans and artifacts / edited by Robert Trappl, Paolo Petta, and Sabine Payr. Cambridge, Mass. : MIT Press, ©2002. ©2002 1 online resource (viii, 390 pages) : illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier Includes bibliographical references (pages 367-368) and index. Emotions: from brain research to computer game development / Robert Trappi and Sabine Payr -- A theory of emotion, its functions, and its adaptive value / Edmund T. Rolls -- How many separately evolved emotional beasties live within us? / Aaron Sloman -- Designing emotions for activity selection in autonomous agents / Lola D. Cañamero -- Emotions: meaningful mappings between the individual and its world / Kirstie L. Bellman -- On making believable emotional agents believable / Andrew Ortony -- What does it mean for a computer to "have" emotions? / Rosalind W. Picard -- The role of elegance in emotion and personality: reasoning for believable agents / Clark Elliott -- The role of emotions in a tractable architecture for situated cognizers / Paolo Petta -- The Wolfgang system: a role of "emotions" to bias learning and problem solving when learning to compose music / Douglas Riecken -- A Baysian heart: computer recognition and simulation of emotion / Eugene Ball -- Creating emotional relationships with virtual characters / Andrew Stern. Print version record. English. Emotions as seen, analyzed, and modelled by scientists, artists, philosophers, and engineers. Emotions have been much studied and discussed in recent years. Most books, however, treat only one aspect of emotions, such as emotions and the brain, emotions and well-being, or emotions and computer agents. This interdisciplinary book presents recent work on emotions in neuroscience, cognitive science, philosophy, computer science, artificial intelligence, and software and game development. The book discusses the components of human emotion and how they might be incorporated into machines, whether artificial agents should convey emotional responses to human users and how such responses could be made believable, and whether agents should accept and interpret the emotions of users without displaying emotions of their own. It also covers the evolution and brain architecture of emotions, offers vocabularies and classifications for defining emotions, and examines emotions in relation to machines, games, virtual worlds, and music. Emotions Congresses. Emotions Physiological aspects Congresses. Emotions Computer simulation Congresses. Emotions. http://id.loc.gov/authorities/subjects/sh85042818 Emotions Emotions physiology Computer Simulation Psychology. Social Sciences. Émotions. Simulation par ordinateur. emotion. aat simulation. aat PSYCHOLOGY Emotions. bisacsh FAMILY & RELATIONSHIPS Death, Grief, Bereavement. bisacsh Emotions fast Emotions Computer simulation fast Emotions Physiological aspects fast Emoties. gtt Robots. gtt Computers. (NL-LeOCL)078473624 gtt Cognitie. gtt Kunstmatige intelligentie. gtt COGNITIVE SCIENCES/General Congress proceedings (reports) aat Conference papers and proceedings fast Conference papers and proceedings. lcgft http://id.loc.gov/authorities/genreForms/gf2014026068 Actes de congrès. rvmgf Trappl, Robert. http://id.loc.gov/authorities/names/n82019900 Petta, Paolo, 1963- https://id.oclc.org/worldcat/entity/E39PBJvHcmV3VmQ7vM434MxMT3 http://id.loc.gov/authorities/names/n97021049 Payr, Sabine, 1956- https://id.oclc.org/worldcat/entity/E39PBJyhgxqQgBmb9mf6mcM3wC http://id.loc.gov/authorities/names/n94081560 has work: Emotions in humans and artifacts (Text) https://id.oclc.org/worldcat/entity/E39PCGX73gqYPT9hgw9KxprxMq https://id.oclc.org/worldcat/ontology/hasWork Print version: Emotions in humans and artifacts. Cambridge, Mass. : MIT Press, ©2002 0262201429 (DLC) 2002071829 (OCoLC)49942321 Bradford book. FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=100108 Volltext |
spellingShingle | Emotions in humans and artifacts / Bradford book. Emotions: from brain research to computer game development / Robert Trappi and Sabine Payr -- A theory of emotion, its functions, and its adaptive value / Edmund T. Rolls -- How many separately evolved emotional beasties live within us? / Aaron Sloman -- Designing emotions for activity selection in autonomous agents / Lola D. Cañamero -- Emotions: meaningful mappings between the individual and its world / Kirstie L. Bellman -- On making believable emotional agents believable / Andrew Ortony -- What does it mean for a computer to "have" emotions? / Rosalind W. Picard -- The role of elegance in emotion and personality: reasoning for believable agents / Clark Elliott -- The role of emotions in a tractable architecture for situated cognizers / Paolo Petta -- The Wolfgang system: a role of "emotions" to bias learning and problem solving when learning to compose music / Douglas Riecken -- A Baysian heart: computer recognition and simulation of emotion / Eugene Ball -- Creating emotional relationships with virtual characters / Andrew Stern. Emotions Congresses. Emotions Physiological aspects Congresses. Emotions Computer simulation Congresses. Emotions. http://id.loc.gov/authorities/subjects/sh85042818 Emotions Emotions physiology Computer Simulation Psychology. Social Sciences. Émotions. Simulation par ordinateur. emotion. aat simulation. aat PSYCHOLOGY Emotions. bisacsh FAMILY & RELATIONSHIPS Death, Grief, Bereavement. bisacsh Emotions fast Emotions Computer simulation fast Emotions Physiological aspects fast Emoties. gtt Robots. gtt Computers. (NL-LeOCL)078473624 gtt Cognitie. gtt Kunstmatige intelligentie. gtt |
subject_GND | http://id.loc.gov/authorities/subjects/sh85042818 (NL-LeOCL)078473624 http://id.loc.gov/authorities/genreForms/gf2014026068 |
title | Emotions in humans and artifacts / |
title_auth | Emotions in humans and artifacts / |
title_exact_search | Emotions in humans and artifacts / |
title_full | Emotions in humans and artifacts / edited by Robert Trappl, Paolo Petta, and Sabine Payr. |
title_fullStr | Emotions in humans and artifacts / edited by Robert Trappl, Paolo Petta, and Sabine Payr. |
title_full_unstemmed | Emotions in humans and artifacts / edited by Robert Trappl, Paolo Petta, and Sabine Payr. |
title_short | Emotions in humans and artifacts / |
title_sort | emotions in humans and artifacts |
topic | Emotions Congresses. Emotions Physiological aspects Congresses. Emotions Computer simulation Congresses. Emotions. http://id.loc.gov/authorities/subjects/sh85042818 Emotions Emotions physiology Computer Simulation Psychology. Social Sciences. Émotions. Simulation par ordinateur. emotion. aat simulation. aat PSYCHOLOGY Emotions. bisacsh FAMILY & RELATIONSHIPS Death, Grief, Bereavement. bisacsh Emotions fast Emotions Computer simulation fast Emotions Physiological aspects fast Emoties. gtt Robots. gtt Computers. (NL-LeOCL)078473624 gtt Cognitie. gtt Kunstmatige intelligentie. gtt |
topic_facet | Emotions Congresses. Emotions Physiological aspects Congresses. Emotions Computer simulation Congresses. Emotions. Emotions Emotions physiology Computer Simulation Psychology. Social Sciences. Émotions. Simulation par ordinateur. emotion. simulation. PSYCHOLOGY Emotions. FAMILY & RELATIONSHIPS Death, Grief, Bereavement. Emotions Computer simulation Emotions Physiological aspects Emoties. Robots. Computers. Cognitie. Kunstmatige intelligentie. Congress proceedings (reports) Conference papers and proceedings Conference papers and proceedings. Actes de congrès. |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=100108 |
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