Gamification and Industry 4. 0: Gamified Smart Manufacturing
Gamification and Industry 4.0 looks at how the transformative shift of production and manufacturing opens up for gamified experiences in the work place
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Oxford
Taylor & Francis Group
2024
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Ausgabe: | 1st ed |
Schriftenreihe: | Routledge Advances in Production and Operations Management Series
|
Schlagworte: | |
Online-Zugang: | DE-2070s |
Zusammenfassung: | Gamification and Industry 4.0 looks at how the transformative shift of production and manufacturing opens up for gamified experiences in the work place |
Beschreibung: | Description based on publisher supplied metadata and other sources |
Beschreibung: | 1 Online-Ressource (119 Seiten) |
ISBN: | 9781040296400 |
Internformat
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250 | |a 1st ed | ||
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264 | 4 | |c ©2025 | |
300 | |a 1 Online-Ressource (119 Seiten) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Routledge Advances in Production and Operations Management Series | |
500 | |a Description based on publisher supplied metadata and other sources | ||
520 | |a Gamification and Industry 4.0 looks at how the transformative shift of production and manufacturing opens up for gamified experiences in the work place | ||
650 | 4 | |a Gamification | |
650 | 4 | |a Industry 4.0 | |
650 | 4 | |a Manufacturing industries-Technological innovations | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |a Konzack, Lars |t Gamification and Industry 4. 0 |d Oxford : Taylor & Francis Group,c2024 |z 9781032524795 |
912 | |a ZDB-30-PQE | ||
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-035439657 | |
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Datensatz im Suchindex
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adam_text | |
any_adam_object | |
author | Konzack, Lars |
author_facet | Konzack, Lars |
author_role | aut |
author_sort | Konzack, Lars |
author_variant | l k lk |
building | Verbundindex |
bvnumber | BV050102495 |
collection | ZDB-30-PQE |
ctrlnum | (ZDB-30-PQE)EBC31611332 (ZDB-30-PAD)EBC31611332 (ZDB-89-EBL)EBL31611332 (OCoLC)1465269989 (DE-599)BVBBV050102495 |
dewey-full | 658.3 |
dewey-hundreds | 600 - Technology (Applied sciences) |
dewey-ones | 658 - General management |
dewey-raw | 658.3 |
dewey-search | 658.3 |
dewey-sort | 3658.3 |
dewey-tens | 650 - Management and auxiliary services |
discipline | Wirtschaftswissenschaften |
edition | 1st ed |
format | Electronic eBook |
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id | DE-604.BV050102495 |
illustrated | Not Illustrated |
indexdate | 2024-12-18T19:05:07Z |
institution | BVB |
isbn | 9781040296400 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-035439657 |
oclc_num | 1465269989 |
open_access_boolean | |
owner | DE-2070s |
owner_facet | DE-2070s |
physical | 1 Online-Ressource (119 Seiten) |
psigel | ZDB-30-PQE ZDB-30-PQE HWR_PDA_PQE |
publishDate | 2024 |
publishDateSearch | 2024 |
publishDateSort | 2024 |
publisher | Taylor & Francis Group |
record_format | marc |
series2 | Routledge Advances in Production and Operations Management Series |
spelling | Konzack, Lars Verfasser aut Gamification and Industry 4. 0 Gamified Smart Manufacturing 1st ed Oxford Taylor & Francis Group 2024 ©2025 1 Online-Ressource (119 Seiten) txt rdacontent c rdamedia cr rdacarrier Routledge Advances in Production and Operations Management Series Description based on publisher supplied metadata and other sources Gamification and Industry 4.0 looks at how the transformative shift of production and manufacturing opens up for gamified experiences in the work place Gamification Industry 4.0 Manufacturing industries-Technological innovations Erscheint auch als Druck-Ausgabe Konzack, Lars Gamification and Industry 4. 0 Oxford : Taylor & Francis Group,c2024 9781032524795 |
spellingShingle | Konzack, Lars Gamification and Industry 4. 0 Gamified Smart Manufacturing Gamification Industry 4.0 Manufacturing industries-Technological innovations |
title | Gamification and Industry 4. 0 Gamified Smart Manufacturing |
title_auth | Gamification and Industry 4. 0 Gamified Smart Manufacturing |
title_exact_search | Gamification and Industry 4. 0 Gamified Smart Manufacturing |
title_full | Gamification and Industry 4. 0 Gamified Smart Manufacturing |
title_fullStr | Gamification and Industry 4. 0 Gamified Smart Manufacturing |
title_full_unstemmed | Gamification and Industry 4. 0 Gamified Smart Manufacturing |
title_short | Gamification and Industry 4. 0 |
title_sort | gamification and industry 4 0 gamified smart manufacturing |
title_sub | Gamified Smart Manufacturing |
topic | Gamification Industry 4.0 Manufacturing industries-Technological innovations |
topic_facet | Gamification Industry 4.0 Manufacturing industries-Technological innovations |
work_keys_str_mv | AT konzacklars gamificationandindustry40gamifiedsmartmanufacturing |