Learning design patterns with Unity: craft reusable code with popular software design patterns and best practices in Unity and C#
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK
Packt
May 2024
|
Online-Zugang: | DE-91 DE-706 Volltext |
Beschreibung: | 1 Online-Ressource (xxviii, 644 Seiten) Illustrationen, Diagramme |
ISBN: | 9781805124160 |
Internformat
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Datensatz im Suchindex
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illustrated | Illustrated |
indexdate | 2024-12-09T15:01:39Z |
institution | BVB |
isbn | 9781805124160 |
language | English |
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physical | 1 Online-Ressource (xxviii, 644 Seiten) Illustrationen, Diagramme |
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publishDate | 2024 |
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publisher | Packt |
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spelling | Ferrone, Harrison Verfasser aut Learning design patterns with Unity craft reusable code with popular software design patterns and best practices in Unity and C# Harrison Ferrone Birmingham, UK Packt May 2024 1 Online-Ressource (xxviii, 644 Seiten) Illustrationen, Diagramme txt rdacontent c rdamedia cr rdacarrier Erscheint auch als Druck-Ausgabe 9781805120285 https://portal.igpublish.com/iglibrary/search/PACKT0007230.html Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Ferrone, Harrison Learning design patterns with Unity craft reusable code with popular software design patterns and best practices in Unity and C# |
title | Learning design patterns with Unity craft reusable code with popular software design patterns and best practices in Unity and C# |
title_auth | Learning design patterns with Unity craft reusable code with popular software design patterns and best practices in Unity and C# |
title_exact_search | Learning design patterns with Unity craft reusable code with popular software design patterns and best practices in Unity and C# |
title_full | Learning design patterns with Unity craft reusable code with popular software design patterns and best practices in Unity and C# Harrison Ferrone |
title_fullStr | Learning design patterns with Unity craft reusable code with popular software design patterns and best practices in Unity and C# Harrison Ferrone |
title_full_unstemmed | Learning design patterns with Unity craft reusable code with popular software design patterns and best practices in Unity and C# Harrison Ferrone |
title_short | Learning design patterns with Unity |
title_sort | learning design patterns with unity craft reusable code with popular software design patterns and best practices in unity and c |
title_sub | craft reusable code with popular software design patterns and best practices in Unity and C# |
url | https://portal.igpublish.com/iglibrary/search/PACKT0007230.html |
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