Game audio fundamentals: an introduction to the theory, planning, and practice of soundscape creation for games

Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowled...

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Bibliographische Detailangaben
1. Verfasser: Zizza, Keith (VerfasserIn)
Format: Buch
Sprache:English
Veröffentlicht: London ; New York Routledge 2024
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Online-Zugang:https://www.taylorfrancis.com/books/9781003218821
Zusammenfassung:Game Audio Fundamentals takes the reader on a journey through game audio design: from analog and digital audio basics to the art and execution of sound effects, soundtracks, and voice production, as well as learning how to make sense of a truly effective soundscape. Presuming no pre-existing knowledge, this accessible guide is accompanied by online resources - including practical examples and incremental DAW exercises - and presents the theory and practice of game audio in detail, and in a format anyone can understand. This is essential reading for any aspiring game audio designer, as well as students and professionals from a range of backgrounds, including music, audio engineering, and game design
Beschreibung:xii, 270 Seiten Illustrationen, Diagramme
ISBN:9781032111957
9781032111964

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