Video games and environmental humanities: playing to save the world
Gespeichert in:
Weitere Verfasser: | , |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Cham
Palgrave Macmillan
2024
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | xvi, 271 Seiten Illustrationen |
ISBN: | 9783031679797 |
Internformat
MARC
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653 | 0 | |a Communication in the environmental sciences. | |
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943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-035270504 |
Datensatz im Suchindex
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adam_text |
Part I Video Games and Environments 1 I Want to Be Free: Animal Crossing: New Horizons, Minecraft:, Free Guy, and the Pleasures of World Building in Video Games 3 Keily I. Aliano 2 Chernobylite: A Light in the Exclusion Zone 17 Joy DuBose 3 It’s Time to Go on a Low-Carbon Diet”: Carbon Footprints, Solar Panels, and the Eco Lifestyle of The Sims 4 33 Miriam Scuderi 4 Fuelling the City: On the Politics of Energy Resource Extraction in City-Building Simulators 47 Reuben Martens 5 Queer Thinking with Digital Stones Jack Warren 6 Piranha Plants, Volcanoes, and Turtle Shells: Sound, usic, and Place in Mario Kart 8 Deluxe's Fantastical Environments J^mes C. Heazlewood Dale 71 S7
Part II 7 Video Games and Ecology Playing to Understand the Environment: From Superficial Skins to Truly Ecological Gameplays 107 Ruth Garcia Martin and Frederic Torres Ubeda 8 “The Crystals’ Blessing”: Technogaianism and Skepticism in Final Fantasy and Stranger of Pa ra dise 123 Jason C. Cash 9 The Ephemeral Calm: Final Fantasy X, Final Fantasy X-2, and the Importance of Post-crisis Aftercare 143 Craig T. Olsen 10 A New Digital Ecology: Death Stranding and Thing-Power Materialism 1 57 Jordan Long 11 Wilderness Ecologies in Red Dead Redemption 2 and Horizon Zero Datrn 169 Christopher L. Morrow Part III 12 Video Games and Environmental Crisis Auroral Heliotropes of the Anthropocene and Wandering the “Quiet Apocalypse” of The Long Dark (2017) ’ "197 Kaitlin Moore 13 Worldbuilding, Nuclear Engagement, Resource Scarcity, and Raymond Williams’ Structure of Feeling in Bethesda’s Fallout 4 213 Brooke Ashton Bradlev 14 15 Call Me Corvo: Reading Kinship in Dishonored Through the Lens of Moby-Dick Emily Fancher 233 Climate Change Ethics in Harvcstella·. Weirding, Disquietude, Choice Lowell Ducken and A. R. Sidcrs 251 Index 269 |
any_adam_object | 1 |
author2 | Aliano, Kelly I. 1984- Crowley, Adam |
author2_role | edt edt |
author2_variant | k i a ki kia a c ac |
author_GND | (DE-588)118924702X (DE-588)1243038950 |
author_facet | Aliano, Kelly I. 1984- Crowley, Adam |
building | Verbundindex |
bvnumber | BV049932133 |
classification_rvk | AP 15963 |
ctrlnum | (DE-599)BVBBV049932133 |
dewey-full | 306.487 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 306 - Culture and institutions |
dewey-raw | 306.487 |
dewey-search | 306.487 |
dewey-sort | 3306.487 |
dewey-tens | 300 - Social sciences |
discipline | Allgemeines Soziologie |
format | Book |
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isbn | 9783031679797 |
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publishDate | 2024 |
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spelling | Video games and environmental humanities playing to save the world Kelly I. Aliano, Adam Crowley (editors) Cham Palgrave Macmillan 2024 xvi, 271 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Computerspiel (DE-588)4010457-6 gnd rswk-swf Umweltbewusstsein (DE-588)4078517-8 gnd rswk-swf Games. Communication in the environmental sciences. Popular Culture. (DE-588)1071861417 Konferenzschrift 2022 gnd-content Computerspiel (DE-588)4010457-6 s Umweltbewusstsein (DE-588)4078517-8 s DE-604 Aliano, Kelly I. 1984- (DE-588)118924702X edt Crowley, Adam (DE-588)1243038950 edt Erscheint auch als Online-Ausgabe 978-3-031-67980-3 Digitalisierung UB Augsburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=035270504&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Video games and environmental humanities playing to save the world Computerspiel (DE-588)4010457-6 gnd Umweltbewusstsein (DE-588)4078517-8 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4078517-8 (DE-588)1071861417 |
title | Video games and environmental humanities playing to save the world |
title_auth | Video games and environmental humanities playing to save the world |
title_exact_search | Video games and environmental humanities playing to save the world |
title_full | Video games and environmental humanities playing to save the world Kelly I. Aliano, Adam Crowley (editors) |
title_fullStr | Video games and environmental humanities playing to save the world Kelly I. Aliano, Adam Crowley (editors) |
title_full_unstemmed | Video games and environmental humanities playing to save the world Kelly I. Aliano, Adam Crowley (editors) |
title_short | Video games and environmental humanities |
title_sort | video games and environmental humanities playing to save the world |
title_sub | playing to save the world |
topic | Computerspiel (DE-588)4010457-6 gnd Umweltbewusstsein (DE-588)4078517-8 gnd |
topic_facet | Computerspiel Umweltbewusstsein Konferenzschrift 2022 |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=035270504&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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