Creating Training Videos: Professional Quality with a Smartphone
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
La Vergne
American Society for Training & Development
2024
|
Ausgabe: | 1st ed |
Schlagworte: | |
Online-Zugang: | DE-2070s |
Beschreibung: | Description based on publisher supplied metadata and other sources |
Beschreibung: | 1 Online-Ressource (258 Seiten) |
ISBN: | 9781953946973 |
Internformat
MARC
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245 | 1 | 0 | |a Creating Training Videos |b Professional Quality with a Smartphone |
250 | |a 1st ed | ||
264 | 1 | |a La Vergne |b American Society for Training & Development |c 2024 | |
264 | 4 | |c ©2024 | |
300 | |a 1 Online-Ressource (258 Seiten) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Description based on publisher supplied metadata and other sources | ||
505 | 8 | |a Cover -- More Praise for Creating Training Videos -- Copyrights -- Contents -- Acknowledgments -- Introduction -- Part 1: VIDEO AND LEARNING -- Chapter 1: The Case for Video -- Making Learning Relevant and Real -- Bringing the Real World Into the Learning Experience -- Taking Learning Into the World Where andWhen Needed -- The State of Instructional Video -- Training Videos -- Selling Video to Your Boss -- The Dynamics of Video -- Is Video a Medium or Modality? -- Visual Formats -- Video Styles -- Live Versus Prerecorded -- Where Video Is Hosted and Accessed -- What Does All This Mean? -- How to Plan for the Future of Video -- We've Had a Lot of Change -- What's Next? -- Key Questions for the Future -- Chapter 2: The Learning Formula -- What Is Learning? -- How Learning Happens -- 1. Build Understanding -- 2. Build Memory -- 3. Apply Learning -- What Does All This Mean? -- Chapter 3: Supporting LearningThrough Video -- Mayer's Multimedia Theory -- How Much Can You Rely on Research? -- Signaling, Segmenting, and Weeding -- Cognitive Load Theory -- What Does All This Mean? -- How to Find the Value of Your Videos -- What's the Value of Video? -- Workflow -- Nicole's Top 5 Tools -- Chapter 4: Best Practices for Training Videos -- The Familiarity Principle -- Building a Persona -- The Outline Principle -- Creative Repetition -- The Unclutter Principle -- Single Objective -- What Does All This Mean? -- Part 2: KEEPING EYEBALLS ON YOUR VIDEO -- Chapter 5: Show, Don't Tell -- The Multimodal Principle -- Scenes, Sequences, and Shots -- Message Layers -- The Picture Layer -- Pictures -- The Graphics Layer -- The Visual-Effects Layer -- The Spoken-Word Layer -- The Music Layer -- The Sound-Effects Layer -- Is Video the Right Modality? -- The Videographer's Mindset -- What Does All This Mean? -- How to Use AI and Animation to Support Engagement | |
505 | 8 | |a Why Are Videos Good for Training? -- Creating Engaging Video Content -- Animated Video -- The Future -- Chapter 6: Visual Grammar -- General Principles of Visual Grammar -- The Camera's Role: The Viewer's Eye -- Principle of Change -- Less Boring Talking Heads -- Principle of Incompleteness -- Hide the Technique -- Shot Sizes -- Table 6-1. Shot Sizes for Optical-Sequence Video -- Table 6-2. Shot Sizes for Screen-Capture Videos -- Camera Angles -- Table 6-3. Camera Angles for Optical-Sequence Video -- Composition and the Rule of Thirds -- Figure 6-1. Subject Centered in Frame -- Figure 6-2. Subject Centered Versus Subject Positioned to the Side -- Figure 6-3. Subject Positioned at Rules of Thirds Intersection Points -- Headroom -- Figure 6-4. Too Much Headroom in Shot -- Figure 6-5. Appropriate Headroom in Shot -- Figure 6-6. Appropriate Looking Space -- Figure 6-7. Not Enough Looking Space -- What Does All This Mean? -- Chapter 7: Narrative Structure -- Key Principles -- Start With an Overview -- Reference the Big Picture -- Explain WIIFM and WIIFO -- Use Creative Repetition -- Tackle Only One Learning Objective Per Video -- Narrative Templates -- Explainer Formula -- Table 7-1. Explainer Video Template -- Describer Formula -- Table 7-2. Describer Video Template -- Promoter Formula -- Table 7-3. Promoter Video Template -- Advertiser Formula -- Table 7-4. AIDA Formula Template -- What Does All This Mean? -- How to Repackage Existing Videos Into Digestible Chunks -- Content Should Be Packaged to Work as Video -- Workflow -- Editorial Decisions -- Tools -- Chapter 8: Planning the Pictures -- Video Hack: Location Scouting -- Elements of a Shot -- Background -- Objects and People -- Movement of Objects and the Camera -- Effects -- The Big Picture -- Match the Eyelines -- Figure 8-1. Match the Eyelines -- Be Consistent With Direction -- Balance the Shot | |
505 | 8 | |a Position the Camera -- Figure 8-2. The 180-Degree Rule -- Figure 8-3. The 30-Degree Rule -- What Planning Looks Like -- Storyboards -- Figure 8-4. The Beginning of a Storyboard -- Diagram -- Figure 8-5. A Diagram Showing the Journey of the Camera and Actor -- Shot Formulas -- Five-Shot Formula -- Three-Shot Formula -- Text Graphics -- Typeface -- Figure 8-6. Serif Versus Sans-Serif Typefaces -- Left-Aligned Text -- Figure 8-8. Left-Aligned Versus Centered Text -- Captions -- Figure 8-9. Creating Superimposed Captions -- Contrast -- Figure 8-10. Use Contrast to Emphasize Text -- Single Idea -- Figure 8-11. Multiple Versus One Idea in the Frame -- Multiple Ideas -- Figure 8-12. Multiple Ideas Expanded in Subsequent Frames -- Highlighting Elements of an Image -- Figure 8-13. Labeling Elements in a Shot -- Crystalizing the Focus -- Figure 8-14. Remove the Background to Bring Focus -- What Does All This Mean? -- How to Make Your E-Learning Videos More Accessible -- Accessibility -- Making Accessibility Part of Your Workflow -- Part 3: TOOLS OF THE TRADE -- Chapter 9: The Videographer's Toolkit -- Essential Gear -- The Smartphone -- Resolution -- Megapixels -- Frames per Second (FPS) -- Sensor Size -- Lenses -- Stabilization -- Editing Software -- Choosing Video Editing Software -- Editing Hardware -- Helpful Gear -- Microphones -- Types of Microphones -- Which Mic Should You Use? -- Polarity -- Figure 9-1. Microphone Polarity -- Special Features -- Camera Stabilizer -- Figure 9-2. Tripod Fluid Head -- Figure 9-3. Example Phone Rig for Tripod Mounting -- Figure 9-4. Example Gimbal Smartphone Camera Stabilizer -- Serious Tools -- Lighting -- Figure 9-5. Example Cold Shoe Where a Light or Mic Can Be Inserted -- Lenses -- Figure 9-6. Clip-On Lens -- Teleprompter -- Figure 9-7. Teleprompter -- Apps -- Drones and Point-of-View Cameras -- Miscellaneous Stuff | |
505 | 8 | |a What Does All This Mean? -- Chapter 10: Filming With Your Smartphone -- Set the Shot -- Light the Shot -- Identify the Key Light -- Use Additional Light Sources -- Avoid These Light Snafus -- Stabilize the Shot -- Using a Traditional Tripod -- Figure 10-1. Smartphone Mounted on a Tripod for Stability -- Using a Lightweight Phone Tripod -- Using a Monopod -- Figure 10-2. Monopod With a Kickstand -- Figure 10-3. Monopod Under Foot -- Using a Gimbal -- Steady Shots Without Tools -- Figure 10-4. Steady Shots With a Chair -- Figure 10-5. Steady Shots With Your Body -- Figure 10-6. Steady Shots With a Tote Bag -- Frame the Shot -- Avoid Digital Zoom -- Focus -- Use the Rule of Thirds -- Set the Audio -- Good Filming Habits -- Before Filming -- During Filming -- After Filming -- What Does All This Mean? -- How to Keep Video Production Simple -- Fit for Purpose -- Production Standards -- Video Tools-Keep It Simple -- Getting Started -- Chapter 11: Editing Training Videos -- Editing Principles -- Ensure Your Technique Is Invisible -- Use the Appropriate Transition -- Cut on the Action -- Use Video Bling Sparingly -- Editing Tools -- Editing Interface -- Figure 11-1. Example of TechSmith's Camtasia's Interface -- The Editing Process -- Step 1. Sequence -- Step 2. Accuracy -- Step 3. Flow -- Step 4. Approve -- Good Editing Habits -- Log Shots and Delete Useless Ones -- Table 11-1. Example Shot Log -- Create a Folder Strategy -- File Name Conventions -- Save Often -- Building a Stock Library -- What Does All This Mean? -- Part 4: WORKFLOW AND BUSINESS PROCESSES -- Chapter 12: The Rapid Video Workflow -- Figure 12-1. Rapid Video Workflow -- Step 1. Objective and Persona -- Objective -- Persona -- Step 2. Break Down the Content -- Step 3. Modality Check -- Step 4. Identify Viewing Device -- Aspect Ratio -- Step 5. Plan the Content -- Structure -- Storyboard | |
505 | 8 | |a Script -- Table 12-1. Sample Two-Column Script -- Step 6. Prepare Production -- Scout the Location -- Create a Shot Plan -- Table 12-2. Shot Plan Example -- Create a Responsibility Map -- Table 12-3. Responsibility Map Example -- Permissions -- Conduct a Risk Assessment -- Prepare the Equipment -- Step 7. Filming -- Step 8. Editing -- What Does All This Mean? -- How to Turn Around Captivating Videos Fast -- Be Authentic and Relevant -- Plan Your Content -- Make Content Accessible -- Fast and Furious -- Chapter 13: Systems, Stakeholders, and Processes -- The Future of Talent Development -- Establishing Editorial and Production Consistency -- 7 Steps to Accessible Training Videos -- Standardizing Systems -- Managing Stakeholders -- Defining Processes -- Developing Skills -- What Does All This Mean? -- Jonathan's Guide to Training Video Buzzwords -- References -- Index -- About the Author -- About ATD. | |
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Datensatz im Suchindex
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adam_text | |
any_adam_object | |
author | Halls, Jonathan |
author_facet | Halls, Jonathan |
author_role | aut |
author_sort | Halls, Jonathan |
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building | Verbundindex |
bvnumber | BV049873783 |
collection | ZDB-30-PQE |
contents | Cover -- More Praise for Creating Training Videos -- Copyrights -- Contents -- Acknowledgments -- Introduction -- Part 1: VIDEO AND LEARNING -- Chapter 1: The Case for Video -- Making Learning Relevant and Real -- Bringing the Real World Into the Learning Experience -- Taking Learning Into the World Where andWhen Needed -- The State of Instructional Video -- Training Videos -- Selling Video to Your Boss -- The Dynamics of Video -- Is Video a Medium or Modality? -- Visual Formats -- Video Styles -- Live Versus Prerecorded -- Where Video Is Hosted and Accessed -- What Does All This Mean? -- How to Plan for the Future of Video -- We've Had a Lot of Change -- What's Next? -- Key Questions for the Future -- Chapter 2: The Learning Formula -- What Is Learning? -- How Learning Happens -- 1. Build Understanding -- 2. Build Memory -- 3. Apply Learning -- What Does All This Mean? -- Chapter 3: Supporting LearningThrough Video -- Mayer's Multimedia Theory -- How Much Can You Rely on Research? -- Signaling, Segmenting, and Weeding -- Cognitive Load Theory -- What Does All This Mean? -- How to Find the Value of Your Videos -- What's the Value of Video? -- Workflow -- Nicole's Top 5 Tools -- Chapter 4: Best Practices for Training Videos -- The Familiarity Principle -- Building a Persona -- The Outline Principle -- Creative Repetition -- The Unclutter Principle -- Single Objective -- What Does All This Mean? -- Part 2: KEEPING EYEBALLS ON YOUR VIDEO -- Chapter 5: Show, Don't Tell -- The Multimodal Principle -- Scenes, Sequences, and Shots -- Message Layers -- The Picture Layer -- Pictures -- The Graphics Layer -- The Visual-Effects Layer -- The Spoken-Word Layer -- The Music Layer -- The Sound-Effects Layer -- Is Video the Right Modality? -- The Videographer's Mindset -- What Does All This Mean? -- How to Use AI and Animation to Support Engagement Why Are Videos Good for Training? -- Creating Engaging Video Content -- Animated Video -- The Future -- Chapter 6: Visual Grammar -- General Principles of Visual Grammar -- The Camera's Role: The Viewer's Eye -- Principle of Change -- Less Boring Talking Heads -- Principle of Incompleteness -- Hide the Technique -- Shot Sizes -- Table 6-1. Shot Sizes for Optical-Sequence Video -- Table 6-2. Shot Sizes for Screen-Capture Videos -- Camera Angles -- Table 6-3. Camera Angles for Optical-Sequence Video -- Composition and the Rule of Thirds -- Figure 6-1. Subject Centered in Frame -- Figure 6-2. Subject Centered Versus Subject Positioned to the Side -- Figure 6-3. Subject Positioned at Rules of Thirds Intersection Points -- Headroom -- Figure 6-4. Too Much Headroom in Shot -- Figure 6-5. Appropriate Headroom in Shot -- Figure 6-6. Appropriate Looking Space -- Figure 6-7. Not Enough Looking Space -- What Does All This Mean? -- Chapter 7: Narrative Structure -- Key Principles -- Start With an Overview -- Reference the Big Picture -- Explain WIIFM and WIIFO -- Use Creative Repetition -- Tackle Only One Learning Objective Per Video -- Narrative Templates -- Explainer Formula -- Table 7-1. Explainer Video Template -- Describer Formula -- Table 7-2. Describer Video Template -- Promoter Formula -- Table 7-3. Promoter Video Template -- Advertiser Formula -- Table 7-4. AIDA Formula Template -- What Does All This Mean? -- How to Repackage Existing Videos Into Digestible Chunks -- Content Should Be Packaged to Work as Video -- Workflow -- Editorial Decisions -- Tools -- Chapter 8: Planning the Pictures -- Video Hack: Location Scouting -- Elements of a Shot -- Background -- Objects and People -- Movement of Objects and the Camera -- Effects -- The Big Picture -- Match the Eyelines -- Figure 8-1. Match the Eyelines -- Be Consistent With Direction -- Balance the Shot Position the Camera -- Figure 8-2. The 180-Degree Rule -- Figure 8-3. The 30-Degree Rule -- What Planning Looks Like -- Storyboards -- Figure 8-4. The Beginning of a Storyboard -- Diagram -- Figure 8-5. A Diagram Showing the Journey of the Camera and Actor -- Shot Formulas -- Five-Shot Formula -- Three-Shot Formula -- Text Graphics -- Typeface -- Figure 8-6. Serif Versus Sans-Serif Typefaces -- Left-Aligned Text -- Figure 8-8. Left-Aligned Versus Centered Text -- Captions -- Figure 8-9. Creating Superimposed Captions -- Contrast -- Figure 8-10. Use Contrast to Emphasize Text -- Single Idea -- Figure 8-11. Multiple Versus One Idea in the Frame -- Multiple Ideas -- Figure 8-12. Multiple Ideas Expanded in Subsequent Frames -- Highlighting Elements of an Image -- Figure 8-13. Labeling Elements in a Shot -- Crystalizing the Focus -- Figure 8-14. Remove the Background to Bring Focus -- What Does All This Mean? -- How to Make Your E-Learning Videos More Accessible -- Accessibility -- Making Accessibility Part of Your Workflow -- Part 3: TOOLS OF THE TRADE -- Chapter 9: The Videographer's Toolkit -- Essential Gear -- The Smartphone -- Resolution -- Megapixels -- Frames per Second (FPS) -- Sensor Size -- Lenses -- Stabilization -- Editing Software -- Choosing Video Editing Software -- Editing Hardware -- Helpful Gear -- Microphones -- Types of Microphones -- Which Mic Should You Use? -- Polarity -- Figure 9-1. Microphone Polarity -- Special Features -- Camera Stabilizer -- Figure 9-2. Tripod Fluid Head -- Figure 9-3. Example Phone Rig for Tripod Mounting -- Figure 9-4. Example Gimbal Smartphone Camera Stabilizer -- Serious Tools -- Lighting -- Figure 9-5. Example Cold Shoe Where a Light or Mic Can Be Inserted -- Lenses -- Figure 9-6. Clip-On Lens -- Teleprompter -- Figure 9-7. Teleprompter -- Apps -- Drones and Point-of-View Cameras -- Miscellaneous Stuff What Does All This Mean? -- Chapter 10: Filming With Your Smartphone -- Set the Shot -- Light the Shot -- Identify the Key Light -- Use Additional Light Sources -- Avoid These Light Snafus -- Stabilize the Shot -- Using a Traditional Tripod -- Figure 10-1. Smartphone Mounted on a Tripod for Stability -- Using a Lightweight Phone Tripod -- Using a Monopod -- Figure 10-2. Monopod With a Kickstand -- Figure 10-3. Monopod Under Foot -- Using a Gimbal -- Steady Shots Without Tools -- Figure 10-4. Steady Shots With a Chair -- Figure 10-5. Steady Shots With Your Body -- Figure 10-6. Steady Shots With a Tote Bag -- Frame the Shot -- Avoid Digital Zoom -- Focus -- Use the Rule of Thirds -- Set the Audio -- Good Filming Habits -- Before Filming -- During Filming -- After Filming -- What Does All This Mean? -- How to Keep Video Production Simple -- Fit for Purpose -- Production Standards -- Video Tools-Keep It Simple -- Getting Started -- Chapter 11: Editing Training Videos -- Editing Principles -- Ensure Your Technique Is Invisible -- Use the Appropriate Transition -- Cut on the Action -- Use Video Bling Sparingly -- Editing Tools -- Editing Interface -- Figure 11-1. Example of TechSmith's Camtasia's Interface -- The Editing Process -- Step 1. Sequence -- Step 2. Accuracy -- Step 3. Flow -- Step 4. Approve -- Good Editing Habits -- Log Shots and Delete Useless Ones -- Table 11-1. Example Shot Log -- Create a Folder Strategy -- File Name Conventions -- Save Often -- Building a Stock Library -- What Does All This Mean? -- Part 4: WORKFLOW AND BUSINESS PROCESSES -- Chapter 12: The Rapid Video Workflow -- Figure 12-1. Rapid Video Workflow -- Step 1. Objective and Persona -- Objective -- Persona -- Step 2. Break Down the Content -- Step 3. Modality Check -- Step 4. Identify Viewing Device -- Aspect Ratio -- Step 5. Plan the Content -- Structure -- Storyboard Script -- Table 12-1. Sample Two-Column Script -- Step 6. Prepare Production -- Scout the Location -- Create a Shot Plan -- Table 12-2. Shot Plan Example -- Create a Responsibility Map -- Table 12-3. Responsibility Map Example -- Permissions -- Conduct a Risk Assessment -- Prepare the Equipment -- Step 7. Filming -- Step 8. Editing -- What Does All This Mean? -- How to Turn Around Captivating Videos Fast -- Be Authentic and Relevant -- Plan Your Content -- Make Content Accessible -- Fast and Furious -- Chapter 13: Systems, Stakeholders, and Processes -- The Future of Talent Development -- Establishing Editorial and Production Consistency -- 7 Steps to Accessible Training Videos -- Standardizing Systems -- Managing Stakeholders -- Defining Processes -- Developing Skills -- What Does All This Mean? -- Jonathan's Guide to Training Video Buzzwords -- References -- Index -- About the Author -- About ATD. |
ctrlnum | (ZDB-30-PQE)EBC31191118 (ZDB-30-PAD)EBC31191118 (ZDB-89-EBL)EBL31191118 (OCoLC)1425790428 (DE-599)BVBBV049873783 |
dewey-full | 650.028566 |
dewey-hundreds | 600 - Technology (Applied sciences) |
dewey-ones | 650 - Management and auxiliary services |
dewey-raw | 650.028566 |
dewey-search | 650.028566 |
dewey-sort | 3650.028566 |
dewey-tens | 650 - Management and auxiliary services |
discipline | Wirtschaftswissenschaften |
edition | 1st ed |
format | Electronic eBook |
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Shot Sizes for Optical-Sequence Video -- Table 6-2. Shot Sizes for Screen-Capture Videos -- Camera Angles -- Table 6-3. Camera Angles for Optical-Sequence Video -- Composition and the Rule of Thirds -- Figure 6-1. Subject Centered in Frame -- Figure 6-2. Subject Centered Versus Subject Positioned to the Side -- Figure 6-3. Subject Positioned at Rules of Thirds Intersection Points -- Headroom -- Figure 6-4. Too Much Headroom in Shot -- Figure 6-5. Appropriate Headroom in Shot -- Figure 6-6. Appropriate Looking Space -- Figure 6-7. Not Enough Looking Space -- What Does All This Mean? -- Chapter 7: Narrative Structure -- Key Principles -- Start With an Overview -- Reference the Big Picture -- Explain WIIFM and WIIFO -- Use Creative Repetition -- Tackle Only One Learning Objective Per Video -- Narrative Templates -- Explainer Formula -- Table 7-1. Explainer Video Template -- Describer Formula -- Table 7-2. Describer Video Template -- Promoter Formula -- Table 7-3. Promoter Video Template -- Advertiser Formula -- Table 7-4. AIDA Formula Template -- What Does All This Mean? -- How to Repackage Existing Videos Into Digestible Chunks -- Content Should Be Packaged to Work as Video -- Workflow -- Editorial Decisions -- Tools -- Chapter 8: Planning the Pictures -- Video Hack: Location Scouting -- Elements of a Shot -- Background -- Objects and People -- Movement of Objects and the Camera -- Effects -- The Big Picture -- Match the Eyelines -- Figure 8-1. Match the Eyelines -- Be Consistent With Direction -- Balance the Shot</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">Position the Camera -- Figure 8-2. The 180-Degree Rule -- Figure 8-3. The 30-Degree Rule -- What Planning Looks Like -- Storyboards -- Figure 8-4. The Beginning of a Storyboard -- Diagram -- Figure 8-5. 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Remove the Background to Bring Focus -- What Does All This Mean? -- How to Make Your E-Learning Videos More Accessible -- Accessibility -- Making Accessibility Part of Your Workflow -- Part 3: TOOLS OF THE TRADE -- Chapter 9: The Videographer's Toolkit -- Essential Gear -- The Smartphone -- Resolution -- Megapixels -- Frames per Second (FPS) -- Sensor Size -- Lenses -- Stabilization -- Editing Software -- Choosing Video Editing Software -- Editing Hardware -- Helpful Gear -- Microphones -- Types of Microphones -- Which Mic Should You Use? -- Polarity -- Figure 9-1. Microphone Polarity -- Special Features -- Camera Stabilizer -- Figure 9-2. Tripod Fluid Head -- Figure 9-3. Example Phone Rig for Tripod Mounting -- Figure 9-4. Example Gimbal Smartphone Camera Stabilizer -- Serious Tools -- Lighting -- Figure 9-5. Example Cold Shoe Where a Light or Mic Can Be Inserted -- Lenses -- Figure 9-6. Clip-On Lens -- Teleprompter -- Figure 9-7. Teleprompter -- Apps -- Drones and Point-of-View Cameras -- Miscellaneous Stuff</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">What Does All This Mean? -- Chapter 10: Filming With Your Smartphone -- Set the Shot -- Light the Shot -- Identify the Key Light -- Use Additional Light Sources -- Avoid These Light Snafus -- Stabilize the Shot -- Using a Traditional Tripod -- Figure 10-1. Smartphone Mounted on a Tripod for Stability -- Using a Lightweight Phone Tripod -- Using a Monopod -- Figure 10-2. Monopod With a Kickstand -- Figure 10-3. Monopod Under Foot -- Using a Gimbal -- Steady Shots Without Tools -- Figure 10-4. Steady Shots With a Chair -- Figure 10-5. Steady Shots With Your Body -- Figure 10-6. Steady Shots With a Tote Bag -- Frame the Shot -- Avoid Digital Zoom -- Focus -- Use the Rule of Thirds -- Set the Audio -- Good Filming Habits -- Before Filming -- During Filming -- After Filming -- What Does All This Mean? -- How to Keep Video Production Simple -- Fit for Purpose -- Production Standards -- Video Tools-Keep It Simple -- Getting Started -- Chapter 11: Editing Training Videos -- Editing Principles -- Ensure Your Technique Is Invisible -- Use the Appropriate Transition -- Cut on the Action -- Use Video Bling Sparingly -- Editing Tools -- Editing Interface -- Figure 11-1. Example of TechSmith's Camtasia's Interface -- The Editing Process -- Step 1. Sequence -- Step 2. Accuracy -- Step 3. Flow -- Step 4. Approve -- Good Editing Habits -- Log Shots and Delete Useless Ones -- Table 11-1. Example Shot Log -- Create a Folder Strategy -- File Name Conventions -- Save Often -- Building a Stock Library -- What Does All This Mean? -- Part 4: WORKFLOW AND BUSINESS PROCESSES -- Chapter 12: The Rapid Video Workflow -- Figure 12-1. Rapid Video Workflow -- Step 1. Objective and Persona -- Objective -- Persona -- Step 2. Break Down the Content -- Step 3. Modality Check -- Step 4. Identify Viewing Device -- Aspect Ratio -- Step 5. Plan the Content -- Structure -- Storyboard</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">Script -- Table 12-1. Sample Two-Column Script -- Step 6. Prepare Production -- Scout the Location -- Create a Shot Plan -- Table 12-2. Shot Plan Example -- Create a Responsibility Map -- Table 12-3. Responsibility Map Example -- Permissions -- Conduct a Risk Assessment -- Prepare the Equipment -- Step 7. Filming -- Step 8. Editing -- What Does All This Mean? -- How to Turn Around Captivating Videos Fast -- Be Authentic and Relevant -- Plan Your Content -- Make Content Accessible -- Fast and Furious -- Chapter 13: Systems, Stakeholders, and Processes -- The Future of Talent Development -- Establishing Editorial and Production Consistency -- 7 Steps to Accessible Training Videos -- Standardizing Systems -- Managing Stakeholders -- Defining Processes -- Developing Skills -- What Does All This Mean? -- Jonathan's Guide to Training Video Buzzwords -- References -- Index -- About the Author -- About ATD.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Multimedia systems in business presentations</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Business presentations-Graphic methods</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Training</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="a">Halls, Jonathan</subfield><subfield code="t">Creating Training Videos</subfield><subfield code="d">La Vergne : American Society for Training & Development,c2024</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-PQE</subfield></datafield><datafield tag="943" ind1="1" ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-035213241</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://ebookcentral.proquest.com/lib/hwr/detail.action?docID=31191118</subfield><subfield code="l">DE-2070s</subfield><subfield code="p">ZDB-30-PQE</subfield><subfield code="q">HWR_PDA_PQE</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV049873783 |
illustrated | Not Illustrated |
indexdate | 2024-09-19T05:21:48Z |
institution | BVB |
isbn | 9781953946973 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-035213241 |
oclc_num | 1425790428 |
open_access_boolean | |
owner | DE-2070s |
owner_facet | DE-2070s |
physical | 1 Online-Ressource (258 Seiten) |
psigel | ZDB-30-PQE ZDB-30-PQE HWR_PDA_PQE |
publishDate | 2024 |
publishDateSearch | 2024 |
publishDateSort | 2024 |
publisher | American Society for Training & Development |
record_format | marc |
spelling | Halls, Jonathan Verfasser aut Creating Training Videos Professional Quality with a Smartphone 1st ed La Vergne American Society for Training & Development 2024 ©2024 1 Online-Ressource (258 Seiten) txt rdacontent c rdamedia cr rdacarrier Description based on publisher supplied metadata and other sources Cover -- More Praise for Creating Training Videos -- Copyrights -- Contents -- Acknowledgments -- Introduction -- Part 1: VIDEO AND LEARNING -- Chapter 1: The Case for Video -- Making Learning Relevant and Real -- Bringing the Real World Into the Learning Experience -- Taking Learning Into the World Where andWhen Needed -- The State of Instructional Video -- Training Videos -- Selling Video to Your Boss -- The Dynamics of Video -- Is Video a Medium or Modality? -- Visual Formats -- Video Styles -- Live Versus Prerecorded -- Where Video Is Hosted and Accessed -- What Does All This Mean? -- How to Plan for the Future of Video -- We've Had a Lot of Change -- What's Next? -- Key Questions for the Future -- Chapter 2: The Learning Formula -- What Is Learning? -- How Learning Happens -- 1. Build Understanding -- 2. Build Memory -- 3. Apply Learning -- What Does All This Mean? -- Chapter 3: Supporting LearningThrough Video -- Mayer's Multimedia Theory -- How Much Can You Rely on Research? -- Signaling, Segmenting, and Weeding -- Cognitive Load Theory -- What Does All This Mean? -- How to Find the Value of Your Videos -- What's the Value of Video? -- Workflow -- Nicole's Top 5 Tools -- Chapter 4: Best Practices for Training Videos -- The Familiarity Principle -- Building a Persona -- The Outline Principle -- Creative Repetition -- The Unclutter Principle -- Single Objective -- What Does All This Mean? -- Part 2: KEEPING EYEBALLS ON YOUR VIDEO -- Chapter 5: Show, Don't Tell -- The Multimodal Principle -- Scenes, Sequences, and Shots -- Message Layers -- The Picture Layer -- Pictures -- The Graphics Layer -- The Visual-Effects Layer -- The Spoken-Word Layer -- The Music Layer -- The Sound-Effects Layer -- Is Video the Right Modality? -- The Videographer's Mindset -- What Does All This Mean? -- How to Use AI and Animation to Support Engagement Why Are Videos Good for Training? -- Creating Engaging Video Content -- Animated Video -- The Future -- Chapter 6: Visual Grammar -- General Principles of Visual Grammar -- The Camera's Role: The Viewer's Eye -- Principle of Change -- Less Boring Talking Heads -- Principle of Incompleteness -- Hide the Technique -- Shot Sizes -- Table 6-1. Shot Sizes for Optical-Sequence Video -- Table 6-2. Shot Sizes for Screen-Capture Videos -- Camera Angles -- Table 6-3. Camera Angles for Optical-Sequence Video -- Composition and the Rule of Thirds -- Figure 6-1. Subject Centered in Frame -- Figure 6-2. Subject Centered Versus Subject Positioned to the Side -- Figure 6-3. Subject Positioned at Rules of Thirds Intersection Points -- Headroom -- Figure 6-4. Too Much Headroom in Shot -- Figure 6-5. Appropriate Headroom in Shot -- Figure 6-6. Appropriate Looking Space -- Figure 6-7. Not Enough Looking Space -- What Does All This Mean? -- Chapter 7: Narrative Structure -- Key Principles -- Start With an Overview -- Reference the Big Picture -- Explain WIIFM and WIIFO -- Use Creative Repetition -- Tackle Only One Learning Objective Per Video -- Narrative Templates -- Explainer Formula -- Table 7-1. Explainer Video Template -- Describer Formula -- Table 7-2. Describer Video Template -- Promoter Formula -- Table 7-3. Promoter Video Template -- Advertiser Formula -- Table 7-4. AIDA Formula Template -- What Does All This Mean? -- How to Repackage Existing Videos Into Digestible Chunks -- Content Should Be Packaged to Work as Video -- Workflow -- Editorial Decisions -- Tools -- Chapter 8: Planning the Pictures -- Video Hack: Location Scouting -- Elements of a Shot -- Background -- Objects and People -- Movement of Objects and the Camera -- Effects -- The Big Picture -- Match the Eyelines -- Figure 8-1. Match the Eyelines -- Be Consistent With Direction -- Balance the Shot Position the Camera -- Figure 8-2. The 180-Degree Rule -- Figure 8-3. The 30-Degree Rule -- What Planning Looks Like -- Storyboards -- Figure 8-4. The Beginning of a Storyboard -- Diagram -- Figure 8-5. A Diagram Showing the Journey of the Camera and Actor -- Shot Formulas -- Five-Shot Formula -- Three-Shot Formula -- Text Graphics -- Typeface -- Figure 8-6. Serif Versus Sans-Serif Typefaces -- Left-Aligned Text -- Figure 8-8. Left-Aligned Versus Centered Text -- Captions -- Figure 8-9. Creating Superimposed Captions -- Contrast -- Figure 8-10. Use Contrast to Emphasize Text -- Single Idea -- Figure 8-11. Multiple Versus One Idea in the Frame -- Multiple Ideas -- Figure 8-12. Multiple Ideas Expanded in Subsequent Frames -- Highlighting Elements of an Image -- Figure 8-13. Labeling Elements in a Shot -- Crystalizing the Focus -- Figure 8-14. Remove the Background to Bring Focus -- What Does All This Mean? -- How to Make Your E-Learning Videos More Accessible -- Accessibility -- Making Accessibility Part of Your Workflow -- Part 3: TOOLS OF THE TRADE -- Chapter 9: The Videographer's Toolkit -- Essential Gear -- The Smartphone -- Resolution -- Megapixels -- Frames per Second (FPS) -- Sensor Size -- Lenses -- Stabilization -- Editing Software -- Choosing Video Editing Software -- Editing Hardware -- Helpful Gear -- Microphones -- Types of Microphones -- Which Mic Should You Use? -- Polarity -- Figure 9-1. Microphone Polarity -- Special Features -- Camera Stabilizer -- Figure 9-2. Tripod Fluid Head -- Figure 9-3. Example Phone Rig for Tripod Mounting -- Figure 9-4. Example Gimbal Smartphone Camera Stabilizer -- Serious Tools -- Lighting -- Figure 9-5. Example Cold Shoe Where a Light or Mic Can Be Inserted -- Lenses -- Figure 9-6. Clip-On Lens -- Teleprompter -- Figure 9-7. Teleprompter -- Apps -- Drones and Point-of-View Cameras -- Miscellaneous Stuff What Does All This Mean? -- Chapter 10: Filming With Your Smartphone -- Set the Shot -- Light the Shot -- Identify the Key Light -- Use Additional Light Sources -- Avoid These Light Snafus -- Stabilize the Shot -- Using a Traditional Tripod -- Figure 10-1. Smartphone Mounted on a Tripod for Stability -- Using a Lightweight Phone Tripod -- Using a Monopod -- Figure 10-2. Monopod With a Kickstand -- Figure 10-3. Monopod Under Foot -- Using a Gimbal -- Steady Shots Without Tools -- Figure 10-4. Steady Shots With a Chair -- Figure 10-5. Steady Shots With Your Body -- Figure 10-6. Steady Shots With a Tote Bag -- Frame the Shot -- Avoid Digital Zoom -- Focus -- Use the Rule of Thirds -- Set the Audio -- Good Filming Habits -- Before Filming -- During Filming -- After Filming -- What Does All This Mean? -- How to Keep Video Production Simple -- Fit for Purpose -- Production Standards -- Video Tools-Keep It Simple -- Getting Started -- Chapter 11: Editing Training Videos -- Editing Principles -- Ensure Your Technique Is Invisible -- Use the Appropriate Transition -- Cut on the Action -- Use Video Bling Sparingly -- Editing Tools -- Editing Interface -- Figure 11-1. Example of TechSmith's Camtasia's Interface -- The Editing Process -- Step 1. Sequence -- Step 2. Accuracy -- Step 3. Flow -- Step 4. Approve -- Good Editing Habits -- Log Shots and Delete Useless Ones -- Table 11-1. Example Shot Log -- Create a Folder Strategy -- File Name Conventions -- Save Often -- Building a Stock Library -- What Does All This Mean? -- Part 4: WORKFLOW AND BUSINESS PROCESSES -- Chapter 12: The Rapid Video Workflow -- Figure 12-1. Rapid Video Workflow -- Step 1. Objective and Persona -- Objective -- Persona -- Step 2. Break Down the Content -- Step 3. Modality Check -- Step 4. Identify Viewing Device -- Aspect Ratio -- Step 5. Plan the Content -- Structure -- Storyboard Script -- Table 12-1. Sample Two-Column Script -- Step 6. Prepare Production -- Scout the Location -- Create a Shot Plan -- Table 12-2. Shot Plan Example -- Create a Responsibility Map -- Table 12-3. Responsibility Map Example -- Permissions -- Conduct a Risk Assessment -- Prepare the Equipment -- Step 7. Filming -- Step 8. Editing -- What Does All This Mean? -- How to Turn Around Captivating Videos Fast -- Be Authentic and Relevant -- Plan Your Content -- Make Content Accessible -- Fast and Furious -- Chapter 13: Systems, Stakeholders, and Processes -- The Future of Talent Development -- Establishing Editorial and Production Consistency -- 7 Steps to Accessible Training Videos -- Standardizing Systems -- Managing Stakeholders -- Defining Processes -- Developing Skills -- What Does All This Mean? -- Jonathan's Guide to Training Video Buzzwords -- References -- Index -- About the Author -- About ATD. Multimedia systems in business presentations Business presentations-Graphic methods Training Erscheint auch als Druck-Ausgabe Halls, Jonathan Creating Training Videos La Vergne : American Society for Training & Development,c2024 |
spellingShingle | Halls, Jonathan Creating Training Videos Professional Quality with a Smartphone Cover -- More Praise for Creating Training Videos -- Copyrights -- Contents -- Acknowledgments -- Introduction -- Part 1: VIDEO AND LEARNING -- Chapter 1: The Case for Video -- Making Learning Relevant and Real -- Bringing the Real World Into the Learning Experience -- Taking Learning Into the World Where andWhen Needed -- The State of Instructional Video -- Training Videos -- Selling Video to Your Boss -- The Dynamics of Video -- Is Video a Medium or Modality? -- Visual Formats -- Video Styles -- Live Versus Prerecorded -- Where Video Is Hosted and Accessed -- What Does All This Mean? -- How to Plan for the Future of Video -- We've Had a Lot of Change -- What's Next? -- Key Questions for the Future -- Chapter 2: The Learning Formula -- What Is Learning? -- How Learning Happens -- 1. Build Understanding -- 2. Build Memory -- 3. Apply Learning -- What Does All This Mean? -- Chapter 3: Supporting LearningThrough Video -- Mayer's Multimedia Theory -- How Much Can You Rely on Research? -- Signaling, Segmenting, and Weeding -- Cognitive Load Theory -- What Does All This Mean? -- How to Find the Value of Your Videos -- What's the Value of Video? -- Workflow -- Nicole's Top 5 Tools -- Chapter 4: Best Practices for Training Videos -- The Familiarity Principle -- Building a Persona -- The Outline Principle -- Creative Repetition -- The Unclutter Principle -- Single Objective -- What Does All This Mean? -- Part 2: KEEPING EYEBALLS ON YOUR VIDEO -- Chapter 5: Show, Don't Tell -- The Multimodal Principle -- Scenes, Sequences, and Shots -- Message Layers -- The Picture Layer -- Pictures -- The Graphics Layer -- The Visual-Effects Layer -- The Spoken-Word Layer -- The Music Layer -- The Sound-Effects Layer -- Is Video the Right Modality? -- The Videographer's Mindset -- What Does All This Mean? -- How to Use AI and Animation to Support Engagement Why Are Videos Good for Training? -- Creating Engaging Video Content -- Animated Video -- The Future -- Chapter 6: Visual Grammar -- General Principles of Visual Grammar -- The Camera's Role: The Viewer's Eye -- Principle of Change -- Less Boring Talking Heads -- Principle of Incompleteness -- Hide the Technique -- Shot Sizes -- Table 6-1. Shot Sizes for Optical-Sequence Video -- Table 6-2. Shot Sizes for Screen-Capture Videos -- Camera Angles -- Table 6-3. Camera Angles for Optical-Sequence Video -- Composition and the Rule of Thirds -- Figure 6-1. Subject Centered in Frame -- Figure 6-2. Subject Centered Versus Subject Positioned to the Side -- Figure 6-3. Subject Positioned at Rules of Thirds Intersection Points -- Headroom -- Figure 6-4. Too Much Headroom in Shot -- Figure 6-5. Appropriate Headroom in Shot -- Figure 6-6. Appropriate Looking Space -- Figure 6-7. Not Enough Looking Space -- What Does All This Mean? -- Chapter 7: Narrative Structure -- Key Principles -- Start With an Overview -- Reference the Big Picture -- Explain WIIFM and WIIFO -- Use Creative Repetition -- Tackle Only One Learning Objective Per Video -- Narrative Templates -- Explainer Formula -- Table 7-1. Explainer Video Template -- Describer Formula -- Table 7-2. Describer Video Template -- Promoter Formula -- Table 7-3. Promoter Video Template -- Advertiser Formula -- Table 7-4. AIDA Formula Template -- What Does All This Mean? -- How to Repackage Existing Videos Into Digestible Chunks -- Content Should Be Packaged to Work as Video -- Workflow -- Editorial Decisions -- Tools -- Chapter 8: Planning the Pictures -- Video Hack: Location Scouting -- Elements of a Shot -- Background -- Objects and People -- Movement of Objects and the Camera -- Effects -- The Big Picture -- Match the Eyelines -- Figure 8-1. Match the Eyelines -- Be Consistent With Direction -- Balance the Shot Position the Camera -- Figure 8-2. The 180-Degree Rule -- Figure 8-3. The 30-Degree Rule -- What Planning Looks Like -- Storyboards -- Figure 8-4. The Beginning of a Storyboard -- Diagram -- Figure 8-5. A Diagram Showing the Journey of the Camera and Actor -- Shot Formulas -- Five-Shot Formula -- Three-Shot Formula -- Text Graphics -- Typeface -- Figure 8-6. Serif Versus Sans-Serif Typefaces -- Left-Aligned Text -- Figure 8-8. Left-Aligned Versus Centered Text -- Captions -- Figure 8-9. Creating Superimposed Captions -- Contrast -- Figure 8-10. Use Contrast to Emphasize Text -- Single Idea -- Figure 8-11. Multiple Versus One Idea in the Frame -- Multiple Ideas -- Figure 8-12. Multiple Ideas Expanded in Subsequent Frames -- Highlighting Elements of an Image -- Figure 8-13. Labeling Elements in a Shot -- Crystalizing the Focus -- Figure 8-14. Remove the Background to Bring Focus -- What Does All This Mean? -- How to Make Your E-Learning Videos More Accessible -- Accessibility -- Making Accessibility Part of Your Workflow -- Part 3: TOOLS OF THE TRADE -- Chapter 9: The Videographer's Toolkit -- Essential Gear -- The Smartphone -- Resolution -- Megapixels -- Frames per Second (FPS) -- Sensor Size -- Lenses -- Stabilization -- Editing Software -- Choosing Video Editing Software -- Editing Hardware -- Helpful Gear -- Microphones -- Types of Microphones -- Which Mic Should You Use? -- Polarity -- Figure 9-1. Microphone Polarity -- Special Features -- Camera Stabilizer -- Figure 9-2. Tripod Fluid Head -- Figure 9-3. Example Phone Rig for Tripod Mounting -- Figure 9-4. Example Gimbal Smartphone Camera Stabilizer -- Serious Tools -- Lighting -- Figure 9-5. Example Cold Shoe Where a Light or Mic Can Be Inserted -- Lenses -- Figure 9-6. Clip-On Lens -- Teleprompter -- Figure 9-7. Teleprompter -- Apps -- Drones and Point-of-View Cameras -- Miscellaneous Stuff What Does All This Mean? -- Chapter 10: Filming With Your Smartphone -- Set the Shot -- Light the Shot -- Identify the Key Light -- Use Additional Light Sources -- Avoid These Light Snafus -- Stabilize the Shot -- Using a Traditional Tripod -- Figure 10-1. Smartphone Mounted on a Tripod for Stability -- Using a Lightweight Phone Tripod -- Using a Monopod -- Figure 10-2. Monopod With a Kickstand -- Figure 10-3. Monopod Under Foot -- Using a Gimbal -- Steady Shots Without Tools -- Figure 10-4. Steady Shots With a Chair -- Figure 10-5. Steady Shots With Your Body -- Figure 10-6. Steady Shots With a Tote Bag -- Frame the Shot -- Avoid Digital Zoom -- Focus -- Use the Rule of Thirds -- Set the Audio -- Good Filming Habits -- Before Filming -- During Filming -- After Filming -- What Does All This Mean? -- How to Keep Video Production Simple -- Fit for Purpose -- Production Standards -- Video Tools-Keep It Simple -- Getting Started -- Chapter 11: Editing Training Videos -- Editing Principles -- Ensure Your Technique Is Invisible -- Use the Appropriate Transition -- Cut on the Action -- Use Video Bling Sparingly -- Editing Tools -- Editing Interface -- Figure 11-1. Example of TechSmith's Camtasia's Interface -- The Editing Process -- Step 1. Sequence -- Step 2. Accuracy -- Step 3. Flow -- Step 4. Approve -- Good Editing Habits -- Log Shots and Delete Useless Ones -- Table 11-1. Example Shot Log -- Create a Folder Strategy -- File Name Conventions -- Save Often -- Building a Stock Library -- What Does All This Mean? -- Part 4: WORKFLOW AND BUSINESS PROCESSES -- Chapter 12: The Rapid Video Workflow -- Figure 12-1. Rapid Video Workflow -- Step 1. Objective and Persona -- Objective -- Persona -- Step 2. Break Down the Content -- Step 3. Modality Check -- Step 4. Identify Viewing Device -- Aspect Ratio -- Step 5. Plan the Content -- Structure -- Storyboard Script -- Table 12-1. Sample Two-Column Script -- Step 6. Prepare Production -- Scout the Location -- Create a Shot Plan -- Table 12-2. Shot Plan Example -- Create a Responsibility Map -- Table 12-3. Responsibility Map Example -- Permissions -- Conduct a Risk Assessment -- Prepare the Equipment -- Step 7. Filming -- Step 8. Editing -- What Does All This Mean? -- How to Turn Around Captivating Videos Fast -- Be Authentic and Relevant -- Plan Your Content -- Make Content Accessible -- Fast and Furious -- Chapter 13: Systems, Stakeholders, and Processes -- The Future of Talent Development -- Establishing Editorial and Production Consistency -- 7 Steps to Accessible Training Videos -- Standardizing Systems -- Managing Stakeholders -- Defining Processes -- Developing Skills -- What Does All This Mean? -- Jonathan's Guide to Training Video Buzzwords -- References -- Index -- About the Author -- About ATD. Multimedia systems in business presentations Business presentations-Graphic methods Training |
title | Creating Training Videos Professional Quality with a Smartphone |
title_auth | Creating Training Videos Professional Quality with a Smartphone |
title_exact_search | Creating Training Videos Professional Quality with a Smartphone |
title_full | Creating Training Videos Professional Quality with a Smartphone |
title_fullStr | Creating Training Videos Professional Quality with a Smartphone |
title_full_unstemmed | Creating Training Videos Professional Quality with a Smartphone |
title_short | Creating Training Videos |
title_sort | creating training videos professional quality with a smartphone |
title_sub | Professional Quality with a Smartphone |
topic | Multimedia systems in business presentations Business presentations-Graphic methods Training |
topic_facet | Multimedia systems in business presentations Business presentations-Graphic methods Training |
work_keys_str_mv | AT hallsjonathan creatingtrainingvideosprofessionalqualitywithasmartphone |