Operating systems: three easy pieces
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Arpaci-Dusseau Books, LLC
[2008-23]
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Beschreibung: | xxxii, 708 Seiten Diagramme |
ISBN: | 9781985086593 |
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Contents To Everyone. iii To Educators. vi To Students. viii Acknowledgments. ix Final Words . xiii References. xiv 1 1 A Dialogue on the Book 2 Introduction to Operating Systems 3 2.1 Virtualizing The CPU. 5 2.2 Virtualizing Memory. 7 2.3 Concurrency. 9 2.4 Persistence . 11 2.5 Design Goals. 13 2.6 Some History. 14 2.7 Summary. 19 References. 20 Homework. 21 I Virtualization 23 3 A Dialogue on Virtualization 25 4 The
Abstraction: The Process 27 4.1 The Abstraction: AProcess. 28 4.2 Process API.29 4.3 Process Creation:A Little More Detail. 30 4.4 Process States. 31 4.5 Data Structures. 33 4.6 Summary.35 References. 37 XV
xvi Contents Homework (Simulation) . 38 5 Interlude: Process API 41 5.1 The fork () System Call . 41 5.2 The wait () System Call . 44 5.3 Finally, The exec ( ) System Call. 44 5.4 Why? Motivating The API. 46 5.5 Process Control And Users. 48 5.6 Useful Tools. 49 5.7 Summary. 50 References. 52 Homework (Simulation) .53 Homework (Code). 54 6 Mechanism: Limited Direct Execution 57 6.1 Basic Technique: Limited Direct Execution.57 6.2 Problem #1: Restricted Operations. 58 6.3 Problem #2: Switching Between Processes.63 6.4 Worried About Concurrency?. 67 6.5 Summary. 68
References. 71 Homework (Measurement). 72 7 Scheduling: Introduction 73 7.1 Workload Assumptions. 73 7.2 Scheduling Metrics.74 7.3 First In, First Out (FIFO). 74 7.4 Shortest Job First (SJF). 76 7.5 Shortest Time-to-Completion First (STCF).77 7.6 A New Metric: Response Time. 78 7.7 Round Robin. 79 7.8 Incorporating I/O. 81 7.9 No More Oracle. 82 7.10 Summary. 83 References. 84 Homework (Simulation).85 8 Scheduling: The Multi-Level Feedback Queue 87 8.1 MLFQ: Basic Rules. 88 8.2 Attempt #1: How To Change Priority .89 8.3 Attempt #2: The Priority
Boost. 92 8.4 Attempt #3: Better Accounting. 93 8.5 Tuning MLFQ And Other Issues. 94 8.6 MLFQ: Summary.96 References. 97 Homework (Simulation) .98 Operating Systems [Version 1.10] WWW.OSTEP.ORG
xvii Contents 9 Scheduling: Proportional Share 99 9.1 Basic Concept: Tickets Represent Your Share. 99 9.2 Ticket Mechanisms. 101 9.3 Implementation. 102 9.4 An Example. 103 9.5 How To Assign Tickets?. 104 9.6 Stride Scheduling. 104 9.7 The Linux Completely Fair Scheduler (CFS).105 9.8 Summary.110 References. Ill Homework (Simulation). 112 10 Multiprocessor Scheduling (Advanced) 113 10.1 Background: Multiprocessor Architecture. 114 10.2 Don't Forget Synchronization. 116 10.3 One Final Issue: Cache Affinity.117 10.4 Single-Queue Scheduling. 118 10.5 Multi-Queue Scheduling. 119 10.6 Linux Multiprocessor Schedulers. 122 10.7 Summary. 122
References. 123 Homework (Simulation) . 124 11 Summary Dialogue on CPU Virtualization 127 12 A Dialogue on Memory Virtualization 129 13 The Abstraction: Address Spaces 131 13.1 Early Systems. 131 13.2 Multiprogramming and Time Sharing. 131 13.3 The Address Space. 133 13.4 Goals. 135 13.5 Summary. 136 References. 138 Homework (Code). 139 14 Interlude: Memory API 141 14.1 Types of Memory. 141 14.2 The malloc () Call . 142 14.3 The free () Call. 144 14.4 Common Errors . 144 14.5 Underlying OS Support. 148 14.6 Other Calls. 148 14.7
Summary. 149 References. 150 Homework (Code). 151 © 2008-23, ARPACI-DUSSEAU Three Easy Pieces
xviii Contents 15 Mechanism: Address Translation 153 15.1 Assumptions. 154 15.2 An Example. 154 15.3 Dynamic (Hardware-based) Relocation. 157 15.4 Hardware Support: A Summary. 160 15.5 Operating System Issues. 161 15.6 Summary. 163 References.166 Homework (Simulation) . 167 16 Segmentation 169 16.1 Segmentation: Generalized Base/Bounds. 169 16.2 Which Segment Are We Referring To?. 172 16.3 What About The Stack?. 174 16.4 Support for Sharing . 175 16.5 Fine-grained vs. Coarse-grained Segmentation. 175 16.6 OS Support. 176 16.7 Summary. 178 References. 179 Homework (Simulation) . 180 17
Free-Space Management 181 17.1 Assumptions. 182 17.2 Low-level Mechanisms .183 17.3 Basic Strategies. 191 17.4 Other Approaches. 193 17.5 Summary.195 References. 197 Homework (Simulation) . 198 18 Paging: Introduction 199 18.1 A Simple Example And Overview. 199 18.2 Where Are Page Tables Stored?. 203 18.3 What's Actually In The Page Table? . 204 18.4 Paging: Also Too Slow. 206 18.5 A Memory Trace. 207 18.6 Summary. 210 References. 211 Homework (Simulation) . 212 19 Paging: Faster Translations (TLBs) 19.1 19.2 19.3 19.4 19.5 19.6 215 TLB Basic Algorithm. 216
Example: Accessing An Array.217 Who Handles The TLB Miss?. 220 TLB Contents: What's In There? .222 TLB Issue: Context Switches . 223 Issue: Replacement Policy. 225 Operating Systems [Version 1.10]
Contents xix 19.7 A Real TLB Entry.225 19.8 Summary. 226 References. 228 Homework (Measurement). 229 20 Paging: Smaller Tables 231 20.1 Simple Solution: Bigger Pages . 231 20.2 Hybrid Approach: Paging and Segments. 232 20.3 Multi-level Page Tables. 235 20.4 Inverted Page Tables. 243 20.5 Swapping the Page Tables to Disk. 243 20.6 Summary. 243 References. 244 Homework (Simulation) . 245 21 Beyond Physical Memory: Mechanisms 247 21.1 Swap Space. 248 21.2 The Present Bit. 249 21.3 The Page Fault. 250 21.4 What If Memory Is Full?. 251 21.5 Page Fault Control
Flow. 252 21.6 When Replacements Really Occur. 253 21.7 Summary. 254 References. 255 Homework (Measurement). 256 22 Beyond Physical Memory: Policies 259 22.1 Cache Management. 259 22.2 The Optimal Replacement Policy. 260 22.3 A Simple Policy: FIFO. 262 22.4 Another Simple Policy: Random. 264 22.5 Using History: LRU. 265 22.6 Workload Examples. 266 22.7 Implementing Historical Algorithms. 269 22.8 Approximating LRU. 270 22.9 Considering Dirty Pages. 271 22.10 Other VM Policies. 272 22.11 Thrashing. 272 22.12 Summary. 273
References. 274 Homework (Simulation) . 276 23 Complete Virtual Memory Systems 277 23.1 VAX/VMS Virtual Memory. 278 23.2 The Linux Virtual Memory System. 284 23.3 Summary. 293 References. 295 © 2008-23, Arpaci-Dusseau Three Easy Pieces
Contents XX 24 Summary Dialogue on Memory Virtualization 297 II Concurrency 301 25 A Dialogue on Concurrency 303 26 Concurrency: An Introduction 305 26.1 Why Use Threads?. 306 26.2 An Example: Thread Creation . 307 26.3 Why It Gets Worse: Shared Data.310 26.4 The Heart Of The Problem: Uncontrolled Scheduling . . . 313 26.5 The Wish For Atomicity. 315 26.6 One More Problem: Waiting For Another. 316 26.7 Summary: Why in OS Class?. 317 References. 318 Homework (Simulation) . 319 27 Interlude: Thread API 321 27.1 Thread Creation . 321 27.2 Thread Completion. 322 27.3 Locks . 325 27.4 Condition Variables . 327 27.5 Compiling and Running. 329 27.6 Summary. 329
References. 331 Homework (Code).332 28 Locks 333 28.1 Locks: The Basic Idea . 333 28.2 Pthread Locks. 334 28.3 Building A Lock . 335 28.4 Evaluating Locks. 335 28.5 Controlling Interrupts. 336 28.6 A Failed Attempt: Just Using Loads/Stores. 337 28.7 Building Working Spin Locks with Test-And-Set . 338 28.8 Evaluating Spin Locks. 341 28.9 Compare-And-Swap. 342 28.10 Load-Linked and Store-Conditional. 343 28.11 Fetch-And-Add. 344 28.12 Too Much Spinning: What Now?.345 28.13 A Simple Approach: Just Yield, Baby. 346 28.14 Using Queues: Sleeping Instead Of Spinning. 347 28.15 Different OS, Different Support. 350 28.16 Two-Phase
Locks. 352 28.17 Summary.352 References. 353 Operating Systems [Version 1.10]
Contents xxi Homework (Simulation) . 354 29 Lock-based Concurrent Data Structures 355 29.1 Concurrent Counters. 355 29.2 Concurrent Linked Lists. 361 29.3 Concurrent Queues. 364 29.4 Concurrent Hash Table . 366 29.5 Summary.366 References. 369 Homework (Code). 370 30 Condition Variables 371 30.1 Definition and Routines. 372 30.2 The Producer/Consumer (Bounded Buffer) Problem . . . .376 30.3 Covering Conditions. 384 30.4 Summary.386 References. 387 Homework (Code).388 31 Semaphores 391 31.1 Semaphores: A Definition.391 31.2 Binary Semaphores (Locks).393 31.3 Semaphores For
Ordering. 394 31.4 The Producer/Consumer (Bounded Buffer) Problem . . . .396 31.5 Reader-Writer Locks. 401 31.6 The Dining Philosophers . 403 31.7 Thread Throttling.406 31.8 How To Implement Semaphores. 406 31.9 Summary. 407 References. 409 Homework (Code). 410 32 Common Concurrency Problems 411 32.1 What Types Of Bugs Exist?. 411 32.2 Non-Deadlock Bugs.412 32.3 Deadlock Bugs. 415 32.4 Summary. 424 References. 425 Homework (Code).426 33 Event-based Concurrency (Advanced) 427 33.1 The Basic Idea: An Event Loop.427 33.2 An Important API: select () (or poll () ). 428 33.3 Using select (
). 429 33.4 Why Simpler? No Locks Needed. 431 33.5 A Problem: Blocking System Calls. 431 33.6 A Solution: Asynchronous I/O. 432 © 2008-23, Arpaci-Dusseau Three Easy Pieces
xxii Contents 33.7 Another Problem: State Management. 433 33.8 What Is Still Difficult With Events. 435 33.9 Summary. 436 References. 437 Homework (Code). 438 34 Summary Dialogue on Concurrency 439 III Persistence 441 35 Λ Dialogue on Persistence 443 36 I/O Devices 445 36.1 System Architecture. 445 36.2 A Canonical Device . 447 36.3 The Canonical Protocol . 448 36.4 Lowering CPU Overhead WithInterrupts. 449 36.5 More Efficient Data MovementWith DMA. 450 36.6 Methods Of Device Interaction. 451 36.7 Fitting Into The OS: The DeviceDriver. 452 36.8 Case Study: A Simple IDE DiskDriver. 453 36.9 Historical Notes . 455 36.10 Summary.457 References. 458 37 Hard Disk Drives 459 37.1 The
Interface. 459 37.2 Basic Geometry. 460 37.3 A Simple Disk Drive. 461 37.4 I/O Time: Doing The Math. 464 37.5 Disk Scheduling . 468 37.6 Summary. 472 References. 473 Homework (Simulation) . 474 38 Redundant Arrays of Inexpensive Disks (RAIDs) 475 38.1 Interface And RAID Internals. 476 38.2 Fault Model. 477 38.3 How To Evaluate A RAID.477 38.4 RAID Level 0: Striping. 478 38.5 RAID Level 1: Mirroring. 481 38.6 RAID Level 4: Saving Space With Parity. 484 38.7 RAID Level 5: Rotating Parity . 488 38.8 RAID Comparison: A Summary. 489 38.9 Other Interesting RAID Issues . 490 38.10
Summary.490 Operating Systems [Version 1.10]
Contents xxiii References. 491 Homework (Simulation) . 492 39 Interlude: Files and Directories 493 39.1 Files And Directories. 493 39.2 The File System Interface. 495 39.3 Creating Files.495 39.4 Reading And Writing Files . 497 39.5 Reading And Writing, But Not Sequentially. 499 39.6 Shared File Table Entries: fork() And dup ( ). 501 39.7 Writing Immediately With f sync ( ). 504 39.8 Renaming Files. 504 39.9 Getting Information About Files. 506 39.10 Removing Files. 507 39.11 Making Directories. 508 39.12 Reading Directories . 509 39.13 Deleting Directories. 510 39.14 Hard Links. 510 39.15 Symbolic
Links.512 39.16 Permission Bits And Access Control Lists. 514 39.17 Making And Mounting A File System.516 39.18 Summary.518 References. 520 Homework (Code). 521 40 File System Implementation 523 40.1 The Way To Think. 523 40.2 Overall Organization. 524 40.3 File Organization: The Inode.526 40.4 Directory Organization . 530 40.5 Free Space Management.532 40.6 Access Paths: Reading and Writing. 532 40.7 Caching and Buffering. 536 40.8 Summary.538 References. 539 Homework (Simulation) . 540 41 Locality and The Fast File System 541 41.1 The Problem: Poor
Performance. 541 41.2 FFS: Disk Awareness Is The Solution. 543 41.3 Organizing Structure: The Cylinder Group. 543 41.4 Policies: How To Allocate Files and Directories. 545 41.5 Measuring File Locality. 547 41.6 The Large-File Exception . 548 41.7 A Few Other Things About FFS. 550 41.8 Summary. 552 References. 553 © 2008-23, Arpaci-Dusseau Three Easy Pieces
.wk· Contents ! lomework (Simulation) . 554 42 Crash Consistency: FSCK and Journaling 555 42.1 Λ Detailed Example. 556 42.2 Solution #1: The File System Checker . 559 42.3 Solution #2: Journaling (or Write-Ahead Logging). 561 42.4 Solution #3: Other Approaches. 571 42.5 Summary. 572 References. 573 I lomework (Simulation) . 575 43 Log-structured File Systems 577 43.1 Writing To Disk Sequentially. 578 43.2 Writing Sequentially And Effectively. 579 43.3 How Much To Buffer?. 580 43.4 Problem: Finding Inodes . 581 43.5 Solution Through Indirection: The Inode Map . 581 43.6 Completing The Solution: The Checkpoint Region. 583 43.7 Reading A File From Disk: A Recap. 583 43.8 What About Directories? . 584 43.9 A New Problem: Garbage Collection. 585 43.10 Determining Block
Liveness. 586 43.11 A Policy Question: Which Blocks To Clean, And When? . . 587 43.12 Crash Recovery And The Log. 588 43.13 Summary.588 References. 590 Homework (Simulation) . 591 44 Flash-based SSDs 593 44.1 Storing a Single Bit. 593 44.2 From Bits to Banks/Planes . 594 44.3 Basic Flash Operations. 595 44.4 Flash Performance And Reliability.597 44.5 From Raw Flash to Flash-Based SSDs . 598 44.6 FTL Organization: A Bad Approach.599 44.7 A Log-Structured FTL. 600 44.8 Garbage Collection. 602 44.9 Mapping Table Size . 604 44.10 Wear Leveling . 609 44.11 SSD Performance And Cost. 609 44.12 Summary.
611 References. 613 Homework (Simulation) . 615 45 Data Integrity and Protection 617 45.1 Disk Failure Modes. 617 45.2 Handling Latent Sector Errors . 619 Operating Systems [Version 1.10]
Contents XXV 45.3 Detecting Corruption: The Checksum. 620 45.4 Using Checksums . 623 45.5 A New Problem: Misdirected Writes. 624 45.6 One Last Problem: Lost Writes. 625 45.7 Scrubbing. 625 45.8 Overheads Of Checksumming. 626 45.9 Summary. 627 References. 628 Homework (Simulation) . 629 Homework (Code). 630 46 Summary Dialogue on Persistence 631 47 A Dialogue on Distribution 633 48 Distributed Systems 635 48.1 Communication Basics. 636 48.2 Unreliable Communication Layers. 637 48.3 Reliable Communication Layers.639 48.4 Communication Abstractions. 642 48.5 Remote Procedure Call (RPC). 643 48.6 Summary. 648
References. 649 Homework (Code). 650 49 Sun's Network File System (NFS) 653 49.1 A Basic Distributed File System.654 49.2 On To NFS. 655 49.3 Focus: Simple And Fast Server Crash Recovery. 655 49.4 Key To Fast Crash Recovery: Statelessness . 656 49.5 The NFSv2 Protocol. 657 49.6 From Protocol To Distributed File System. 659 49.7 Handling Server Failure With Idempotent Operations . . . 661 49.8 Improving Performance: Client-side Caching.663 49.9 The Cache Consistency Problem.663 49.10 Assessing NFS Cache Consistency. 665 49.11 Implications On Server-Side Write Buffering. 665 49.12 Summary. 667 References. 669 Homework (Measurement). 670 50 The Andrew File System (AFS) 671 50.1 AFS Version 1. 671 50.2 Problems with Version
1. 673 50.3 Improving the Protocol. 674 50.4 AFS Version 2. 674 50.5 Cache Consistency. 676 © 2008-23, Arpaci-Dusseau Three Easy Pieces
XXV i Contents 50.6 Crash Recovery. 678 50.7 Scale And Performance Of AFSv2 . 679 50.8 AFS: Other Improvements. 681 50.9 Summary. 682 References.683 Homework (Simulation) . 684 51 Summary Dialogue on Distribution 685 General Index 687 Asides 699 Tips 703 Cruces 707 Operating Systems [Version 1.10] WWW.OSTEP.ORG |
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spelling | Arpaci-Dusseau, Remzi H. Verfasser (DE-588)1154328090 aut Operating systems three easy pieces Remzi H. Arpaci-Dusseau, Andrea C. Arpaci-Dusseau, University of Wisconsin-Madison Version 1.10 [Erscheinungsort nicht ermittelbar] Arpaci-Dusseau Books, LLC [2008-23] © 2008-23 xxxii, 708 Seiten Diagramme txt rdacontent n rdamedia nc rdacarrier Betriebssystem (DE-588)4006216-8 gnd rswk-swf Betriebssystem (DE-588)4006216-8 s DE-604 Arpaci-Dusseau, Andrea C. Verfasser (DE-588)1154327930 aut Erscheint auch als Online-Ausgabe (DE-604)BV049866496 Digitalisierung UB Bamberg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=035206061&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Arpaci-Dusseau, Remzi H. Arpaci-Dusseau, Andrea C. Operating systems three easy pieces Betriebssystem (DE-588)4006216-8 gnd |
subject_GND | (DE-588)4006216-8 |
title | Operating systems three easy pieces |
title_auth | Operating systems three easy pieces |
title_exact_search | Operating systems three easy pieces |
title_full | Operating systems three easy pieces Remzi H. Arpaci-Dusseau, Andrea C. Arpaci-Dusseau, University of Wisconsin-Madison |
title_fullStr | Operating systems three easy pieces Remzi H. Arpaci-Dusseau, Andrea C. Arpaci-Dusseau, University of Wisconsin-Madison |
title_full_unstemmed | Operating systems three easy pieces Remzi H. Arpaci-Dusseau, Andrea C. Arpaci-Dusseau, University of Wisconsin-Madison |
title_short | Operating systems |
title_sort | operating systems three easy pieces |
title_sub | three easy pieces |
topic | Betriebssystem (DE-588)4006216-8 gnd |
topic_facet | Betriebssystem |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=035206061&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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