The game that never ends: how lawyers shape the videogame industry
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Cambridge, Massachusetts ; London, England
The MIT Press
[2024]
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Schriftenreihe: | Game histories
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Schlagworte: | |
Online-Zugang: | Volltext Volltext |
Beschreibung: | 1 Online-Ressource (x, 340 Seiten) Illustrationen |
ISBN: | 9780262380294 9780262380287 |
DOI: | 10.7551/mitpress/13395.001.0001 |
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Datensatz im Suchindex
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adam_text | |
any_adam_object | |
author | Mailland, Julien |
author_GND | (DE-588)1150271434 |
author_facet | Mailland, Julien |
author_role | aut |
author_sort | Mailland, Julien |
author_variant | j m jm |
building | Verbundindex |
bvnumber | BV049853141 |
collection | ZDB-94-OAB ZDB-260-MPOA |
contents | A tale of two cartridges -- When losing is winning : ATARI, Magnavox, and a tale of two patents -- The lawyer's corner : ready law student one intermission : when reverse engineering and legal engineering get entangled in a never-ending dance -- You're just a bunch of towel designers!! : the genesis of the 3rd-party videogame software industry -- The lawyer's engineer's corner : how does one "break" a lock-out chip? a primer on reverse engineering of software for English majors -- Are your lawyer's hands clean? : legal responses to the reverse engineering of lock-out chips -- The lawyer's corner : to sue, or not to sue, that is the question : intellectual property enforcement strategies in the first two decades of the videogame industry -- Regulating violent videogames? : a story of thresholds -- Do you speak videogame law? : global industry, local laws, and practices -- The concluding lawyer's corner : frenemies |
ctrlnum | (OCoLC)1407096352 (DE-599)BVBBV049853141 |
doi_str_mv | 10.7551/mitpress/13395.001.0001 |
format | Electronic eBook |
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indexdate | 2025-01-24T23:03:31Z |
institution | BVB |
isbn | 9780262380294 9780262380287 |
language | English |
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physical | 1 Online-Ressource (x, 340 Seiten) Illustrationen |
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publisher | The MIT Press |
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series2 | Game histories |
spelling | Mailland, Julien Verfasser (DE-588)1150271434 aut The game that never ends how lawyers shape the videogame industry Julien Mailland Cambridge, Massachusetts ; London, England The MIT Press [2024] 1 Online-Ressource (x, 340 Seiten) Illustrationen txt rdacontent c rdamedia cr rdacarrier Game histories GAMES & ACTIVITIES / Video & Mobile POLITICAL SCIENCE / Public Policy / Science & Technology Policy LAW / Legal History Video games / Law and legislation / History Video games industry / Law and legislation / History Game laws Video games / Law and legislation History Erscheint auch als Druck-Ausgabe, Paperback 978-0-262-54939-4 https://doi.org/10.7551/mitpress/13395.001.0001 Verlag kostenfrei Volltext https://directory.doabooks.org/handle/20.500.12854/146777 Verlag kostenfrei Volltext |
spellingShingle | Mailland, Julien The game that never ends how lawyers shape the videogame industry A tale of two cartridges -- When losing is winning : ATARI, Magnavox, and a tale of two patents -- The lawyer's corner : ready law student one intermission : when reverse engineering and legal engineering get entangled in a never-ending dance -- You're just a bunch of towel designers!! : the genesis of the 3rd-party videogame software industry -- The lawyer's engineer's corner : how does one "break" a lock-out chip? a primer on reverse engineering of software for English majors -- Are your lawyer's hands clean? : legal responses to the reverse engineering of lock-out chips -- The lawyer's corner : to sue, or not to sue, that is the question : intellectual property enforcement strategies in the first two decades of the videogame industry -- Regulating violent videogames? : a story of thresholds -- Do you speak videogame law? : global industry, local laws, and practices -- The concluding lawyer's corner : frenemies |
title | The game that never ends how lawyers shape the videogame industry |
title_auth | The game that never ends how lawyers shape the videogame industry |
title_exact_search | The game that never ends how lawyers shape the videogame industry |
title_full | The game that never ends how lawyers shape the videogame industry Julien Mailland |
title_fullStr | The game that never ends how lawyers shape the videogame industry Julien Mailland |
title_full_unstemmed | The game that never ends how lawyers shape the videogame industry Julien Mailland |
title_short | The game that never ends |
title_sort | the game that never ends how lawyers shape the videogame industry |
title_sub | how lawyers shape the videogame industry |
url | https://doi.org/10.7551/mitpress/13395.001.0001 https://directory.doabooks.org/handle/20.500.12854/146777 |
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