The business of indie games: everything you need to know to conquer the indie games industry
"Many early efforts in higher education are variations of traditional computer science curriculums, so while students might be learning how to make games in the classroom, they are learning very little about the business of games. That means they are not equipped to talk to investors, negotiate...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton ; London ; New York
CRC Press, Taylor & Francis Group
2022
|
Ausgabe: | First Edition |
Schlagworte: | |
Zusammenfassung: | "Many early efforts in higher education are variations of traditional computer science curriculums, so while students might be learning how to make games in the classroom, they are learning very little about the business of games. That means they are not equipped to talk to investors, negotiate with publishers, and engage with major platforms like Steam and Nintendo--all of which are mandatory skills for modern indie developers. The future of gaming curriculums is not just teaching students how to create games, but in preparing them for the business of games"-- |
Beschreibung: | xxi, 266 Seiten Illustrationen, Diagramme |
ISBN: | 9781032104225 9781032104218 |
Internformat
MARC
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245 | 1 | 0 | |a The business of indie games |b everything you need to know to conquer the indie games industry |c Alex Josef, Alex Van Lepp and Marshal D. Carper |
250 | |a First Edition | ||
264 | 1 | |a Boca Raton ; London ; New York |b CRC Press, Taylor & Francis Group |c 2022 | |
300 | |a xxi, 266 Seiten |b Illustrationen, Diagramme | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
520 | 3 | |a "Many early efforts in higher education are variations of traditional computer science curriculums, so while students might be learning how to make games in the classroom, they are learning very little about the business of games. That means they are not equipped to talk to investors, negotiate with publishers, and engage with major platforms like Steam and Nintendo--all of which are mandatory skills for modern indie developers. The future of gaming curriculums is not just teaching students how to create games, but in preparing them for the business of games"-- | |
650 | 4 | |a Video games industry | |
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700 | 1 | |a Carper, Marshal D. |e Verfasser |0 (DE-588)1334879044 |4 aut | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-003-21526-4 |
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Datensatz im Suchindex
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adam_text | |
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author | Josef, Alex Lepp, Alex Van Carper, Marshal D. |
author_GND | (DE-588)1334878528 (DE-588)133487879X (DE-588)1334879044 |
author_facet | Josef, Alex Lepp, Alex Van Carper, Marshal D. |
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author_sort | Josef, Alex |
author_variant | a j aj a v l av avl m d c md mdc |
building | Verbundindex |
bvnumber | BV049723071 |
ctrlnum | (OCoLC)1446260618 (DE-599)BVBBV049723071 |
dewey-full | 338.4/77948 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 338 - Production |
dewey-raw | 338.4/77948 |
dewey-search | 338.4/77948 |
dewey-sort | 3338.4 577948 |
dewey-tens | 330 - Economics |
discipline | Wirtschaftswissenschaften |
edition | First Edition |
format | Book |
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id | DE-604.BV049723071 |
illustrated | Illustrated |
indexdate | 2024-08-01T00:19:57Z |
institution | BVB |
isbn | 9781032104225 9781032104218 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-035065423 |
oclc_num | 1446260618 |
open_access_boolean | |
owner | DE-188 |
owner_facet | DE-188 |
physical | xxi, 266 Seiten Illustrationen, Diagramme |
publishDate | 2022 |
publishDateSearch | 2022 |
publishDateSort | 2022 |
publisher | CRC Press, Taylor & Francis Group |
record_format | marc |
spelling | Josef, Alex Verfasser (DE-588)1334878528 aut The business of indie games everything you need to know to conquer the indie games industry Alex Josef, Alex Van Lepp and Marshal D. Carper First Edition Boca Raton ; London ; New York CRC Press, Taylor & Francis Group 2022 xxi, 266 Seiten Illustrationen, Diagramme txt rdacontent n rdamedia nc rdacarrier "Many early efforts in higher education are variations of traditional computer science curriculums, so while students might be learning how to make games in the classroom, they are learning very little about the business of games. That means they are not equipped to talk to investors, negotiate with publishers, and engage with major platforms like Steam and Nintendo--all of which are mandatory skills for modern indie developers. The future of gaming curriculums is not just teaching students how to create games, but in preparing them for the business of games"-- Video games industry Video games Marketing Marketing (DE-588)4037589-4 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Marketing (DE-588)4037589-4 s DE-188 Lepp, Alex Van Verfasser (DE-588)133487879X aut Carper, Marshal D. Verfasser (DE-588)1334879044 aut Erscheint auch als Online-Ausgabe 978-1-003-21526-4 |
spellingShingle | Josef, Alex Lepp, Alex Van Carper, Marshal D. The business of indie games everything you need to know to conquer the indie games industry Video games industry Video games Marketing Marketing (DE-588)4037589-4 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4037589-4 (DE-588)4010457-6 |
title | The business of indie games everything you need to know to conquer the indie games industry |
title_auth | The business of indie games everything you need to know to conquer the indie games industry |
title_exact_search | The business of indie games everything you need to know to conquer the indie games industry |
title_full | The business of indie games everything you need to know to conquer the indie games industry Alex Josef, Alex Van Lepp and Marshal D. Carper |
title_fullStr | The business of indie games everything you need to know to conquer the indie games industry Alex Josef, Alex Van Lepp and Marshal D. Carper |
title_full_unstemmed | The business of indie games everything you need to know to conquer the indie games industry Alex Josef, Alex Van Lepp and Marshal D. Carper |
title_short | The business of indie games |
title_sort | the business of indie games everything you need to know to conquer the indie games industry |
title_sub | everything you need to know to conquer the indie games industry |
topic | Video games industry Video games Marketing Marketing (DE-588)4037589-4 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Video games industry Video games Marketing Marketing Computerspiel |
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