Gaming and geography: a multi-perspective approach to understanding the impacts on geography (education)
Gespeichert in:
Weitere Verfasser: | , |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Cham
Springer
[2024]
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Schriftenreihe: | Key challenges in geography
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | xv, 323 Seiten |
ISBN: | 9783031422591 9783031422621 |
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Contents Exploring the Intersection of Gaming and Geography: An Introductory Overview of Emerging Discourses and Educational Implications. 1 Michael Morawski and Sebastian Wolff-Seidel Theoretical Approaches Dimensions of Space in Digital Games . 37 Simon Wellisch Caught Between a Rock and a Ludic Place: Geography for Non-geographers via Games. 49 Erik Champion Playing with Abstractions, Understanding Spaces: Applying Christaller’s Theory in Video Games . 63 Ruth Garcia Martin, Pablo Martin Dominguez, and Begona Cadiflanos Martinez Digital Location-Based Gaming as a Mode for Transformative Learning . 73 Stephan Pietsch Developing a Reflexive Spatial Analysis Model for Video Games: Exploring Digital Spatial Construction and Reflexivity in Geography Education Through a Bilingual Case Study of ‘That Dragon, Cancer’’ Michael Morawski 85
xiv Contents Empirical Approaches Rendering Cliché? Visual Consumption of Video Games as Virtual-Space Leisure Activities . Dominik Kremer, Naomi Pappenberger-Muench, Martin Fuchs, Sarah Jelinski, Barbara Feulner, and Blake Byron Walker 137 Right-Wing Images of Space and Völkisch Identity Constructions in ’Heimat Defender: Rebellion’ . Sabine Lippert 159 Training Beyond Boundaries? Virtual Reality Scenario Training as Worldmaking for Complex, Life-Threatening Situations . Leon von der Burg, Jasper Janssen, and Johannes Ebenau 181 “Crashing in Flyover Country: Metaregionalism in Far Cry 5”. Sascha Pöhlmann The Urban Surveillance Script: Beat Cop and the Policing of Diversity . Dietmar Meinel Populating Digital Spaces: Learning from Players of Massive Multiplayer Online Games as Early Settlers in the Digital Ecosystem . Gernot Haus ar 199 219 J 231 Practical Contributions Games for Exploring Popular Geopolitics in Higher Education . Daniel Bos Computer Games as Traces. Field Trips, Location-Based Games, and Systems Theory . Robert Lämmchen Self-transcendence Motivated Decisions in Water
Governance—Learning by Playing the Serious Game AquaRepublica. Laura Gilbert, Steven Jean, Wietske Medema, and Jan Adamowski Enhancing the Teaching of Key Concepts and System Thinking Through Reflexive Approaches in Open-World Games: A Best Practice Model for Higher Education Lectures and Seminars in Geography . Michael Morawski 249 261 ; 275 2971 ;
This book explores the uncharted territory where gaming and geography intersect in “Gaining and Geography (Education).” This book bridges the gap between video games and geography, delving into the constructivist creative processes of game development, gameplay, and critical reflections on video games’ role in geographical discourses. Through a multi-perspective lens, the book examines how video games can facilitate the exploration of geographic questions and act as catalysts tor critical discourses. Scholars shed light on the geographies presented in video games, including their representations, spatial images, and policies. By viewing video games as cultural and critical geography practices, the authors enrich the political, socio-cultural, and critical geographies associated with this medium. A key argument of the book is that video games can foster systemic competence and networked thinking, particularly in addressing complex socio-ecological challenges like climate change and migration. In contrast to traditional geography classes, digital games provide valuable simulations of complex systems, enhancing students' understanding and skills. Ehe book also explores other possibilities such as digital field trips and language support to enhance the educational experience. |
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spelling | Gaming and geography a multi-perspective approach to understanding the impacts on geography (education) Michael Morawski, Sebastian Wolff-Seidel (editors) Cham Springer [2024] xv, 323 Seiten txt rdacontent n rdamedia nc rdacarrier Key challenges in geography Geografieunterricht (DE-588)4020219-7 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Geografieunterricht (DE-588)4020219-7 s Computerspiel (DE-588)4010457-6 s DE-604 Morawski, Michael (DE-588)1191302970 edt Wolff-Seidel, Sebastian (DE-588)1347918795 edt Erscheint auch als Online-Ausgabe 978-3-031-42260-7 Digitalisierung UB Augsburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=034967681&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Augsburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=034967681&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Gaming and geography a multi-perspective approach to understanding the impacts on geography (education) Geografieunterricht (DE-588)4020219-7 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4020219-7 (DE-588)4010457-6 |
title | Gaming and geography a multi-perspective approach to understanding the impacts on geography (education) |
title_auth | Gaming and geography a multi-perspective approach to understanding the impacts on geography (education) |
title_exact_search | Gaming and geography a multi-perspective approach to understanding the impacts on geography (education) |
title_exact_search_txtP | Gaming and geography a multi-perspective approach to understanding the impacts on geography (education) |
title_full | Gaming and geography a multi-perspective approach to understanding the impacts on geography (education) Michael Morawski, Sebastian Wolff-Seidel (editors) |
title_fullStr | Gaming and geography a multi-perspective approach to understanding the impacts on geography (education) Michael Morawski, Sebastian Wolff-Seidel (editors) |
title_full_unstemmed | Gaming and geography a multi-perspective approach to understanding the impacts on geography (education) Michael Morawski, Sebastian Wolff-Seidel (editors) |
title_short | Gaming and geography |
title_sort | gaming and geography a multi perspective approach to understanding the impacts on geography education |
title_sub | a multi-perspective approach to understanding the impacts on geography (education) |
topic | Geografieunterricht (DE-588)4020219-7 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Geografieunterricht Computerspiel |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=034967681&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=034967681&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
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