›Assassin's Creed‹ in the Classroom: History's Playground or a Stab in the Dark?

The open world role-playing Assassin's Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling graphics, and addictive gameplay. Assassin's Creed games offer up the possibility of exploring histo...

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Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Mnchen ; Wien De Gruyter Oldenbourg [2023]
Schriftenreihe:Video Games and the Humanities 15
Schlagworte:
Online-Zugang:DE-1046
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Zusammenfassung:The open world role-playing Assassin's Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling graphics, and addictive gameplay. Assassin's Creed games offer up the possibility of exploring history, mythology, and heritage immersively, graphically, and imaginatively. This collection of essays by architects archaeologists and historiansexplores the learning opportunities of playing, modifying, and extending the games in the classroom, on location, in the architectural studio, and in a museum
Beschreibung:Description based on online resource; title from PDF title page (publisher's Web site, viewed 09. Dez 2023)
Beschreibung:1 Online-Ressource (VI, 265 Seiten)
ISBN:9783111253275
DOI:10.1515/9783111253275

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