Introduction to Game Development: Using Processing

This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available...

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1. Verfasser: Parker, James R. (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Herndon Mercury Learning and Information [2015]
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Zusammenfassung:This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD will contain example code, games, and color figures. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms. Moreover, it allows games to be built for desktop computers, HTML 5, and Android. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.Features: Teaches basic game development including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more Create a small collection of complete computer games developed throughout the book Uses Processing, a free, downloadable platform with a frame by frame display scheme that is perfect for computer games
Beschreibung:Description based on online resource; title from PDF title page (publisher's Web site, viewed 01. Nov 2023)
Beschreibung:1 Online-Ressource (350 Seiten)
ISBN:9781942270645
DOI:10.1515/9781942270645

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