Four ways of hearing video game music:
'Four Ways of Hearing Video Game Music' offers a phenomenological approach to music in video games. Drawing on past phenomenological approaches to music as well as studies of music listening in a variety of disciplines such as aesthetics and ecological psychology, author Michiel Kamp expla...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New York, NY
Oxford University Press
2023
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Schriftenreihe: | Oxford music/media series
Oxford scholarship online |
Schlagworte: | |
Online-Zugang: | BSB01 Volltext |
Zusammenfassung: | 'Four Ways of Hearing Video Game Music' offers a phenomenological approach to music in video games. Drawing on past phenomenological approaches to music as well as studies of music listening in a variety of disciplines such as aesthetics and ecological psychology, author Michiel Kamp explains four main ways of hearing the same piece of music - through background, aesthetic, ludic, and semiotic hearing |
Beschreibung: | Also issued in print: 2024. - Includes bibliographical references and index |
Beschreibung: | 1 Online-Ressource (x, 212 Seiten) Illustrationen |
ISBN: | 9780197651254 |
DOI: | 10.1093/oso/9780197651216.001.0001 |
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Datensatz im Suchindex
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author | Kamp, Michiel |
author_GND | (DE-588)1115272160 |
author_facet | Kamp, Michiel |
author_role | aut |
author_sort | Kamp, Michiel |
author_variant | m k mk |
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bvnumber | BV049515775 |
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ctrlnum | (ZDB-28-OSM)9780197651254 (OCoLC)1422345460 (DE-599)BVBBV049515775 |
dewey-full | 781.54 |
dewey-hundreds | 700 - The arts |
dewey-ones | 781 - General principles and musical forms |
dewey-raw | 781.54 |
dewey-search | 781.54 |
dewey-sort | 3781.54 |
dewey-tens | 780 - Music |
discipline | Musikwissenschaft |
discipline_str_mv | Musikwissenschaft |
doi_str_mv | 10.1093/oso/9780197651216.001.0001 |
format | Electronic eBook |
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illustrated | Not Illustrated |
index_date | 2024-07-03T23:23:55Z |
indexdate | 2024-07-10T10:09:28Z |
institution | BVB |
isbn | 9780197651254 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034861727 |
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physical | 1 Online-Ressource (x, 212 Seiten) Illustrationen |
psigel | ZDB-28-OSM ZDB-1-UMC |
publishDate | 2023 |
publishDateSearch | 2023 |
publishDateSort | 2023 |
publisher | Oxford University Press |
record_format | marc |
series2 | Oxford music/media series Oxford scholarship online |
spelling | Kamp, Michiel Verfasser (DE-588)1115272160 aut Four ways of hearing video game music Michiel Kamp New York, NY Oxford University Press 2023 ©2024 1 Online-Ressource (x, 212 Seiten) Illustrationen txt rdacontent c rdamedia cr rdacarrier Oxford music/media series Oxford scholarship online Also issued in print: 2024. - Includes bibliographical references and index 'Four Ways of Hearing Video Game Music' offers a phenomenological approach to music in video games. Drawing on past phenomenological approaches to music as well as studies of music listening in a variety of disciplines such as aesthetics and ecological psychology, author Michiel Kamp explains four main ways of hearing the same piece of music - through background, aesthetic, ludic, and semiotic hearing Music / ukslc Music / thema Video game music / History and criticism Video game music / Philosophy and aesthetics Video game music / Analysis, appreciation Erscheint auch als Druck-Ausgabe 978-0-19-765121-6 https://doi.org/10.1093/oso/9780197651216.001.0001 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Kamp, Michiel Four ways of hearing video game music Music / ukslc Music / thema Video game music / History and criticism Video game music / Philosophy and aesthetics Video game music / Analysis, appreciation |
title | Four ways of hearing video game music |
title_auth | Four ways of hearing video game music |
title_exact_search | Four ways of hearing video game music |
title_exact_search_txtP | Four ways of hearing video game music |
title_full | Four ways of hearing video game music Michiel Kamp |
title_fullStr | Four ways of hearing video game music Michiel Kamp |
title_full_unstemmed | Four ways of hearing video game music Michiel Kamp |
title_short | Four ways of hearing video game music |
title_sort | four ways of hearing video game music |
topic | Music / ukslc Music / thema Video game music / History and criticism Video game music / Philosophy and aesthetics Video game music / Analysis, appreciation |
topic_facet | Music / ukslc Music / thema Video game music / History and criticism Video game music / Philosophy and aesthetics Video game music / Analysis, appreciation |
url | https://doi.org/10.1093/oso/9780197651216.001.0001 |
work_keys_str_mv | AT kampmichiel fourwaysofhearingvideogamemusic |