Learning and the Metaverse: What this technology means for l&d
Use this practical guide from a learning technology expert to understand what the metaverse is and how it applies to your L&D activities.
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
London
Kogan Page, Limited
2023
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Schlagworte: | |
Zusammenfassung: | Use this practical guide from a learning technology expert to understand what the metaverse is and how it applies to your L&D activities. Cover -- Contents -- List of figures and tables -- Preface -- About this book -- Acknowledgements -- List of Abbreviations -- PART ONE Origins of the metaverse? -- 01 Metaverse -- Flatland -- 2D to 3D -- Learning in the metaverse -- What is the metaverse? -- When will the metaverse arrive? -- Metaverse in motion -- Manifesting the metaverse -- Metaverse and learning -- Shifts in perspective -- Conclusion -- Bibliography -- 02 Philosophy of the metaverse -- Philosophy of the metaverse -- Metaphysics of the metaverse -- Conclusion -- Bibliography -- 03 Monumental metaverses -- Monumental metaverses -- Cave metaverses -- Architectural metaverses -- Modern monumental metaverses -- Spectacle metaverse -- Iconoclasm -- Digital Twins -- Conclusion -- Bibliography -- 04 Media metaverses -- Novel metaverses -- Movie metaverses -- 3D graphics -- TV metaverses -- Social media -- Future of movie metaverses -- Conclusion -- Bibliography -- 05 Virtual metaverses -- Virtual worlds -- Virtual hangouts -- Digital Twins -- Conclusion -- Bibliography -- 06 Gaming metaverses -- Culture and play -- 2D to 3D in games -- Evidence for the metaverse -- Games and technology -- Breaking the wall -- Conclusion -- Bibliography -- PART TWO Shape of the metaverse -- 07 Shape of the metaverse -- Meta-verse's shape? -- Metaverse as a network -- Centralized -- Decentralized -- Squares and towers -- Multiverse of learning -- Business of the metaverse -- Metaverse experiences -- Conclusion -- Bibliography -- 08 Metatech -- Metatech -- Augmented reality (AR) -- Virtual reality (VR) -- Scaling the metaverse -- Metaverse tech stack -- Metaverse as Web 3.0 -- Metadata -- Conclusion -- Bibliography -- PART THREE Learning in the metaverse -- 09 Learning in the metaverse -- The case for 3D learning -- Thinking and language in 3D -- Spatial thinking -- Extended mind. |
Beschreibung: | xxi, 258 Seiten Illustrationen |
ISBN: | 9781398612105 |
Internformat
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520 | 3 | |a Use this practical guide from a learning technology expert to understand what the metaverse is and how it applies to your L&D activities. | |
520 | 3 | |a Cover -- Contents -- List of figures and tables -- Preface -- About this book -- Acknowledgements -- List of Abbreviations -- PART ONE Origins of the metaverse? -- 01 Metaverse -- Flatland -- 2D to 3D -- Learning in the metaverse -- What is the metaverse? -- When will the metaverse arrive? -- Metaverse in motion -- Manifesting the metaverse -- Metaverse and learning -- Shifts in perspective -- Conclusion -- Bibliography -- 02 Philosophy of the metaverse -- Philosophy of the metaverse -- Metaphysics of the metaverse -- Conclusion -- Bibliography -- 03 Monumental metaverses -- Monumental metaverses -- Cave metaverses -- Architectural metaverses -- Modern monumental metaverses -- Spectacle metaverse -- Iconoclasm -- Digital Twins -- Conclusion -- Bibliography -- 04 Media metaverses -- Novel metaverses -- Movie metaverses -- 3D graphics -- TV metaverses -- Social media -- Future of movie metaverses -- Conclusion -- Bibliography -- 05 Virtual metaverses -- Virtual worlds -- Virtual hangouts -- Digital Twins -- Conclusion -- Bibliography -- 06 Gaming metaverses -- Culture and play -- 2D to 3D in games -- Evidence for the metaverse -- Games and technology -- Breaking the wall -- Conclusion -- Bibliography -- PART TWO Shape of the metaverse -- 07 Shape of the metaverse -- Meta-verse's shape? -- Metaverse as a network -- Centralized -- Decentralized -- Squares and towers -- Multiverse of learning -- Business of the metaverse -- Metaverse experiences -- Conclusion -- Bibliography -- 08 Metatech -- Metatech -- Augmented reality (AR) -- Virtual reality (VR) -- Scaling the metaverse -- Metaverse tech stack -- Metaverse as Web 3.0 -- Metadata -- Conclusion -- Bibliography -- PART THREE Learning in the metaverse -- 09 Learning in the metaverse -- The case for 3D learning -- Thinking and language in 3D -- Spatial thinking -- Extended mind. | |
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Datensatz im Suchindex
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author | Clark, Donald |
author_facet | Clark, Donald |
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author_sort | Clark, Donald |
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building | Verbundindex |
bvnumber | BV049347998 |
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discipline | Pädagogik |
discipline_str_mv | Pädagogik |
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id | DE-604.BV049347998 |
illustrated | Illustrated |
index_date | 2024-07-03T22:48:47Z |
indexdate | 2024-07-10T10:02:14Z |
institution | BVB |
isbn | 9781398612105 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034608445 |
oclc_num | 1403384057 |
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owner | DE-573 |
owner_facet | DE-573 |
physical | xxi, 258 Seiten Illustrationen |
publishDate | 2023 |
publishDateSearch | 2023 |
publishDateSort | 2023 |
publisher | Kogan Page, Limited |
record_format | marc |
spelling | Clark, Donald Verfasser aut Learning and the Metaverse What this technology means for l&d London Kogan Page, Limited 2023 xxi, 258 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Use this practical guide from a learning technology expert to understand what the metaverse is and how it applies to your L&D activities. Cover -- Contents -- List of figures and tables -- Preface -- About this book -- Acknowledgements -- List of Abbreviations -- PART ONE Origins of the metaverse? -- 01 Metaverse -- Flatland -- 2D to 3D -- Learning in the metaverse -- What is the metaverse? -- When will the metaverse arrive? -- Metaverse in motion -- Manifesting the metaverse -- Metaverse and learning -- Shifts in perspective -- Conclusion -- Bibliography -- 02 Philosophy of the metaverse -- Philosophy of the metaverse -- Metaphysics of the metaverse -- Conclusion -- Bibliography -- 03 Monumental metaverses -- Monumental metaverses -- Cave metaverses -- Architectural metaverses -- Modern monumental metaverses -- Spectacle metaverse -- Iconoclasm -- Digital Twins -- Conclusion -- Bibliography -- 04 Media metaverses -- Novel metaverses -- Movie metaverses -- 3D graphics -- TV metaverses -- Social media -- Future of movie metaverses -- Conclusion -- Bibliography -- 05 Virtual metaverses -- Virtual worlds -- Virtual hangouts -- Digital Twins -- Conclusion -- Bibliography -- 06 Gaming metaverses -- Culture and play -- 2D to 3D in games -- Evidence for the metaverse -- Games and technology -- Breaking the wall -- Conclusion -- Bibliography -- PART TWO Shape of the metaverse -- 07 Shape of the metaverse -- Meta-verse's shape? -- Metaverse as a network -- Centralized -- Decentralized -- Squares and towers -- Multiverse of learning -- Business of the metaverse -- Metaverse experiences -- Conclusion -- Bibliography -- 08 Metatech -- Metatech -- Augmented reality (AR) -- Virtual reality (VR) -- Scaling the metaverse -- Metaverse tech stack -- Metaverse as Web 3.0 -- Metadata -- Conclusion -- Bibliography -- PART THREE Learning in the metaverse -- 09 Learning in the metaverse -- The case for 3D learning -- Thinking and language in 3D -- Spatial thinking -- Extended mind. E-Learning (DE-588)4727098-6 gnd rswk-swf Metaversum (DE-588)126084787X gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf E-Learning (DE-588)4727098-6 s Virtuelle Realität (DE-588)4399931-1 s Metaversum (DE-588)126084787X s DE-604 Erscheint auch als Online-Ausgabe 978-1-3986-1211-2 |
spellingShingle | Clark, Donald Learning and the Metaverse What this technology means for l&d E-Learning (DE-588)4727098-6 gnd Metaversum (DE-588)126084787X gnd Virtuelle Realität (DE-588)4399931-1 gnd |
subject_GND | (DE-588)4727098-6 (DE-588)126084787X (DE-588)4399931-1 |
title | Learning and the Metaverse What this technology means for l&d |
title_auth | Learning and the Metaverse What this technology means for l&d |
title_exact_search | Learning and the Metaverse What this technology means for l&d |
title_exact_search_txtP | Learning and the Metaverse What this technology means for l&d |
title_full | Learning and the Metaverse What this technology means for l&d |
title_fullStr | Learning and the Metaverse What this technology means for l&d |
title_full_unstemmed | Learning and the Metaverse What this technology means for l&d |
title_short | Learning and the Metaverse |
title_sort | learning and the metaverse what this technology means for l d |
title_sub | What this technology means for l&d |
topic | E-Learning (DE-588)4727098-6 gnd Metaversum (DE-588)126084787X gnd Virtuelle Realität (DE-588)4399931-1 gnd |
topic_facet | E-Learning Metaversum Virtuelle Realität |
work_keys_str_mv | AT clarkdonald learningandthemetaversewhatthistechnologymeansforld |