Representing conflicts in games: antagonism, rivalry, and competition
Gespeichert in:
Weitere Verfasser: | , , |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
London ; New York
Routledge
2023
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Schriftenreihe: | Routledge advances in game studies
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | xii, 244 Seiten Illustrationen, Karten |
ISBN: | 9781032285597 9781032278278 |
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Datensatz im Suchindex
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adam_text | Contents List of Contributors Acknowledgements viti xiii The Inevitable Relation between Games and Conflict: An Introduction I JONAS LINDEROTH AND BJÖRN SJÖBLOM PARTI Game Systems, Transformation, and Learning 1 Red in Bits and Bytes: Evolutionary Conflicts in Biological God Games 11 13 PÉTER KRISTÓF MAKAI 2 On Bikers at War: Transformations of Non-Fictional and Fictional Conflicts from Hamlet to Sons ofAnarchy: Men of Mayhem 30 ULF WILHELMSSON 3 From Zero-Sum Business Games to Coopetitive Simulation 46 J. TUOMAS HARVIAINEN 4 The Limits of ‘Serious’ Play: Frame Disputes around Educational Games JONAS LINDEROTH. ADAM CHAPMAN AND SEBASTIAN DETERDING 58
vi Contents PARTII Representing War and Armed Conflicts 73 5 On Wargames and War: Modeling Carl von Clausewitz’s Theory of War 75 VILLE KANKAINEN AND I.LMARI KÄIHKÕ 6 Wargames as Reenactment: An Ecological Framework for the Development of Military Games for Education 97 ADAM CHAPMAN AND JONAS LINDEROTH 7 The Grasping Eye: Wargames and the Ideal-Typical Field Commander’s Inner Vision 116 TOMAS KARLSSON PART ІП Critical Perspectives on Conflicts in Games 8 War Never Changes? Creating an American Victimology in Fallout 4 133 135 RYAN SCHEIDING 9 Are the Bullets Going over Our Head? Designed Ambivalence in the Representation of Armed Conflict in Games 153 PATRICK PRAX 10 Where Are the White Perpetrators in All the Colonial Board Games? A Case Study on Afrikan Tähti 171 SABINE HARRER AND ). TUOMAS HARVIAINEN PART IV Alternative Ways of Representing Conflicts in Games 189 11 Narrative and Mechanical Integration: Playing with Interpersonal Conflicts in Life Is Strange 191 FATIMA JONSSON AND LINA EKLUND
Contents 12 The Most Intimate Conflict of All: Marriage as Conflict in Digital Games vii ‘208 JAKUB MAJEWSKI AND PIOTR SIUDA 13 All Smoke, No Fire: The Post-mortem of Conflicts in the ‘Walking Simulator’ Genre 226 JAKUB MAJEWSKI AND PIOTR SIUDA Index 241
Representing Conflicts in Games This book offers an overview of how conflicts are represented and enacted in games, in a variety of genres and game systems. Games are a cultural form apt at representing real-world conflicts, and this edited volume highlights the intrinsic connection between games and conflict through a set of theoretical and empirical studies. It interrogates the nature and use of conflicts as a fundamental aspect of game design, and how a wide variety of conflicts can be represented in digital and analogue games. The book asks what we can learn from conflicts in games, how our understanding of conflicts change when we turn them into playful objects, and what types of conflicts are still not represented in games. It queries the way games make us think about armed conflict, and how games can help us understand such conflicts in new ways. Offering a deeper understanding of how games can serve political, pedagogical, or persuasive purposes, this volume wall interest scholars and students working in fields such as game studies, media studies, and war studies. Björn Sjöblom is Senior Lecturer at the Department of War Studies and Military History at the Swedish Defence University. Jonas Linderoth is Professorin the Department of Education, Communication and Learning at the University of Gothenburg, and Visiting Professor at the Department of War Studies and Military History at the Swedish Defence University. Anders Frank is Senior Lecturer at the Department of War Studies and Military History at the Swedish Defence University.
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adam_txt |
Contents List of Contributors Acknowledgements viti xiii The Inevitable Relation between Games and Conflict: An Introduction I JONAS LINDEROTH AND BJÖRN SJÖBLOM PARTI Game Systems, Transformation, and Learning 1 Red in Bits and Bytes: Evolutionary Conflicts in Biological God Games 11 13 PÉTER KRISTÓF MAKAI 2 On Bikers at War: Transformations of Non-Fictional and Fictional Conflicts from Hamlet to Sons ofAnarchy: Men of Mayhem 30 ULF WILHELMSSON 3 From Zero-Sum Business Games to Coopetitive Simulation 46 J. TUOMAS HARVIAINEN 4 The Limits of ‘Serious’ Play: Frame Disputes around Educational Games JONAS LINDEROTH. ADAM CHAPMAN AND SEBASTIAN DETERDING 58
vi Contents PARTII Representing War and Armed Conflicts 73 5 On Wargames and War: Modeling Carl von Clausewitz’s Theory of War 75 VILLE KANKAINEN AND I.LMARI KÄIHKÕ 6 Wargames as Reenactment: An Ecological Framework for the Development of Military Games for Education 97 ADAM CHAPMAN AND JONAS LINDEROTH 7 The Grasping Eye: Wargames and the Ideal-Typical Field Commander’s Inner Vision 116 TOMAS KARLSSON PART ІП Critical Perspectives on Conflicts in Games 8 War Never Changes? Creating an American Victimology in Fallout 4 133 135 RYAN SCHEIDING 9 Are the Bullets Going over Our Head? Designed Ambivalence in the Representation of Armed Conflict in Games 153 PATRICK PRAX 10 Where Are the White Perpetrators in All the Colonial Board Games? A Case Study on Afrikan Tähti 171 SABINE HARRER AND ). TUOMAS HARVIAINEN PART IV Alternative Ways of Representing Conflicts in Games 189 11 Narrative and Mechanical Integration: Playing with Interpersonal Conflicts in Life Is Strange 191 FATIMA JONSSON AND LINA EKLUND
Contents 12 The Most Intimate Conflict of All: Marriage as Conflict in Digital Games vii ‘208 JAKUB MAJEWSKI AND PIOTR SIUDA 13 All Smoke, No Fire: The Post-mortem of Conflicts in the ‘Walking Simulator’ Genre 226 JAKUB MAJEWSKI AND PIOTR SIUDA Index 241
Representing Conflicts in Games This book offers an overview of how conflicts are represented and enacted in games, in a variety of genres and game systems. Games are a cultural form apt at representing real-world conflicts, and this edited volume highlights the intrinsic connection between games and conflict through a set of theoretical and empirical studies. It interrogates the nature and use of conflicts as a fundamental aspect of game design, and how a wide variety of conflicts can be represented in digital and analogue games. The book asks what we can learn from conflicts in games, how our understanding of conflicts change when we turn them into playful objects, and what types of conflicts are still not represented in games. It queries the way games make us think about armed conflict, and how games can help us understand such conflicts in new ways. Offering a deeper understanding of how games can serve political, pedagogical, or persuasive purposes, this volume wall interest scholars and students working in fields such as game studies, media studies, and war studies. Björn Sjöblom is Senior Lecturer at the Department of War Studies and Military History at the Swedish Defence University. Jonas Linderoth is Professorin the Department of Education, Communication and Learning at the University of Gothenburg, and Visiting Professor at the Department of War Studies and Military History at the Swedish Defence University. Anders Frank is Senior Lecturer at the Department of War Studies and Military History at the Swedish Defence University. |
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spelling | Representing conflicts in games antagonism, rivalry, and competition edited by Björn Sjöblom, Jonas Linderoth, and Anders Frank London ; New York Routledge 2023 xii, 244 Seiten Illustrationen, Karten txt rdacontent n rdamedia nc rdacarrier Routledge advances in game studies Neue Medien (DE-588)4196910-8 gnd rswk-swf Spiel (DE-588)4056218-9 gnd rswk-swf Rivalität (DE-588)4178251-3 gnd rswk-swf Konflikt Motiv (DE-588)4354648-1 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Konflikt Motiv (DE-588)4354648-1 s Spiel (DE-588)4056218-9 s Neue Medien (DE-588)4196910-8 s Rivalität (DE-588)4178251-3 s DE-604 Sjöblom, Björn (DE-588)1151603031 edt Linderoth, Jonas 1970- (DE-588)1171850832 edt Frank, Anders (DE-588)1306944740 edt Erscheint auch als Online-Ausgabe 978-1-00-329740-6 Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=034586716&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=034586716&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Representing conflicts in games antagonism, rivalry, and competition Neue Medien (DE-588)4196910-8 gnd Spiel (DE-588)4056218-9 gnd Rivalität (DE-588)4178251-3 gnd Konflikt Motiv (DE-588)4354648-1 gnd |
subject_GND | (DE-588)4196910-8 (DE-588)4056218-9 (DE-588)4178251-3 (DE-588)4354648-1 (DE-588)4143413-4 |
title | Representing conflicts in games antagonism, rivalry, and competition |
title_auth | Representing conflicts in games antagonism, rivalry, and competition |
title_exact_search | Representing conflicts in games antagonism, rivalry, and competition |
title_exact_search_txtP | Representing conflicts in games antagonism, rivalry, and competition |
title_full | Representing conflicts in games antagonism, rivalry, and competition edited by Björn Sjöblom, Jonas Linderoth, and Anders Frank |
title_fullStr | Representing conflicts in games antagonism, rivalry, and competition edited by Björn Sjöblom, Jonas Linderoth, and Anders Frank |
title_full_unstemmed | Representing conflicts in games antagonism, rivalry, and competition edited by Björn Sjöblom, Jonas Linderoth, and Anders Frank |
title_short | Representing conflicts in games |
title_sort | representing conflicts in games antagonism rivalry and competition |
title_sub | antagonism, rivalry, and competition |
topic | Neue Medien (DE-588)4196910-8 gnd Spiel (DE-588)4056218-9 gnd Rivalität (DE-588)4178251-3 gnd Konflikt Motiv (DE-588)4354648-1 gnd |
topic_facet | Neue Medien Spiel Rivalität Konflikt Motiv Aufsatzsammlung |
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